/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */ /* * PLEASE KEEP IN SYNC WITH GSETTINGS SCHEMAS! */ /* * Copyright (C) 2001 Havoc Pennington * Copyright (C) 2005 Elijah Newren * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Software Foundation; either version 2 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see . */ #ifndef META_COMMON_H #define META_COMMON_H #include #include #include #include #include "clutter/clutter.h" #include "meta/meta-enums.h" /** * SECTION:common * @Title: Common * @Short_Description: Mutter common types */ /* This is set in stone and also hard-coded in GDK. */ #define META_VIRTUAL_CORE_POINTER_ID 2 #define META_VIRTUAL_CORE_KEYBOARD_ID 3 /* Replacement for X11 CurrentTime */ #define META_CURRENT_TIME 0L #define META_EXPORT __attribute__((visibility("default"))) extern #define MAX_BUTTONS_PER_CORNER META_BUTTON_FUNCTION_LAST /* Keep array size in sync with MAX_BUTTONS_PER_CORNER */ /** * MetaButtonLayout: * @left_buttons: (array fixed-size=4): * @right_buttons: (array fixed-size=4): * @left_buttons_has_spacer: (array fixed-size=4): * @right_buttons_has_spacer: (array fixed-size=4): */ typedef struct _MetaButtonLayout MetaButtonLayout; struct _MetaButtonLayout { /* buttons in the group on the left side */ MetaButtonFunction left_buttons[MAX_BUTTONS_PER_CORNER]; gboolean left_buttons_has_spacer[MAX_BUTTONS_PER_CORNER]; /* buttons in the group on the right side */ MetaButtonFunction right_buttons[MAX_BUTTONS_PER_CORNER]; gboolean right_buttons_has_spacer[MAX_BUTTONS_PER_CORNER]; }; /** * MetaFrameBorder: * @left: left border * @right: right border * @top: top border * @bottom: bottom border */ typedef struct _MetaFrameBorder { int16_t left; int16_t right; int16_t top; int16_t bottom; } MetaFrameBorder; /** * MetaFrameBorders: * @visible: inner visible portion of frame border * @invisible: outer invisible portion of frame border * @total: sum of the two borders above */ typedef struct _MetaFrameBorders MetaFrameBorders; struct _MetaFrameBorders { /* The frame border is made up of two pieces - an inner visible portion * and an outer portion that is invisible but responds to events. */ MetaFrameBorder visible; MetaFrameBorder invisible; /* For convenience, we have a "total" border which is equal to the sum * of the two borders above. */ MetaFrameBorder total; }; /* sets all dimensions to zero */ META_EXPORT void meta_frame_borders_clear (MetaFrameBorders *self); /* should investigate changing these to whatever most apps use */ #define META_ICON_WIDTH 96 #define META_ICON_HEIGHT 96 #define META_MINI_ICON_WIDTH 16 #define META_MINI_ICON_HEIGHT 16 #define META_DEFAULT_ICON_NAME "window" /* Main loop priorities determine when activity in the GLib * will take precedence over the others. Priorities are sometimes * used to enforce ordering: give A a higher priority than B if * A must occur before B. But that poses a problem since then * if A occurs frequently enough, B will never occur. * * Anything we want to occur more or less immediately should * have a priority of G_PRIORITY_DEFAULT. When we want to * coalesce multiple things together, the appropriate place to * do it is usually META_PRIORITY_BEFORE_REDRAW. * * Note that its usually better to use meta_laters_add() rather * than calling g_idle_add() directly; this will make sure things * get run when added from a clutter event handler without * waiting for another repaint cycle. * * If something has a priority lower than the redraw priority * (such as a default priority idle), then it may be arbitrarily * delayed. This happens if the screen is updating rapidly: we * are spending all our time either redrawing or waiting for a * vblank-synced buffer swap. (When X is improved to allow * clutter to do the buffer-swap asynchronously, this will get * better.) */ /* G_PRIORITY_DEFAULT: * events * many timeouts */ /* GTK_PRIORITY_RESIZE: (G_PRIORITY_HIGH_IDLE + 10) */ #define META_PRIORITY_RESIZE (G_PRIORITY_HIGH_IDLE + 15) /* GTK_PRIORITY_REDRAW: (G_PRIORITY_HIGH_IDLE + 20) */ #define META_PRIORITY_BEFORE_REDRAW (G_PRIORITY_HIGH_IDLE + 40) /* calc-showing idle * update-icon idle */ /* CLUTTER_PRIORITY_REDRAW: (G_PRIORITY_HIGH_IDLE + 50) */ #define META_PRIORITY_REDRAW (G_PRIORITY_HIGH_IDLE + 50) /* ==== Anything below here can be starved arbitrarily ==== */ /* G_PRIORITY_DEFAULT_IDLE: * Mutter plugin unloading */ #define META_PRIORITY_PREFS_NOTIFY (G_PRIORITY_DEFAULT_IDLE + 10) /************************************************************/ #endif