Commit Graph

228 Commits

Author SHA1 Message Date
Matthew Allum
e121eb54c8 2007-05-10 Matthew Allum <mallum@openedhand.com>
* clutter/egl/clutter-backend-egl.c:
        * clutter/egl/clutter-event-egl.c:
        * clutter/sdl/clutter-backend-sdl.c:
        * clutter/sdl/clutter-event-sdl.c:
        Fix SDL & EGL backends to work with newer backend code.
2007-05-10 12:49:34 +00:00
Tomas Frydrych
c5fee48847 added clutter_color_to/from_hlsx(); clobbered hue to 0..255 in clutter_colour_to/from_hls() 2007-05-10 11:37:45 +00:00
Matthew Allum
eb42f82f23 2007-05-10 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-backend.c:
        * clutter/clutter-backend.h:
        * clutter/clutter-event.c:
        * clutter/clutter-main.c:
        * clutter/clutter-private.h:
        * clutter/glx/clutter-backend-glx.c:
        * clutter/glx/clutter-backend-glx.h:
        * clutter/glx/clutter-event-glx.c:
        Rejig backend event code as to simplify a little.
        NOTE: This breaks non glx backends.

        * tests/Makefile.am:
        * tests/test-events.c:
        Add a very simple event test.

        * tests/test-textures.c: (main):
        Add some more sizes to the test.
2007-05-09 23:31:08 +00:00
Matthew Allum
e1bf19f869 2007-05-05 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-texture.c:
        Fix typos with new cogl using texture code. Fixes tiled textures.
        Add a check for max npots size.

        * configure.ac:
        * Makefile.am:
        * tests/Makefile.am:
        * tests/test-textures.c:
        Add a simple texture test.
2007-05-04 23:53:49 +00:00
Matthew Allum
76981c44a4 2007-05-02 Matthew Allum <mallum@openedhand.com>
* clutter/Makefile.am:
        * clutter/clutter-stage.c:
        * clutter/sdl/Makefile.am:
        * clutter/sdl/clutter-backend-sdl.c:
        * clutter/sdl/clutter-backend-sdl.h:
        * clutter/sdl/clutter-event-sdl.c:
        * clutter/sdl/clutter-sdl.h:
        * clutter/sdl/clutter-stage-sdl.c:
        * clutter/sdl/clutter-stage-sdl.h:
        * configure.ac:
        Add a basic SDL based backend. Lacks real input event handling
        (translation) as yet.
        Also allows for clutter to be built against dgles.
2007-05-02 20:05:29 +00:00
Matthew Allum
2845bb5b74 2007-05-02 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c:
        * clutter/cogl/gles/cogl.c:
        Fix rotation + other fixed point cleanups.

        * clutter/clutter-texture.h:
        Sketch out an updated API.
2007-05-02 09:01:11 +00:00
Matthew Allum
45c8796631 2007-05-01 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-rectangle.c:
        Comment out color match check for now as appears to be causing
        borders to always get pained.

        * clutter/clutter-texture.h:
        Add some format defines (unused as yet)

        * clutter/cogl/gles/cogl.c:
        * clutter/egl/clutter-stage-egl.c:
        * configure.ac:
        Various OpenGL ES backend related fixes and tweaks.
2007-05-01 15:26:12 +00:00
Tomas Frydrych
e89cf12d18 Updated changelog 2007-04-30 08:39:38 +00:00
Matthew Allum
866e4ed0dd 2007-04-28 Matthew Allum <mallum@openedhand.com>
* clutter/Makefile.am:
        * clutter/clutter-debug.h:
        * clutter/clutter-fixed.h:
        * clutter/clutter-main.c:
        * clutter/cogl/gles/Makefile.am:
        * clutter/cogl/gles/cogl-defines.h:
        * clutter/cogl/gles/cogl.c:
        * clutter/egl/clutter-backend-egl.c:
        * clutter/egl/clutter-backend-egl.h:
        * clutter/egl/clutter-stage-egl.c:
        * configure.ac:
        Populate most stubs for cogl GL/ES implementation.
        (against vincent - see http://svn.o-hand.com/repos/misc/ogles)
        Add various fixups to EGL backend.
        Code builds and runs (on 16bpp) but yet displays much (is close!)

        * clutter/pango/pangoclutter-render.c:
        comment out some rouge glBegin/end calls.
2007-04-28 00:37:11 +00:00
Matthew Allum
79469940bc 2007-04-27 Matthew Allum <mallum@openedhand.com>
* clutter/Makefile.am:
        * clutter/clutter-actor.c:
        * clutter/clutter-clone-texture.c:
        * clutter/clutter-rectangle.c:
        * clutter/clutter-stage.c:
        * clutter/clutter-texture.c:
        * clutter/cogl/cogl.h:
        * clutter/cogl/gl/Makefile.am:
        * clutter/cogl/gl/cogl-defines.h:
        * clutter/cogl/gl/cogl.c:
        * clutter/cogl/gles/Makefile.am:
        * clutter/cogl/gles/cogl-defines.h:
        * clutter/cogl/gles/cogl.c:
        * clutter/glx/Makefile.am:
        * clutter/glx/clutter-stage-glx.c:
        * clutter/pango/Makefile.am:
        * clutter/pango/pangoclutter-render.c:
        * configure.ac:
        Add initial 'cogl' implementation. 'cogl' is a simple abstration
        layer over GL and GL/ES used by clutter internally. It should
        eventually allow clutter applications to be run on both GL and GL/ES
        with just a recompile as well as provide more debugging and potentially
        profiling information for GL and GL/ES usage.

        This commit contains the initial GL implementation.
2007-04-27 21:13:06 +00:00
Emmanuele Bassi
04ea1a98df 2007-04-26 Emmanuele Bassi <ebassi@openedhand.com>
Merge from clutter-0-2

	* clutter/clutter-label.c: Unbreak the "use-markup" property
	by actually passing the markup to pango_layout_set_markup().
2007-04-26 19:11:24 +00:00
Emmanuele Bassi
a7a511ce79 2007-04-25 Emmanuele Bassi <ebassi@openedhand.com>
Merge from clutter.git/master

	* clutter/glx/clutter-event-glx.c:
	* clutter/glx/clutter-stage-glx.c: Implement the _NET_WM_PING
	protocol handling on the main stage window.

	* clutter/clutter-stage.h:
	* clutter/clutter-stage.c:
	* clutter/clutter-main.c: Handle CLUTTER_DELETE events internally,
	by calling clutter_main_quit(), and remove the ::delete-event
	signal from ClutterStage; clean up the signal emission sequence
	for the events: emit the ::event signal before emitting any signal
	and the ::event-after signal after the signal has been emitted; move
	the signal emission calls inside ClutterStage so we can call
	g_signal_emit() instead of g_signal_emit_by_name(), thus sparing us
	a lookup for each event.

	* examples/test.c: Remove ::delete-event signal handling.
2007-04-25 14:22:24 +00:00
Emmanuele Bassi
296649e865 Updating ChangeLog for SVN users 2007-04-19 15:28:17 +00:00
Emmanuele Bassi
95eab3102e Update ChangeLog for SVN merge 2007-04-19 15:25:19 +00:00
Emmanuele Bassi
1722c6fec4 Add missing template files. 2007-04-19 15:22:49 +00:00
Emmanuele Bassi
d511902fad Update ChangeLog for SVN merge 2007-04-16 16:50:51 +00:00
Emmanuele Bassi
173d38a284 Update changelogs for SVN merge. 2007-04-16 10:26:11 +00:00
Tomas Frydrych
43593ab81f bezier spline behaviours 2007-04-12 12:42:07 +00:00
Tomas Frydrych
3944495569 fixed bug in fovy angle degree -> rad conversion, added glMultMatrixx() code 2007-03-29 11:30:30 +00:00
Tomas Frydrych
d1d746eab1 fixed typo in configure.ac; fixed point perspective() 2007-03-29 10:41:23 +00:00
Matthew Allum
120a489067 2007-03-27 Matthew Allum <mallum@openedhand.com>
* clutter/cogl/Makefile.am:
        * clutter/cogl/cogl.h:
        * clutter/cogl/gles/Makefile.am:
        * clutter/cogl/gles/cogl.c:
        Begin poplulating cogl GLES code.

        * configure.ac:
        * clutter/egl/clutter-event-egl.c:
        * clutter/egl/clutter-stage-egl.c:
        * clutter/egl/clutter-stage-egl.h:
        * clutter/egl/clutter-backend-egl.c:
        * clutter/egl/clutter-backend-egl.h:
        * clutter/egl/clutter-egl.h:
        Add initial EGL/X backend work mostly ported from backend branch.
        Builds but untested as yet.

        * clutter/glx/clutter-stage-glx.c:
        Only include XFixes Header if we have have it.

        * clutter/clutter-behaviour.c: (clutter_behaviour_apply):
        * clutter/clutter-behaviour.h:
        Add clutter_behaviour_is_applied()
2007-03-27 21:09:11 +00:00
Emmanuele Bassi
9c8af2977d Remove the unused clutter_stage_flush() declaration, now that we
don't have the ClutterStage::flush vfunc anymore.
2007-03-27 11:20:59 +00:00
Emmanuele Bassi
219e97bda3 Reimplement the clutter_glx_set_stage_foreign() function, used to
set an existing X window as the window for the main stage.
2007-03-27 09:38:50 +00:00
Emmanuele Bassi
123dfb7886 Declare clutter_perspective_get_type() in the stage header. 2007-03-27 09:38:43 +00:00
Emmanuele Bassi
1833d77594 Add header and compiler guards. 2007-03-27 09:38:35 +00:00
Emmanuele Bassi
898f84c9c7 Do not check if the ClutterStageGlx parent paint vfunc is set: we
set it ourselves.
2007-03-27 09:38:27 +00:00
Matthew Allum
464f24fdc0 2007-03-27 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-feature.c:
        Rejig ifdef's a little. Make drm vblanking Linux only.

        * clutter/clutter-stage.c:
        * clutter/clutter-stage.h:
        Add a perspective boxed type.

        * clutter/glx/clutter-stage-glx.c:
        Add some FIXMEs

        * clutter/Makefile.am:
        * clutter/cogl/Makefile.am:
        * clutter/cogl/cogl.h:
        * clutter/cogl/gl/Makefile.am:
        * clutter/cogl/gl/cogl.c:
        * configure.ac:
        Very initial work on 'cogl' GL/GLES abstraction/utility code.
2007-03-26 23:18:39 +00:00
Emmanuele Bassi
f595460932 Add API for getting the scale bounds from a scale behaviour instance. 2007-03-25 22:37:28 +00:00
Emmanuele Bassi
f741107fcb Fix a dumb typo in last commit. 2007-03-25 22:37:21 +00:00
Emmanuele Bassi
6c7b0830b5 Lower the priority of the ClutterTimeline timeout function; this should
give the events queue processing a better slice of the main event loop.
2007-03-25 22:37:14 +00:00
Emmanuele Bassi
a88dfe3e7d Update ChangeLog for the last commit 2007-03-25 11:50:29 +00:00
Emmanuele Bassi
831c5fd69e Update ChangeLog for SVN users 2007-03-25 11:47:48 +00:00
Emmanuele Bassi
65d1a65b49 2007-03-23 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-backend.c: Clear the event queue when
	disposing the backend object; remove the initialisation
	of the backend structure members...

	* clutter/glx/clutter-backend-glx.c: ... and keep it here
	in the backends where it belongs.
2007-03-23 23:57:24 +00:00
Emmanuele Bassi
d0f1186e1d 2007-03-23 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-private.h:
	* clutter/clutter-backend.h: Move the backend functions
	into the private header.

	* clutter/glx/clutter-stage-glx.c:
	* clutter/glx/clutter-event-glx.c:
	* clutter/clutter-main.c:
	* clutter/clutter-stage.c: Update the calls to the private
	backend functions.

	* clutter/clutter-backend.[ch]: Add an ::init_features
	vfunc to ClutterBackend.
2007-03-23 17:55:13 +00:00
Emmanuele Bassi
0a112d5912 fix changelog for the last commit 2007-03-23 16:39:00 +00:00
Emmanuele Bassi
064d45266a 2007-03-23 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/glx/clutter-stage-glx.c:
	(clutter_stage_glx_allocate_coords): Make sure the top-left
	corner of the box is our origin.
2007-03-23 16:37:56 +00:00
Matthew Allum
810661f612 2007-03-23 Matthew Allum <mallum@openedhand.com>
* clutter/glx/clutter-stage-glx.c:
        (clutter_stage_glx_allocate_coords):
        Make new stage return correct width & height.
2007-03-23 16:35:18 +00:00
Emmanuele Bassi
83dafa5f9e 2007-03-23 Emmanuele Bassi <ebassi@openedhand.com>
Assorted build fixes to pass distcheck.

	* clutter/glx/Makefile.am: Install the clutter-glx.h header.

	* clutter/Makefile.am: Actually apply linker flags.

	* configure.ac: Use a more readable CLUTTER_API_VERSION instead
	of CLUTTER_MAJORMINOR; require gobject-2.0 with glib-2.0 >= 2.10,
	as we are using GObject and the slice allocator from glib 2.10.

	* clutter.pc.in: Add the apiversion variable.
2007-03-23 15:20:35 +00:00
Emmanuele Bassi
fa88ede439 2007-03-23 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-event.c: Pop and peek the event queue
	from the tail - it's a queue, not a stack.

	* clutter/clutter-private.h:
	* clutter/clutter-main.c: Add a boolean signal accumulator.

	* clutter/clutter-stage.[ch]: Add an event argument to
	the 'delete-event' signal; rename the 'input-event' signal
	to 'event'; add the static scope flag to all the stage
	events.
2007-03-23 09:59:02 +00:00
Emmanuele Bassi
93d7454b37 2007-03-23 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-event.c: Pop and peek the event queue
	from the tail - it's a queue, not a stack.
2007-03-23 09:44:21 +00:00
Emmanuele Bassi
26f1955463 2007-03-22 Emmanuele Bassi <ebassi@openedhand.com>
* clutter.pc.in: Require gobject-2.0 too.

	* ChangeLog: Fix the previous commit log.
2007-03-22 20:04:28 +00:00
Emmanuele Bassi
4bd3fa583e 2007-03-22 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-private.h: Remove inclusion of backend-specific
	headers; update the main context object; add the declarations for
	the event queue functions.

	* clutter/clutter-backend.[ch]: Add the abstract ClutterBackend
	object, which holds backend-specific settings, the main stage,
	and the event queue. Every backend must implement a subclass of
	ClutterBackend and ClutterStage.

	* clutter/clutter-feature.c: Protect the GLX specific calls
	behing #ifdef HAVE_CLUTTER_GLX.

	* clutter/clutter-actor.c:
	* clutter/clutter-group.c:
	* clutter/clutter-clone-texture.c: Include GL/gl.h

	* clutter/clutter-event.[ch]: Update public API and implement the
	event queue private API; hold a reference on the event objects;
	move out the keysym-to-unicode table; add the new event types.

	* clutter/clutter-color.h: Include clutter-fixed.h

	* clutter/clutter-main.c: Update API; get the main stage
	from the backend object; process the event received from the
	queue; lock/unlock the main mutex if we have one; move the
	initialisation process sooner in the init sequence, in order to
	have the backend object when we check for options; call the
	backed vfuncs in the pre/post parse hooks.

	* clutter/clutter-stage.c: Make ClutterStage and abstract class,
	implemented by the backends.

	* clutter/clutter/glx/clutter-glx.h:
	* clutter/clutter/glx/clutter-backend-glx.[ch]:
	* clutter/clutter/glx/clutter-event-glx.c:
	* clutter/clutter/glx/clutter-stage-glx.[ch]:
	* clutter/clutter/glx/Makefile.am: Add the GLX backend.

	* clutter/clutter/egl/clutter-backend-egl.[ch]:
	* clutter/clutter/egl/clutter-event-egl.c:
	* clutter/clutter/egl/clutter-stage-egl.[ch]:
	* clutter/clutter/egl/Makefile.am: Add the stub for a EGL backend.

	* examples/*.c: Update for the new API.
2007-03-22 18:21:59 +00:00
Matthew Allum
15970bba9b 2007-03-19 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-label.c:
        Simple doc fix.
        * clutter/clutter-texture.c: (clutter_texture_get_pixbuf):
        Backport of fix to get_pixbuf on non alpha textures from 0_2 branch.
2007-03-19 17:02:48 +00:00
Emmanuele Bassi
71815c61d9 2007-03-19 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-texture.c: Clean up code; add checks
	in public API.
2007-03-19 10:00:38 +00:00
Matthew Allum
02d1f56310 2007-02-18 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c: (clutter_actor_reparent):
        Add a FIXME re calling clutter_group here.
        * clutter/clutter-group.c:
        Fix clutter_group_remove_all
2007-02-18 00:14:19 +00:00
Matthew Allum
f68b04cad4 2007-02-15 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-group.h:
        Add missing clutter_group_remove_all declaration.
2007-02-15 23:23:32 +00:00
Matthew Allum
231b56b3e2 2007-02-14 Matthew Allum <mallum@openedhand.com>
* clutter/Makefile.am:
        * clutter/clutter-main.c:
        * clutter/clutter-stage.c:
        * clutter/clutter-version.h.in:
        * configure.ac:
        * examples/super-oh.c:
        Add CLUTTER_FLAVOUR define.
2007-02-13 23:31:57 +00:00
Matthew Allum
356970fbc1 2007-02-13 Matthew Allum <mallum@openedhand.com>
* examples/super-oh.c: (screensaver_setup):
        Fix example to build with new glx api
2007-02-13 21:09:30 +00:00
Emmanuele Bassi
e2ee1249ee 2007-02-07 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-debug.h: Define the CLUTTER_MARK()
	macro even when CLUTTER_ENABLE_DEBUG is not
	defined. (#215)
2007-02-07 11:03:54 +00:00
Tomas Frydrych
271e877593 fixed fixed point clutter_sine_func 2007-01-30 19:35:19 +00:00