ClutterActor
Sets a flag from #ClutterActorFlags to an actor
@e: a #ClutterActor
@f: the flag to set
Unsets a flag from #ClutterActorFlags to an actor
@e: a #ClutterActor
@f: the flag to unset
Evaluates to %TRUE if an actor is mapped.
@e: a #ClutterActor
Evaluates to %TRUE if an actor has been realized.
@e: a #ClutterActor
Evaluates to %TRUE if an actor is visible.
@e: a #ClutterActor
Coordinates (top-left to bottom-right) of a box surrounding an actor.
@x1: X coordinate of the top left corner of the box
@y1: Y coordinate of the top left corner of the box
@x2: X coordinate of the bottom right corner of the box
@y2: Y coordinate of the bottom right corner of the box
Flags used by an actor.
@CLUTTER_ACTOR_MAPPED: the actor is mapped
@CLUTTER_ACTOR_REALIZED: the actor is realised
Positional and dimensional coordinates of an actor.
@x: X coordinate of the top left corner of an actor
@y: Y coordinate of the top left corner of an actor
@width: width of an actor
@height: height of an actor
Casts a generic callback function into a #ClutterCallback
@f: a function pointer
Generic callback function.
@actor: a #ClutterActor
@data: optional data to be passed to the function
Basic element of the Clutter canvas. Every object present on the stage must
be an actor. You can scale, move and rotate an actor; you can group actors
inside #ClutterGroups or let them follow a #ClutterBehaviour.
@parent_instance: parent class
@flags: flags set for the actor
@clutteractor: the object which received the signal.
@clutteractor: the object which received the signal.
@clutteractor: the object which received the signal.
@arg1:
@clutteractor: the object which received the signal.
Base class for #ClutterActor
@parent_class: parent class
@show:
@show_all:
@hide:
@hide_all:
@realize:
@unrealize:
@paint:
@request_coords:
@allocate_coords:
@set_depth:
@get_depth:
@parent_set:
@destroy:
@queue_redraw:
@_clutter_actor_1:
@_clutter_actor_2:
@_clutter_actor_3:
@_clutter_actor_4:
@_clutter_actor_5:
@_clutter_actor_6:
@self:
@self:
@self:
@self:
@self:
@self:
@self:
@self:
@self:
@self:
@box:
@self:
@box:
@self:
@geometry:
@self:
@geometry:
@self:
@x1:
@y1:
@x2:
@y2:
@self:
@width:
@height:
@self:
@width:
@height:
@self:
@x:
@y:
@self:
@x:
@y:
@self:
@Returns:
@self:
@Returns:
@self:
@Returns:
@self:
@Returns:
@self:
@dx:
@dy:
@self:
@angle:
@y:
@z:
@self:
@angle:
@x:
@z:
@self:
@angle:
@x:
@y:
@self:
@opacity:
@self:
@Returns:
@self:
@name:
@self:
@Returns:
@self:
@Returns:
@self:
@xoff:
@yoff:
@width:
@height:
@self:
@self:
@Returns:
@self:
@parent:
@self:
@Returns:
@self:
@new_parent:
@self:
@self:
@below:
@self:
@above:
@self:
@self:
@self:
@depth:
@self:
@Returns:
@self:
@scale_x:
@scale_y:
@self:
@scale_x:
@scale_y:
@self:
@scale_x:
@scale_y:
@self:
@scale_x:
@scale_y:
@self:
@width:
@height: