Commit Graph

21578 Commits

Author SHA1 Message Date
Samir Ribic
56baa51b1a Added Bosnian translation 2015-03-13 20:57:36 +00:00
Jasper St. Pierre
6d72b7c017 ui: Remove device events from X11 mask
These interfere with our touch handling.
2015-03-13 13:28:33 -07:00
Jasper St. Pierre
656fe49dbe ui: Fix undefined variable warning
gcc is super smart and notices that we don't have a default case here.
2015-03-13 13:28:33 -07:00
Carlos Garnacho
3471ef3441 backend: Update cursor visibility based on device availability
On startup, the cursor is kept hidden if there's any touchscreen available.
If the device that was last interacted is removed, we check on available
pointing devices though, so we don't possibly hide the pointer if there are
further mice/touchpads/etc.

Devices being added don't update cursor visibility, we wait for the user
interacting with those instead.

https://bugzilla.gnome.org/show_bug.cgi?id=712775
2015-03-13 21:04:01 +01:00
Carlos Garnacho
af9d8f1931 backends/x11: Call meta_backend_update_last_device() from XI_DeviceChanged
On X11, calling this function on meta_display_handle_events() will not catch
mouse events happening over clients, so poke directly in the backend for
XI_DeviceChanged events, which mutter will get on device switches.

The code has been slightly refactored so we deal with XIEvents at a single
handle_input_event() function.

https://bugzilla.gnome.org/show_bug.cgi?id=712775
2015-03-13 21:01:11 +01:00
Carlos Garnacho
a30ca3e62f core: Update cursor visibility on display events
https://bugzilla.gnome.org/show_bug.cgi?id=712775
2015-03-13 21:01:11 +01:00
Carlos Garnacho
9e3bac0237 backend: Add meta_backend_update_last_device()
This function can be used to trigger changes depending on the device type
that is currently emitting the events. So far, it is used to switch cursor
visibility on/off on touchscreen interaction.

A "last-device-updated" signal has also been added, in order allow hooking
other behavior changes (eg. OSK) when the last device changes.

https://bugzilla.gnome.org/show_bug.cgi?id=712775
2015-03-13 21:01:11 +01:00
Florian Müllner
67a30b7a89 window-x11: Fix height computation of shaded windows
Since commit 6e06648f7, we start out with the invisible frame parts
only, and then add the unconstrained rect's height (which consists of
the visible parts of both frame and client window) *unless* the window
is shaded. While we indeed don't want to add the client height in that
case, we need to explicitly include the visible frame parts now.

https://bugzilla.gnome.org/show_bug.cgi?id=746145
2015-03-13 14:08:12 +01:00
Emmanuele Bassi
a740366369 ignore: Add gtkdoc-check files 2015-03-12 20:22:57 +00:00
Emmanuele Bassi
8af4dfc8ae build: Enable gtk-doc check
This should catch missing symbols during `make check`, and hopefully
lead to their addition prior to a release.
2015-03-12 20:22:57 +00:00
Emmanuele Bassi
34b03aebaf build: Add missing Mir includes for gtk-doc
If we don't specify the files, gtk-doc won't find the symbols even if
they are documented.
2015-03-12 20:22:57 +00:00
Emmanuele Bassi
1912f28063 docs: Remove leftover DocBook tags
We use markdown for the documentation.
2015-03-12 20:22:57 +00:00
Rūdolfs Mazurs
c0d01f87d4 Updated Latvian translation 2015-03-12 21:47:36 +02:00
Carlos Garnacho
68ba45bcb2 Revert "x11: Cut some slack to clients doing slow draws/resizes"
As per https://bugzilla.gnome.org/show_bug.cgi?id=740424#c12

This reverts commit 94c3c8f412.
2015-03-12 18:41:57 +01:00
Florian Müllner
6bacbac656 theme: Stop clipping titlebar buttons
There is no good reason to do so, besides a nice way to check whether
a particular button is enabled. However there are legitimate reasons
for overdrawing like box-shadows or outlines, so remove the clip.
2015-03-11 15:26:06 +01:00
Jordi Mas
87e52b18c2 Update to Catalan translation 2015-03-10 17:34:14 -04:00
Alexander Shopov
637cc9269d Updated Bulgarian translation 2015-03-10 09:51:37 +02:00
Trần Ngọc Quân
fcdd1944a4 Updated Vietnamese translation
Signed-off-by: Trần Ngọc Quân <vnwildman@gmail.com>
2015-03-10 13:28:39 +07:00
Marek Chalupa
5636784604 native: make sure the pointer is in the visible area after init
The initial pointer position is set by clutter. At the moment it
is the point 16x16 on the screen. But this point is not always
in the visible area on monitors (the monotors can be arranged in
many different ways).

https://bugzilla.gnome.org/show_bug.cgi?id=745752
2015-03-09 14:26:34 +01:00
Rui Matos
9a3b178da1 backend-native: Ensure the pointer is visible on monitors-changed
Otherwise the pointer might be "lost" outside the visible area. Note
that the constraining code only ensures the pointer doesn't leave the
visible area but if the pointer is already outside because the rug was
pulled under it then it doesn't do anything.

https://bugzilla.gnome.org/show_bug.cgi?id=745121
2015-03-09 14:26:17 +01:00
Dušan Kazik
a9d6057402 Updated Slovak translation 2015-03-09 11:44:53 +00:00
Baurzhan Muftakhidinov
a1488005b6 Updated Kazakh translation 2015-03-09 10:43:25 +00:00
Jasper St. Pierre
cca68b31b1 frames: Refactor out another inner switch 2015-03-08 20:38:30 -07:00
Jasper St. Pierre
85452aff4f frames: Refactor control handling with a switch statement 2015-03-08 20:38:30 -07:00
Jasper St. Pierre
d9d83abae2 frames: Refactor frame button click handling code a title bit 2015-03-08 20:38:30 -07:00
Jasper St. Pierre
0bc6cb2aeb window: Remove the legacy get_outer_rect
It's unused in gnome-shell, and we don't care about compatibility in the
API. Don't expose it.
2015-03-08 20:38:30 -07:00
Emmanuele Bassi
fefc2b5321 docs: Improve more deprecation notices 2015-03-08 15:49:45 +00:00
Milo Casagrande
0b32b3a96a Updated Italian translation 2015-03-08 15:41:58 +00:00
Daniel Korostil
d628cce058 Updated Ukrainian translation 2015-03-08 14:33:54 +02:00
Daniel Korostil
4a55faf36a Updated Ukrainian translation 2015-03-08 14:25:06 +02:00
Changwoo Ryu
b646e25fee Updated Korean translation 2015-03-08 03:44:44 +09:00
Chun-wei Fan
fc9248b3b6 MSVC Builds: Rename "Install" projects
Rename the install projects to clutter-install so that it would be easier
to use the project file set as a part of a grand solution file, such as
one that is used to build the entire Clutter stack.
2015-03-06 18:47:45 +08:00
Chun-wei Fan
2312d26dfe MSVC Builds: "Install" .pdb Files
"Install" the .pdb file for the Clutter DLL, that is already built
alongside with it with all builds.  This commit will disable, for now,
the "installation" of the test/sample programs.
2015-03-06 18:45:59 +08:00
Chun-wei Fan
ddf1962c98 MSVC 2010 Builds: Fix .pdb Generation
In order to make the .pdb filename match the filename of the target, the
.pdb filename must be specified for Visual Studio builds, if the target
filename does not match the project name.  Update the Clutter main project
accordingly.
2015-03-06 18:44:17 +08:00
Chun-wei Fan
aa62a5cb7f MSVC Builds: Speed Up Release Builds
Use the multipropcessor compilation (/MP) option, which can help cut down
build times for release builds by quite a bit.  A warning will be emitted
for debug builds, due to the use of /Gm, but the build will otherwise
proceed normally.

Also use the /d2Zi+ compiler flag for MSVC 2010 (and later) builds, so that
more useful info would be logged to the .pdb files that are generated
during the build.
2015-03-06 18:37:04 +08:00
Chun-wei Fan
432a38722a MSVC 2010 Builds: Clean Up "Install"
Remove the empty lines from the property sheet that is really not necessary
2015-03-06 18:26:08 +08:00
Chun-wei Fan
133545c0e1 MSVC Builds: Update Clutter Main Project
There is a new source needed to build the GDK backend, so include that in
the project files.
2015-03-06 18:15:08 +08:00
Chun-wei Fan
8e88fef83b MSVC Builds: Rename "Install" Projects
Rename the install projects to cogl-install, so that it is easier to
differentiate the projects when using the project set in a grand solution
file, such as a grand solution file that is used to build the entire
Clutter stack.
2015-03-06 17:48:51 +08:00
Chun-wei Fan
0809fbfe03 MSVC Builds: "Install" the .pdb Files
"Install" the .pdb files with the built DLLs and examples, as the .pdb
files are already generated for all builds, which are useful for debugging
during Cogl development, or during development of Cogl-using items.

Also be more selective on the LIBs, DLLs and EXEs that are copied, so that
we only copy the items built during Cogl compilation when the project set
is used in a grand solution, such as when building the entire Clutter
stack, which will avoid items being incorrectly copied or extra and
unneeded items being copied.
2015-03-06 17:46:18 +08:00
Chun-wei Fan
7c40f060cc Visual Studio Builds: Speed Up Release Builds
Use the multiprocessor compilation (/MP) option so that release build times
can be cut down quite a bit.  This will generate a brief warning for debug
builds as such builds use /Gm, but otherwise the build will proceed
normally albeit it would be slower.

Also use the /d2Zi+ flag for Visual Studio 2010 (and later) builds to log
more useful information in the .pdb files that are generated, to aid
debugging release builds when necessary.
2015-03-06 17:42:20 +08:00
Chun-wei Fan
4b1b912b45 MSVC 2010 Builds: Fix .pdb File Generation
To make the .pdb filename match the filename of the built target, one must
specify the .pdb file name if the target filename does not match the
project name for Visual Studio 2010 and later.  Update the projects
accordingly.
2015-03-06 17:39:17 +08:00
Chun-wei Fan
6a060d4064 Clean up MSVC 2010 "Install"
Remove from the property sheet file the empty lines that are not really
needed.
2015-03-06 17:31:03 +08:00
Carlos Garnacho
94c3c8f412 x11: Cut some slack to clients doing slow draws/resizes
The timer to blacklist the window from frame sync is set at the time of
issuing the sync request, but not removed until the client replies to
the most recent wait serial.

This means that if the client is slowly catching up, the timeout would
fire up regardless of the client slowly updating the alarm to older
values.

Fix this by ensuring the timeout is reset everytime the sync request
counter is updated, to acknowledge the client is not irresponsive,
just slow.

https://bugzilla.gnome.org/show_bug.cgi?id=740424
2015-03-05 17:07:32 +01:00
Carlos Garnacho
d3988c04d6 wayland: Destroy pending frame callbacks when destroying a surface
MetaWaylandFrameCallback has been added a surface field, which is then
checked when destroying the surfaces. This prevents unintended callbacks
to run after a surface has been destroyed.

https://bugzilla.gnome.org/show_bug.cgi?id=745163
2015-03-05 17:07:32 +01:00
Emmanuele Bassi
79b1253bc8 docs: Improve deprecation notices for ClutterAnimation 2015-03-05 13:18:37 +00:00
Emmanuele Bassi
2a5b6d8753 docs: Add anchors to sections in ClutterActor's description 2015-03-05 13:16:59 +00:00
Emmanuele Bassi
6bed552cfe docs: Improve deprecation notices for ClutterTableLayout 2015-03-05 13:04:09 +00:00
Emmanuele Bassi
51b46bc093 docs: Improve deprecation notices for ClutterBox 2015-03-05 12:57:26 +00:00
Emmanuele Bassi
423a126c95 docs: Improve deprecation notices for ClutterRectangle 2015-03-05 12:57:08 +00:00
Milo Casagrande
dd0cb55997 Updated Italian translation 2015-03-05 08:18:19 +00:00