The mitigation to avoid missing EDID blob was incorrect; the reason it
sometimes failed to read was a race between different applications all
trying to read the EDID at the same time. E.g. gnome-shell as GDM would
at the same time as the session gnome-shell try to read the EDID of the
same connector at the same time, triggering a race in the kernel,
making the blob reading ioctl occationally fail with ENOENT.
Remove this mitigation, as it didn't really mitigate anything; the race
could just as well happen when doing the actual read later.
https://bugzilla.gnome.org/show_bug.cgi?id=779837
When mutter is paused (i.e. not the DRM master), stop listening on
hotplug events. Instead read the current state and set modes when
resumed.
This avoids a race condition in the drm API which currently only
manages to properly deal with one application querying the EDID state
at the same time when there are multiple mutter instances running at
the same time (e.g. gnome-shell driving gdm at the same time as
gnome-shell as the session instance).
https://bugzilla.gnome.org/show_bug.cgi?id=779837
A MetaOutput is a connector, not exactly a monitor or a region on the
stage; for example tiled monitors are split up into multiple outputs,
and for what is used in input settings, that makes no sense. Change
this to use logical monitors instead of outputs.
https://bugzilla.gnome.org/show_bug.cgi?id=779745
When no output was specified, the screen limit was used to calculate the
aspect ratio. The screen limit, however, is either just an arbitrary
number if no screen limit is applicable, or a hardware graphics buffer
limit, which has nothing to do with anything actually displayed. Change
it to use the screen size instead, to get something that makes more
sense when no output is found.
https://bugzilla.gnome.org/show_bug.cgi?id=779745
Expose via a new API whether the transform on a logical monitor is
handled by the backend. This was previously only exposed only in the
native backend. This will be used to emulate not supporting transforms
in the backend in the nested backend.
https://bugzilla.gnome.org/show_bug.cgi?id=779745
Whenever an EGLOutput consumer is temporary unable to handle
eglStreamConsumerAcquire() operations (e.g. during a VT-switch),
an EGL_RESOURCE_BUSY_EXT error is generated.
This change adds the appropriate error handling to flip_egl_stream() in
order to recover from such errors.
https://bugzilla.gnome.org/show_bug.cgi?id=779112
Using ClutterInputDeviceEvdev::output-aspect-ratio. This only applies
to devices which are not calibratable, so again we need to implement
this at the toolkit level.
https://bugzilla.gnome.org/show_bug.cgi?id=774115
We couldn't properly merge output-mapping matrix and calibration into
one. Now that libinput calibration matrix is free to use, we can
actually implement tablet calibration with it.
https://bugzilla.gnome.org/show_bug.cgi?id=774115
The initial state of the hardware cursor is not known, so always force
update it the first time we update the cursor. Do this by changing the
'force' flag of update_hw_cursor() to an 'invalidated' hw cursor state.
https://bugzilla.gnome.org/show_bug.cgi?id=771056
Clutter assumed seat0 which is most usually, but not always correct.
Add an evdev-backend specific function to allow passing the seat
that will be used for ClutterDeviceManager construction, which we
already obtain in MetaLauncher.
https://bugzilla.gnome.org/show_bug.cgi?id=778092
Handle headless setup gracefully by having no logical monitors. This
commit only makes the monitor management code deal with it; other areas
may still not be able to handle it.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
The new monitor configuration system (MetaMonitorConfigManager) aims to
replace the current MetaMonitorConfig. The main difference between the
two is that MetaMonitorConfigManager works with higher level input
(MetaMonitor, MetaMonitorMode) instead of directly looking at the CRTC
and connector state. It still produces CRTC and connector configuration
later applied by the respective backends.
Other difference the new system aims to introduce is that the
configuration system doesn't manipulate the monitor manager state; that
responsibility is left for the monitor manager to handle (it only
manages configuration and creates CRTC/connector assignments, it
doesn't apply anything).
The new configuration system allows backends to not rely on deriving the
current configuration from the CRTC/connector state, as this may no longer be
possible (i.e. when using KMS and multiple framebuffers).
The MetaMonitorConfigManager system is so far disabled by default, as
it does not yet have all the features of the old system, but eventually
it will replace MetaMonitorConfig which will at that point be removed.
This will make it possible to remove old hacks introduced due to
limitations in the old system.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
Sometimes we hit a race on hot-plug where we try to read the KMS
resources and the EDID blob is not yet ready. This would normally
result in a ENOENT when retrieving the blob. Handle this by retrying
after 50 milliseconds after a hot-plug event. Do this up to 10 times,
and after that give up trying to get the EDID blob and continue with
best effort.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
The function meta_monitor_manager_read_current_config() was renamed to
meta_monitor_manager_read_current_state() as it does not read any
configuration, but reads the current state as described by the backend.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
The MetaMonitorMode referred to the mode of a CRTC, and with the future
introduction of a MetaMonitor, theh old name would be confusing.
Instead call it what it is.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
Instead of storing the logical monitors in an array and having users
either look up them in the array given an index or iterate using
indices, put it in a GList, and use GList iterators when iterating and
alternative API where array indices were previously used.
This allows for more liberty regarding the type of the logical monitor.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
Change meta_monitor_manager_get_logical_monitor_at() to use floats,
replace users of meta_monitor_manager_get_monitor_at_point() to use the
API that returns a logical monitor and remove the now unused function.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
The method used for getting the current logical monitor (the monitor
where the pointer cursor is currently at) depends on the backend type,
so move that logic to the corresponding backends.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
Let the backend initialize the cursor tracker, and change all call
sites to get the cursor tracker from the backend instead of from the
screen. It wasn't associated with the screen anyway, so the API was
missleading.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
In preparation for further refactorizations, rename the MetaMonitorInfo
struct to MetaLogicalMonitor. Eventually, part of MetaLogicalMonitor
will be split into a MetaMonitor type.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
We need to do swap notifications asynchronously from flip events since
these might be processed during swap buffers if we are waiting for the
previous frame's flip to continue with the current.
This means that we might have more than one swap notification queued
to be delivered when the idle handler runs. In that case we must
deliver all notifications for which we've already seen a flip event.
Failing to do so means that if a new frame, that only swaps buffers on
such a swap notification backlogged Onscreen, is started, when later
we get its flip event, we'd notify only an old frame which would hit
this MetaStageNative's frame_cb() early exit:
if (global_frame_counter <= presented_frame_counter)
return;
and we'd never finish the new frame and thus clutter's master clock
would be waiting forever stuck.
https://bugzilla.gnome.org/show_bug.cgi?id=774557
When flush-swap-notify is already queued, we might end up trying to
requeue it, for example when handling flip callbacks inside
swap-buffers. Actually queuing it there is harmless, since old frames
will be discarded anyway.
https://bugzilla.gnome.org/show_bug.cgi?id=774923
We might still end up in swap-buffer without the previous flip callback
having been invoked. This can happen if there are two monitors, and we
manage to draw before having all monitor flip callbacks invoked.
https://bugzilla.gnome.org/show_bug.cgi?id=774923
This commit adds for a new type of buffer being attached to a Wayland
surface: buffers from an EGLStream. These buffers behave very
differently from regular Wayland buffers; instead of each buffer
reperesenting an actual frame, the same buffer is attached over and
over again, and EGL API is used to switch the content of the OpenGL
texture associated with the buffer attached. It more or less
side-tracks the Wayland buffer handling.
It is implemented by creating a MetaWaylandEglStream object, dealing
with the EGLStream state. The lifetime of the MetaWaylandEglStream is
tied to the texture object (CoglTexture), which is referenced-counted
and owned by both the actors and the MetaWaylandBuffer.
When the buffer is reattached and committed, the EGLStream is triggered
to switch the content of the associated texture to the new content.
This means that one cannot keep old texture content around without
copying, so any feature relying on that will effectively be broken.
https://bugzilla.gnome.org/show_bug.cgi?id=773629
This commit adds support for using a EGLDevice and EGLStreams for
rendering on top of KMS instead of gbm. It is disabled by default; to
enable it pass --enable-egl-device to configure.
By default gbm is first tried, and if it fails, the EGLDevice path is
tried. If both fails, mutter will terminate just as before.
https://bugzilla.gnome.org/show_bug.cgi?id=773629
There is no way to pass any backend specific parameters to a
CoglFramebuffer until after it has been allocated by
cogl_framebuffer_allocate() (since this is where the winsys/platform
fields are initialized). This can make it hard to actually allocate
anything, if the platform depends on some backend specific data.
A proper solution would be to refactor the onscreens and framebuffers to
use a GObject based type system instead of the home baked Cogl one, but
that'll be left for another day. For now, allocate in two steps, one to
allocate the backend specific parts (MetaOnscreenNative), and one to
allocate the actual onscreen framebuffer (via
meta_onscreen_native_allocate()).
So far there is nothing that forces this separation, but in the future
there will, for example EGLDevice's need to know about the CRTC in
order to create the EGLSurface.
https://bugzilla.gnome.org/show_bug.cgi?id=773629
A swap-buffers should never be issued when we are waiting for a flipped
callback, so instead of trying to handle a situation that sholud never
happen, warn instead.
https://bugzilla.gnome.org/show_bug.cgi?id=773629
When a swap failed with EACCES (possibly due to VT switching), don't
mark the framebuffer as 'in use', so that it'll be cleaned up properly
and not set as current.
https://bugzilla.gnome.org/show_bug.cgi?id=773629
For when there is no gbm available, for example when using
EGLDevice/EGLStream's, just fall back to the OpenGL texture based
cursor rendering path.
https://bugzilla.gnome.org/show_bug.cgi?id=773629
Drivers may be bad at guessing what is passed to eglGetDisplay, ending
up return non-functioning EGLDisplay's. Using eglGetPlatformDisplay
avoids this issue.
https://bugzilla.gnome.org/show_bug.cgi?id=773629