MetaKeyBinding can be marked as being reversed
(META_KEY_BINDING_IS_REVERSED), but MetaKeyHandlerFunc callbacks
cannot check whether this flag was set or not on the MetaKeyBinding
which triggered the callback.
https://bugzilla.gnome.org/show_bug.cgi?id=732295
The existing workspace management code is quite hairy, with plenty of
logic inline in all of window.c, workspace.c, and screen.c, making it
hard to understand or make changes to, since you might forget to change
several of the other places the code was around.
Rewrite the internal workspace management logic so that it's
centralized and all in window.c. Document the invariants we need to
maintain, and ensure that these invariants are properly kept, with
asserts in various places.
Extensive testing on gnome-shell did not bring up any issues, and this
is a considerable cleanup.
This will be used to replace some of the hooks that are used to call
into window.c, so that the workspace index property is properly kept up
to date.
We can't name the property "index" since it causes conflicts with the
meta_workspace_index method. This should really be called
meta_workspace_get_index, but oh well.
I accidentally broke this in commit a119ea9. The code was considerably
more complicated than it needs to be, so let's replace it with a
g_list_find and nothing more.
Scanning over the hash table of XIDs is a terrible idea. Not only were
we excluding Wayland windows, but we were also looking at alarms and
barriers, too. We were lucky that that only contained GObjects where
our checks would work.
MetaGrabOp is painful and tedious to work with, because it's a
sequential series of values, meaning we have to use a giant unreadable
switch statement to figure out some basic things about the value.
To solve this, modify the encoding for MetaGrabOp and for the specific
window grab operations so that they're a set of bitflags that we can
easily check.
We've long used a switch statement on the grab operation to determine
where events should go. The issue with MetaGrabOp is that it's a mixture
of a few different things, including event routing, state management,
and the behavior to choose during operations.
This leads to poorly defined event routing and hard-to-follow logic,
since it's sometimes unclear what should point where, and our utility
methods for determining grab operations apart can be poorly named.
To fix this, establish the concept of a "event route", which describes
where events should be routed to.
It turns out that Clutter doesn't actually filter NumLock / ScrollLock /
CapsLock from button events due to its terrible event translation code.
Check only the grab mods to check if it's unmodified.
Popups could not set the cursor image, because the cursor tracker would
ignore window cursors if we had a popup active. The correct condition to
check for is already in should_block_wayland. Rename this to the more
sensible name windows_are_interactable, and use it in the cursor tracker.
Instead of returning a value based on whether or not we handled it, we
have this logic: either we have taken a grab on the window, in which
case we have a grab op and have handled it ourselves, or we did not take
a grab and *need* to replay the event to the window.
Handle this in events.c by checking the grab operation in the same way
that we check the other grab ops.
This is an accidental regression from 7a109a1. If we mark the event as
handled, then we *need* to set grab_op, or do some other sort of
behavior, since we have a grab.
Now that we always use XKB, it's very unlikely that we'll get a
MappingNotifier without a subsequence XkbKeymapNotify event. Just
do all the work always.
This will also help us considerably for the future when we'll be
putting the keymap event in the backend.
This allows creating the stage much earlier than it otherwise would have
been. Our initialization sequence has always been a bit haphazard, with
first the MetaBackend created, then the MetaDisplay, and inside of that,
the MetaScreen and MetaCompositor.
Refactor this out so that the MetaBackend creates the Clutter
stage. Besides the clarity of early initialization, we now have much
easier access to the stage, allowing us to use it for things such as
key focus and beyond.
Mutter depends on the X11 windowing backend of Clutter, unless it's used
as a Wayland display server.
This allows Mutter to run without breaking in case Clutter changes the
order with which windowing backends are selected, like it was the case
for bug https://bugzilla.gnome.org/show_bug.cgi?id=734587
The order of selection of the Clutter backends has not been made public,
so it cannot be relied upon since the introduction of the multiple
backends support; since Mutter requires the X11 backend functionality,
it should select the X11 windowing system, in the same way it selects
the EGL backend when compiled and run as a Wayland display server.
At this point there shouldn't be any system capable of running mutter
that doesn't have it and we're introducing functionality like setting
the keymap that has an hard requirement on it.
https://bugzilla.gnome.org/show_bug.cgi?id=734301
This way the xserver never paints the frame background, even if
the client window is destroyed. This allows us to have clean
destroy window animation.
There is no problem with interactive resizing because applications
are using the XSync protocol, so we're not painting unless the
client has redrawn.
https://bugzilla.gnome.org/show_bug.cgi?id=734054
MetaGestureTracker has been separating the "did I handle an event?" and the
"should the event be filtered out?" questions, merge this and make
handle_event() reply to "should the event be only handled by me?".
If a sequence wasn't accepted yet by the gesture tracker, the event will
go through (eg. not handled exclusively by the gesture tracker) and it'll
still be processed by Clutter, triggering gesture actions, and maybe
changing the sequence into other state.
https://bugzilla.gnome.org/show_bug.cgi?id=733631
On X11 this works because only emulated pointer events are listened for. On
wayland, the single touch behavior must be enforced in touch events, ignoring
every other sequence.
https://bugzilla.gnome.org/show_bug.cgi?id=733631
This function tells the obvious on X11, and implements a similar mechanism
on wayland to determine the "pointer emulating" sequence, or one to stick
with when implementing single-touch behavior.
https://bugzilla.gnome.org/show_bug.cgi?id=733631
Due to the way the MetaGestureTracker processes every touch event, this
will tell as closely to Clutter as possible the current number of touches
happening on the stage.
Even though, this is subject to windowing behavior, on X11, rejected touches
will be soon followed by a XI_TouchEnd event, so the compositor will stop
seeing touch sequences that are still operating on clients. On wayland, touch
sequences are processed by the compositor during all their lifetime, so these
will stay on the MetaGestureTracker with META_SEQUENCE_PENDING_END state, yet
still tracked.
https://bugzilla.gnome.org/show_bug.cgi?id=733631
On wayland, touches are initially both handled by the compositor and sent
to clients, proceeding to cancellation on clients only after the compositor
claims the sequence for itself. Implement the cancellation detail through
MetaGestureTracker::state-changed.
https://bugzilla.gnome.org/show_bug.cgi?id=733631
This reverts commit 3b85e4b2b9.
This breaks touch support; reverting would break wayland
(is what this patch tried to fix; we should find a better solution
that works on both).
The current GNOME Shell Alt-F2 restart looks very messy and also
provides no indication to the user what is going on. We need to
restart the compositor to switch in and out of stereo mode, so
add a framework for doing this more cleanly:
Additions:
meta_restart(): restarts the compositor with a message
MetaDisplay::show-restart-message: signal the embedding
shell to show a message
MetaDisplay::restart: signal the embedding shell to restart
itself.
meta_is_restart(): indicates whether the current instance is a
restart so we can suppress login animations.
A helper program meta-restart-helper holds the composite overlay
window up during the restart to avoid visual artifacts.
https://bugzilla.gnome.org/show_bug.cgi?id=733026
When a Wayland window acks our arrangement and we don't really have
anything to modify, we'll pass a sole flag of META_IS_WAYLAND_RESIZE
to meta_window_move_resize_internal using a garbage rect. The existing
code to calculate the new rectangle couldn't really handle this case,
and so the garbage rectangle accidentally got stored. Revamp the flag
checks to be more clear about it.
This fixes the weird positioning issues that sometimes appear when
resizing weston-terminal among others.
We really can't do this unless the backend X server is the same as the
frontend X server, as we pass a frontend XID to the backend, which is
only the case when we're not a Wayland compositor.
This code was supposed to refresh our default icons when the theme
changed, but it actually was a no-op, since the default icons are cached
in a static variable in MetaUI.
I'm not sure the fact that the fallback icons don't update when the
theme changes is an important enough use case to keep working, but I'm
keeping the skeleton function there in case somebody wants to actually
fix it properly.
Now that we have two connections to the X server, the idea of a
ref-counted server grab that might be held across extended portions
of code is very dangerous since we might try to use the backend
connection while the frontend connection is grabbed.
Replace the only usage (which was local) with direct
XGrabServer/XUngrabServer usage and remove the meta_display_grab()
API.
https://bugzilla.gnome.org/show_bug.cgi?id=733068
There's no obvious reason for grabbing the X server when unmanaging
a screen - the only race conditions a server grab solves are those
related to querying and then acting on the results of the query.
Our shutdown sequence is correctly ordered according to the ICCCM -
we first unselect on the root window, and then we destroy the
window owning WM_S<n> so removing the grab should not cause any
problems when we are being replaced with another window manager.
https://bugzilla.gnome.org/show_bug.cgi?id=733068
The only case we have is the case where the two X11 connections are the
same. When on Wayland, the XSync is costly and expensive, and we should
minimize it.
Commit 8100cefd4c fixed a crash during workspace initialization by
tweaking the startup sequence; as a result, the plugin (like gnome-shell)
is now started before workspaces are fully initialized, which breaks
some reasonable assumptions (like always having an active workspace).
This is particularly problematic considering that the code making those
assumptions is not necessarily our own (extensions!), so return to
fully initialize workspaces before the compositor again.
At the same time, make sure to only call meta_workspace_activate()
once during initialization to avoid reintroducing the crash.
https://bugzilla.gnome.org/show_bug.cgi?id=732695
This makes sure that we see them for Wayland clients as well, and don't
time out and crash when we're accessing an invalid window / surface.
Spotted-by: Rui Matos <tiagomatos@gmail.com>
If a sequence moves past a certain distance without being used by a
gesture, reject it so clients may see and react to it ASAP. This makes
gestures to be began by initially quasi-static touchpoints, in addition to
quasi-simultaneous.
Touch events will be caught first by the compositor this way,
whenever the MetaGestureTracker notifies of the accepted/rejected
state of a sequence, XIAllowTouchEvents() will be called on it
accordingly, so it is handled exclusively by the compositor or
punted to clients.
This object tracks both touch sequences happening on the stage and
gestures attached to the stage actor. When a gesture emits
::gesture-begin, All triggering sequences and future ones will be
marked as "accepted" by the compositor, and events will be listened
for meanwhile there are active gestures.
If a sequence goes unclaimed for a short time, it will be
automatically "denied", and punted to the client or shell element
below.
Touch events are largely ignored on GdkEvent emulation, so only
make frames receive pointer events, only the pointer emulating
touch will be reported, and any other further touches will be
ignored, which is about the behavior we want. This makes window
dragging possible again on touch.
Since Wayland configures are more of a hint to the client than anything,
we don't want to save the unconstrained rect when we're just hinting to
the client that it should resize, since it could ignore us. This would
get us stuck in a loop, since meta_window_move_resize_now would use the
unconstrained_rect to resize, and we don't remove the resize from the
queue if we have an outstanding request like that.
This fixes a bunch of traffic / CPU usage when trying to resize
weston-terminal.
For XWayland, we need to make sure to send out mouse events on O-R
windows, otherwise they won't get motion or button events.
The comment mentions being eaten for the compositor, but we already
bypass the compositor for all events that have a window. The return
value just controls whether we pass them to Wayland.
The output_id is more of an opaque identifier for the monitor, based on
its underlying ID from the windowing system. Since we also use the term
"output_id" for the output's index, rename our use of the opaque cookie
"output_id" to "winsys_id".
The GDK and hence GNOME standard is that keys that begin with XF86 according to
libxkbcommon not prefixed with XF86, though gdk_keyval_from_name() strips XF86
if provided. If libxkbcommon doesn't recognize the accelerator name without
XF86, try again adding XF86 to the start.
This restores compatibility with gnome-settings-daemon, schemas, and existing
user configuration.
https://bugzilla.gnome.org/show_bug.cgi?id=727993
It just gets in the way of gnome-shell's log handler (which
includes gjs backtraces optionally), it requires people to understand
what 8 or 16 mean as log levels, and it loses the log domain.
Some plugins and extensions want to be able to know when the sticky
field of a window changes, so add a property for it and allow them
to connect to the notify::on-all-workspaces signal.
When workspaces-only-on-primary is set and a window is moved back to the
primary, we also move it to the active workspace to avoid the confusion
of a visible window suddenly disappearing when crossing the monitor border.
However when the window is not actually moved by the user, preserving the
workspace makes more sense - we already do this in some cases (e.g. when
moving between primary monitors), but miss others (unplugging the previous
monitor); just add an explicit user_op parameter as used elsewhere to cover
all exceptions.
https://bugzilla.gnome.org/show_bug.cgi?id=731760
Remember the last monitor a window was moved to by user action and
try to move it back on monitor changes; this should match user
expectations much better when a monitor is unplugged temporarily.
https://bugzilla.gnome.org/show_bug.cgi?id=731760
When workspaces-only-on-primary is set, a window can be on all
workspaces either because it is on a non-primary workspace, or
because it was explicitly made sticky. Only the latter is reflected
in _NET_WM_STATE, but both will result in a "magic" _NET_WM_DESKTOP,
which we (and probably other WMs) use to set the initial sticky state.
So to avoid confusing other WMs (or ourselves), make sure to only
have _NET_WM_STATE_STICKY reflected in _NET_WM_DESKTOP when unmanaging.
Window state like maximization and minimization should be preserved
over restarts - in a patch review, this would qualify as "needs-work",
so revert the cleanup until the issues are fixed.
This reverts commit dc6decefb5.
Rather than calculate it speculatively with the current properties
which may be too new or too out of date, make sure it always fits
with the proper definition. We update it when we update the toplevel
window for X11, and when a Wayland surface is committed with a newly
attached buffer.
With get_input_region existing, get_input_rect is a misnomer. Really,
it's about the geometry of the output surface, and it's only used that
way in the compositor code.
Way back when in GNOME 3.2, get_input_rect was added when we added
invisible borders. get_outer_rect was always synonymous with server-side
geometry of the toplevel. get_outer_rect was used for both user-side
policy (the "frame rect") and to get the geometry of the window.
Invisible borders were meant to extend the input region of the frame
window silently. Since most users of get_outer_rect cared about the
frame rect, we kept that the same and added a new method, get_input_rect
to get the full rect of the framed window with all invisible borders for
input kept on.
As time went on and CSD and Wayland became a reality, the relationship
between the server-side geometry and the "frame rect" became more
complicated, as can be evidenced by the recent commits. Since clients
don't tend to be framed anymore, they set their own input region.
get_buffer_rect is also sort of a poor name, since X11 doesn't really
have buffers, but we don't really have many other alternatives.
This doesn't change any of the code, nor the meaning. It will always
refer to the rectangle where the toplevel should be placed.
All of the users of get_input_rect don't actually want a synthesized
input rect based off of the current margins. What they really want is
the last-configured size of the toplevel window.
Since we don't properly track this anymore in the generic MetaWindow,
use XGetWindowAttributes to fetch a server-side rectangle. This is a
bad layer violation, but since the window geometry code will have to
be rewritten anyway for the Wayland set_window_geometry, let's just
push a hacky fix for now.
Struts are defined in terms of screen edges, so expand the rectangles
we get via set_builtin_struts() accordingly. However we do want to
allow chrome on edges between monitors, in which case the expansion
would render an entire monitor unusable - don't expand the rectangles
in that case, which means we will only use them for constraining
windows but ignore them for the client-visible _NET_WORKAREA property.
https://bugzilla.gnome.org/show_bug.cgi?id=730527
Like the _NET_WM_STRUT/_NET_WM_STRUT_PARTIAL client properties,
_NET_WORKAREA is defined in terms of screen geometry rather than
taking individual monitors into account. However we do want to
allow system chrome to be attached to a monitor edge rather than
a screen edges under some circumstances. As not all clients can
be assumed to deal gracefully with the resulting workarea, use
those "struts" only internally for constraining windows, but
ignore them when exporting _NET_WORKAREA.
https://bugzilla.gnome.org/show_bug.cgi?id=730527
Since commit 8b2b65246a, we assume that the compositor always
exists. Alas, the assumption is wrong - the compositor is currently
initialized after the screen, but meta_screen_new() itself may
call a compositor function if initialization involves a workspace
switch (which will happen when meta_workspace_activate() is called
more than once and for different workspaces - or in other words,
when _NET_CURRENT_DESKTOP is set and not 0).
So carefully split out the offending bits and only call them after
the compositor has been initialized.
https://bugzilla.gnome.org/show_bug.cgi?id=731332
If we have a tree of a window, a non-attached dialog, and then an
attached dialog, we want to move the second window, not the attached
dialog or the topmost. In other words, we want to move the first
non-attached window, or the first "freefloating window".
This happens in Firefox, whose Preferences dialog is freefloating,
but suboptions of those are modal dialogs.
Stupid apps fullscreen themselves by resizing the client window to
monitor size. A monitor-sized frame rect on the other hand is perfectly
normal on monitors without struts - stop force-fullscreening those
and catch the real baddies instead.
https://bugzilla.gnome.org/show_bug.cgi?id=730681
When opening the window menu without an associated control - e.g.
by right-clicking the titlebar or by keyboard - using coordinates
for the menu position is appropriate. However when the menu is
associated with a window button, the expected behavior in the
shell can be implemented much easier with the full button geometry:
the menu will point to the center of the button's bottom edge
rather than align to the left/right side of the titlebar as it
does now, and the clickable area where a release event does not
dismiss the menu will match the actual clickable area in mutter.
So add an additional show_window_menu_for_rect() function and
use it when opening the menu from a button.
https://bugzilla.gnome.org/show_bug.cgi?id=731058
This can happen since we select for events on the root window, and
clients themselves might not select for input, meaning the X server
will bubble up. Just do nothing and ignore the event in this case.
This should hopefully fix some of the
Window manager warning: Log level 8: meta_window_raise: assertion '!window->override_redirect' failed
Window manager warning: Log level 8: meta_window_focus: assertion '!window->override_redirect' failed
spam that people have been seeing.
Since we often call meta_window_move_resize_now immediately after
mapping a window, we need to make sure that the placed coordinates
are saved in the unconstrained_rect. Ideally, placement positions
wouldn't be part of the constraints system, but instead are just
done inside meta_window_move_resize_internal as part of a special
path.
We're still working out the kinks of one large-scale refactor, so
it's best not to do another one while the first is going on. This
would be a great future cleanup, though: untangling constraints
and placement, alongside the force_placement state machine and
friends.
For Wayland, we want to have everything possible in terms of the frame
rect, or "window geometry" as the Wayland protocol calls it, in order
to properly eliminate some flashing when changing states to fullscreen
or similar.
For this, we need to heavily refactor how the code is structured, and
make it so that meta_window_move_resize_internal is specified in terms
of the frame rect coordinate space, and transforming all entry points
to meta_window_move_resize_internal.
This is a big commit that's hard to tear apart. I tried to split it
as best I can, but there's still just a large amount of changes that
need to happen at once.
Expect some regressions from this. Sorry for any temporary regression
that this might cause.
We have two different coordinate spaces here. One is the rectangle
returned by meta_window_get_frame_rect, which is called the "frame
rect" or "the window geometry", which includes visible frame borders
but not invisible frame borders. The other is "frame->rect" which
corresponds to the frame's server geometry. That is, it includes
both visible and invisible frame borders.
These two were of course the same until we introduced invisible
frame borders, and an executive decision was made to make
meta_window_get_frame_rect return the rectangle bounding the
visible portions of the frame.
As time went on, the "frame rect" turned out to be more useful when
making decisions upon, since the user often doesn't think about the
invisible window geometry as part of the window.
We already calculate what amounts to the "frame rect" in the theme
code, so just change META_CORE_GET_FRAME_RECT to consume that
directly.
Since we're going to be calling meta_window_get_frame_rect in here
soon, I'd rather it be one method call, rather than two. We can't
put it at the toplevel, since that might cause infinite recursion
(e.g. meta_core_get calls meta_window_get_frame_rect calls
meta_ui_get_frame_borders calls meta_core_get, ...)
Now that meta_window_move_resize and friends act in frame rect
coordinates, we need to convert the initial grab_anchor_window_pos
storage to be in frame rect coordinates as well.
This makes Alt+F7 / Alt+F8 work respectively under X11 nested mode.
For the native backend implementation, we'll need a special Clutter
function, so don't implement that for now.
The last commit added support for the "appmenu" button in decorations,
but didn't actually implement it. Add a new MetaWindowMenuType parameter
to the show_window_menu () functions and use it to ask the compositor
to display the app menu when the new button is activated.
https://bugzilla.gnome.org/show_bug.cgi?id=730752
We want to synchronize the button layouts of our server side
decorations and GTK+'s client side ones. However each currently
may contain buttons not supported by the other, which makes this
unnecessarily tricky.
So add support for a new "appmenu" button in the layout, to display
the fallback app menu in the decorations.
https://bugzilla.gnome.org/show_bug.cgi?id=730752
meta_window_get_position() returns the client rect position, which
we then pass to meta_window_move_frame. Just use the existing frame
rect coordinates.
The requested_rect is a strange name for it, because it's not actually
the rect that the user or client requested all the time: in the case of
a simple move or a simple resize, we calculate some of the fields
ourselves.
To the MetaWindow subclass implementations, it just means "the rect
before we constrained it", so just use the name unconstrained_rect.
This also makes it match the name of the MetaWindow field.
It looks weird to have Alt+Space pop up under the cursor instead
of the top-left corner of the window, and the Wayland request will
pass through the coordinates as well.
Add it to the compositor interface, and extend the
_GTK_SHOW_WINDOW_MENU ClientMessage to support it as well.
On X, basing the check whether the pointer is on the window on
Clutter events does not work, as the relevant events are handled
by GDK instead.
So add an X-specific window_has_pointer() implementation to also
fix mouse mode when running as X compositor.
https://bugzilla.gnome.org/show_bug.cgi?id=730541
Using clutter_actor_has_pointer() to test whether the pointer is
on the window makes for clean and nice-looking code, but does not
work in practice - ClutterActor:has-pointer is not recursive, so
we miss when the pointer is on the associated surface actor rather
than the actor itself.
Instead, check whether the window actor contains the core pointer's
pointer actor, which actually works.
https://bugzilla.gnome.org/show_bug.cgi?id=730541
Otherwise, the X server might read the backend's connection before
GTK+'s, meaning that it sees the XIGrabKeycode requests before the
CreateWindow.
This fixes keybindings on windows not working immediately.
Thanks to Rui Matos <tiagomatos@gmail.com> and
Julien Cristau <jcristau@debian.org> for helping track down the issue.
Realistically, the user rect contains the unconstrained window
rectangle coordinates that we want to be displaying, in case
something in the constraints change.
Rename it to the "unconstrained_rect", and change the code to always
save it, regardless of current state.
When metacity was originally being built, the purpose of the user
rect was a lot less clear. The code only saved it on user actions,
with various other calls to save_user_window_placement() and a force
mechanism sprinkled in to avoid windows being snapped back to odd
places when constraints changed.
This could lead to odd bugs. For instance, if the user uses some
extension which automatically tiles windows and didn't pass
user_action=TRUE, and then the struts changed, the window would be
placed back at the last place a user moved it to, rather than where
the window was tiled to.
The META_IS_USER_ACTION flag is still used in the constraints code
to determine whether we should allow shoving windows offscreen, so
we can't remove it completely, but we should think about splitting
out the constrainment policies it commands for a bit more
fine-grained control.
https://bugzilla.gnome.org/show_bug.cgi?id=726714
Now that we don't have to regrab to change the cursor, since it's
simply the cursor on the root window, all we have to do is update
the cursor on the screen.
We expect that meta_screen_set_cursor while grabbed will properly
set the cursor on the root window. Make sure this works by simply
always using the root cursor when we have an active grab.
It isn't necessary. As an X11 compositor, we'll only see the event
if we have the grab on the window, anyway.
This was causing issues moving windows as a Wayland compositor.
When we're a Wayland compositor, we get all the events, no exceptions,
so we don't need to grab.
This was masking focusing and raising issues under nested that showed
up under native.
If we apply a prediction immediately instead of queueing, we should
also free the operation immediately.
If we discard the prediction queue because we resync fully, we
need to free each operation too.
https://bugzilla.gnome.org/show_bug.cgi?id=729732
If we exit early as not handled, then the normal process_event
handler will fire, and trigger the overlay-key binding. As that's
a special binding that doesn't have a handler, trying to trigger
that handler will crash mutter.
Instead of returning early, just check for xdisplay every time
we try to drive the X grab state machine. We really need a better
solution for this on the Wayland side.