Normally textures in OpenGL are inverted on the Y axis, and we only
apply our rotation transform when it is not. To make the common case
work as normal, default to assuming textures are Y inverted.
https://bugzilla.gnome.org/show_bug.cgi?id=773629
This commit adds for a new type of buffer being attached to a Wayland
surface: buffers from an EGLStream. These buffers behave very
differently from regular Wayland buffers; instead of each buffer
reperesenting an actual frame, the same buffer is attached over and
over again, and EGL API is used to switch the content of the OpenGL
texture associated with the buffer attached. It more or less
side-tracks the Wayland buffer handling.
It is implemented by creating a MetaWaylandEglStream object, dealing
with the EGLStream state. The lifetime of the MetaWaylandEglStream is
tied to the texture object (CoglTexture), which is referenced-counted
and owned by both the actors and the MetaWaylandBuffer.
When the buffer is reattached and committed, the EGLStream is triggered
to switch the content of the associated texture to the new content.
This means that one cannot keep old texture content around without
copying, so any feature relying on that will effectively be broken.
https://bugzilla.gnome.org/show_bug.cgi?id=773629
Add API to enable the caller to have a custom method for allocating an
external texture. This will enable the possibility for mutter to
generate a texture from for example an EGLStream without having to add
support for that in Cogl.
https://bugzilla.gnome.org/show_bug.cgi?id=773629
Add support for inverted Y Wayland buffers. OpenGL textures are by
default inverted, so adding support for EGL_WAYLAND_Y_INVERTED_WL
effectively means adding support for non-inverted, which makes the
MetaShapedTexture apply a transformation when drawing only when querying
EGL_WAYLAND_Y_INVERTED_WL resulted in the response "EGL_FALSE".
https://bugzilla.gnome.org/show_bug.cgi?id=773629
Don't rely on the Cogl layer having Wayland specific paths by
determining the buffer type and creating the EGLImage ourself, while
using the newly exposed CoglTexture from EGLImage API. This changes the
API used by MetaWaylandSurface to make the MetaWaylandBuffer API be
aware when the buffer is being attached. For SHM and EGL buffers, only
the first time it is attached will result in a new texture being
allocated, but later for EGLStream's, more logic on every attach is
needed.
https://bugzilla.gnome.org/show_bug.cgi?id=773629
This commit adds support for using a EGLDevice and EGLStreams for
rendering on top of KMS instead of gbm. It is disabled by default; to
enable it pass --enable-egl-device to configure.
By default gbm is first tried, and if it fails, the EGLDevice path is
tried. If both fails, mutter will terminate just as before.
https://bugzilla.gnome.org/show_bug.cgi?id=773629
There is no way to pass any backend specific parameters to a
CoglFramebuffer until after it has been allocated by
cogl_framebuffer_allocate() (since this is where the winsys/platform
fields are initialized). This can make it hard to actually allocate
anything, if the platform depends on some backend specific data.
A proper solution would be to refactor the onscreens and framebuffers to
use a GObject based type system instead of the home baked Cogl one, but
that'll be left for another day. For now, allocate in two steps, one to
allocate the backend specific parts (MetaOnscreenNative), and one to
allocate the actual onscreen framebuffer (via
meta_onscreen_native_allocate()).
So far there is nothing that forces this separation, but in the future
there will, for example EGLDevice's need to know about the CRTC in
order to create the EGLSurface.
https://bugzilla.gnome.org/show_bug.cgi?id=773629
A swap-buffers should never be issued when we are waiting for a flipped
callback, so instead of trying to handle a situation that sholud never
happen, warn instead.
https://bugzilla.gnome.org/show_bug.cgi?id=773629
When a swap failed with EACCES (possibly due to VT switching), don't
mark the framebuffer as 'in use', so that it'll be cleaned up properly
and not set as current.
https://bugzilla.gnome.org/show_bug.cgi?id=773629
For when there is no gbm available, for example when using
EGLDevice/EGLStream's, just fall back to the OpenGL texture based
cursor rendering path.
https://bugzilla.gnome.org/show_bug.cgi?id=773629
Drivers may be bad at guessing what is passed to eglGetDisplay, ending
up return non-functioning EGLDisplay's. Using eglGetPlatformDisplay
avoids this issue.
https://bugzilla.gnome.org/show_bug.cgi?id=773629
Lets use a pbuffer surface as a dummy surface instead of a gbm based
one, so that we don't need to rely on the availability of gbm to create
a dummy surface when there is no need for it.
https://bugzilla.gnome.org/show_bug.cgi?id=773629
Separate gbm initialization from general renderer initialization. Do
this even though no other initialization is done for now; later there
will will be other types of rendering mode, initialized in their own
functions.
https://bugzilla.gnome.org/show_bug.cgi?id=773629
Add proc symbol loading and helper functions for calling them, dealing
with errors etc. So far no extension symbols are loaded, only the
infrastructure is there.
https://bugzilla.gnome.org/show_bug.cgi?id=773629
In another step getting rid of the duplications introduced by Cogl,
use the equivalent GLib types where Cogl types previously used. While
CoglBool is not a typedef to gboolean, they are both typedefs to int,
and we already use GLib's TRUE/FALSE to set them.
https://bugzilla.gnome.org/show_bug.cgi?id=773629
Initialize the GError pointer used when creating the renderer. If an
error occurs, the error is expected to be NULL, otherwise it'll
misinterpreted as already set.
https://bugzilla.gnome.org/show_bug.cgi?id=773629
Similarly to Weston (where this code originated), there were two errors
in the X11 lockfile handling.
Firstly, after reading 11 characters from the lock file (which could
have been placed by any process), there was no guarantee of
NUL-termination, meaning strtol could've theoretically run off the end
of the string.
Secondly, whilst writing the new lock, the trailing NUL byte was not
correctly accounted for. The size passed as an input to snprintf takes
the maximum size of the string including the trailing NUL, whilst the
return (and the input to write) gives the actual size of the string
without the trailing NUL.
The code did attempt to check the return value, however snprintf returns
the size of the _potential_ string written, before snprintf culls it, so
this was off by one, and the LF was not being written.
Signed-off-by: Daniel Stone <daniels@collabora.com>
https://bugzilla.gnome.org/show_bug.cgi?id=774613
In that case, the MetaWindow is created, but it should also be unminimized
to satisfy the MapRequest triggered by the client, otherwise these would
stay minimized until they're shown explicitly by the user.
https://bugzilla.gnome.org/show_bug.cgi?id=774333
Some applications like Wine may choose to juggle the same user time
window across different toplevels, in that case we receive warnings
when trying to register the window a second time, leading to wrong
accounting.
If the window was already used as the user time window for another
toplevel, unset it from the previous MetaWindow owner, and unregister
so the registration with the new MetaWindow is successful.
https://bugzilla.gnome.org/show_bug.cgi?id=774330
This is implemented using Wacom-driver specific properties at
the moment, until libinput becomes the fallback driver handling
tablet and pad management.
Whenever a tool becomes in proximity, a new ClutterInputDeviceToolXI2
will be created (if it wasn't created previously) for the given
serial number. This tool will be set in all events send from the
device.
https://bugzilla.gnome.org/show_bug.cgi?id=773779
The Clutter X11 backend can't drop CLUTTER_PEN_DEVICE and
CLUTTER_ERASER_DEVICE in favor of CLUTTER_TABLET_DEVICE without
losing information (as the driver will create one device for each).
So make MetaInputSettings cater for both sets of device types.
https://bugzilla.gnome.org/show_bug.cgi?id=773779