Commit Graph

25189 Commits

Author SHA1 Message Date
Olivier Fourdan
d7a7af1ff2 window-actor/x11: Freeze/thaw commits on actor freeze/thaw
When using Xwayland, if the damage get posted before the X11 window
manager/compositor has finished repainting the actors, the intermediate
state will show.

Make sure to hint Xwayland as to when it can post pending damages and
commit the Wayland buffer using the `freeze_commits()/thaw_commits()`
API, based on window actor freeze/thaw.

See-also: https://gitlab.gnome.org/GNOME/mutter/merge_requests/855
See-also: https://gitlab.freedesktop.org/xorg/xserver/merge_requests/316

https://gitlab.gnome.org/GNOME/mutter/merge_requests/942
2020-01-16 09:22:25 +01:00
Olivier Fourdan
aa017383ac window-actor: Add set_frozen vfunc
Currently, the window actor freeze/thaw implementation sets the frozen
state of the surface actor using `meta_surface_actor_set_frozen()`.

If we want to expand that behavior to also freeze/thaw commits for X11
windows running on Xwayland, we need to have a specific vfunc to abstract
that in the window actor specific implementation.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/942
2020-01-16 09:22:25 +01:00
Olivier Fourdan
c3c54e8ce6 surface-actor: Add meta_surface_actor_is_frozen()
Change the internal `is_frozen()` API to be available publicly.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/942
2020-01-16 09:22:25 +01:00
Olivier Fourdan
53fce8e988 frames: Freeze Xwayland commits until repainted
To make sure the frame is painted before the commits are thawed, freeze
the commits when invalidating the GDK window, only to thaw to it after
the actual frame draw is performed or the frame is destroyed.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/942
2020-01-16 09:22:25 +01:00
Olivier Fourdan
4ae9953607 window/x11: Freeze commits on resize
Make sure we freeze commits before resizing the window as this will
clear the frame to black.

Set the "thaw on paint" flag so that the post paint for window actor X11
can then thaw the freeze initiated prior to the resize and keep the
freeze/thaw balanced.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/942
2020-01-16 09:22:25 +01:00
Olivier Fourdan
10796e6726 window/x11: Add flag to thaw commits after resize
To be able to thaw commits following a resize that might have frozen
commits, to keep freezes and thaws even, we need a way to tell whether
a repaint should also thaw commits.

Add a flag to `MetaWindowX11` and the appropriate functions to set and
query it.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/942
2020-01-16 09:22:25 +01:00
Olivier Fourdan
845157c111 window/x11: Add freeze_commits()/thaw_commits()
Xwayland may post damages for an X11 window as soon as the frame
callback is triggered, while the X11 window manager/compositor has not
yet finished updating the windows.

If Xwayland becomes compliant enough to not permit updates after the
buffer has been committed (see [1]), then the partial redraw of the X11
window at the time it was posted will show on screen.

To avoid that issue, the X11 window manager can use the X11 property
`_XWAYLAND_ALLOW_COMMITS` to control when Xwayland should be allowed to
post the pending damages.

Add `freeze_commits()` and `thaw_commits()` methods to `MetaWindowX11`
which are a no-op on plain X11, but sets `_XWAYLAND_ALLOW_COMMITS` on
the toplevel X11 windows running on Xwayland.

[1] https://gitlab.freedesktop.org/xorg/xserver/merge_requests/316
See-also: https://gitlab.gnome.org/GNOME/mutter/merge_requests/855

https://gitlab.gnome.org/GNOME/mutter/merge_requests/942
2020-01-16 09:22:25 +01:00
Ray Strode
bac188b568 window: Always disarm XSYNC watchdog when X client responds
At the moment we only disarm the watchdog timer set up for SYNC counter
requests if we're in the middle of a resize operation.

It's possible that the resize operation finished prematurely by the user
letting go of the mouse before the client responded.  If that happens, when the
client finally updates mutter will erroneously still have the watchdog timer
engaged from before until it times out, leading to resizes for the next second
or so to not get processed, and the client to get blacklisted from future sync
requests.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/942
2020-01-16 09:22:25 +01:00
Jonas Ådahl
6d15231f10 wayland/actor-surface: Always consider unmapped actors not on output
This avoids using bogus geometric values from an unmapped actor to
determine whether an actor is on a logical monitor or not. This would
happen when committing to a subsurface of a yet to be mapped toplevel.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
2020-01-10 16:01:22 +00:00
Jonas Ådahl
3e90070b88 tests/wayland: Test subsurface commits after parent was reset
Without 'wayland/surface-actor: Reset and sync subsurface state when
resetting' this test would fail.

This also adds a simple framework for testing lower level Wayland
semantics.

In contrast to the test-client and test-driver framework, which uses
gtk and tests mostly window management related things, this framework is
aimed to run Wayland clients made to test a particular protocol flow,
thus will likely consist of manual lower level Wayland mechanics.

A private protocol is added in order to help out clients do things they
cannot do by themself. The protocol currently only consists of a request
meant to be used for getting a callback when the actor of a given
surface is eventually destroyed. This is different from the wl_surface
being destroyed due to window destroy animations taking an arbitrary
amount of time. It'll be used by the first test added in the next
commit.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
2020-01-10 16:01:22 +00:00
Jonas Ådahl
f0df07cba3 wayland/surface: Move shaped-texture synchronization to actor surface
As with most other state that ends up being pushed to the actor and the
associated shaped texture, also push the texture and the corresponding
metadata from the actor surface. This fixes an issue when a toplevel
surface was reset, where before the subsurface content was not properly
re-initialized, as content state synchronization only happened on
commit, not when asked to synchronize.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
2020-01-10 16:01:22 +00:00
Jonas Ådahl
fe7bece31e wayland/surface-actor: Reset and sync subsurface state when resetting
A actor surface may be reset by an xdg_toplevel if a NULL buffer is
attached. This should reset the actor state of the toplevel to an empty
state, while unmapping the previous actor. Subsurfaces, however, should
stay intact, including their relationship to the toplevel. They should
also not be yanked away from the actor of the actor surface prior to it
resetting, so that a window-destroy animation can include the subsurface
actor.

This fixes a potential crash when a subsurface tries to commit to its
wl_surface after the destroy animation of the toplevel has finished, as
the actor would at that point have been destroyed and cleared from the
actor surface struct, causing a segmentation fault.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
2020-01-10 16:01:22 +00:00
Jonas Ådahl
3969285e5c shaped-texture: Make setting the same texture a no-op
Will be helpful when pushing state to the shaped texture, letting the
one pushing not have to care about checking if anything changed.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
2020-01-10 16:01:22 +00:00
Jonas Ådahl
60ebf19c9e shaped-texture: Minor clean up
Use cogl_clear_object(), add reference to texture when setting, and
remove redundant runtime type check.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
2020-01-10 16:01:22 +00:00
Jonas Ådahl
fcfe90aa9f wayland: Replace manual GNode subsurface iteration with macro
Similar to wl_list_foreach(), add
META_WAYLAND_SURFACE_FOREACH_SUBSURFACE() that iterates over all the
subsurfaces of a surface, without the caller needing to care about
implementation details, such as leaf nodes vs non-leaf nodes.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
2020-01-10 16:01:21 +00:00
Jonas Ådahl
76ee026caa wayland/egl-stream: Cache texture snippet
While it's not very relevant now, as we would rarely create it anyway
since the buffer nor texture never changes for a surface, it will be in
the future, as the actor state (including its content,
MetaShapedTexture) will be synchronized by the MetaWaylandActorSurface
at a later point in time, and not by MetaWaylandSurface, at state
application time.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/961
2020-01-10 16:01:21 +00:00
Jonas Ådahl
6e5ac0b585 Use G_GNUC_FALLTHROUGH instead of comments
Get the same task done in a bit more C:y way.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/998
2020-01-09 17:58:29 +01:00
Björn Daase
17e20619ec gitlab: Add issue templates
This adds two GitLab issue templates for:
* Bugs
* Features

It is the equivalent to dd2e560255.

https://gitlab.gnome.org/GNOME/mutter/issues/385
2020-01-08 19:34:19 +00:00
Jonas Dreßler
c4fa30ac7d backends/native: Fix relative motion calculation if monitor isn't found
The method `relative_motion_across_outputs` is used to adjust the
distance/delta of a mouse movement across multiple monitors to take the
different scale factors of those monitors into account. This works by
getting the adjacent monitors that the movement-line/vector intersects
with and adjusting the final position (or end point of the
movement-line) by multiplying the parts of the line spanning across
different monitors with the scale factors of those monitors.

In the end of this calculation, we always want to set the new end
coordinates of the relative motion to the new end coordinates of the
adjusted movement-line. We currently only do that if all adjacent
monitors the line is crossing actually exist, because only then we end
up inside the "We reached the dest logical monitor" else-block and set
`x` and `y` to the correct values. Fix that and make sure the returned
values are also correct in case an adjacent monitor doesn't exist by
adding separate `target_x` and `target_y` variables which we update during
each pass of the while loop so we're always prepared for the while loop
exiting before the destination monitor was found.

Thanks to Axel Kittenberger for reporting the initial bug and tracking
the issue down to `relative_motion_across_outputs`.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/774
2020-01-07 20:18:46 +00:00
Georges Basile Stavracas Neto
84ea4ad990 clutter/brightness-contrast-effect: Compare float with G_APPROX_VALUE
Nobody should ever compare float for equality. Use G_APPROX_VALUE to
check that.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/992
2020-01-07 14:20:21 -03:00
Georges Basile Stavracas Neto
64685f4b20 clutter/offscreen-effect: Clear offscreen when pre-paint fails
Some ClutterOffscreenEffect subclasses, such as ClutterBrightnessContrastEffect,
early-return FALSE in pre-paint before chaining up. It's an important optimization
that avoids creating or updating the offscreen framebuffer.

However, if an offscreen framebuffer already exists by the time pre-paint fails,
it will be used *without* repaint the actor over it. That causes an old picture
of the actor to be displayed.

Fix that by always clearing the offscreen framebuffer when pre-paint fails.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/810

https://gitlab.gnome.org/GNOME/mutter/merge_requests/992
2020-01-07 14:20:21 -03:00
Georges Basile Stavracas Neto
bf594e9fb6 clutter/offscreen-effect: Clear offscreen framebuffer when disabling
When changing the 'enabled' property and disabling the offscreen effect,
it doesn't make sense to preserve the offscreen framebuffer. It's not
drawing, after all.

Furthermore, because ClutterOffscreenEffect only checks if the offscreen
framebuffer exists to decide whether or not to redraw, keeping the fbo
alive is a waste of resources.

Clear the offscreen framebuffer when the effect is disabled or enabled.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/810

https://gitlab.gnome.org/GNOME/mutter/merge_requests/992
2020-01-07 14:19:33 -03:00
Georges Basile Stavracas Neto
3958e75ed2 clutter/offscreen-effect: Use g_clear_pointer for cleanup
It does the exact same checks, and saves us a few lines of code.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/992
2020-01-07 14:02:25 -03:00
Sebastian Keller
802309caf9 x11-selection: Plug MetaX11SelectionOutputStream leak
https://gitlab.gnome.org/GNOME/mutter/merge_requests/991
2020-01-06 19:54:00 +00:00
Sebastian Keller
468b09c01e theme: Plug GdkPixbuf leak
https://gitlab.gnome.org/GNOME/mutter/merge_requests/991
2020-01-06 19:54:00 +00:00
Sebastian Keller
c13ea4f48d theme: Plug GtkIconInfo leak
https://gitlab.gnome.org/GNOME/mutter/merge_requests/991
2020-01-06 19:54:00 +00:00
Carlos Garnacho
1e7285b2bb backends: Always enable tap-to-click/drag on opaque Wacom tablets
Touch-wise, those are essentially giant touchpads, but have no buttons
associated to the "touchpad" device (There may be pad buttons, but
those are not mouse buttons).

Without tap-to-click/drag, touch in those devices is somewhat useless
out of the box. Have them always enable these features, despite the
setting.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/968
2020-01-06 13:52:55 +00:00
Robert Mader
a8cb84c711 window-actor: Also cull out clip_region
From `meta_cullable_cull_out`:
```
Actors that may have fully opaque parts should also subtract out a region
that is fully opaque from @unobscured_region and @clip_region.
```

As we do no check for the intersection of these two elsewhere in the code,
let's substract from the clip region, too.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/985
2020-01-06 13:38:23 +00:00
Florian Müllner
9075a5bf1e Bump version to 3.35.3
Update NEWS.
2020-01-05 12:15:29 +01:00
Dz Chen
bd4ebd23f4 Update Chinese (China) translation 2019-12-27 08:15:48 +00:00
Fran Dieguez
31c7bcac29 Update Galician translation 2019-12-25 03:46:45 +00:00
Fran Dieguez
d3b1168e26 Update Galician translation 2019-12-25 02:05:34 +00:00
Sebastian Keller
674f52ba74 clutter/stage: Fix picking of rectangles with negative positions
FLT_MIN is the smallest *positive* number above 0 that can be
represented as floating point number. If this is used to initialize the
maximum x/y coordinates of a rectangle, this will always be used if all
x/y coordinates of the rectangle are negative. This means that picking
at 0,0 will always be a hit for such rectangles.

Since mutter creates such a window for server side decorations on X11,
this window will always be picked at 0,0 preventing clicking/hovering
the activities button in gnome-shell at that coordinate.

Fixes https://gitlab.gnome.org/GNOME/mutter/issues/893
2019-12-23 17:53:53 +01:00
Adam Jackson
498264959a cogl: Add support for GL_ANGLE_pack_reverse_row_order
This is the GLES equivalent of GL_MESA_pack_invert.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/980
2019-12-18 16:01:51 -05:00
Pascal Nowack
e89cea8e5a screen-cast: Fix window recording on HiDPI
Using the same scale for the window as the
logical monitor only works correctly when having
the experimental 'scale-monitor-framebuffer'
feature enabled.
Without this experimental feature, the stream
will contain a black screen, where the actual
window only takes a small part of it.

Therefore, use a scale of 1 for the non-
experimental case.

Patch is based on commit 3fa6a92cc5.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/976
2019-12-18 18:41:44 +01:00
Adam Jackson
e32e20521d cogl: Update documentation for COGL_PRIVATE_FEATURE_ANY_GL
https://gitlab.gnome.org/GNOME/mutter/merge_requests/973
2019-12-18 16:33:54 +00:00
Adam Jackson
9d5092cef5 cogl: Remove COGL_PRIVATE_FEATURE_GL_PROGRAMMABLE
Only the backend cares about this at all, and it's always set.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/973
2019-12-18 16:33:54 +00:00
Adam Jackson
68d0c11d88 cogl: Remove COGL_PRIVATE_FEATURE_GL_EMBEDDED
Only the driver backend cares about this now, we can equivalently check
that the driver is COGL_DRIVER_GLES2.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/973
2019-12-18 16:33:54 +00:00
Adam Jackson
fdf830940b cogl: Remove COGL_PRIVATE_FEATURE_GL_WEB
https://gitlab.gnome.org/GNOME/mutter/merge_requests/973
2019-12-18 16:33:54 +00:00
Adam Jackson
10daade1c0 cogl: Remove COGL_PRIVATE_FEATURE_GL_FIXED, track it in the driver
At this point only the gl driver is at all aware of the difference
between core and compat contexts. COGL_PRIVATE_FEATURE_GL_FIXED is also
now quite misnamed, since we're using the GLSL pipeline even for pre-GL3
contexts. Remove the private feature and handle the few remaining
differences by checking the driver class inside the gl driver.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/973
2019-12-18 16:33:54 +00:00
Adam Jackson
9a3a6dc212 cogl: Move GL-specific context setup/teardown into the driver
https://gitlab.gnome.org/GNOME/mutter/merge_requests/973
2019-12-18 16:33:54 +00:00
Adam Jackson
f9599b64d0 cogl: Add context_{,de}init hooks to CoglDriverVtable
There's quite a bit of CoglContext that properly belongs to the driver.
Add some hooks to allow the context to create/destroy such state. We
don't have driver-private storage in the CoglContext yet, though we
probably should.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/973
2019-12-18 16:33:54 +00:00
Adam Jackson
a46fd33460 clutter: Remove unneeded X11 includes from various headers
https://gitlab.gnome.org/GNOME/mutter/merge_requests/977
2019-12-18 16:06:35 +00:00
Adam Jackson
d5a70c7669 cogl: Remove unneeded X11 includes from various headers
https://gitlab.gnome.org/GNOME/mutter/merge_requests/977
2019-12-18 16:06:35 +00:00
Adam Jackson
573ba108d9 cogl: Remove unused xlib state from CoglContext
https://gitlab.gnome.org/GNOME/mutter/merge_requests/977
2019-12-18 16:06:35 +00:00
Adam Jackson
9325bd9d8e cogl: Remove unneeded GLX includes from cogl-framebuffer-private.h
https://gitlab.gnome.org/GNOME/mutter/merge_requests/977
2019-12-18 16:06:35 +00:00
Adam Jackson
420fb28d3f cogl: Move GLX-related headers into winsys/
Makes it harder to accidentally include them from the core.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/977
2019-12-18 16:06:35 +00:00
Adam Jackson
5613f4f7f4 cogl: Remove unused explicit blend-enable controls
https://gitlab.gnome.org/GNOME/mutter/merge_requests/978
2019-12-18 15:58:52 +00:00
Daniel van Vugt
02db9ee577 cogl: Remove reference to nonexistent type CoglVertex2f
It is actually CoglVertexP2.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/979
2019-12-18 15:50:36 +00:00
Daniel van Vugt
4aab814c37 cogl: Upload clipping rectangles in parallel
That is as a single array in a single GL operation. Instead of doing
each one as a separate upload.

Closes: https://gitlab.gnome.org/GNOME/mutter/issues/971

https://gitlab.gnome.org/GNOME/mutter/merge_requests/969
2019-12-18 11:52:23 +08:00