/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */ /* * Copyright 2014 Red Hat, Inc. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see . * * Author: Carlos Garnacho */ /** * SECTION:meta-feedback-actor * @title: MetaFeedbackActor * @short_description: Actor for painting user interaction feedback */ #include #include "display-private.h" #include "compositor-private.h" #include "meta-feedback-actor-private.h" enum { PROP_ANCHOR_X = 1, PROP_ANCHOR_Y }; typedef struct _MetaFeedbackActorPrivate MetaFeedbackActorPrivate; struct _MetaFeedbackActorPrivate { int anchor_x; int anchor_y; int pos_x; int pos_y; }; G_DEFINE_TYPE_WITH_PRIVATE (MetaFeedbackActor, meta_feedback_actor, CLUTTER_TYPE_ACTOR) static void meta_feedback_actor_constructed (GObject *object) { MetaDisplay *display; display = meta_get_display (); clutter_actor_add_child (display->compositor->feedback_group, CLUTTER_ACTOR (object)); } static void meta_feedback_actor_update_position (MetaFeedbackActor *self) { MetaFeedbackActorPrivate *priv = meta_feedback_actor_get_instance_private (self); clutter_actor_set_position (CLUTTER_ACTOR (self), priv->pos_x - priv->anchor_x, priv->pos_y - priv->anchor_y); } static void meta_feedback_actor_set_property (GObject *object, guint prop_id, const GValue *value, GParamSpec *pspec) { MetaFeedbackActor *self = META_FEEDBACK_ACTOR (object); MetaFeedbackActorPrivate *priv = meta_feedback_actor_get_instance_private (self); switch (prop_id) { case PROP_ANCHOR_X: priv->anchor_x = g_value_get_int (value); meta_feedback_actor_update_position (self); break; case PROP_ANCHOR_Y: priv->anchor_y = g_value_get_int (value); meta_feedback_actor_update_position (self); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void meta_feedback_actor_get_property (GObject *object, guint prop_id, GValue *value, GParamSpec *pspec) { MetaFeedbackActor *self = META_FEEDBACK_ACTOR (object); MetaFeedbackActorPrivate *priv = meta_feedback_actor_get_instance_private (self); switch (prop_id) { case PROP_ANCHOR_X: g_value_set_int (value, priv->anchor_x); break; case PROP_ANCHOR_Y: g_value_set_int (value, priv->anchor_y); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void meta_feedback_actor_class_init (MetaFeedbackActorClass *klass) { GObjectClass *object_class = G_OBJECT_CLASS (klass); GParamSpec *pspec; object_class->constructed = meta_feedback_actor_constructed; object_class->set_property = meta_feedback_actor_set_property; object_class->get_property = meta_feedback_actor_get_property; pspec = g_param_spec_int ("anchor-x", "Anchor X", "The X axis of the anchor point", 0, G_MAXINT, 0, G_PARAM_READWRITE); g_object_class_install_property (object_class, PROP_ANCHOR_X, pspec); pspec = g_param_spec_int ("anchor-y", "Anchor Y", "The Y axis of the anchor point", 0, G_MAXINT, 0, G_PARAM_READWRITE); g_object_class_install_property (object_class, PROP_ANCHOR_Y, pspec); } static void meta_feedback_actor_init (MetaFeedbackActor *self) { clutter_actor_set_reactive (CLUTTER_ACTOR (self), FALSE); } /** * meta_feedback_actor_new: * * Creates a new actor to draw the current drag and drop surface. * * Return value: the newly created background actor */ ClutterActor * meta_feedback_actor_new (int anchor_x, int anchor_y) { MetaFeedbackActor *self; self = g_object_new (META_TYPE_FEEDBACK_ACTOR, "anchor-x", anchor_x, "anchor-y", anchor_y, NULL); return CLUTTER_ACTOR (self); } void meta_feedback_actor_set_anchor (MetaFeedbackActor *self, int anchor_x, int anchor_y) { MetaFeedbackActorPrivate *priv; g_return_if_fail (META_IS_FEEDBACK_ACTOR (self)); priv = meta_feedback_actor_get_instance_private (self); if (priv->anchor_x == anchor_x && priv->anchor_y == anchor_y) return; if (priv->anchor_x != anchor_y) { priv->anchor_x = anchor_x; g_object_notify (G_OBJECT (self), "anchor-x"); } if (priv->anchor_y != anchor_y) { priv->anchor_y = anchor_y; g_object_notify (G_OBJECT (self), "anchor-y"); } meta_feedback_actor_update_position (self); } void meta_feedback_actor_get_anchor (MetaFeedbackActor *self, int *anchor_x, int *anchor_y) { MetaFeedbackActorPrivate *priv; g_return_if_fail (META_IS_FEEDBACK_ACTOR (self)); priv = meta_feedback_actor_get_instance_private (self); if (anchor_x) *anchor_x = priv->anchor_x; if (anchor_y) *anchor_y = priv->anchor_y; } void meta_feedback_actor_set_position (MetaFeedbackActor *self, int x, int y) { MetaFeedbackActorPrivate *priv; g_return_if_fail (META_IS_FEEDBACK_ACTOR (self)); priv = meta_feedback_actor_get_instance_private (self); priv->pos_x = x; priv->pos_y = y; meta_feedback_actor_update_position (self); } void meta_feedback_actor_update (MetaFeedbackActor *self, const ClutterEvent *event) { ClutterPoint point; g_return_if_fail (META_IS_FEEDBACK_ACTOR (self)); g_return_if_fail (event != NULL); clutter_event_get_position (event, &point); meta_feedback_actor_set_position (self, point.x, point.y); }