Commit Graph

4 Commits

Author SHA1 Message Date
Ray Strode
580feb0c85 compositor: rework how backgrounds are managed
Background handling in GNOME is very roundabout at the moment.

gnome-settings-daemon uses gnome-desktop to read the background from
disk into a screen-sized pixmap. It then sets the XID of that pixmap
on the _XROOTPMAP_ID root window property.

mutter puts that pixmap into a texture/actor which gnome-shell then
uses.

Having the gnome-settings-daemon detour from disk to screen means we
can't easily let the compositor handle transition effects when
switching backgrounds. Also, having the background actor be
per-screen instead of per-monitor means we may have oversized
textures in certain multihead setups.

This commit changes mutter to read backgrounds from disk itself, and
it changes backgrounds to be per-monitor.

This way background handling/compositing is left to the compositor.

https://bugzilla.gnome.org/show_bug.cgi?id=682427
2013-02-19 18:21:00 -05:00
Giovanni Campagna
e73946f0bf MetaBackgroundActor: add a setter for GLSL uniforms
It doesn't make sense to GLSL shaders without uniforms.

https://bugzilla.gnome.org/show_bug.cgi?id=682536
2012-11-17 02:14:38 +01:00
Giovanni Campagna
859ea1457d Add the ability to add shader hooks to MetaBackgroundActor
Using ClutterEffect is not pratical on MetaBackgroundActor, as the FBO
redirection has a noticeable performance impact. Instead, allow adding
GLSL code directly to the pipeline used to draw the background texture.
At the same time, port MetaBackgroundActor to modern Cogl API.

https://bugzilla.gnome.org/show_bug.cgi?id=669798
2012-11-05 19:12:37 +01:00
Rui Matos
b28c6533f8 MetaBackgroundActor: make it a public class
https://bugzilla.gnome.org/show_bug.cgi?id=656433
2011-08-29 16:54:09 +01:00