Commit Graph

8294 Commits

Author SHA1 Message Date
Emmanuele Bassi
a80da3da53 2.0: Remove unused enumeration types 2013-04-05 18:48:02 +01:00
Emmanuele Bassi
00bee5f173 2.0: Remove CLUTTER_AVAILABLE_IN_1_*
We are starting from scratch.
2013-04-05 18:48:02 +01:00
Emmanuele Bassi
e3259435f2 2.0: Remove all Since: annotations
We're starting from scratch.
2013-04-05 18:48:01 +01:00
Emmanuele Bassi
f1846bcb53 2.0: Remove include directives for deprecated headers 2013-04-05 18:48:01 +01:00
Emmanuele Bassi
03a8e2f7b8 2.0: Remove deprecated symbols from the installed headers 2013-04-05 18:48:01 +01:00
Emmanuele Bassi
0b03a4cb0a 2.0: Remove ClutterGeometry 2013-04-05 18:48:01 +01:00
Emmanuele Bassi
0724b3fb91 2.0: Remove deprecated API from Animatable 2013-04-05 18:48:01 +01:00
Emmanuele Bassi
465a324ecc 2.0: Remove deprecated API from ClutterTableLayout 2013-04-05 18:48:01 +01:00
Emmanuele Bassi
af21fcc734 2.0: Remove deprecated API from clutter-util.c 2013-04-05 18:48:01 +01:00
Emmanuele Bassi
270ceebf8d 2.0: Remove deprecated API from ClutterText 2013-04-05 18:48:01 +01:00
Emmanuele Bassi
b3dfa71ca5 2.0: Remove deprecated API from ClutterBoxLayout 2013-04-05 18:48:01 +01:00
Emmanuele Bassi
ad4d475d3a 2.0: Remove deprecated ClutterContainer API 2013-04-05 18:48:00 +01:00
Emmanuele Bassi
6155a1900b 2.0: Remove deprecated API from ClutterStage 2013-04-05 18:48:00 +01:00
Emmanuele Bassi
0c5e99429f 2.0: Remove deprecated API from clutter-main.c 2013-04-05 18:48:00 +01:00
Emmanuele Bassi
0e1a651a1a 2.0: Remove deprecated API from ClutterSettings 2013-04-05 18:48:00 +01:00
Emmanuele Bassi
e0aeb03b04 2.0: Remove deprecated API from ClutterTimeline 2013-04-05 18:48:00 +01:00
Emmanuele Bassi
ca2f1b6818 2.0: Remove deprecated API from ClutterStageManager 2013-04-05 18:48:00 +01:00
Emmanuele Bassi
5f0c5447b7 2.0: Remove ClutterActor::paint and ::pick signals 2013-04-05 18:48:00 +01:00
Emmanuele Bassi
4926e0e5c2 2.0: Remove deprecated API from ClutterBackend 2013-04-05 18:48:00 +01:00
Emmanuele Bassi
b7e9444c88 2.0: Remove deprecated headers from the build 2013-04-05 18:48:00 +01:00
Emmanuele Bassi
c7c9ce8c9c 2.0: Remove deprecated sources from the build
This drops all the deprecated sources and header files, including the
ClutterX11 and ClutterGlx symbols.
2013-04-05 18:48:00 +01:00
Emmanuele Bassi
a2993f5de3 2.0: First pass at deprecated API removal
This is the minimum required commit to get Clutter and the examples
building.
2013-04-05 18:47:59 +01:00
Emmanuele Bassi
4da1b8b523 2.0: Drop deprecated classes from Cally
CallyGroup, CallyTexture, and CallyRectangle are not needed any more.
2013-04-05 18:47:59 +01:00
Emmanuele Bassi
29c42bfe8e 2.0: Bump clutter-1.0 to clutter-2.0
Some places in the build system do not (or cannot) use the macro-ified
CLUTTER_API_VERSION, so we need to fix them up manually.
2013-04-05 18:47:59 +01:00
Emmanuele Bassi
2797740885 2.0: Define a separate clutter_api_version_am macro
We cannot use $CLUTTER_MAJOR_VERSION during 1.99.
2013-04-05 18:47:59 +01:00
Emmanuele Bassi
89a2862b05 2.0: Bump API version 2013-04-05 18:47:59 +01:00
Emmanuele Bassi
0538adc58c timeline: Ensure the range on the cubic bezier control points
The X coordinate has to be in the [ 0.0, 1.0 ] range.
2013-04-05 15:35:15 +01:00
Emmanuele Bassi
8c32637eea Deprecate ClutterGeometry
It's a bad rectangle type, with caveats and gotchas. We have better
types, courtesy of Cairo, as well as our own (ClutterRect).

https://bugzilla.gnome.org/show_bug.cgi?id=682789
2013-04-04 11:53:39 +01:00
Emmanuele Bassi
1724536cda text: Add ::cursor-changed signal
Since we are trying to eliminate the ClutterGeometry type, we should
replace the only entry point still using it: the ::cursor-event signal
of ClutterText.

Instead of passing the cursor geometry, we should add an accessor
function.

The combination of signal and getter for the cursor geometry means that
we can deprecate ClutterText::cursor-event, and mark it for removal in
Clutter 2.0.

https://bugzilla.gnome.org/show_bug.cgi?id=682789
2013-04-04 11:53:39 +01:00
Emmanuele Bassi
03296e30e7 Fix compilers warnings when debugging is disabled 2013-04-04 11:53:38 +01:00
Emmanuele Bassi
75702fde4d Bump the requirement for Cogl to its stable release 2013-04-04 11:53:38 +01:00
Emanuele Aina
56844a2b75 tap-action: Fix the docs, it does not require actors with children 2013-04-01 19:10:36 +02:00
Neil Roberts
d5896d284e wayland: Queue a redraw after showing the stage
On the other backends we will get some sort of expose event after
showing the stage's window which will queue a redraw. These expose
events don't exist on Wayland so nothing will cause Clutter to queue a
redraw. Weston doesn't bother displaying anything for the stage's
surface until the first buffer is sent, which of course it will never
receive if Clutter doesn't paint anything. This patch just makes it
explicitly queue a redraw after the stage is shown so that we will
always pass at least one frame to the compositor.

The bug can be seen by running test-stage-sizing. That example doesn't
have any animations so it won't try to queue any redraws until
something interacts with it. On the other hand something like
test-actors works fine without the patch because it constantly queues
redraws anyway in order to display the animation.

https://bugzilla.gnome.org/show_bug.cgi?id=696791
2013-03-28 16:12:34 +00:00
Emmanuele Bassi
23707ac242 Add version-related macros for 1.16 2013-03-20 17:23:02 -03:00
Lionel Landwerlin
b914ae70b1 actor: fix translation-z setting
https://bugzilla.gnome.org/show_bug.cgi?id=695982
2013-03-18 10:39:08 +00:00
Ask H. Larsen
6203be641f Updated Danish translation 2013-03-17 14:58:17 +01:00
Duarte Loreto
d66691693c Updated Portuguese translation and converted to New Spelling (Novo AO) 2013-03-15 14:34:38 +00:00
Bastien Nocera
bbb54f1aed clutter: Prefer the X11 backend to the Wayland one
If clutter is built with both X11 and Wayland support, prefer the
(more complete for now) X11 backend. This matches GTK+'s current
ordering.

This allows distributions to ship a clutter version with both backends
built, and using an envvar to switch to the wayland backend and test
applications.

In the future, applications would be able to choose which backend
they prefer and in which order.

https://bugzilla.gnome.org/show_bug.cgi?id=695838
2013-03-14 15:29:00 +01:00
Emmanuele Bassi
73dbd17948 symbols: Add missing symbol 2013-03-13 16:00:36 -03:00
Emmanuele Bassi
59bd044859 docs: Add missing symbol to the list 2013-03-13 15:46:16 -03:00
Emmanuele Bassi
8f032d5952 actor: Skip transitions on invisible actors
If an actor has not been painted yet, or it's not going to be painted,
we can ignore transitions queued on it.

By ignoring transitions on actors that have not been painted yet, we can
avoid doing work during the set up phase of the scene graph, as well as
avoiding actors "flying in" from nowhere.

Obviously, we have to take into account potential clones, so we need to
check that the actor is not part of a cloned branch of the scene graph,
as well as checking if the actor has mapped clones.
2013-03-13 15:05:28 -03:00
Emmanuele Bassi
20c0985869 actor: Propagate the cloned state to the children
If we clone a container, we still want redraws queued on the children to
be propagated.
2013-03-13 15:05:28 -03:00
Emmanuele Bassi
0e0db890e1 actor: Ignore redraws queued on unmapped actors
If an actor is unmapped then it won't be painted, so we can safely
short-circuit out of _clutter_actor_queue_redraw_full() if the mapped
flag is not set.

We need, on the other hand, make an exception for Clones, otherwise
they won't receive notification that the source actor has changed
and they won't be painted.

This allows us to ignore redraws queued on children of invisible
parents, and avoid traversing the scene graph.
2013-03-13 15:05:28 -03:00
Emmanuele Bassi
028baa99a0 actor: Keep track of clones
Instead of using signal notifications, we should be able to keep track
of the clones of an actor from within ClutterActor itself, using private
API. There's no point in pretending that people can actually create a
Clone class out of tree, given the amount of invariants we have to punch
through in order to implement a proper replicator node of the scene
graph, so we can just skip the signal emissions and just do the right
thing at the right time.
2013-03-13 15:05:28 -03:00
Emmanuele Bassi
c32973158d actor: Clean up internal add/remove functions
More comments are warranted: these functions are pretty much full of
potential side effects, and I'd really like to avoid keeping everything
in my head forever.

Along with the comments and the type casting reduction, I sneaked in a
one line change that is clearly correct after reading the flow of the
whole thing: we queue only a relayout after three potential redraws have
been queued. If we manage to miss a redraw and yet still get a relayout
then it means that most of our assumptions are fundamentally wrong, and
that we ought to dump this whole business of computer programming, and
just go back to being a hunter-gatherer species.
2013-03-13 15:05:28 -03:00
Emmanuele Bassi
900015a4eb actor: Clean up ::show and ::hide class handlers
The main body of the function should not live inside an 'if' block.
2013-03-13 15:05:27 -03:00
Emmanuele Bassi
c11c875762 examples/layout-manager: Remove unnecessary easing state save
The actors in the layout are already set up with a non-default easing
state, we can use that.
2013-03-13 15:05:27 -03:00
Emmanuele Bassi
7f5b68eed3 examples/layout-manager: Improve the example
Add an explicit transition, and more comments.
2013-03-13 15:05:27 -03:00
Emmanuele Bassi
041d8b5d29 Clean up the Actor private header
Reading it is getting painful.
2013-03-13 15:05:27 -03:00
Emmanuele Bassi
197eae2e00 build: Disable debugging code in stable releases
Pretty much what GLib and GTK+ do, and the 1.x cycle has gone on for a
while, now.
2013-03-13 15:05:27 -03:00