When putting 32-bit properties into longs on 64-bit architectures,
XGetWindowProperty assumes the values are supposed to be signed, and
so it sign-extends values greater than 0x7fffffff. So if they *aren't*
supposed to be signed, we need to chop off the high bits ourselves.
(Most CARDINAL-valued properties only end up using small values
anyway, so it doesn't matter, but _NET_WM_WINDOW_OPACITY uses the full
range, and so was previously failing on 64-bit machines.)
https://bugzilla.gnome.org/show_bug.cgi?id=605678
The MetaDirection enumeration had META_SIDE_* values in it that
were used in some places where an enum with only four directions
was needed. Split this off into a separate enum called MetaSide
and use that enum name where appropriate.
The CGL_* defines in COGL were always meant to be private and should
have never been exposed in the first place. The API in COGL has been
updated to never require them starting from 1.1, but using the original
GL symbols has always been the intent of the API.
This commit removes the CGL_TEXTURE_RECTANGLE_ARB usage in favour of the
ARB-sanctioned GL_TEXTURE_RECTANGLE_ARB enumeration value.
Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
https://bugzilla.gnome.org/show_bug.cgi?id=607398
The ICE connection is opened by libSM; we can't just close it when
we get an IOError on the ICE connection; instead call SmcCloseConnection()
and mark the connection as closed. This will prevent a segfault if we
exit out of the metacity main loop and get to meta_finalize().
https://bugzilla.gnome.org/show_bug.cgi?id=604867
PFNGLACTIVETEXTUREPROC (a GL-1.2 addition) was inadvertently missing
from some recent versions of Mesa (like that in Fedora 11.) Use
the identical PFNGLACTIVETEXTUREARBPROC instead.
Looks like there are some leftovers in include/util.h:
/**
* An object which exists purely to attach signals to; this is to receive
* signals when a child process exits. The signal is "sigchld" with no detail.
*/
extern MetaNexus *sigchld_nexus;
Removing those lines fixes the build
the mutlitexture and texture_rectangle extensions have recently
been incorporated into the GL core; fixes needed to work with
libGL that proceeds that:
GL_TEXTURE_RECTANGLE_ARB - use _ARB name
glActiveTextureARB() - use get_proc_address
https://bugzilla.gnome.org/show_bug.cgi?id=602870
Add MutterTextureTower, an abstraction for getting a image with
the right level of detail for rendering at a particular scale,
by manually scaling down by powers of two.
This results in much better looking scaled window images when
mipmaps can't be used with texture_from_pixmap (which is the
typical case for current GL drivers.)
When framebuffer objects are available, they are used to do
the scaledown using the GPU without having to pull the data
back from video memory. A software codepath is also available
for the case when FBO's are not present, though performance
will suffer
https://bugzilla.gnome.org/show_bug.cgi?id=601032
These sounds are good candidates for caching in the sound server, to
save a bit of CPU and make reaction faster. Hence, tell libcanberra to
cache them.