The X server applies a default keymap to hotplugged keyboard
devices. To enforce our current settings we must re-upload the keymap
when a new keyboard shows up.
Note that setting the VCK keymap causes the server to propagate it
to all slave keyboard devices.
https://bugzilla.gnome.org/show_bug.cgi?id=737673
In the case of a nested Wayland compositor inside an X session,
Clutter is managing the toplevel window size, so don't call
XResizeWindow on it - this will confuse Clutter and get the size
and the hints out of sync on the toplevel window.
https://bugzilla.gnome.org/show_bug.cgi?id=736279
meta_backend_get_keymap is supposed to return a static keymap, not a new
one every time. Cache it internally. We don't update it when the keymap
changes on the server, but we'll do this soon.
This allows creating the stage much earlier than it otherwise would have
been. Our initialization sequence has always been a bit haphazard, with
first the MetaBackend created, then the MetaDisplay, and inside of that,
the MetaScreen and MetaCompositor.
Refactor this out so that the MetaBackend creates the Clutter
stage. Besides the clarity of early initialization, we now have much
easier access to the stage, allowing us to use it for things such as
key focus and beyond.
These methods allow us to set and get xkbcommon keymaps as well as
locking a specific layout in a layout group.
With this, we introduce dependencies on xkeyboard-config, xkbfile,
xkbcommon-x11 and a libX11 new enough to have xcb support.
https://bugzilla.gnome.org/show_bug.cgi?id=734301
Sometimes we can get a host event without having the display up and
running yet. Just don't pass it to the compositor in that case, since it
won't be possible for it to have any event that matters.
This reverts commit 3b85e4b2b9.
This breaks touch support; reverting would break wayland
(is what this patch tried to fix; we should find a better solution
that works on both).
When a touch sequence is passively grabbed and later rejected, events
will be replayed on the next client in propagation order, although those
events (either transformed to pointer events or not) will contain the
original timestamps, this will make grabs fail with InvalidTime if triggered
from the replayed ButtonPress/TouchBegin handler.
In order to work around this, store the most recent event time (presumably
gotten from the XI_TouchEnd caused by the passive grab being rejected), and
use that time on the events being replayed afterwards and grabs, so we don't
possibly fail with InvalidTime if those events result in a compositor grab.
This makes Alt+F7 / Alt+F8 work respectively under X11 nested mode.
For the native backend implementation, we'll need a special Clutter
function, so don't implement that for now.
When we click on a window with a passive grab, then the event_x
and event_y will be relative to that window, instead of relative to
the stage, which means that picking will be wrong.
Forcibly using root_x / root_y breaks nested mode. Nested mode is
a testing mode that should be replaced by a DRI3-enabled Xephyr,
though. It's getting too hairy to support properly.