The event-route is never set to COMPOSITOR_GRAB nowadays, so the
condition will never be met.
Furthermore, it is expected that ClutterGrabs only happen when
events are routed normally, so the remaining NORMAL check should
already fully cover the old COMPOSITOR_GRAB case.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2436>
We already bypass wayland if there is a ClutterGrab, so the case
that used to be covered by the event-route check is already handled,
and we can just remove the obsolete check.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2436>
Since the new ClutterGrab API replaced the old plugin-modal hook,
the event-route is never set to COMPOSITOR_GRAB.
The code in question already checks whether the stage has a grab,
so we can just remove old checks.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2436>
Initializing the event mask, SubstructureRedirectMask in particular,
before taking the manager selection fails with BadAccess. Fix this by
initializing said mask after taking the manager selection.
This fixes `--replace`.
Fixes: eb4307c350
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2432>
The code is already trying to avoid creating new laters when there
already is one for the queue type, but this wasn't working because the
ID of the later was never stored after creating a new one. This would
then result in as many laters as meta_display_queue_window() was called
and all of them would run the handler function, even if only the first
one had a non-empty window queue.
Similarly this was causing the later to not be removed if the window
queue got empty after meta_display_unqueue_window().
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2414>
Currently the signal is getting emitted accidentally, because even when
removing a window from the queue, the later handler of that queue will
still get run due to a bug. This bug is going to get fixed in the next
commit, but some things might depend on the signal getting emitted when
the visibility of a window has changed.
This change affects the behavior in two ways. First the signal is now
emitted immediately rather than from an idle. And second it now
correctly includes the window in the should_show or should_hide list.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2414>
The compositor currently only updates the topmost window actor that is
visible to it after stacking changes. The visibility of a window actor
to the compositor however might only change via the display idle queue
after the stacking changes. This could then lead to the topmost window
actor being assumed to be NULL on Wayland after switching from an empty
workspace or when opening the first window on an empty workspace. The
result of this is direct scanout being disabled in these cases.
To fix this also trigger the update when the visibility of windows
changes.
Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/2269
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2413>
Some windows span the entire screen but still use transparency, such as
the desktop window of Nemo. When these windows were used for direct
scanout, the transparent areas would turn black and nothing else would
be rendered.
In addition to checking the surface for opaqueness, for X11 windows also
the window actor itself has to be checked, because its opacity might
have been changed via _NET_WM_WINDOW_OPACITY.
Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/2263
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2409>
This replaces the API to get the topmost surface actor with an API to
get the surface actor that could be a candidate for direct scanout. The
advantage of this is that it allows X11 and Wayland specific
restrictions for these actors.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2409>
It's not allowed to call eglQueryWaylandBuffer() if the call to
eglBindWaylandDisplay() failed, and will result in an assert being hit
in mesa if called.
Avoid that by keeping track whether we succeeded to bind, and only
attempt to realize a legacy EGL wl_buffer if binding succeeded.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2415>
Mutter makes use of a gsettings scheme that comes from
gnome-settings-daemon to check for the screen orientation.
In use cases where gnome-settings-daemon is not available,
this would lead to a crash as the key doesn't exists
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2398>
The monitors settings such as the privacy screen property is propagated
to the monitors via kms updates, however during initialization and
on monitors changes, we end up clearing the pending KMS updates because
such settings are added to the queue before the backend has fully
initialized the monitors, and this may lead to discarding all the
pending updates, including the one we've just planned.
To avoid this, move settings applications after we've both initialized
the backend and notified it about changes.
Also avoid to try set the settings during actual initialization, but
delay that after post-init.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2372>
Prior to 'compositor: Destroy actors when unmanaging', window actors
were destroyed when the compositor object was destroyed, long after the
windows were unmanaged, however, when this instead changed to happen
when unmanaging, with the original goal to avoid having these actors try
to interact with the disposed MetaCompositor instance, it caused an
issue where window actors would be indirectly destroyed as a side effect
of their parents being destroyed, which caused some fallout in the logic
handling window-close animation tracking, which relies on
meta_window_actor_queue_destroy() being called before a window actor is
actually destroyed.
Fix this by unmanaging windows before unmanaging the compositor.
From an X11 point of view, this should be harmless, since all it really
do is call XCompositeUnredirectSubwindows().
For the native backend and the common behavior, all unmanaging the
compositor instance does is destroy clutter actors, so doing so after
window actors were already cleaned up should not be a problem, as this
was the case before too.
Fixes: 35ac3a096d
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/5330
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2403>