/* * Clutter COGL * * A basic GL/GLES Abstraction/Utility Layer * * Authored By Matthew Allum * * Copyright (C) 2007 OpenedHand * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * */ #ifndef __COGL_BITMAP_H #define __COGL_BITMAP_H #include #include "cogl-object-private.h" #include "cogl-buffer.h" #include "cogl-bitmap.h" #ifdef COGL_HAS_ANDROID_SUPPORT #include #endif struct _CoglBitmap { CoglObject _parent; /* Pointer back to the context that this bitmap was created with */ CoglContext *context; CoglPixelFormat format; int width; int height; int rowstride; uint8_t *data; CoglBool mapped; CoglBool bound; /* If this is non-null then 'data' is ignored and instead it is fetched from this shared bitmap. */ CoglBitmap *shared_bmp; /* If this is non-null then 'data' is treated as an offset into the buffer and map will divert to mapping the buffer */ CoglBuffer *buffer; }; /* * _cogl_bitmap_new_with_malloc_buffer: * @context: A #CoglContext * @width: width of the bitmap in pixels * @height: height of the bitmap in pixels * @format: the format of the pixels the array will store * * This is equivalent to cogl_bitmap_new_with_size() except that it * allocated the buffer using g_malloc() instead of creating a * #CoglPixelBuffer. The buffer will be automatically destroyed when * the bitmap is freed. * * Return value: a #CoglPixelBuffer representing the newly created array * * Since: 1.10 * Stability: Unstable */ CoglBitmap * _cogl_bitmap_new_with_malloc_buffer (CoglContext *context, unsigned int width, unsigned int height, CoglPixelFormat format); /* The idea of this function is that it will create a bitmap that shares the actual data with another bitmap. This is needed for the atlas texture backend because it needs upload a bitmap to a sub texture but override the format so that it ignores the premult flag. */ CoglBitmap * _cogl_bitmap_new_shared (CoglBitmap *shared_bmp, CoglPixelFormat format, int width, int height, int rowstride); CoglBitmap * _cogl_bitmap_convert (CoglBitmap *bmp, CoglPixelFormat dst_format); CoglBool _cogl_bitmap_convert_into_bitmap (CoglBitmap *src_bmp, CoglBitmap *dst_bmp); CoglBitmap * _cogl_bitmap_from_file (CoglContext *ctx, const char *filename, CoglError **error); #ifdef COGL_HAS_ANDROID_SUPPORT CoglBitmap * _cogl_android_bitmap_new_from_asset (CoglContext *ctx, AAssetManager *manager, const char *filename, CoglError **error); #endif CoglBool _cogl_bitmap_unpremult (CoglBitmap *dst_bmp); CoglBool _cogl_bitmap_premult (CoglBitmap *dst_bmp); CoglBool _cogl_bitmap_convert_premult_status (CoglBitmap *bmp, CoglPixelFormat dst_format); CoglBool _cogl_bitmap_copy_subregion (CoglBitmap *src, CoglBitmap *dst, int src_x, int src_y, int dst_x, int dst_y, int width, int height); /* Creates a deep copy of the source bitmap */ CoglBitmap * _cogl_bitmap_copy (CoglBitmap *src_bmp); CoglBool _cogl_bitmap_get_size_from_file (const char *filename, int *width, int *height); void _cogl_bitmap_set_format (CoglBitmap *bitmap, CoglPixelFormat format); /* Maps the bitmap so that the pixels can be accessed directly or if the bitmap is just a memory bitmap then it just returns the pointer to memory. Note that the bitmap isn't guaranteed to allocated to the full size of rowstride*height so it is not safe to read up to the rowstride of the last row. This will be the case if the user uploads data using gdk_pixbuf_new_subpixbuf with a sub region containing the last row of the pixbuf because in that case the rowstride can be much larger than the width of the image */ uint8_t * _cogl_bitmap_map (CoglBitmap *bitmap, CoglBufferAccess access, CoglBufferMapHint hints); void _cogl_bitmap_unmap (CoglBitmap *bitmap); /* These two are replacements for map and unmap that should used when the pointer is going to be passed to GL for pixel packing or unpacking. The address might not be valid for reading if the bitmap was created with new_from_buffer but it will however be good to pass to glTexImage2D for example. The access should be READ for unpacking and WRITE for packing. It can not be both */ uint8_t * _cogl_bitmap_bind (CoglBitmap *bitmap, CoglBufferAccess access, CoglBufferMapHint hints); void _cogl_bitmap_unbind (CoglBitmap *bitmap); CoglContext * _cogl_bitmap_get_context (CoglBitmap *bitmap); #endif /* __COGL_BITMAP_H */