/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010,2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see .
* Authors:
* Matthew Allum
* Emmanuele Bassi
* Robert Bragg
* Neil Roberts
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include
#include
#include
#include
#include
#include "clutter-backend-cogl.h"
#include "clutter-stage-cogl.h"
#include "clutter-debug.h"
#include "clutter-private.h"
#include "clutter-main.h"
#include "clutter-stage-private.h"
static ClutterBackendCogl *backend_singleton = NULL;
static gchar *clutter_vblank = NULL;
G_DEFINE_TYPE (ClutterBackendCogl, _clutter_backend_cogl, CLUTTER_TYPE_BACKEND);
const gchar*
_clutter_backend_cogl_get_vblank (void)
{
if (clutter_vblank && strcmp (clutter_vblank, "0") == 0)
return "none";
else
return clutter_vblank;
}
static gboolean
clutter_backend_cogl_pre_parse (ClutterBackend *backend,
GError **error)
{
const gchar *env_string;
env_string = g_getenv ("CLUTTER_VBLANK");
if (env_string)
{
clutter_vblank = g_strdup (env_string);
env_string = NULL;
}
return TRUE;
}
static gboolean
clutter_backend_cogl_post_parse (ClutterBackend *backend,
GError **error)
{
return TRUE;
}
static void
clutter_backend_cogl_finalize (GObject *gobject)
{
if (backend_singleton)
backend_singleton = NULL;
G_OBJECT_CLASS (_clutter_backend_cogl_parent_class)->finalize (gobject);
}
static void
clutter_backend_cogl_dispose (GObject *gobject)
{
ClutterBackend *backend = CLUTTER_BACKEND (gobject);
if (backend->cogl_context)
{
cogl_object_unref (backend->cogl_context);
backend->cogl_context = NULL;
}
G_OBJECT_CLASS (_clutter_backend_cogl_parent_class)->dispose (gobject);
}
static GObject *
clutter_backend_cogl_constructor (GType gtype,
guint n_params,
GObjectConstructParam *params)
{
GObjectClass *parent_class;
GObject *retval;
if (backend_singleton == NULL)
{
parent_class = G_OBJECT_CLASS (_clutter_backend_cogl_parent_class);
retval = parent_class->constructor (gtype, n_params, params);
backend_singleton = CLUTTER_BACKEND_COGL (retval);
return retval;
}
g_warning ("Attempting to create a new backend object. This should "
"never happen, so we return the singleton instance.");
return g_object_ref (backend_singleton);
}
static ClutterFeatureFlags
clutter_backend_cogl_get_features (ClutterBackend *backend)
{
ClutterBackendCogl *backend_cogl = CLUTTER_BACKEND_COGL (backend);
ClutterFeatureFlags flags = 0;
if (cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_MULTIPLE_ONSCREEN))
{
CLUTTER_NOTE (BACKEND, "Cogl supports multiple onscreen framebuffers");
flags |= CLUTTER_FEATURE_STAGE_MULTIPLE;
}
else
{
CLUTTER_NOTE (BACKEND, "Cogl only supports one onscreen framebuffer");
flags |= CLUTTER_FEATURE_STAGE_STATIC;
}
if (cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_SWAP_THROTTLE))
{
CLUTTER_NOTE (BACKEND, "Cogl supports swap buffers throttling");
flags |= CLUTTER_FEATURE_SYNC_TO_VBLANK;
}
else
CLUTTER_NOTE (BACKEND, "Cogl doesn't support swap buffers throttling");
if (cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_SWAP_BUFFERS_EVENT))
{
CLUTTER_NOTE (BACKEND, "Cogl supports swap buffers complete events");
flags |= CLUTTER_FEATURE_SWAP_EVENTS;
}
if (cogl_clutter_winsys_has_feature (COGL_WINSYS_FEATURE_SWAP_REGION))
{
CLUTTER_NOTE (BACKEND, "Cogl supports swapping buffer regions");
backend_cogl->can_blit_sub_buffer = TRUE;
}
return flags;
}
static void
clutter_backend_cogl_ensure_context (ClutterBackend *backend,
ClutterStage *stage)
{
ClutterStageCogl *stage_cogl;
/* ignore ensuring the context on an empty stage */
if (stage == NULL)
return;
stage_cogl =
CLUTTER_STAGE_COGL (_clutter_stage_get_window (stage));
cogl_set_framebuffer (COGL_FRAMEBUFFER (stage_cogl->onscreen));
}
static void
_clutter_backend_cogl_class_init (ClutterBackendCoglClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterBackendClass *backend_class = CLUTTER_BACKEND_CLASS (klass);
gobject_class->constructor = clutter_backend_cogl_constructor;
gobject_class->dispose = clutter_backend_cogl_dispose;
gobject_class->finalize = clutter_backend_cogl_finalize;
backend_class->pre_parse = clutter_backend_cogl_pre_parse;
backend_class->post_parse = clutter_backend_cogl_post_parse;
backend_class->get_features = clutter_backend_cogl_get_features;
backend_class->ensure_context = clutter_backend_cogl_ensure_context;
}
static void
_clutter_backend_cogl_init (ClutterBackendCogl *backend_cogl)
{
}