Following the EGL_KHR_swap_buffers_with_damage specification, the
surface damage used by eglSwapBuffersWithDamage does not need to
contain the damage history.
Rework that to initialize swap_region earlier, before appending the
damage history.
This may help optimizing the composition process in some cases (at least
on X11 when EGL_KHR_swap_buffers_with_damage is available) by not
accumulating additional regions as damaged unnecessarily.
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2241>
We may want to use scanout even if the default framebuffer
of the stage view is an offscreen, for example when a Wayland
client provides pre-rotated buffers. The caller is responsible
to ensure this is correct - we already asserted on that before.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2468>
When taking the scanout path we still want to clear the
redraw-clip from the stage-view in order to ensure we skip
frames in `handle_frame_clock_frame()` if no new redraw-clip
was recorded.
This was not done previously as the accumulated redraw-clip was
needed for the next repaint, likely under the assumption that
scheduling a scanout repeatedly would be computationally cost-free.
This assumption does not hold in a VRR world.
In order to archive both, an accumulated redraw-clip for the next
paint and frame-skipping during scanout, introduce new API to defer
and accumulate redraw-clips until the next repaint.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2480>
The stage window is an interface, that added properties, that were only
then actually managed by MetaStageImpl. Shuffle things slightly, and let
the MetaStageImpl object deal with these things itself.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2014>
Following the EGL_KHR_swap_buffers_with_damage specification, the
surface damage used by eglSwapBuffersWithDamage does not need to
contain the damage history.
Rework that to reduce the amount of rectangles that get passed to
the backend.
Also rework some of the regions that were using fb_clip_region and
missing the last scaling to support fractional scaling.
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2089>
Mutter already calculates and tracks the damage rectangles to redraw
only areas of the screen that change since the last time a buffer was
used.
This patch extends this by using the EGL_KHR_partial_update extension to
inform the GPU in advance that only those areas will be changed, which
may allow for further optimization.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2023>