/* * Cogl * * A Low Level GPU Graphics and Utilities API * * Copyright (C) 2010 Intel Corporation. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * */ #ifndef __COGL_TEXTURE_PIXMAP_X11_H #define __COGL_TEXTURE_PIXMAP_X11_H /* NB: this is a top-level header that can be included directly but we * want to be careful not to define __COGL_H_INSIDE__ when this is * included internally while building Cogl itself since * __COGL_H_INSIDE__ is used in headers to guard public vs private api * definitions */ #ifndef COGL_COMPILATION /* Note: When building Cogl .gir we explicitly define * __COGL_H_INSIDE__ */ #ifndef __COGL_H_INSIDE__ #define __COGL_H_INSIDE__ #define __COGL_MUST_UNDEF_COGL_H_INSIDE__ #endif #endif /* COGL_COMPILATION */ #include COGL_BEGIN_DECLS #ifdef COGL_ENABLE_EXPERIMENTAL_API /** * SECTION:cogl-texture-pixmap-x11 * @short_description: Functions for creating and manipulating 2D meta * textures derived from X11 pixmaps. * * These functions allow high-level meta textures (See the * #CoglMetaTexture interface) that derive their contents from an X11 * pixmap. */ typedef struct _CoglTexturePixmapX11 CoglTexturePixmapX11; #define COGL_TEXTURE_PIXMAP_X11(X) ((CoglTexturePixmapX11 *)X) typedef enum { COGL_TEXTURE_PIXMAP_X11_DAMAGE_RAW_RECTANGLES, COGL_TEXTURE_PIXMAP_X11_DAMAGE_DELTA_RECTANGLES, COGL_TEXTURE_PIXMAP_X11_DAMAGE_BOUNDING_BOX, COGL_TEXTURE_PIXMAP_X11_DAMAGE_NON_EMPTY } CoglTexturePixmapX11ReportLevel; /** * COGL_TEXTURE_PIXMAP_X11_ERROR: * * #CoglError domain for texture-pixmap-x11 errors. * * Since: 1.10 */ #define COGL_TEXTURE_PIXMAP_X11_ERROR (cogl_texture_pixmap_x11_error_quark ()) /** * CoglTexturePixmapX11Error: * @COGL_TEXTURE_PIXMAP_X11_ERROR_X11: An X11 protocol error * * Error codes that can be thrown when performing texture-pixmap-x11 * operations. * * Since: 1.10 */ typedef enum { COGL_TEXTURE_PIXMAP_X11_ERROR_X11, } CoglTexturePixmapX11Error; uint32_t cogl_texture_pixmap_x11_error_quark (void); /** * cogl_texture_pixmap_x11_new: * @context: A #CoglContext * @pixmap: A X11 pixmap ID * @automatic_updates: Whether to automatically copy the contents of * the pixmap to the texture. * @error: A #CoglError for exceptions * * Creates a texture that contains the contents of @pixmap. If * @automatic_updates is %TRUE then Cogl will attempt to listen for * damage events on the pixmap and automatically update the texture * when it changes. * * Return value: a new #CoglTexturePixmapX11 instance * * Since: 1.10 * Stability: Unstable */ CoglTexturePixmapX11 * cogl_texture_pixmap_x11_new (CoglContext *context, uint32_t pixmap, CoglBool automatic_updates, CoglError **error); /** * cogl_texture_pixmap_x11_update_area: * @texture: A #CoglTexturePixmapX11 instance * @x: x coordinate of the area to update * @y: y coordinate of the area to update * @width: width of the area to update * @height: height of the area to update * * Forces an update of the given @texture so that it is refreshed with * the contents of the pixmap that was given to * cogl_texture_pixmap_x11_new(). * * Since: 1.4 * Stability: Unstable */ void cogl_texture_pixmap_x11_update_area (CoglTexturePixmapX11 *texture, int x, int y, int width, int height); /** * cogl_texture_pixmap_x11_is_using_tfp_extension: * @texture: A #CoglTexturePixmapX11 instance * * Checks whether the given @texture is using the * GLX_EXT_texture_from_pixmap or similar extension to copy the * contents of the pixmap to the texture. This extension is usually * implemented as zero-copy operation so it implies the updates are * working efficiently. * * Return value: %TRUE if the texture is using an efficient extension * and %FALSE otherwise * * Since: 1.4 * Stability: Unstable */ CoglBool cogl_texture_pixmap_x11_is_using_tfp_extension (CoglTexturePixmapX11 *texture); /** * cogl_texture_pixmap_x11_set_damage_object: * @texture: A #CoglTexturePixmapX11 instance * @damage: A X11 Damage object or 0 * @report_level: The report level which describes how to interpret * the damage events. This should match the level that the damage * object was created with. * * Sets the damage object that will be used to track automatic updates * to the @texture. Damage tracking can be disabled by passing 0 for * @damage. Otherwise this damage will replace the one used if %TRUE * was passed for automatic_updates to cogl_texture_pixmap_x11_new(). * * Note that Cogl will subtract from the damage region as it processes * damage events. * * Since: 1.4 * Stability: Unstable */ void cogl_texture_pixmap_x11_set_damage_object (CoglTexturePixmapX11 *texture, uint32_t damage, CoglTexturePixmapX11ReportLevel report_level); /** * cogl_is_texture_pixmap_x11: * @object: A pointer to a #CoglObject * * Checks whether @object points to a #CoglTexturePixmapX11 instance. * * Return value: %TRUE if the object is a #CoglTexturePixmapX11, and * %FALSE otherwise * * Since: 1.4 * Stability: Unstable */ CoglBool cogl_is_texture_pixmap_x11 (void *object); #endif /* COGL_ENABLE_EXPERIMENTAL_API */ COGL_END_DECLS /* The gobject introspection scanner seems to parse public headers in * isolation which means we need to be extra careful about how we * define and undefine __COGL_H_INSIDE__ used to detect when internal * headers are incorrectly included by developers. In the gobject * introspection case we have to manually define __COGL_H_INSIDE__ as * a commandline argument for the scanner which means we must be * careful not to undefine it in a header... */ #ifdef __COGL_MUST_UNDEF_COGL_H_INSIDE__ #undef __COGL_H_INSIDE__ #undef __COGL_MUST_UNDEF_COGL_H_INSIDE__ #endif #endif /* __COGL_TEXTURE_PIXMAP_X11_H */