Now that meta_window_move_resize and friends act in frame rect
coordinates, we need to convert the initial grab_anchor_window_pos
storage to be in frame rect coordinates as well.
This makes Alt+F7 / Alt+F8 work respectively under X11 nested mode.
For the native backend implementation, we'll need a special Clutter
function, so don't implement that for now.
The last commit added support for the "appmenu" button in decorations,
but didn't actually implement it. Add a new MetaWindowMenuType parameter
to the show_window_menu () functions and use it to ask the compositor
to display the app menu when the new button is activated.
https://bugzilla.gnome.org/show_bug.cgi?id=730752
We want to synchronize the button layouts of our server side
decorations and GTK+'s client side ones. However each currently
may contain buttons not supported by the other, which makes this
unnecessarily tricky.
So add support for a new "appmenu" button in the layout, to display
the fallback app menu in the decorations.
https://bugzilla.gnome.org/show_bug.cgi?id=730752
meta_window_get_position() returns the client rect position, which
we then pass to meta_window_move_frame. Just use the existing frame
rect coordinates.
The requested_rect is a strange name for it, because it's not actually
the rect that the user or client requested all the time: in the case of
a simple move or a simple resize, we calculate some of the fields
ourselves.
To the MetaWindow subclass implementations, it just means "the rect
before we constrained it", so just use the name unconstrained_rect.
This also makes it match the name of the MetaWindow field.
It looks weird to have Alt+Space pop up under the cursor instead
of the top-left corner of the window, and the Wayland request will
pass through the coordinates as well.
Add it to the compositor interface, and extend the
_GTK_SHOW_WINDOW_MENU ClientMessage to support it as well.
On X, basing the check whether the pointer is on the window on
Clutter events does not work, as the relevant events are handled
by GDK instead.
So add an X-specific window_has_pointer() implementation to also
fix mouse mode when running as X compositor.
https://bugzilla.gnome.org/show_bug.cgi?id=730541
Using clutter_actor_has_pointer() to test whether the pointer is
on the window makes for clean and nice-looking code, but does not
work in practice - ClutterActor:has-pointer is not recursive, so
we miss when the pointer is on the associated surface actor rather
than the actor itself.
Instead, check whether the window actor contains the core pointer's
pointer actor, which actually works.
https://bugzilla.gnome.org/show_bug.cgi?id=730541
We already do it in the theme code, but not the actual WM code. Since
we include the left/right borders, it only seems fair to include the
bottom border.
This effectively makes it so that shading a window means that the
client window "slot" has 0 height.
Otherwise, the X server might read the backend's connection before
GTK+'s, meaning that it sees the XIGrabKeycode requests before the
CreateWindow.
This fixes keybindings on windows not working immediately.
Thanks to Rui Matos <tiagomatos@gmail.com> and
Julien Cristau <jcristau@debian.org> for helping track down the issue.