The existing private get_monitor_neighbor() function returns a
MetaMonitorInfo, which is private as well. Add a public wrapper
that returns a monitor index instead, as we do for other public
monitor-related methods.
https://bugzilla.gnome.org/show_bug.cgi?id=633994
Since the frame is the window that's redirected, there's no reason for
it to match the root window. There *is*, however, a big incentive to
match the window's visual, since not doing so might trigger automatic
redirection.
On a specific platform, we construct a depth-32 root window, and stick a
depth-24 child window inside it. The frame ends up being created
depth-32, not depth-24, so we get automatic redirection.
clutter currently never emits activated or deactivated signals on
the stage object when using the EGL backend. Since the stage never
gets activated, accessibility tools, like orca, don't work.
This commit makes mutter take on the responsibility, by tracking
when the stage gains/loses focus, and then synthesizing stage
CLUTTER_STAGE_STATE_ACTIVATED state events.
A limitation of this approach is that clutter's own notion of
the stage activeness won't reflect mutter's notion of the
stage activeness. This isn't a problem, in practice, and can
be addressed in the medium-term after making changes to
clutter.
https://bugzilla.gnome.org/show_bug.cgi?id=746670
With all input events being handled through clutter, this only confuses
things, and most nominally, coerces touch events through places we didn't
intend to, like the window frame.
This makes again all touch events only handled in the passive grab on X11,
while the rest stays pointer (emulated) only.
https://bugzilla.gnome.org/show_bug.cgi?id=745335
In order to switch to the correct surface actor scale given the monitor
the surface is on, without relying on the client committing a new state
given some other side effect, sync the surface actor state when the main
monitor associated with the corresponding window changed.
https://bugzilla.gnome.org/show_bug.cgi?id=744933
This just exposes the type and the singleton getter necessary to make
it available to introspection. We'll expose more functionality as it
becomes needed.
https://bugzilla.gnome.org/show_bug.cgi?id=743745
We're locked to frame sync anyway, so it doesn't make sense to try to
redraw early. In casual testing, this seems to actually make things
faster, as well.
When looking for space to place a new window, other non-minimized
windows on the same workspace should be taken into account. However
the current check does not work correctly when the placed window is
located on all workspaces, so handle that case explicitly.
https://bugzilla.gnome.org/show_bug.cgi?id=743217
When running as a dispay server pointer barriers are a server side
feature and requires no client interaction of any sort. This patch
implements pointer barriers that can be used when running as a display
server on the native backend. Running as a display server using the X11
backend is currently not supported.
https://bugzilla.gnome.org/show_bug.cgi?id=706655
This patch removes the X11 specific code from MetaBarrier and creates an
abstraction layer MetaBarrierImpl. The existing X11 implementation is
moved to a new GObject MetaBarrierImplX11 implementing the abstract
interface MetaBarrierImpl which is instantiated by MetaBarrier when
supported.
While at it, move it to backends/ and properly name the files.
https://bugzilla.gnome.org/show_bug.cgi?id=706655
MetaKeyCombo is about the *unresolved* keybinding, which can either be a
"keysym" (<Ctrl>F) or a "keycode" (<Ctrl>0x21). When we resolved the
keysym to a keycode, we stuffed it back in the same MetaKeyCombo, which
confused about what the "keycode" field was for. Thus, we often stomped
on the user's explicit choice if they chose a keycode binding value.
To solve this, create a separate structure, the "devirtualized key combo"
or MetaKeyDevirtCombo, which contains a resolved keycode from the
keysym, and a devirtualized modifier mask. The MetaKeyCombo is now
always a "source" value, and the MetaKeyDevirtCombo is now always what
the user chose.
This also lets us significantly clean up the overlay and ISO key binding
paths.
The reason MetaKeyCombo has a keycode value at all is *not* to store the
devirtualized keycode from the keysym, but instead to allow people that
type in "0x55" into the preference. Everything except the overlay-key
respected this. Make the overlay-key binding respect this.
Break down the beautiful core/ui abstraction barrier by inserting
a pointer to MetaWindow into a MetaUIFrame. I'm a scoundrel, I know.
We'll use this very soon to destroy meta_core_get.