The step where we requery the stacking order from the server than combine
it in an arbitrary fashion with Wayland windows can be eliminated by observing
that we are the final authority for Wayland window stacking - so if we
apply each X event that we receive from the X server to our stack in a
way that leaves the X windows ordered in the same way as on the server,
and apply events that we have stored locally in a way that doesn't affect
the ordering of X windows, than we have a fully correct ordering of windows.
Ordering this in the order of first applying the X event and then applying the
local portion also means that as long as we had an up-to-date view of the X
stack the composite operation will be identical to what was requested.
https://bugzilla.gnome.org/show_bug.cgi?id=736559
Putting X windows and pointers to MetaWindows into a union had a number of
problems:
- It caused awkward initialization and conditionalization
- There was no way to refer to Wayland windows (represented by
MetaWindow *) in the past, which is necessary for the MetaStackTracker
algorithms
- We never even cleaned up old MetaStackWindow so there could be
records in MetaStackWindow pointing to freed MetaWindow.
Replace MetaStackWindow with a 64-bit "stack ID" which is:
- The XID for X Windows
- a "window stamp" for Wayland windows - window stamps are assigned
for all MetaWindow and are unique across the life of the process.
https://bugzilla.gnome.org/show_bug.cgi?id=736559
If we apply a prediction immediately instead of queueing, we should
also free the operation immediately.
If we discard the prediction queue because we resync fully, we
need to free each operation too.
https://bugzilla.gnome.org/show_bug.cgi?id=729732
Compositors haven't been able to manage more than one screen for
quite a while. Merge MetaCompScreen into MetaCompositor, and update
the API to match.
We still keep MetaScreen in the public compositor API for compatibility
purposes.
At one point, it was supported to run mutter without a compositor,
but we don't allow that any longer. A lot of code already assumes
display->compositor exists and doesn't check for a NULL pointer,
so just kill the rest of the checks.
It triggers too often, making G_DEBUG=fatal-warnings quite useless.
Owen is going to rewrite this code sometime in the near future, so
I'm just gonna kill this warning for now.
This breaks down the assumptions in stack-tracker.c and stack.c that
Mutter is only stacking X windows.
The stack tracker now tracks windows using a MetaStackWindow structure
which is a union with a type member so that X windows can be
distinguished from Wayland windows.
Some notable changes are:
Queued stack tracker operations that affect Wayland windows will not be
associated with an X serial number.
If an operation only affects a Wayland window and there are no queued
stack tracker operations ("unvalidated predictions") then the operation
is applied immediately since there is no server involved with changing
the stacking for Wayland windows.
The stack tracker can no longer respond to X events by turning them into
stack operations and discarding the predicted operations made prior to
that event because operations based on X events don't know anything
about the stacking of Wayland windows.
Instead of discarding old predictions the new approach is to trust the
predictions but whenever we receive an event from the server that
affects stacking we cross-reference with the predicted stack and check
for consistency. So e.g. if we have an event that says ADD window A then
we apply the predictions (up to the serial for that event) and verify
the predicted state includes a window A. Similarly if an event says
RAISE_ABOVE(B, C) we can apply the predictions (up to the serial for
that event) and verify that window B is above C.
If we ever receive spurious stacking events (with a serial older than we
would expect) or find an inconsistency (some things aren't possible to
predict from the compositor) then we hit a re-synchronization code-path
that will query the X server for the full stacking order and then use
that stack to walk through our combined stack and force the X windows to
match the just queried stack but avoiding disrupting the relative
stacking of Wayland windows. This will be relatively expensive but
shouldn't be hit for compositor initiated restacking operations where
our predictions should be accurate.
The code in core/stack.c that deals with synchronizing the window stack
with the X server had to be updated quite heavily. In general the patch
avoids changing the fundamental approach being used but most of the code
did need some amount of re-factoring to consider what re-stacking
operations actually involve X or not and when we need to restack X
windows we sometimes need to search for a suitable X sibling to restack
relative too since the closest siblings may be Wayland windows.
Trying to track the fullscreen status outside of Mutter, as GNOME Shell
was doing previously, was very prone to errors, because Mutter has a
very tricky definition of when a window is set to be fullscreen and
*actually* acting like a fullscreen window.
* Add meta_screen_get_monitor_in_fullscreen() and an
::in-fullscreen-changed signal. This allows an application to
track when there are fullscreen windows on a monitor.
* Do the computation of fullscreen status in a "later" function that
runs after showing, so we properly take focus into account.
* To get ordering of different phases right, add more values
to MetaLaterType.
* Add auto-minimization, similar to what was added to GNOME Shell
earlier in this cycle - if a window is set to be fullscreen, but
not actually fullscreen, minimize.
https://bugzilla.gnome.org/show_bug.cgi?id=649748
If mutter is going to be a "real" library, then it should install its
includes so that users can do
#include <meta/display.h>
rather than
#include <display.h>
So rename the includedir accordingly, move src/include to src/meta,
and fix up all internal references.
There were a handful of header files in src/include that were not
installed; this appears to have been part of a plan to keep core/,
ui/, and compositor/ from looking at each others' private includes,
but that wasn't really working anyway. So move all non-installed
headers back into core/ or ui/.
https://bugzilla.gnome.org/show_bug.cgi?id=643959
Since we can't distinguish a ConfigureEvent that indicates a raise
from a ConfigureEvent that indicates a move, we get lots of
STACK_OP_RAISE_ABOVE events for windows that are already in the
right place in the stacking order. Avoid queueing a restack in that
case.
https://bugzilla.gnome.org/show_bug.cgi?id=634771
Wine sets _NET_WM_USER_TIME_WINDOW to point to an unmapped toplevel;
this was causing much confusion because both the real window and
the unmapped window were in the window stack and mapped back to the
same MetaWindow.
Debugged by Alban Browaeys
https://bugzilla.gnome.org/show_bug.cgi?id=593887
There was a problem where if, for example, a restack was triggered
out of a clutter event handler, then after Clutter processed the
events, it would proceed immmediately on to repaint the stage without
ever returning control to the GLib main loop. So even though we
had an idle handler installed with a higher priority than the
Clutter stage repainting the clutter stage repainting would happen
first and we'd get a wrong frame.
Fix this by introducing the idea of "later functions", which abstract
the idea of "doing something later" away from g_idle_add() and use
a combination of GLib idle functions and Clutter "repaint functions"
to get our callbacks triggered at the right time, even when they
are installed from a clutter event handler.
https://bugzilla.gnome.org/show_bug.cgi?id=596334
This also resolve a FIXME where MUTTER_PRIORITY_BEFORE_REDRAW
could starve stage repainting.
Now that we only have one compositor, there's no reason to access the
compositor functions through a vtable. Remove the MetaCompositor virtualization
and make the clutter code implement the meta_compositor_* functions
directly.
Move the checks for the compositor being NULL from the vtable wrappers
to the calling code (most of them were already there, so just a few
needed to be added)
Note: the compositor is actually hard-coded on at the moment and the plan
is to remove the non-composited code entirely, so the checks are
added only to keep things neat: they have no practical effect.
http://bugzilla.gnome.org/show_bug.cgi?id=581813
In order to properly track the stacking order for override-redirect
windows, move meta_compositor_sync_stack() call into MetaStackTracker.
In the new location, we sync the stack as a before-redraw idle function,
rather then using the freeze-thaw facilities of MetaStack. This is
simpler, and also properly compresses multiple stack changes on
notifications received from the X server.
http://bugzilla.gnome.org/show_bug.cgi?id=585984
Wedging override-redirect windows into the constraint code in stack.c
results in Mutter getting confused about the stacking order of
these windows with respect to other windows, and may also in some
cases cause Mutter to restack override-redirect windows.
core/stack-tracker.c core/stack-tracker.h: MetaStackTracker - combine
events received from the X server with local changes we have made
to come up with the best possible idea of what the stacking order
is at any one point in time.
core/screen.c core/screen-private.h: Create a MetaStackTracker for
the screen.
core/display.c: Feed relevant events to MetaStackTracker
core/frame.c core/screen.c core/stack.c: When we make changes to the
stacking order or add windows, record those changes immediatley
in MetaStackTracker so we have the information without waiting
for a round-trip.
include/ui.h ui/ui.c: meta_ui_create_frame_window add a return value
for the X request serial used to create the window.
http://bugzilla.gnome.org/show_bug.cgi?id=585984