Commit Graph

7755 Commits

Author SHA1 Message Date
Corentin Noël
62ab4c09d9 clutter/actor: Add missing nullable annotations
Also change all the deprecated allow-none into optional or nullable.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2108>
2021-11-26 17:30:35 +00:00
Sebastian Keller
92c98d5522 clutter/timeline: Make the warning about detached actors more helpful
By including the debug name of the actor and the duration of the
animation the source of such detached actors can be more easily
determined.

Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/2011
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2088>
2021-11-15 13:52:14 +00:00
Sebastian Keller
e25df6675a clutter/content: Mark optional parameters as such in annotation
The width and height parameters of clutter_content_get_preferred_size()
are optional, but were not marked as such. With a current gjs this will
result in a warning if a caller does not use them.

Found by Evan Welsh

Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1945
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2079>
2021-11-08 15:46:09 +00:00
Jonas Ådahl
802d4e0cf8 clutter/actor: First clear all stage views before emitting they changed
If one would end up with an actor attached to mapped actor, where the
attached actor doesn't itself have an up to date stage view list while
listening on the stage for updating, when clearing the stage views of
the list, anything that would query the stage views list at this time
would end up accessing freed memory.

This could happen if

 1) An actor was added to a newly created container actor attached to
    the stage
 2) The actor got a timeline attached to it
 3) The actor was moved to a container that already was mapped
 4) A hotplug happened

After (1) both the container and actor would not have any stage views.
After (2) the timeline would listen on the stage for stage views
updates. After (3) the actor would still listen on the stage for stage
views updates. When (4) happened, the actor would be signalled when the
stage got its stage view cleared, at which point it would traverse up
its actor's tree finding an appropriate stage view to base its animation
on. The problem here would be that it'd query the already mapped
container and its yet-to-be-cleared stage view list, resulting in
use-after free, resulting in for example the following backtrace:

  0)  g_type_check_instance_cast ()
  1)  CLUTTER_STAGE_VIEW ()
  2)  clutter_actor_pick_frame_clock ()
  3)  clutter_actor_pick_frame_clock ()
  4)  update_frame_clock ()
  5)  on_frame_clock_actor_stage_views_changed ()
  6)  g_closure_invoke ()
  7)  signal_emit_unlocked_R ()
  8)  g_signal_emit_valist ()
  9)  g_signal_emit ()
  10) clear_stage_views_cb ()
  11) _clutter_actor_traverse_depth ()
  12) _clutter_actor_traverse ()
  13) clutter_actor_clear_stage_views_recursive ()
  14) clutter_stage_clear_stage_views ()
  ...

Avoid this issue by making sure that we don't emit 'stage-views-changed'
signals while the actor tree is in an invalid state. While we now end up
traversing tree twice, it doesn't change the Big-O notation. It has not
been measured whether this has any noticible performance impact.

Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1950
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2025>
2021-11-06 14:25:40 +00:00
Carlos Garnacho
3d37602c54 clutter: Drop click count from button events
This does two things to frown upon:
- Modifies ClutterEvent structs, while the effort is to have those
  completely opaque, and readonly after creation from the input
  thread side.
- Stores state in the ClutterInputDevice struct, event though those
  are also considered static after creation, managed by the input
  thread, etc.

Stop doing that. This makes all events just forwarded as-is in
the ClutterStage/clutter-main.c code.

Handling of click count sounds like material for a ClutterGestureAction
(or perhaps ClutterClickAction), all of both callers now do it in place
at the moment, while gestures lack a better state tracking and management.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2024>
2021-10-29 00:27:18 +02:00
Carlos Garnacho
8c4c3f0308 clutter: Make ClutterClickAction independent of click count
This will trigger for every button press/release that is obtained,
regardless of the click count.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2024>
2021-10-29 00:27:18 +02:00
Carlos Garnacho
a235d03550 clutter: Carry accounting on double/triple clicks in ClutterText
Instead of using the ClutterEvent information.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2024>
2021-10-29 00:27:18 +02:00
Carlos Garnacho
6d0b7381da clutter: Move ClutterGestureAction to the handle_event vfunc
This will not try the captured-event shenanigans to emulate grab
behavior, instead relying on event delivery being influenced by
other grab mechanisms.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2024>
2021-10-29 00:27:18 +02:00
Carlos Garnacho
5133815cc1 clutter: Move ClutterClickAction to the handle_event vfunc
This will not try the captured-event shenanigans to emulate grab
behavior, instead relying on event delivery being influenced by
other grab mechanisms.

While at it, improve handling of additional touchpoints by
cancelling the click action right away, as the differences in
event handling make this unwanted behavior surface.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2024>
2021-10-29 00:27:18 +02:00
Carlos Garnacho
7885f6dbcc clutter: Add handle_event vfunc to ClutterAction
This will be the entry point for events into these actions.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2024>
2021-10-29 00:27:18 +02:00
Carlos Garnacho
0e57fd42e3 clutter: Add information about event phase in ClutterActions
These will stick to a single phase, instead of juggling capture and
bubble event handlers to do whatever they want.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2024>
2021-10-28 23:52:04 +02:00
Carlos Garnacho
2fc40da1cb clutter: Drop ClutterZoomGesture's zoom-axis property/methods
This can be done on the caller, seems rarely useful if at all.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2024>
2021-10-28 23:52:04 +02:00
Carlos Garnacho
85bcc48b53 clutter: Drop ClutterSwipeAction::swipe default vmethod
This is already empty, no need to do anything here.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2024>
2021-10-28 23:52:04 +02:00
Carlos Garnacho
94abaf247b clutter: Drop default "zoom" action in ClutterZoomAction
Separate mechanism and effect, and let any ClutterZoomAction
users apply any necessary transformations.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2024>
2021-10-28 23:52:04 +02:00
Carlos Garnacho
f4b26559d3 clutter: Drop default "rotate" action in ClutterRotateAction
Separate mechanism and effect, and let any ClutterRotateAction
users apply any necessary transformations.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2024>
2021-10-28 23:52:04 +02:00
Carlos Garnacho
0ed9c6e524 clutter: Drop default action of Pan action
By default, the pan action performs matrix translations on the
child widget. Nobody wants that (or, nobody wants *just* that).
It's cleaner not to mix mechanism and effect in ClutterGestureAction
subclasses, so drop this base implementation, and change the signal
accumulator so it's more similar to event signals (not that it's
used any longer, anyway).

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2024>
2021-10-28 23:52:04 +02:00
Carlos Garnacho
90ad8b88d4 clutter: Plug leak on error condition
The ClutterContext is leaked if not properly initialized.

CID: #1508079
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2061>
2021-10-25 15:45:35 +02:00
Carlos Garnacho
e50460e396 clutter: Turn warning into assert
This warning is actually dead code, since should_be_mapped and
must_be_realized are always set to the same value, so it does not
make sense to check for "a && !b".

Turn this into an assert so we avoid the dead branch, but do not
remove the variable duplication so the more aptly named variable
is used where it belongs, for clarity.

CID: #1506254
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2061>
2021-10-25 15:45:35 +02:00
Carlos Garnacho
3b6f9111c7 clutter: Only reset preedit text if set
On ClutterInputFocus::reset, avoid to unset the preedit text if
none was set earlier. This seems to trick GTK clients into focusing
the cursor position again, even when we are moving away from it.

Fixes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/4647
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2059>
2021-10-19 17:52:54 +00:00
Jonas Ådahl
7058013660 clutter/stage: Remove 'minimum window size' logic
It was a feature relevant for when Clutter was an application toolkit
that wanted the application window to communicate a minimum size to the
windowing system.

Now, clutter is part of the windowing system component, so this feature
doesn't make any sense, so remove it.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2002>
2021-10-18 14:36:15 +00:00
Jonas Ådahl
b73bbecaad clutter/feature: Remove static vs multiple stage feature
This feature was configured depending on whether the Cogl backend
reported COGL_WINSYS_FEATURE_MULTIPLE_ONSCREEN or not. All cogl backends
do report this, so any code handled the 'static' case were never used.

While we only ever use one stage, it's arguable more correct to
consilidate on the single stage case, but multiple stages is something
that might be desirable for e.g. a remote lock screen, so lets keep this
logic intact.

This has the side effect of completely removing backend features, as
this was the only left-over feature detection that they handled.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2002>
2021-10-18 14:36:15 +00:00
Jonas Ådahl
57964becb6 clutter/features: Remove 'swap-events' feature
We still use swap events, but it's a backend detail, doesn't need to be
exposed anywhere else.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2002>
2021-10-18 14:36:15 +00:00
Jonas Ådahl
d9f0d937d9 clutter/features: Remove 'offscreen' feature
It's also unused. Offscreen framebuffers are still used however, but
it's assumed to exist.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2002>
2021-10-18 14:36:15 +00:00
Jonas Ådahl
85de82bb4e clutter: Remove 'stage cursor' feature
It was unused.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2002>
2021-10-18 14:36:15 +00:00
Jonas Ådahl
3b9409a139 clutter: Remove left over fb bit masks
Was used for picking, but we use geometric picking, lets remove these
left overs.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2002>
2021-10-18 14:36:15 +00:00
Jonas Ådahl
33cdb45c8f clutter: Remove CLUTTER_DEFAULT_FPS and default rate
It isn't used, and is not useful. Lets remove it.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2002>
2021-10-18 14:36:15 +00:00
Jonas Ådahl
8008f0b7b0 Explicitly create the clutter context and backend
This changes the setup phase of clutter to not be result of calling an
init function that sets up a few global singletons, via global singleton
setup vfuncs.

The way it worked was that mutter first did some initial setup
(connecting to the X11 server), then set a "custom backend" setup vfunc
global, before calling clutter_init().

During the clutter_init() call, the context and backend was setup by
calling the global singleton getters, which implicitly created the
backend and context on-demand.

This has now changed to mutter explicitly creating a `ClutterContext`
(which is actually a `ClutterMainContext`, but with the name shortened to
be consistent with `CoglContext` and `MetaContext`), calling it with a
backend constructor vfunc and user data pointer.

This function now explicitly creates the backend, without having to go
via the previously set global vfunc.

This changes the behavior of some "get_default()" like functions, which
will now fail if called after mutter has shut down, as when it does so,
it now destroys the backends and contexts, not only its own, but the
clutter ones too.

The "ownership" of the clutter backend is also moved to
`ClutterContext`, and MetaBackend is changed to fetch it via the clutter
context.

This also removed the unused option parsing that existed in clutter.

In some places, NULL checks for fetching the clutter context, or
backend, and fetching the cogl context from the clutter backend, had to
be added.

The reason for this is that some code that handles EGL contexts attempts
to restore the cogl EGL context tracking so that the right EGL context
is used by cogl the next time. This makes no sense to do before Cogl and
Clutter are even initialized, which was the case. It wasn't noticed
because the relevant singletons were initialized on demand via their
"getters".

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2002>
2021-10-18 14:36:15 +00:00
Jonas Ådahl
528ae91385 clutter: Remove option parsing support
For a long time we always passed NULL, lets take it one step further and
just remove all the options parsing stuff.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2002>
2021-10-18 14:36:15 +00:00
Sebastian Keller
3768efef2b clutter/offscreen-effect: Consider paint volumes at negative coordinates
When basing the offscreen texture position off the paint volume, the
code was assuming that the paint volume was always starting at 0,0 but
this is not the case if child widgets are placed at negative coordinates
or the widget itself is transformed. This could cause such widgets that
have been flattened and therefore rendered to an offscreen texture to
appear cut off in the top/left.

Related: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/4561
Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1923
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2031>
2021-10-15 20:21:09 +00:00
Georges Basile Stavracas Neto
fbcb078513 clutter/container: Remove clutter_container_get_children
This one is a trivial wrapper around clutter_actor_get_children(), so just
use that in the two places where clutter_container_get_children() is used,
and remove clutter_container_get_children().

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2057>
2021-10-15 14:22:37 -03:00
Georges Basile Stavracas Neto
8d1105ae6c clutter/container: Remove clutter_container_raise_child
Also unused.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2057>
2021-10-15 14:22:37 -03:00
Georges Basile Stavracas Neto
d5dd8ebfa9 clutter: Remove clutter_container_lower_child
Also unused.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2057>
2021-10-15 14:22:37 -03:00
Georges Basile Stavracas Neto
1a978df4a7 clutter: Remove clutter_container_sort_depth_order
Unused.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2057>
2021-10-15 14:22:37 -03:00
Robert Mader
136caca5d5 clutter/stage: Only add paint volumes of mapped actors to stage clip
Right now we damage the stage even if an actor is not mapped, for
example in the overview.

Stop doing so, reducing over-paint significantly in some situations.
Clones will still do stage damage on their own.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2035>
2021-10-15 15:59:32 +00:00
Sebastian Keller
867db93043 clutter/text: Invalidate actor paint volume when it has changed
ClutterText implements its own get_paint_volume() with its own cache,
but was not invalidating the actor paint volume when when it has
changed. This sometimes could result in labels, especially quickly
changing ones, using the old paint volume which either would cut off the
label or leave parts of the old label on screen.

Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1943
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2006>
2021-10-06 20:16:09 +00:00
Corentin Noël
89a13b4557 clutter/stage: Remove inout from paint_to_buffer
Remove the (inout) annotation as we are only using the byte array directly and not
a pointer to the array.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2026>
2021-09-29 09:56:20 +02:00
Jonas Ådahl
b10b77cc46 clutter/backend: Propagate error when initializing context
Any caught error message was silently dropped.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1994>
2021-09-20 16:37:37 +00:00
Michel Dänzer
62cdf8de5e clutter/stage: Remove clutter_stage_capture_into
Not used anymore.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1914>
2021-09-20 14:00:08 +00:00
Carlos Garnacho
f4a32cb7cd clutter: Forward button press/touch down onto ClutterText IM focus
So these can properly trigger reset of the IM.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1940>
2021-09-03 22:05:46 +00:00
Carlos Garnacho
765f41de80 clutter: Add ClutterPreeditResetMode hint to preedit text
This mode is passed along by the ClutterInputMethod, the
ClutterInputFocus will preserve it and ensure it is honored
whenever the IM is being reset.

This mode is immediate. The ClutterInputFocus commits the
text directly without queueing a CLUTTER_IM_COMMIT event.
This is important so events are serialized in the right order
in the wayland implementations (i.e. commit before wl_pointer.press).

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1940>
2021-09-03 22:05:46 +00:00
Carlos Garnacho
9c20b4144a clutter: Handle touch down and button press events in ClutterInputFocus
In line with GTK, the input method context should be reset when clicks
are handled by the ClutterInputFocus user. The reset action can then
either clear or commit the preedit text, as configured by the IM module.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1940>
2021-09-03 22:05:46 +00:00
Daniel van Vugt
da3ff9f6d0 clutter/frame-clock: Correct indentation
To resolve CI warnings.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1972>
2021-08-24 16:43:49 +08:00
Jonas Ådahl
18c414cca4 clutter/stage-view: Initialize view as damaged and awaiting frame
Make sure that when we've recreated views that we'll actually paint a
new frame for it. This was very rarely a problem, as views tend to
result in getting damage etc being queued as side effects of various
things, like layout, but e.g. when running certain tests, this might not
happen. There is no situation where we want to create a new view that
should remain unpainted, so just make sure we initialize it to become up
to date.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1947>
2021-08-22 17:06:53 +00:00
Ivan Molodetskikh
13a2a33257 clutter: Add clutter_stage_paint_to_content ()
Used in the new screenshot UI.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1899>
2021-08-22 12:44:38 +00:00
Florian Müllner
9252b7c6b4 clutter/text: Don't query preferred size without allocation
The size request functions query the resource scale, which hits
an assert if headless. The returned sizes are already only used
when clutter_actor_has_allocation() is true, so this doesn't
change the condition for calling either redraw or relayout.

https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/4522

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1956>
2021-08-05 13:20:54 +02:00
Carlos Garnacho
a4c50ad123 clutter: Add COGL_HAS_TRACING checks around tracing code
This code sneaked unconditionally, even though we can disable
tracing code with -Dprofiler=false. Add some COGL_HAS_TRACING
checks so that this code is also optionally built.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1951>
2021-08-02 17:15:10 +02:00
Jonas Ådahl
6b1f49c153 clutter/actor: Optionally trace allocations
If 'detailed-trace' is enabled, trace the allocation of every actor every
frame, and pass along the type and name of the actor to sysprof.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1700>
2021-07-29 15:37:48 +02:00
Jonas Ådahl
5c7795dfa9 clutter/actor: Optionally trace painting
If 'detailed-trace' is enabled, trace the painting of every actor every
frame, and pass along the type and name of the actor to sysprof.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1700>
2021-07-29 15:37:29 +02:00
Jonas Ådahl
9d22e7153c clutter/actor: Sneakily remove the g from the debug names gchar
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1700>
2021-07-29 15:37:12 +02:00
Jonas Ådahl
6a0dd2a0fa clutter/actor: Always generate the same debug name
It's useful also for non-debug builds to have a more proper name for
actors, e.g. when tracing.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1700>
2021-07-29 15:37:12 +02:00
Jonas Ådahl
796eb005bc clutter/main: Add 'detailed-trace' debug flag
Will be used to trace a lot more, and with more details, and thus may
have a larger impact on what is actually measured. This potential impact
is the reason for enabling only when needed.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1700>
2021-07-29 15:37:12 +02:00
Jonas Ådahl
96b1ebb2fd clutter/layer-paint-node: Handle failure to allocate offscreen
The failure to allocate was not properly handled, causing crashes later
on due to the offscreen being NULL.

 #0  cogl_gl_framebuffer_bind (target=36160, gl_framebuffer=0x0)
 #1  _cogl_driver_gl_flush_framebuffer_state (...)
 #2  cogl_context_flush_framebuffer_state (read_buffer=0x55f48f386780, draw_buffer=0x55f48f386780, ...)
 #3  cogl_framebuffer_clear4f (framebuffer=0x55f48f386780, ...)
 #4  clutter_layer_node_pre_draw (...)
 #5  clutter_paint_node_paint (...)

...

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1942>
2021-07-29 11:16:21 +00:00
Jonas Ådahl
5e5c7fe1af clutter/layer-paint-node: Fix variable naming
It's elsewhere in the file referred to as lnode. No idea what "res"
means.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1942>
2021-07-29 11:16:21 +00:00
Carlos Garnacho
c80ef12c79 clutter: Remove unused EGL header
This just pulled cogl headers, so not very useful.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1862>
2021-07-16 19:08:06 +02:00
Carlos Garnacho
1f67e4650c clutter: Remove leftovers from backend code in build system
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1862>
2021-07-16 19:08:06 +02:00
Carlos Garnacho
229b52872e clutter: Drop generation of x11 pkgconfig file
This is no longer needed, at least from the Clutter API perspective.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1862>
2021-07-16 19:08:06 +02:00
Carlos Garnacho
dc6d3cead2 backends: Shuffle ClutterBackendX11 code into MetaClutterBackendX11
We have a Clutter implementation of the X11, just to subclass it in
our backends. Move the implementation entirely to src/backends/x11.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1862>
2021-07-16 19:08:06 +02:00
Carlos Garnacho
1e84c00d86 clutter: Drop dead X11 code
We don't use the ClutterBackendX11 direct constructor.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1862>
2021-07-16 19:08:06 +02:00
Carlos Garnacho
7fcc7a6edb clutter: Drop Xsettings client code
We only listen to it for 2 settings (drag threshold, double click
time), and we already have the stock ClutterSettings object tracking
the source of these. This code is redundant.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1862>
2021-07-16 19:08:06 +02:00
Carlos Garnacho
8f839b2f9c clutter: Move ClutterStageCogl[View] code to src/backends
This is now MetaStageImpl in backend code.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1862>
2021-07-16 19:08:06 +02:00
Carlos Garnacho
7712b58170 clutter: Export private function to get debug flags
We're shuffling some code into src/backends, that needs knowing
about these flags to minimize immediate refactors.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1862>
2021-07-16 19:08:06 +02:00
Carlos Garnacho
dd9d40aedb clutter: Make ClutterStageView API public to mutter
All subclasses and stage implementations will come from src/backends,
so this internal API must be accessible there.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1862>
2021-07-16 19:08:06 +02:00
Carlos Garnacho
5beba8b99b clutter: Make ClutterDamageHistory API public to mutter
We are moving things to src/backends, make this helper object able
to be used there. This is a temporary measure as ClutterDamageHistory
itself should be moved too.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1862>
2021-07-16 19:08:06 +02:00
Carlos Garnacho
c58909dc0f clutter: Demote CLUTTER_NOTE to g_debug in clutter-stage-cogl.c
This code is being shuffled out of Clutter code, so cut the ties with
it before doing that.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1862>
2021-07-16 19:08:06 +02:00
Jonas Ådahl
07384e18c5 clutter: Remove clutter_init_with_args()
Not used anymore.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1861>
2021-07-15 11:25:21 +02:00
Daniel van Vugt
0555a5bbc1 clutter/frame-clock: Apply error diffusion (dithering) to dispatch times
But only the dispatch times used when `last_presentation_time_us == 0`
(Nvidia + Xorg).

This ensures the average dispatch interval is always precisely equal
to the refresh interval, regardless of any jitter in the mainloop.

Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1751,
       https://gitlab.gnome.org/GNOME/mutter/-/issues/1758,
       https://gitlab.gnome.org/GNOME/mutter/-/issues/1870

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1826>
2021-07-13 17:18:17 +08:00
Daniel van Vugt
ba1490ec9c clutter/frame-clock: Remember the refresh interval
Instead of recalculating it every time we need it. The performance
gain is not important; this is more because it will be needed in
multiple functions soon.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1826>
2021-07-13 17:18:14 +08:00
Ivan Molodetskikh
a5d1d48bf1 clutter: Add a max render time debug HUD
Not sure how to update the damage or redraw clip or something; at least
this works properly when under a constantly-redrawing window, which is
ok for debugging purposes.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1762>
2021-07-13 08:09:43 +00:00
Ivan Molodetskikh
f55c9af618 clutter: Add an lg command to set max render time constant
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1762>
2021-07-13 08:09:43 +00:00
Ivan Molodetskikh
565e34b4d2 clutter: Add a flag to disable heuristic max render time
Debugging purposes: allows to check if frame drops are caused by
heuristic max render time or if they are there even with the old
behavior.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1762>
2021-07-13 08:09:43 +00:00
Ivan Molodetskikh
592fbee065 clutter: Compute max render time heuristically
Max render time shows how early the frame clock needs to be dispatched
to make it to the predicted next presentation time. Before this commit
it was set to refresh interval minus 2 ms. This means Mutter would
always start compositing 14.7 ms before a display refresh on a 60 Hz
screen or 4.9 ms before a display refresh on a 144 Hz screen. However,
Mutter frequently does not need as much time to finish compositing and
submit buffer to KMS:

      max render time
      /------------\
---|---------------|---------------|---> presentations
      D----S          D--S

      D - frame clock dispatch
      S - buffer submission

This commit aims to automatically compute a shorter max render time to
make Mutter start compositing as late as possible (but still making it
in time for the presentation):

         max render time
             /-----\
---|---------------|---------------|---> presentations
             D----S          D--S

Why is this better? First of all, Mutter gets application contents to
draw at the time when compositing starts. If new application buffer
arrives after the compositing has started, but before the next
presentation, it won't make it on screen:

---|---------------|---------------|---> presentations
      D----S          D--S
        A-------------X----------->

                   ^ doesn't make it for this presentation

        A - application buffer commit
        X - application buffer sampled by Mutter

Here the application committed just a few ms too late and didn't make on
screen until the next presentation. If compositing starts later in the
frame cycle, applications can commit buffers closer to the presentation.
These buffers will be more up-to-date thereby reducing input latency.

---|---------------|---------------|---> presentations
             D----S          D--S
        A----X---->

                   ^ made it!

Moreover, applications are recommended to render their frames on frame
callbacks, which Mutter sends right after compositing is done. Since
this commit delays the compositing, it also reduces the latency for
applications drawing on frame callbacks. Compare:

---|---------------|---------------|---> presentations
      D----S          D--S
           F--A-------X----------->
              \____________________/
                     latency

---|---------------|---------------|---> presentations
             D----S          D--S
                  F--A-------X---->
                     \_____________/
                      less latency

           F - frame callback received, application starts rendering

So how do we actually estimate max render time? We want it to be as low
as possible, but still large enough so as not to miss any frames by
accident:

         max render time
             /-----\
---|---------------|---------------|---> presentations
             D------S------------->
                   oops, took a little too long

For a successful presentation, the frame needs to be submitted to KMS
and the GPU work must be completed before the vblank. This deadline can
be computed by subtracting the vblank duration (calculated from display
mode) from the predicted next presentation time.

We don't know how long compositing will take, and we also don't know how
long the GPU work will take, since clients can submit buffers with
unfinished GPU work. So we measure and estimate these values.

The frame clock dispatch can be split into two phases:
1. From start of the dispatch to all GPU commands being submitted (but
   not finished)—until the call to eglSwapBuffers().
2. From eglSwapBuffers() to submitting the buffer to KMS and to GPU
   work completing. These happen in parallel, and we want the latest of
   the two to be done before the vblank.

We measure these three durations and store them for the last 16 frames.
The estimate for each duration is a maximum of these last 16 durations.
Usually even taking just the last frame's durations as the estimates
works well enough, but I found that screen-capturing with OBS Studio
increases duration variability enough to cause frequent missed frames
when using that method. Taking a maximum of the last 16 frames smoothes
out this variability.

The durations are naturally quite variable and the estimates aren't
perfect. To take this into account, an additional constant 2 ms is added
to the max render time.

How does it perform in practice? On my desktop with 144 Hz monitors I
get a max render time of 4–5 ms instead of the default 4.9 ms (I had
1 ms manually configured in sway) and on my laptop with a 60 Hz screen I
get a max render time of 4.8–5.5 ms instead of the default 14.7 ms (I
had 5–6 ms manually configured in sway). Weston [1] went with a 7 ms
default.

The main downside is that if there's a sudden heavy batch of work in the
compositing, which would've made it in default 14.7 ms, but doesn't make
it in reduced 6 ms, there is a delayed frame which would otherwise not
be there. Arguably, this happens rarely enough to be a good trade-off
for reduced latency. One possible solution is a "next frame is expected
to be heavy" function which manually increases max render time for the
next frame. This would avoid this single dropped frame at the start of
complex animations.

[1]: https://www.collabora.com/about-us/blog/2015/02/12/weston-repaint-scheduling/

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1762>
2021-07-13 08:09:43 +00:00
Ivan Molodetskikh
4a4e61c1f1 clutter: Add FRAME_TIMINGS debug key
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1762>
2021-07-13 08:09:43 +00:00
Ivan Molodetskikh
8d51c5ac55 clutter/frame-clock: Store dispatch timings
Will be used to adjust max render time dynamically.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1762>
2021-07-13 08:09:43 +00:00
Ivan Molodetskikh
8c4a91ddd6 clutter: Add swap time and GPU rendering duration to FrameInfo
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1762>
2021-07-13 08:09:43 +00:00
Ivan Molodetskikh
8c258d1de1 cogl: Add CPU swap time and GPU rendering query to CoglFrameInfo
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1762>
2021-07-13 08:09:42 +00:00
Ivan Molodetskikh
3aa0e3074f clutter: Store vblank duration in ClutterFrameClock
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1762>
2021-07-13 08:09:42 +00:00
Ivan Molodetskikh
d10567ea3e clutter: Add vblank duration to ClutterStageView
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1762>
2021-07-13 08:09:42 +00:00
Ivan Molodetskikh
63b9ac2724 clutter: Record flip time
Will be used for intelligent max render time computation (aka repaint
scheduling).

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1762>
2021-07-13 08:09:42 +00:00
Jonas Ådahl
8afae2ebaf clutter/xsettings-client: Zero-initialize stack struct
This fixes a warning/error:

In function 'parse_settings',
    inlined from 'read_settings' at ../clutter/clutter/x11/xsettings/xsettings-client.c:398:25:
../clutter/clutter/x11/xsettings/xsettings-client.c:202:13: error: 'buffer.byte_order' may be used uninitialized [-Werror=maybe-uninitialized]
  202 |   if (buffer.byte_order != MSBFirst &&
      |       ~~~~~~^~~~~~~~~~~

This is needed to bump the CI image from F33 to F34, which includes a
upgraded compiler.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1865>
2021-07-08 13:15:18 +00:00
Jonas Ådahl
f6f9c093ba clutter/seat: Remove backend pointer
It was unused, and having a pointer to the MetaBackend in subtypes is
more useful, so remove it.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1828>
2021-07-07 21:03:25 +02:00
Zander Brown
4ab331e60f clutter: Drop declarations for dead functions
It seems these methods haven't existed for some time

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1916>
2021-07-05 23:01:26 +01:00
Robert Mader
8da65d7dcd clutter: Add new ClutterContent type ClutterTextureContent
A simply wrapper around `CoglTexture`, making it easy to reuse
content without roundtrip from GPU to CPU memory and back.

It optionally takes a clip rectangle which is implemented by
creating a `CoglSubTexture`. A limitation here is that floating
point clips are not supported.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1888>
2021-06-29 21:36:43 +00:00
Daniel van Vugt
97c6a68b0d clutter/stage-cogl: Ensure queued_redraw_clip is not empty
When using `CLUTTER_PAINT=damage-region` highlighting was conspicuously
absent during fullscreen animations like entering or leaving the
overview. That was because `queued_redraw_clip` was empty, because it
had been initialized from `redraw_clip == NULL` (full stage redraw).

Now we paint the damage region as the full view (which it is) instead
of nothing at all.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1890>
2021-06-09 13:56:52 +08:00
Florian Müllner
dce3aa5c01 clutter/actor: Don't emit focus signals during destruction
We rightfully unset the stage focus when the focus actor is destroyed,
which in turns results in the ClutterActor::-key-focus-out signal being
emitted on an actor that is no longer fully valid.

Avoid that emission, so consumers don't have to deal with half-disposed
actors in their handler.

https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/4324

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1884>
2021-06-02 16:47:49 +02:00
Jonas Ådahl
b578a534a3 clutter: Remove Wayland server helper
It's a wrapper around a similar Cogl API we don't use anymore.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1863>
2021-05-18 14:03:22 +00:00
kirbykevinson
64c9c9c5b0 clutter: Make stage capture support fractional scaling
This commit adds scaling support to clutter_stage_capture_into, which
is currently used when screencasting monitors. This is supposed to
fix graphical issues that arise when using fractional scaling.

Fixes #1131

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1855>
2021-05-08 22:27:52 +07:00
Carlos Garnacho
7ba1448e5b clutter: Move pointer a11y settings management from MetaInputSettings
All pointer a11y is a fabrication of Clutter backend-independent
code, with the help of a ClutterVirtualInputDevice and with some
UI on top.

On the other hand, MetaInputSettings is a backend implementation
detail, this has 2 gotchas:
- In the native backend, the MetaInputSettings (and pointer a11y
  with it) are initialized early, before the ClutterSeat core
  pointer is set up.
- Doing this from the MetaInputSettings also means another dubious
  access from the input thread into main thread territory.

Move the pointer a11y into ClutterSettings, making this effectively
backend-independent business, invariably done from the main thread
and ensured to happen after seat initialization.

Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1765
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1849>
2021-05-05 19:07:26 +00:00
Jonas Dreßler
cc912614c7 clutter/paint-volume: Union paint volumes correctly using Graphene
Since commit d2f8a30625 we use Graphene to union paint volumes, it
turns out a quite severe issue snuck in during review of that MR though:
Unioned paint volumes (so paint volumes of any actors with children) now
have negative heights. Once projected to 2d coordinates they luckily are
correct again, which is why everything is still working.

The problem is that obvious once looking closer: For the y coordinates
of the unioned paint volume we confused the maximum and the minimum
points and simply used the wrong coordinates to create the unioned paint
volume.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1827>
2021-05-04 15:10:23 +00:00
Sebastian Keller
a7c4e8cefa clutter/pick-stack: Use exclusive bottom/right box borders when picking
The graphene functions used by clutter for picking assume that boxes are
inclusive in both there start and end coordinates, so picking at y
coordinate 32 for an actor with the height 32 placed at y coordinate 0
would still be considered a hit. This however is wrong as 32 is the
first position that is not in the actor anymore.

Usually this would not be much of a problem, because motion events are
rarely ever at exactly these borders and even if they are there will be
another motion event soon after. But since actors in gnome-shell usually
are aligned with the pixel grid and on X11 enter/leave events are
generated by the X server at integer coordinates, this case is much
more likely for those.

This can cause issues with Firefox which when using client side
decorations, still requests MWM_DECOR_BORDER via _MOTIF_WM_HINTS to have
mutter draw a border + shadow. This means that the Firefox window even
when using CSD is still reparented. For such windows we receive among
others XI_RawMotion and XI_Enter events, but no XI_Motion events. And
the raw motion events are discarded after an enter event, because that
sets has_pointer_focus to TRUE in MetaSeatX11. So when moving the cursor
from the panel to a maximized Firefox window the last event clutter
receives is the enter event at exactly integer coordinates. Since the
panel is 32px tall and the generated enter event is at y position 32,
the picking code will pick a panel actor and the focus will remain on it
as long as the cursor does not leave the Firefox window.

Fix this by excluding the bottom and right border of a box when picking.

Fixes https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/4041

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1842>
2021-05-04 14:47:43 +00:00
Jonas Dreßler
2be30a3482 clutter/actor: Invalidate paint volumes of clones when ours changes
Turns out ClutterClones need a bit of extra handling as always, there's
currently nothing that invalidates a clones paint volume when the source
actors paint volume changes.

Since ClutterClones get_paint_volume() implementation simply takes the
source actors paint volume and returns that, we should make sure they
are kept in sync and invalidate the clones paint volume as soon as the
source actor gets its PV invalidated.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1829>
2021-04-19 17:56:08 +00:00
Jonas Dreßler
5a565b4258 clutter/actor: Update all last_paint_volumes before painting
Updating the last_paint_volume while painting has proven itself to be
quite prone to issues: First we had to make sure actors painted by
offscreen effects get their last_paint_volumes updated correctly (see
0320649a1c), and now a new issue turned up
where we don't update the paint volumes while a fullscreen unredirect is
happening.

To stop those issues from happening and to lay the foundation for using
the last_paint_volume for other things, update the last_paint_volume in
a separate step before painting instead of doing it in
clutter_actor_paint().

To save some resources, avoid introducing another traversal of the
scenegraph and add that step into the existing step of updating the
stage_views lists of actors. To properly update the paint volumes, we
need to do that after finishing the queued redraws, which is why we move
clutter_stage_maybe_finish_queue_redraws() to happen before the new
clutter_stage_finish_layout().

Fixes https://gitlab.gnome.org/GNOME/mutter/-/issues/1699

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1773>
2021-04-12 15:18:31 +00:00
Jonas Dreßler
3d17e8d590 clutter/actor: Properly invalidate cached paint volumes of actors
The priv->paint_volume field of ClutterActor stores the cached paint
volume in the actors local coordinate system. It consist of the actors
paint volume itself and the union of all children paint volumes.

We want to invalidate those cached paint volumes according to the
following rules:

- If an actors transformation matrix changes, all paint volumes of the
parent-tree need to be invalidated (that's because the parent-volumes
have unioned the actors paint volume). Our own paint volume does not
need invalidation since the transformation matrix is not applied to it.

- If an actors allocation-size changes, its own paint volume and all the
volumes of the parent-tree need to be invalidated. That's because the
allocation-size is used as the size of the paint volume.

- If a clip gets set or clip_to_allocation gets enabled for an actor,
its own paint volume and all the volumes of the parent-tree need to be
invalidated. That's because the clip is factored in when creating the
paint volume.

So far we did this invalidation in various places and the invalidation
up the parent-tree happened inside clutter_actor_real_queue_relayout().
We did not invalidate on changes to the actors transformation matrices
and the invalidation in clutter_actor_real_queue_relayout() was more
like a "big hammer" that probably invalidated unnecessarily a few times.

So introduce proper infrastructure to invalidate those cached paint
volumes of actors only in the cases where they actually need to be
invalidated. To do that, we reuse the transform_changed() function and
introduce a new function queue_update_paint_volume() that invalidates
the paint volumes up the actor tree.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1773>
2021-04-12 15:18:31 +00:00
Jonas Dreßler
7aa147829d clutter/actor: Add API to invalidate cached paint volumes
ClutterActors can override the get_paint_volume() vfunc in case they
draw outside the allocation. That's used by a bunch of actors, for
example ClutterText or StViewport in gnome-shell.

In case of StViewport, the paint volume returned depends on the value of
the StAdjustment, which means when we start to cache paint volumes more
agressively in ClutterActor, we'll need to add API that allows
StViewport to invalidate the paint volume. So introduce
clutter_actor_invalidate_paint_volume() to invalidate the cached paint
volume.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1773>
2021-04-12 15:18:31 +00:00
Takao Fujiwara
e3bd764491 clutter/input-method: Calculate evdev_code from keycode
evdev_cocde is forwarded in meta-wayland-keyboard.c:default_grab_key()
in mutter 40 and clutter_input_method_forward_key() should assign
evdev_code.

Fixes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1709#
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1802>
2021-03-25 17:24:19 +09:00
Jonas Ådahl
71b78c7bf4 clutter/seat: Fix initial value in clutter_seat_has_touchscreen()
If we didn't have a touchscreen, we returned an uninitialized value.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1801>
2021-03-24 11:48:40 +01:00
Carlos Garnacho
83ed2afe34 clutter: Ensure to reset touchpoints when disabling action
The action might not have been triggered yet, as per its trigger
threshold. This doesn't mean we shouldn't reset the point(s) accumulated
so far.

This fixes those touchpoints persisting after disable/enable, thus
making gesture recognition fail from there on.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1791>
2021-03-23 18:05:08 +00:00
Carlos Garnacho
b0a0be3ccc clutter: Update ClutterGestureAction point position before ::prepare
We might want to perform distance/threshold checks in the ::prepare
vfunc, but we didn't record the last motion event yet. This used to
give a delta of 0/0 between the press and last motion coordinates,
despite the ClutterGestureAction having a trigger threshold. This
happens no longer.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1791>
2021-03-23 18:05:08 +00:00
Jonas Dreßler
0e97c0550e clutter/actor: Always use allocation size for picking
The usage of clutter_actor_get_preferred_width/height() for building the
pick box can trigger Clutters size negotiation machinery in case the
allocation of the actor is invalidated, with commit 82f3bdd1 we worked
around that by excluding actors with invalidated allocations from
picking.

There's no need to do that though, when picking we always want to
operate on the last known allocation of the actor, since that is what's
actually painted on the screen.

So instead of not picking at all when an actors allocation is
invalidated, just use the size of the last allocation. We still have to
factor in one extra case, that's when an actor hasn't gotten any
allocation yet: In that case we want to exclude the actor from picking
since the actor is not on the screen yet.

This fixes a regression introduced by the commit mentioned above where
picking wouldn't work on windows that have just been resized.

https://gitlab.gnome.org/GNOME/mutter/-/issues/1674

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1784>
2021-03-23 17:37:22 +00:00
Carlos Garnacho
bc1026d52d clutter: Drop "volatile" from static GTypes in manual registration
As documented in g_once_init_enter(): "While @location has a volatile qualifier,
this is a historical artifact and the pointer passed to it should not be
volatile.". And effectively this now warns with modern glibc.

Drop the "volatile" qualifier from these static variables as it's expected.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1785>
2021-03-22 10:47:51 +00:00
Marco Trevisan (Treviño)
eed368ee91 clutter: Always make the seat handle the events first
Some events such as the proximity one requires a device to be set before
we process them, so ensure we process the event details after we've
added the device to the seat.

This may lead to handle a device-removed signal before the clutter event
but it's anyways not different from what we did before commit 012c0a18

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1779>
2021-03-13 21:36:25 +00:00