Commit Graph

7689 Commits

Author SHA1 Message Date
Jonas Ådahl
3c0067dc69 x11: Trace XEvent processing
https://gitlab.gnome.org/GNOME/mutter/merge_requests/765
2019-09-02 17:36:00 +00:00
Jonas Ådahl
a957c2f0c2 wayland: Trace wl_surface.commit
https://gitlab.gnome.org/GNOME/mutter/merge_requests/765
2019-09-02 17:36:00 +00:00
Jonas Ådahl
908203c735 core: Trace various window management actions
https://gitlab.gnome.org/GNOME/mutter/merge_requests/765
2019-09-02 17:36:00 +00:00
Olivier Fourdan
2f072af02b clutter/input-pointer-a11y: Restore pointer a11y on resume
When suspending, the devices are removed and the virtual device
associated with the corresponding core pointer is disposed.

Add the pointer accessibility virtual device to the core pointer
on resume to restore pointer accessibility on resume if enabled.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/761
2019-09-02 17:27:17 +00:00
Olivier Fourdan
de98fb29da wayland/data-device: Restore keyboard focus on drag end
When starting a DnD operation, mutter would remove keyboard focus from
the client, only to restore it on the data offer destroy.

However, if the DnD fail, the keyboard focus is not restored, leaving
the user unable to type in the focused window, even after clicking in
the window.

That issue would show only on first attempt, as further DnD attempts
would destroy the previous data offer which would also restore the
keyboard focus.

Make sure we restore the keyboard focus on drag end as well.

https://gitlab.gnome.org/GNOME/mutter/issues/747
2019-09-02 17:06:06 +00:00
Olivier Fourdan
82c92177ff wayland/data-device: Do not unset focus on drag start
On drag start, `data_device_start_drag()` issues a keyboard grab, which
in turn will unset the current input focus.

There is not need to unset the input focus in `data_device_start_drag()`
as this is redone in `meta_wayland_keyboard_start_grab()`

https://gitlab.gnome.org/GNOME/mutter/issues/747
2019-09-02 17:06:06 +00:00
Daniel van Vugt
14c706e51b clutter: Introduce geometric picking
Currently, Clutter does picking by drawing with Cogl and reading
the pixel that's beneath the given point. Since Cogl has a journal
that records drawing operations, and has optimizations to read a
single pixel from a list of rectangle, it would be expected that
we would hit this fast path and not flush the journal while picking.

However, that's not the case: dithering, clipping with scissors, etc,
can all flush the journal, issuing commands to the GPU and making
picking slow. On NVidia-based systems, this glReadPixels() call is
extremely costly.

Introduce geometric picking, and avoid using the Cogl journal entirely.
Do this by introducing a stack of actors in ClutterStage. This stack
is cached, but for now, don't use the cache as much as possible.

The picking routines are still tied to painting.

When projecting the actor vertexes, do it manually and take the modelview
matrix of the framebuffer into account as well.

CPU usage on an Intel i7-7700, tested with two different GPUs/drivers:

  |         |     Intel | Nvidia |
  | ------: | --------: | -----: |
  | Moving the mouse:            |
  | Before  |       10% |    10% |
  | After   |        6% |     6% |
  | Moving a window:             |
  | Before  |       23% |    81% |
  | After   |       19% |    40% |

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/154,
        https://gitlab.gnome.org/GNOME/mutter/issues/691

Helps significantly with: https://gitlab.gnome.org/GNOME/mutter/issues/283,
                          https://gitlab.gnome.org/GNOME/mutter/issues/590,
                          https://gitlab.gnome.org/GNOME/mutter/issues/700

v2: Fix code style issues
    Simplify quadrilateral checks
    Remove the 0.5f hack
    Differentiate axis-aligned rectangles

https://gitlab.gnome.org/GNOME/mutter/merge_requests/189
2019-09-02 16:41:13 +00:00
Daniel van Vugt
a70823dd1c clutter/point: Add ClutterPoint quarilateral testing API
Add a function to check whether a point is inside a quadrilateral
by checking the cross product of vectors with the quadrilateral
points, and the point being checked.

If the passed quadrilateral is zero-sized, no point is ever reported
to be inside it.

This will be used by the next commit when comparing the transformed
actor vertices.

[feaneron: add a commit message and remove unecessary code]

https://gitlab.gnome.org/GNOME/mutter/merge_requests/189
2019-09-02 16:41:13 +00:00
Rémi Bernon
fdda8adfcf
x11: Add window test before accessing reparents_pending field
https://gitlab.gnome.org/GNOME/mutter/merge_requests/768
2019-09-02 18:27:37 +02:00
Rémi Bernon
8f242f8bf0 core: Fix multiple reparent requests handling
If window decoration is modified within a short period of time, mutter
sometimes starts processing the second request before the first
UnmapNotify event has been received. In this situation, it considers
that the window is not mapped and does not expect another UnmapNotify /
MapNotify event sequence to happen.

This adds a separate counter to keep track of the pending reparents. The
input focus is then restored when MapNotify event is received iff all
the expected pending ReparentNotify events have been received.

Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>

https://gitlab.gnome.org/GNOME/mutter/merge_requests/657
2019-09-02 15:50:37 +00:00
Daniel van Vugt
6ed5d2e2b4 cogl: Remove GLX "threaded swap wait" used on Nvidia
Threaded swap wait was added for using together with the Nvidia GLX
driver due to the lack of anything equivalent to the INTEL_swap_event
GLX extension. The purpose was to avoid inhibiting the invocation of
idle callbacks when constantly rendering, as the combination of
throttling on swap-interval 1 and glxSwapBuffers() and the frame clock
source having higher priority than the default idle callback sources
meant they would never be invoked.

This was solved in gbz#779039 by introducing a thread that took care of
the vsync waiting, pushing frame completion events to the main thread
meaning the main thread could go idle while waiting to draw the next
frame instead of blocking on glxSwapBuffers().

As of https://gitlab.gnome.org/GNOME/mutter/merge_requests/363, the
main thread will instead use prediction to estimate when the next frame
should be drawn. A side effect of this is that even without
INTEL_swap_event, we would not block as much, or at all, on
glxSwapBuffers(), as at the time it is called, we have likely already
hit the vblank, or will hit it soon.

After having introduced the swap waiting thread, it was observed that
the Nvidia driver used a considerable amount of CPU waiting for the
vblank, effectively wasting CPU time. The need to call glFinish() was
also problematic as it would wait for the frame to finish, before
continuing. Due to this, remove the threaded swap wait, and rely only on
the frame clock not scheduling frames too early.

Fixes: https://bugzilla.gnome.org/show_bug.cgi?id=781835
Related: https://gitlab.gnome.org/GNOME/mutter/issues/700

[jadahl: Rewrote commit message]

https://gitlab.gnome.org/GNOME/mutter/merge_requests/602
2019-09-02 18:12:10 +08:00
Jonas Ådahl
d4eb222644 later: Add tracing
https://gitlab.gnome.org/GNOME/mutter/merge_requests/757
2019-08-31 12:22:39 +00:00
Jonas Ådahl
a14fd1b955 compositor: Trace pre/post paint functions
https://gitlab.gnome.org/GNOME/mutter/merge_requests/757
2019-08-31 12:22:39 +00:00
Jonas Ådahl
ab1107973b backends/native: Add various cogl traces
Trace the time spent finishing a frame, posting KMS updates and some
other things.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/757
2019-08-31 12:22:39 +00:00
Florian Müllner
dc9c5417bc main: Add test initialization function
Since Clutter's backend relies on MetaBackend now, initialzation has
to go through meta_init(), both in mutter and in gnome-shell.

However the compositor enum and backend gtype used to enforce the
environment used for tests are private, so instead expose a test
initialization function that can be used from both mutter and
gnome-shell.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/750
2019-08-27 16:34:01 +00:00
Ray Strode
556e7694de iconcache: Avoid xrender picture formats when creating cairo surface
If an application provides its window icon via wmhints, then mutter
loads the pixmap specified by the application into a cairo xlib surface. When
creating the surface it specifies the visual, indirectly, via an XRender
picture format.

This is suboptimal, since XRender picture formats don't have a way to specify
16bpp depth, which an application may be using.

In particular, applications are likely to use 16bpp depth pixmaps for their
icons, if the video card offers a 16bpp framebuffer/root window.

This commit drops the XRender middleman, and just tells cairo a visual to use
directly.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/715
2019-08-27 18:47:41 +03:00
Ray Strode
1a5cba5df5 Revert "iconcache: Support 16bit icons"
This reverts commit b95d7e8276.

It's poisoning cairo's GC cache with a GC that has the wrong
colordepth, leading to a crash in unrelated code later on.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/715
2019-08-27 18:47:41 +03:00
Jonas Ådahl
cd0990c581 window-actor: Use new get_image() API to screen casting window content
This fixes screen casting of windows consisting of multiple surfaces to
work.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/752
2019-08-27 15:31:25 +00:00
Jonas Ådahl
96e831dd8a window-actor: Add API to get a cairo surface of the window
This currently uses a hack where it pushes a CoglFramebuffer backed by a
texture to the framebuffer stack, then calls clutter_actor_paint() on
the window actor causing it to render into the framebuffer. This has the
effect that all subsurfaces of a window will be drawn as part of the
window.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/752
2019-08-27 15:31:25 +00:00
Jonas Ådahl
65fde269c6 screen-cast/window: Use window actor damaged signal instead of paint
We are really more interested in when a window is damaged, rather than
when it's painted, for screen casting windows. This also has the benefit
of not listening on the "paint" signal of the actor, meaning it'll open
doors for hacks currently necessary for taking a screenshot of a window
consisting of multiple surfaces.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/752
2019-08-27 15:31:25 +00:00
Jonas Ådahl
ad138210b3 window-actor: Add 'damaged' signal
Make it possible to listen for damage on a window actor. For X11, the
signal is emitted when damage is reported; for Wayland, it is emitted
when any of the surfaces associated with the window is damaged.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/752
2019-08-27 15:31:25 +00:00
Florian Müllner
6968f17f3f Revert "main: Add test initialization function"
This reverts commit 7e69d1400a.
2019-08-27 15:32:54 +03:00
Florian Müllner
7e69d1400a main: Add test initialization function
Since Clutter's backend relies on MetaBackend now, initialzation has
to go through meta_init(), both in mutter and in gnome-shell.

However the compositor enum and backend gtype used to enforce the
environment used for tests are private, so instead expose a test
initialization function that can be used from both mutter and
gnome-shell.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/750
2019-08-27 15:29:55 +03:00
Robert Mader
a3c97ee535 surface-actor-wayland: Handle stex being disposed
As the MetaShapedTexture might already got finalized, this can lead to a crash.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/755
2019-08-27 08:55:51 +00:00
Robert Mader
77229f99b8 wayland: Implement subsurface.place_below() for parents
Flatten the subsurface actor tree, making all surface actors children
of the window actor.
Save the subsurface state in a GNode tree in MetaWaylandSurface, where
each surface holds two nodes, one branch, which can be the tree root
or be attached to a parent surfaces branch, and a leaf, which is
used to save the position relative to child branch nodes.

Each time a surface is added or reordered in the tree, unparent all
surface actors from the window actor, traverse all leaves of the
tree and readd the corresponding surface actors back to the window
actor.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/664
2019-08-27 11:31:00 +03:00
Carlos Garnacho
78232fa3eb core: Check X11 display availability before use in MetaStackTracker
This object can be generally triggered without a X11 display, so make sure
this is alright. For guard window checks, use our internal
meta_stack_tracker_is_guard_window() call, which is already no-x11 aware.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/730
2019-08-26 17:39:10 +00:00
Carlos Garnacho
433e1b388d core: Move Stack to StackTracker synchronization back to stack.c
We indirectly were relying on the MetaX11Stack for this. We strictly
need the _NET_CLIENT_LIST* property updates there, so move our own
internal synchronization to common code.

Fixes stacking changes of windows while there's no MetaX11Display.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/730
2019-08-26 17:39:10 +00:00
Georges Basile Stavracas Neto
9b7d918537 surface-actor: Unref shaped texture on dispose
The MetaShapedTexture created by MetaSurfaceActor used to
be a ClutterActor, which means destruction was taken care
by Clutter.

Now that it's a plain GObject, we need to manually clean it
up.

Cleanup the shaped texture on disposal.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/753
2019-08-26 20:14:00 +03:00
Robert Mader
5cfea4fee3 wayland/dnd-surface: Apply surface offset
The surface offset allows an application to move itself in relative
coordinates to its previous position. It is rather ill defined and
partly incompatible with other functionality, which is why we ignore
it generally.

For dnd-surfaces though, it is the de-facto standard for applications
to properly position the dnd-icon below the cursor. Therefore apply
the offset on actor sync by setting the feedback actor anchor.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/684
2019-08-26 11:57:49 +00:00
Robert Mader
7275cf60bd wayland/feedback-actor: Use float for position and anchor
To be correct with fractional scaling. Furthermore, we currently
use it only with ClutterPoint values, which are floats already.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/684
2019-08-26 11:57:49 +00:00
Hans de Goede
acbefa5263 wayland: pointer-confinement: Listen to "geometry-changed" on the surface, not the actor
Commit b12c92e206 ("wayland: Add MetaWaylandSurface::geometry-changed signal")
Added a "geometry-changed" signal on MetaWaylandSurface, but the matching
changes to src/wayland/meta-pointer-confinement-wayland.c made it listen
for geometry-changed on the surface-actor instead of on the surface itself,
leading to errors like these:

gnome-shell[37805]: ../gobject/gsignal.c:2429: signal 'geometry-changed' is invalid for instance '0x5653aa7cfe50' of type 'MetaSurfaceActorWayland'

This commit fixes this.

Fixes: b12c92e206 ("wayland: Add MetaWaylandSurface::geometry-changed signal")

https://gitlab.gnome.org/GNOME/mutter/merge_requests/751
2019-08-26 13:24:58 +02:00
Piotr Drąg
634c31d7cb backends: Don’t translate GLib properties
https://gitlab.gnome.org/GNOME/mutter/merge_requests/749
2019-08-24 17:10:32 +02:00
Carlos Garnacho
cc7e843c44 tests: Move clutter-test-utils.[ch] to src/tests
And add the necessary glue so those initialize a X11 clutter backend.
This should get Clutter tests that are dependent on windowing to work
again, thus they were enabled back again.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/672
2019-08-24 08:59:08 +00:00
Carlos Garnacho
cfb8f18cef clutter: Move tests to src/tests
Clutter doesn't hold anymore backend implementations, move tests where
we have one that we may assign.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/672
2019-08-24 08:59:08 +00:00
Carlos Garnacho
c0a71720af backends: Don't use glib types in new native backend objects
https://gitlab.gnome.org/GNOME/mutter/merge_requests/672
2019-08-24 08:59:08 +00:00
Carlos Garnacho
8b03d9ecc3 clutter: Move evdev input to src/backends/native
The end goal is to have all clutter backend code in src/backends. Input
is the larger chunk of it, which is now part of our specific
MutterClutterBackendNative, this extends to device manager, input devices,
tools and keymap.

This was supposed to be nice and incremental, but there's no sane way
to cut this through. As a result of the refactor, a number of private
Clutter functions are now exported for external backends to be possible.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/672
2019-08-24 08:59:08 +00:00
Carlos Garnacho
c710a56903 backends: Move nested stage to src/backends/x11/nested
We now have a MetaStageX11, so it's extra confusing to have both in
the same directory.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/672
2019-08-24 08:59:08 +00:00
Carlos Garnacho
96d5bde9b7 backends: Don't use glib types in new X11 backend objects
https://gitlab.gnome.org/GNOME/mutter/merge_requests/672
2019-08-24 08:59:08 +00:00
Carlos Garnacho
ad72fa46b0 clutter: Move X11 input to src/backends/x11
The end goal is to have all clutter backend code in src/backends. Input
is the larger chunk of it, which is now part of our specific
MutterClutterBackendX11, this extends to device manager, input devices,
tools and keymap.

This was supposed to be nice and incremental, but there's no sane way
to cut this through. As a result of the refactor, a number of private
Clutter functions are now exported for external backends to be possible.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/672
2019-08-24 08:59:08 +00:00
Carlos Garnacho
ef93bb6471 clutter: Remove event retrieval toggle
This is x11-specific API that was added back when clutter was out
of tree. Just remove it and directly do what we want.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/672
2019-08-24 08:59:08 +00:00
Carlos Garnacho
e56df455ae clutter: Drop ClutterEventTranslator interface
We don't need that much complexity when we have a fixed set of
translators, and only one of them wants a given event.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/672
2019-08-24 08:59:07 +00:00
Olivier Fourdan
8e13292d62 keybindings: Code cleanup
The boolean `handled` is not needed, remove it.

https://gitlab.gnome.org/GNOME/mutter/issues/734
2019-08-23 14:54:20 +00:00
Olivier Fourdan
29ea5306eb keybindings: Restore inhibit shortcut for overlay key
After the introduction of locate-pointer (commit 851b7d063 -
 “keybindings: Trigger locate-pointer on key modifier”), inhibiting
shortcuts would no longer forward the overlay key to the client.

Restore the code that was inadvertently removed so that inhibiting
shortcuts works on the overlay key again.

Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/734
2019-08-23 14:54:20 +00:00
Georges Basile Stavracas Neto
fb9e8768a3 window-actor: Handle geometry scale
Geometry scale is applied to each surface individually, using
Clutter scales, and not only this breaks subsurfaces, it also
pollutes the toolkit and makes the actor tree slightly too
fragile. If GNOME Shell mistakenly tries to set the actor scale
of any of these surfaces, for example, various artifacts might
happen.

Move geometry scale handling to MetaWindowActor. It is applied
as a child transform operation, so that the Clutter-managed
scale properties are left untouched.

In the future where the entirety of the window is managed by a
ClutterContent itself, the geometry scale will be applied
directly into the transform matrix of MetaWindowActor. However,
doing that now would break the various ClutterClones used by
GNOME Shell, so the child transform is an acceptable compromise
during this transition.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/409
2019-08-23 13:23:07 +00:00
Georges Basile Stavracas Neto
c747be84d9 wayland: Don't scale input and opaque regions
Leave them at surface coordinates and let MetaSurfaceActor
and MetaShapedTexture handle the interactions between buffer
and geometry scale.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/409
2019-08-23 13:23:07 +00:00
Georges Basile Stavracas Neto
2d7adb90c8 wayland/tablet-tool: Use meta_wayland_surface_get_relative_coordinates()
Instead of directly calling into clutter_actor_transform_stage_point().

https://gitlab.gnome.org/GNOME/mutter/merge_requests/409
2019-08-23 13:23:07 +00:00
Georges Basile Stavracas Neto
6b35a4901e shaped-texture: Move private function to private header
meta_shaped_texture_update_area() is a private function that
is exposed in the public headers. It is not used anywhere
outside Mutter, and should really be in the private header.

Move it to the private header.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/409
2019-08-23 13:23:07 +00:00
Georges Basile Stavracas Neto
4c1fde9deb shaped-texture: Move MetaCullable helpers to MetaSurfaceActor
Now that MetaShapedTexture is not a ClutterActor anymore, it does
not make sense to make it a MetaCullable semi-implementation. This
is, naturally, a responsibility of MetaSurfaceActor, since now
MetaShapedTexture is a ClutterContent and as such, it only cares
about what to draw.

Move the MetaCullable implementation of MetaShapedTexture to
MetaSurfaceActor.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/409
2019-08-23 13:23:07 +00:00
Georges Basile Stavracas Neto
425e65049b shaped-texture: Draw pipeline relative to alloc
By implementing ClutterContent, it is expected that
MetaShapedTexture can draw on any actor. However,
right now this is not possible, since it assumes
that the drawing coordinates and sizes of the actor
are synchronized with its own reported width and
height.

It mistakenly draws, for example, when setting an
actor's content to it. There is no way to trigger
this wrong behavior right now, but it will become
a problem in the future where we can collect the
paint nodes of MetaShapedTexture as part of other
ClutterContent implementations.

Use the allocation box passed by the actor to draw
the pipelines of MetaShapedTexture.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/409
2019-08-23 13:23:07 +00:00
Georges Basile Stavracas Neto
d3f30d9ece wayland/actor-surface: Set geometry scale in surface actor
Now that MetaShapedTexture is a ClutterContent implemetation that
is aware of its own buffer scale, it is possible to simplify the
event translation routines.

Set the geometry scale in MetaSurfaceActor, and stop adjusting the
surface scale when translating points. Also remove the now obsoleted
meta_wayland_actor_surface_calculate_scale() function.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/409
2019-08-23 13:23:07 +00:00