/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2007,2008,2009 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see .
*
*
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "cogl-private.h"
#include "cogl-bitmap-private.h"
#include
/* TO rgba */
inline static void
_cogl_g_to_rgba (const guint8 *src, guint8 *dst)
{
dst[0] = src[0];
dst[1] = src[0];
dst[2] = src[0];
dst[3] = 255;
}
inline static void
_cogl_rgb_to_rgba (const guint8 *src, guint8 *dst)
{
dst[0] = src[0];
dst[1] = src[1];
dst[2] = src[2];
dst[3] = 255;
}
inline static void
_cogl_bgr_to_rgba (const guint8 *src, guint8 *dst)
{
dst[0] = src[2];
dst[1] = src[1];
dst[2] = src[0];
dst[3] = 255;
}
inline static void
_cogl_bgra_to_rgba (const guint8 *src, guint8 *dst)
{
dst[0] = src[2];
dst[1] = src[1];
dst[2] = src[0];
dst[3] = src[3];
}
inline static void
_cogl_argb_to_rgba (const guint8 *src, guint8 *dst)
{
dst[0] = src[1];
dst[1] = src[2];
dst[2] = src[3];
dst[3] = src[0];
}
inline static void
_cogl_abgr_to_rgba (const guint8 *src, guint8 *dst)
{
dst[0] = src[3];
dst[1] = src[2];
dst[2] = src[1];
dst[3] = src[0];
}
inline static void
_cogl_rgba_to_rgba (const guint8 *src, guint8 *dst)
{
dst[0] = src[0];
dst[1] = src[1];
dst[2] = src[2];
dst[3] = src[3];
}
/* FROM rgba */
inline static void
_cogl_rgba_to_g (const guint8 *src, guint8 *dst)
{
dst[0] = (src[0] + src[1] + src[2]) / 3;
}
inline static void
_cogl_rgba_to_rgb (const guint8 *src, guint8 *dst)
{
dst[0] = src[0];
dst[1] = src[1];
dst[2] = src[2];
}
inline static void
_cogl_rgba_to_bgr (const guint8 *src, guint8 *dst)
{
dst[0] = src[2];
dst[1] = src[1];
dst[2] = src[0];
}
inline static void
_cogl_rgba_to_bgra (const guint8 *src, guint8 *dst)
{
dst[0] = src[2];
dst[1] = src[1];
dst[2] = src[0];
dst[3] = src[3];
}
inline static void
_cogl_rgba_to_argb (const guint8 *src, guint8 *dst)
{
dst[0] = src[3];
dst[1] = src[0];
dst[2] = src[1];
dst[3] = src[2];
}
inline static void
_cogl_rgba_to_abgr (const guint8 *src, guint8 *dst)
{
dst[0] = src[3];
dst[1] = src[2];
dst[2] = src[1];
dst[3] = src[0];
}
/* (Un)Premultiplication */
inline static void
_cogl_unpremult_alpha_0 (guint8 *dst)
{
dst[0] = 0;
dst[1] = 0;
dst[2] = 0;
dst[3] = 0;
}
inline static void
_cogl_unpremult_alpha_last (guint8 *dst)
{
guint8 alpha = dst[3];
dst[0] = (dst[0] * 255) / alpha;
dst[1] = (dst[1] * 255) / alpha;
dst[2] = (dst[2] * 255) / alpha;
}
inline static void
_cogl_unpremult_alpha_first (guint8 *dst)
{
guint8 alpha = dst[0];
dst[1] = (dst[1] * 255) / alpha;
dst[2] = (dst[2] * 255) / alpha;
dst[3] = (dst[3] * 255) / alpha;
}
/* No division form of floor((c*a + 128)/255) (I first encountered
* this in the RENDER implementation in the X server.) Being exact
* is important for a == 255 - we want to get exactly c.
*/
#define MULT(d,a,t) \
G_STMT_START { \
t = d * a + 128; \
d = ((t >> 8) + t) >> 8; \
} G_STMT_END
inline static void
_cogl_premult_alpha_last (guint8 *dst)
{
guint8 alpha = dst[3];
/* Using a separate temporary per component has given slightly better
* code generation with GCC in the past; it shouldn't do any worse in
* any case.
*/
unsigned int t1, t2, t3;
MULT(dst[0], alpha, t1);
MULT(dst[1], alpha, t2);
MULT(dst[2], alpha, t3);
}
inline static void
_cogl_premult_alpha_first (guint8 *dst)
{
guint8 alpha = dst[0];
unsigned int t1, t2, t3;
MULT(dst[1], alpha, t1);
MULT(dst[2], alpha, t2);
MULT(dst[3], alpha, t3);
}
#undef MULT
/* Use the SSE optimized version to premult four pixels at once when
it is available. The same assembler code works for x86 and x86-64
because it doesn't refer to any non-SSE registers directly */
#if defined(__SSE2__) && defined(__GNUC__) \
&& (defined(__x86_64) || defined(__i386))
#define COGL_USE_PREMULT_SSE2
#endif
#ifdef COGL_USE_PREMULT_SSE2
inline static void
_cogl_premult_alpha_last_four_pixels_sse2 (guint8 *p)
{
/* 8 copies of 128 used below */
static const gint16 eight_halves[8] __attribute__ ((aligned (16))) =
{ 128, 128, 128, 128, 128, 128, 128, 128 };
/* Mask of the rgb components of the four pixels */
static const gint8 just_rgb[16] __attribute__ ((aligned (16))) =
{ 0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0x00,
0xff, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0x00 };
/* Each SSE register only holds two pixels because we need to work
with 16-bit intermediate values. We still do four pixels by
interleaving two registers in the hope that it will pipeline
better */
asm (/* Load eight_halves into xmm5 for later */
"movdqa (%1), %%xmm5\n"
/* Clear xmm3 */
"pxor %%xmm3, %%xmm3\n"
/* Load two pixels from p into the low half of xmm0 */
"movlps (%0), %%xmm0\n"
/* Load the next set of two pixels from p into the low half of xmm1 */
"movlps 8(%0), %%xmm1\n"
/* Unpack 8 bytes from the low quad-words in each register to 8
16-bit values */
"punpcklbw %%xmm3, %%xmm0\n"
"punpcklbw %%xmm3, %%xmm1\n"
/* Copy alpha values of the first pixel in xmm0 to all
components of the first pixel in xmm2 */
"pshuflw $255, %%xmm0, %%xmm2\n"
/* same for xmm1 and xmm3 */
"pshuflw $255, %%xmm1, %%xmm3\n"
/* The above also copies the second pixel directly so we now
want to replace the RGB components with copies of the alpha
components */
"pshufhw $255, %%xmm2, %%xmm2\n"
"pshufhw $255, %%xmm3, %%xmm3\n"
/* Multiply the rgb components by the alpha */
"pmullw %%xmm2, %%xmm0\n"
"pmullw %%xmm3, %%xmm1\n"
/* Add 128 to each component */
"paddw %%xmm5, %%xmm0\n"
"paddw %%xmm5, %%xmm1\n"
/* Copy the results to temporary registers xmm4 and xmm5 */
"movdqa %%xmm0, %%xmm4\n"
"movdqa %%xmm1, %%xmm5\n"
/* Divide the results by 256 */
"psrlw $8, %%xmm0\n"
"psrlw $8, %%xmm1\n"
/* Add the temporaries back in */
"paddw %%xmm4, %%xmm0\n"
"paddw %%xmm5, %%xmm1\n"
/* Divide again */
"psrlw $8, %%xmm0\n"
"psrlw $8, %%xmm1\n"
/* Pack the results back as bytes */
"packuswb %%xmm1, %%xmm0\n"
/* Load just_rgb into xmm3 for later */
"movdqa (%2), %%xmm3\n"
/* Reload all four pixels into xmm2 */
"movups (%0), %%xmm2\n"
/* Mask out the alpha from the results */
"andps %%xmm3, %%xmm0\n"
/* Mask out the RGB from the original four pixels */
"andnps %%xmm2, %%xmm3\n"
/* Combine the two to get the right alpha values */
"orps %%xmm3, %%xmm0\n"
/* Write to memory */
"movdqu %%xmm0, (%0)\n"
: /* no outputs */
: "r" (p), "r" (eight_halves), "r" (just_rgb)
: "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
#endif /* COGL_USE_PREMULT_SSE2 */
static gboolean
_cogl_bitmap_fallback_can_convert (CoglPixelFormat src, CoglPixelFormat dst)
{
if (src == dst)
return FALSE;
switch (src & ~COGL_PREMULT_BIT)
{
case COGL_PIXEL_FORMAT_G_8:
case COGL_PIXEL_FORMAT_RGB_888:
case COGL_PIXEL_FORMAT_BGR_888:
case COGL_PIXEL_FORMAT_RGBA_8888:
case COGL_PIXEL_FORMAT_BGRA_8888:
case COGL_PIXEL_FORMAT_ARGB_8888:
case COGL_PIXEL_FORMAT_ABGR_8888:
return TRUE;
default:
return FALSE;
}
return TRUE;
}
static gboolean
_cogl_bitmap_fallback_can_premult (CoglPixelFormat format)
{
switch (format & ~COGL_PREMULT_BIT)
{
case COGL_PIXEL_FORMAT_RGBA_8888:
case COGL_PIXEL_FORMAT_BGRA_8888:
case COGL_PIXEL_FORMAT_ARGB_8888:
case COGL_PIXEL_FORMAT_ABGR_8888:
return TRUE;
default:
return FALSE;
}
}
CoglBitmap *
_cogl_bitmap_fallback_convert (CoglBitmap *src_bmp,
CoglPixelFormat dst_format)
{
guint8 *src_data;
guint8 *dst_data;
guint8 *src;
guint8 *dst;
int src_bpp;
int dst_bpp;
int src_rowstride;
int dst_rowstride;
int x,y;
guint8 temp_rgba[4] = {0,0,0,0};
int width, height;
CoglPixelFormat src_format;
src_format = _cogl_bitmap_get_format (src_bmp);
src_rowstride = _cogl_bitmap_get_rowstride (src_bmp);
width = _cogl_bitmap_get_width (src_bmp);
height = _cogl_bitmap_get_height (src_bmp);
/* Make sure conversion supported */
if (!_cogl_bitmap_fallback_can_convert (src_format, dst_format))
return NULL;
src_data = _cogl_bitmap_map (src_bmp, COGL_BUFFER_ACCESS_READ, 0);
if (src_data == NULL)
return NULL;
src_bpp = _cogl_pixel_format_get_bytes_per_pixel (src_format);
dst_bpp = _cogl_pixel_format_get_bytes_per_pixel (dst_format);
/* Initialize destination bitmap */
dst_rowstride = sizeof(guint8) * dst_bpp * width;
/* Copy the premult bit if the new format has an alpha channel */
if ((dst_format & COGL_A_BIT))
dst_format = ((src_format & COGL_PREMULT_BIT) |
(dst_format & ~COGL_PREMULT_BIT));
/* Allocate a new buffer to hold converted data */
dst_data = g_malloc (height * dst_rowstride);
/* FIXME: Optimize */
for (y = 0; y < height; y++)
{
src = src_data + y * src_rowstride;
dst = dst_data + y * dst_rowstride;
for (x = 0; x < width; x++)
{
/* FIXME: Would be nice to at least remove this inner
* branching, but not sure it can be done without
* rewriting of the whole loop */
switch (src_format & ~COGL_PREMULT_BIT)
{
case COGL_PIXEL_FORMAT_G_8:
_cogl_g_to_rgba (src, temp_rgba); break;
case COGL_PIXEL_FORMAT_RGB_888:
_cogl_rgb_to_rgba (src, temp_rgba); break;
case COGL_PIXEL_FORMAT_BGR_888:
_cogl_bgr_to_rgba (src, temp_rgba); break;
case COGL_PIXEL_FORMAT_RGBA_8888:
_cogl_rgba_to_rgba (src, temp_rgba); break;
case COGL_PIXEL_FORMAT_BGRA_8888:
_cogl_bgra_to_rgba (src, temp_rgba); break;
case COGL_PIXEL_FORMAT_ARGB_8888:
_cogl_argb_to_rgba (src, temp_rgba); break;
case COGL_PIXEL_FORMAT_ABGR_8888:
_cogl_abgr_to_rgba (src, temp_rgba); break;
default:
break;
}
switch (dst_format & ~COGL_PREMULT_BIT)
{
case COGL_PIXEL_FORMAT_G_8:
_cogl_rgba_to_g (temp_rgba, dst); break;
case COGL_PIXEL_FORMAT_RGB_888:
_cogl_rgba_to_rgb (temp_rgba, dst); break;
case COGL_PIXEL_FORMAT_BGR_888:
_cogl_rgba_to_bgr (temp_rgba, dst); break;
case COGL_PIXEL_FORMAT_RGBA_8888:
_cogl_rgba_to_rgba (temp_rgba, dst); break;
case COGL_PIXEL_FORMAT_BGRA_8888:
_cogl_rgba_to_bgra (temp_rgba, dst); break;
case COGL_PIXEL_FORMAT_ARGB_8888:
_cogl_rgba_to_argb (temp_rgba, dst); break;
case COGL_PIXEL_FORMAT_ABGR_8888:
_cogl_rgba_to_abgr (temp_rgba, dst); break;
default:
break;
}
src += src_bpp;
dst += dst_bpp;
}
}
_cogl_bitmap_unmap (src_bmp);
return _cogl_bitmap_new_from_data (dst_data,
dst_format,
width, height, dst_rowstride,
(CoglBitmapDestroyNotify) g_free,
NULL);
}
gboolean
_cogl_bitmap_fallback_unpremult (CoglBitmap *bmp)
{
guint8 *p, *data;
int x,y;
CoglPixelFormat format;
int width, height;
int rowstride;
format = _cogl_bitmap_get_format (bmp);
width = _cogl_bitmap_get_width (bmp);
height = _cogl_bitmap_get_height (bmp);
rowstride = _cogl_bitmap_get_rowstride (bmp);
/* If we can premult that implies we can un-premult too... */
if (!_cogl_bitmap_fallback_can_premult (format))
return FALSE;
if ((data = _cogl_bitmap_map (bmp,
COGL_BUFFER_ACCESS_READ |
COGL_BUFFER_ACCESS_WRITE,
0)) == NULL)
return FALSE;
for (y = 0; y < height; y++)
{
p = (guint8*) data + y * rowstride;
if (format & COGL_AFIRST_BIT)
{
for (x = 0; x < width; x++)
{
if (p[0] == 0)
_cogl_unpremult_alpha_0 (p);
else
_cogl_unpremult_alpha_first (p);
p += 4;
}
}
else
{
for (x = 0; x < width; x++)
{
if (p[3] == 0)
_cogl_unpremult_alpha_0 (p);
else
_cogl_unpremult_alpha_last (p);
p += 4;
}
}
}
_cogl_bitmap_unmap (bmp);
_cogl_bitmap_set_format (bmp, format & ~COGL_PREMULT_BIT);
return TRUE;
}
gboolean
_cogl_bitmap_fallback_premult (CoglBitmap *bmp)
{
guint8 *p, *data;
int x,y;
CoglPixelFormat format;
int width, height;
int rowstride;
format = _cogl_bitmap_get_format (bmp);
width = _cogl_bitmap_get_width (bmp);
height = _cogl_bitmap_get_height (bmp);
rowstride = _cogl_bitmap_get_rowstride (bmp);
/* Make sure format supported for un-premultiplication */
if (!_cogl_bitmap_fallback_can_premult (format))
return FALSE;
if ((data = _cogl_bitmap_map (bmp,
COGL_BUFFER_ACCESS_READ |
COGL_BUFFER_ACCESS_WRITE,
0)) == NULL)
return FALSE;
for (y = 0; y < height; y++)
{
p = (guint8*) data + y * rowstride;
if (format & COGL_AFIRST_BIT)
{
for (x = 0; x < width; x++)
{
_cogl_premult_alpha_first (p);
p += 4;
}
}
else
{
x = width;
#ifdef COGL_USE_PREMULT_SSE2
/* Process 4 pixels at a time */
while (x >= 4)
{
_cogl_premult_alpha_last_four_pixels_sse2 (p);
p += 4 * 4;
x -= 4;
}
/* If there are any pixels left we will fall through and
handle them below */
#endif /* COGL_USE_PREMULT_SSE2 */
while (x-- > 0)
{
_cogl_premult_alpha_last (p);
p += 4;
}
}
}
_cogl_bitmap_unmap (bmp);
_cogl_bitmap_set_format (bmp, format | COGL_PREMULT_BIT);
return TRUE;
}
CoglBitmap *
_cogl_bitmap_fallback_from_file (const char *filename)
{
/* FIXME: use jpeglib, libpng, etc. manually maybe */
return FALSE;
}