/* * Cogl * * A Low Level GPU Graphics and Utilities API * * Copyright (C) 2008,2009,2010,2011 Intel Corporation. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * * * Authors: * Robert Bragg */ #ifndef __COGL_FRAMEBUFFER_GL_PRIVATE_H__ #define __COGL_FRAMEBUFFER_GL_PRIVATE_H__ CoglBool _cogl_offscreen_gl_allocate (CoglOffscreen *offscreen, CoglError **error); void _cogl_offscreen_gl_free (CoglOffscreen *offscreen); void _cogl_framebuffer_gl_flush_state (CoglFramebuffer *draw_buffer, CoglFramebuffer *read_buffer, CoglFramebufferState state); void _cogl_framebuffer_gl_clear (CoglFramebuffer *framebuffer, unsigned long buffers, float red, float green, float blue, float alpha); void _cogl_framebuffer_gl_query_bits (CoglFramebuffer *framebuffer, CoglFramebufferBits *bits); void _cogl_framebuffer_gl_finish (CoglFramebuffer *framebuffer); void _cogl_framebuffer_gl_discard_buffers (CoglFramebuffer *framebuffer, unsigned long buffers); void _cogl_framebuffer_gl_bind (CoglFramebuffer *framebuffer, GLenum target); void _cogl_framebuffer_gl_draw_attributes (CoglFramebuffer *framebuffer, CoglPipeline *pipeline, CoglVerticesMode mode, int first_vertex, int n_vertices, CoglAttribute **attributes, int n_attributes, CoglDrawFlags flags); void _cogl_framebuffer_gl_draw_indexed_attributes (CoglFramebuffer *framebuffer, CoglPipeline *pipeline, CoglVerticesMode mode, int first_vertex, int n_vertices, CoglIndices *indices, CoglAttribute **attributes, int n_attributes, CoglDrawFlags flags); CoglBool _cogl_framebuffer_gl_read_pixels_into_bitmap (CoglFramebuffer *framebuffer, int x, int y, CoglReadPixelsFlags source, CoglBitmap *bitmap, CoglError **error); #endif /* __COGL_FRAMEBUFFER_GL_PRIVATE_H__ */