The default value will change from `false` to `true` in future Meson
releases, so let’s be explicit.
We don’t want to check the exit status of the program in this case, as
we parse the `--help` output instead.
Signed-off-by: Philip Withnall <pwithnall@gnome.org>
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3640>
`find_program().path()` was deprecated in Meson 0.55, but we depend on
Meson 0.60.
This helps fix the build with `--fatal-meson-warnings`.
Signed-off-by: Philip Withnall <pwithnall@gnome.org>
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3640>
meta_window_handle_ungrabbed_event() triggers the show of the window menu in
gnome-shell via meta_window_show_menu() on hold of Meta + right mouse button
click.
Since meta_display_handle_event() was refactored lately and now forwards a
lot more events to Clutter (including the one triggering the window menu),
gnome-shell now sees this event after the menu has opened, figures that the
source-actor is outside of the menu, and immediately closes the menu again.
This is the correct behavior from the PopupMenuManager on the gnome-shell
side, it is the responsibility of the event handler that opens the menu (aka
meta_window_handle_ungrabbed_event()) to return CLUTTER_EVENT_STOP and stop
event propagation.
So fix this issue by adding a return value to
meta_window_handle_ungrabbed_event() and stopping event propagation in case
the event opened the window menu.
While at it, also return CLUTTER_EVENT_STOP for events triggering window
drags, so we can drop the extra check for that in
meta_display_handle_event().
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3623>
For each libinput scroll event we generate two clutter events
(continuous and discrete), one of them marked as emulated. libei
explicitly specifies that emulation of scrolling must be done in the
client (if desired) so drop the emulated one.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3637>
`meta_window_set_user_time()` will not update the window's
user time if it timestamp in the argument is before the
currently saved timestamp. However, when trying to work around
problematic timestamps, this is exactly what needs to be done.
So force the update to happen by setting the "is user time set?"
flag to false.
Fixes: 8f3da9f68a ("Use meta_window_set_user_time for setting user time consistently")
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3027>
priv->current_drag is the property that
meta_compositor_get_current_window_drag() and therefore also
meta_display_is_grabbed() bases its check on. We use
meta_display_is_grabbed() to select which cursor to use (window cursor
vs root cursor) when updating the cursor in MetaCursorTracker.
Since meta_window_drag_begin() sets a new cursor, and therefore triggers the
cursor tracker to update the current visible cursor, we should set
priv->current_drag before the call to meta_window_drag_begin(). This makes
sure the cursor tracker sees that there's a window drag and changes the
cursor right away when the window drag begins (instead of doing so on
subsequent pointer events).
Fixes: 525ed1166c ("wayland/pointer: Unset current surface during window drags")
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3630>
This is used as the minimum refresh rate in the variable refresh rate
range.
This value is expected to be found in the DisplayPort and eDP EDID of
every monitor that supports variable refresh rate.
It is also found in the HDMI EDID of some monitors that support
variable (FreeSync), but most likely not all of them. The rest require
parsing the AMD vendor extension which libdisplay-info doesn't
support.
No fallback is implemented for cases where libdisplay-info support is
disabled.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3576>
Find a surface actor that meets the criteria to drive the refresh
rate for the view. If a new surface actor is found, add a
reference to it and request frame synchronization to be enabled
for the relevant MetaRendererViewNative.
Whenever the surface actor schedules a repaint or an update, and
in case frame synchronization is enabled for the
MetaRendererViewNative, schedule the update to occur "now". This
effectively makes the surface actor's frame rate drive the refresh
rate of the monitor.
If the actor is frozen or destroyed, it is no longer expected to
schedule repaints or updates and should stop driving the refresh
rate.
When there is no surface actor to drive the refresh rate, request
frame synchronization to be disabled for the MetaRendererViewNative.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1154>
This makes all stage updates that result from applying the pending
state of a Wayland surface emit an "update-scheduled" signal in the
context of the relevant surface actor.
A common case where an "update-scheduled" signal is needed is
when applying "empty" client commits. In this case a
"repaint-scheduled" signal would not be emitted since the commit
doesn't trigger a repaint. However, it is still important to add
handling for such updates with variable refresh rate when the
releavnt actor is also driving the refresh rate.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1154>
This function allows scheduling a stage update in the context of a
surface actor and emit the "update-scheduled" signal. This signal is
similar to "repaint-scheduled", but can be used to be notified of
updates that do not necessarily result in a repaint.
With variable refresh rate, any update potentially affecting the
frame pacing of a surface actor needs to be handled differently
depending on whether that surface actor drives the refresh rate or
not.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1154>
Frame synchronization is enabled for a view as long as it's
applicable to be enabled. It is considered applicable if it's both
requested for the onscreen and if the onscreen uses a CRTC which is
configured with a variable refresh rate mode.
When frame synchronization is enabled, it enables both the the variable
scheduling mode of ClutterFrameClock and the variable refresh rate
property for the CRTC.
Changes in the frame synchronization mode are applied asynchronously,
before the next frame is drawn.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1154>
Add variable refresh rate output modes for connectors that are VRR
capable when VRR is not disabled for the GPU.
Variable refresh rate output modes are sorted before their fixed
refresh rate counterparts. They are also marked as the preferred mode
for the output between the two.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1154>
When VRR is not disabled for a GPU, create two variants of every
display mode: one with fixed refresh rate and another with variable
refresh rate.
The variable refresh rate modes are not used yet. They will be used
in a following commit.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1154>
This can be used to disable VRR in specific drivers and hardware
combinations where it is found to be problematic.
No default rules are added for now to encourage testing.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1154>
Require the "variable-refresh-rate" keyword under the
"experimental-features" gsetting to enable the feature for now.
It would no longer be required once the experience with variable
refresh rate is good enough for general use and handles all common
use cases well.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1154>
Use a sufficiently low refresh rate to calculate the CRTC deadline
when variable refresh rate is enabled. This is done to avoid cursor
updates from driving the monitor refresh rate.
It's not great solution and is sometimes not enough, but it avoids
stutter in the main content as a result of cursor movement in most
cases.
The unfortunate downside of this approach is that cursor movement
would usually only update with the main content and would not be
smooth when the main content updates are not frequent enough.
A better solution may use an approach similar to LFC (Low Framerate
Compensation) to insert cursor-only updates between updates of the
main content, but achieving adequate results with an approach of this
nature requires more research and experimentation.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1154>
It is not trivial to accurately estimate the expected presentation
time with variable refresh rate, and not doing so only affects debug
prints.
No change in behavior for now because the expected presentation time
is always calculated. A following commit will introduce a case where
it is not.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1154>
Add functions to update and monitor the value of the "VRR_ENABLED"
KMS property.
This requires the addition of functions to process CRTC property
updates in both the atomic and the simple KMS backends. The
implementation is similar to the implemention of processing
connector updates.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1154>
A new variable scheduling mode is introduced which allows lower
priority updates to be scheduled on a timeout which represents a lower
refresh rate, while allowing high priority updates to be scheduled to
occur as soon as possible.
This mode will be used by following commits to implement
synchronization of page flips to the update rate of specifc surface
actors.
High priorty updates are either scheduled to occur "now" if they
arrive at a rate which is lower than the maximum refresh rate, or
according to the measured maximum render time if they arrive at a
rate which meets or exceeds the maximum refresh rate. This approach
allows achieving low input latency in both scenarios.
Seperate handling for low priority updates is needed to avoid visible
stutter in the content of the surface that drives the refresh rate. An
example for a low priority update is cursor movement when the KMS
deadline timer is disabled.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1154>
This is conditionally toggled by grabs on the current key focus depending
on whether the current key focus actor would receive events according
to the grab or not. Which means it's no longer a reliable method for an
actor to know it does have focus, without asking the stage about it.
Avoid this check and ask the stage for the key focus, in order to make
key focus actors able to unset themselves despite the presence of grabs.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3629>
Commit d48129f5ee broke the displaying of our own drag cursor during window
drags, as now the window cursor is always used, even during stage grabs
(window grabs are just a kind of stage grab).
To fix it, while not regressing on the intention of the other commit, unset
the MetaWaylandPointer surface in case a window drag is active (instead of
all kinds of grabs) by checking via meta_display_is_grab().
Fixes: d48129f5ee ("wayland: Fix pointer cursor during Wayland grabs")
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/3316
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3624>