Fullscreen windows look weird when they are overlapped by system chrome,
which currently happens when another window is stacked above. We used to
auto-minimize fullscreen windows in that case, which proved to be both
unreliable and unpopular. So instead, keep the system chrome hidden even
when the fullscreen window is not stacked at the top.
https://bugzilla.gnome.org/show_bug.cgi?id=693991
We clip the input region to the client rect, so the client rect should
be up to date before we fetch the input region.
This fixes popup windows not working in GTK+2 under Wayland.
We should also update the shape / input regions when the window is
reconfigured for a complete fix, so that making an O-R window bigger
doesn't confuse mutter, but let's leave that to a future commit.
The constructor would collect windows that are sticky before initializing its state
which would lead to a crash in the case of windows with struts which trigger a work
area recalculation where mutter would assume, due to uninitialized state, that an
existing work area has to be freed.
https://bugzilla.gnome.org/show_bug.cgi?id=738384
Damage coordinates are relative to the drawable not to the screen. So we
have to check whether x and y are 0 and not window_rect.x/y otherwise the
herustic will never trigger for windows on monitors whos x and y are not 0.
https://bugzilla.gnome.org/show_bug.cgi?id=738271
The key event should be interpreted by clients with the modifier state
as it was before the event itself just as in X11 input events.
Achieving this in wayland is a matter of sending the key event first
and the modifiers after (if needed).
This isn't really specified in the wayland protocol but it matches
weston's behavior and should avoid corner cases in clients.
https://bugzilla.gnome.org/show_bug.cgi?id=738238
This reverts commit 33acb5fea0.
The issue here is that the pointer actor does not actually get reset
when the actor's reactivity changes, so we end up with stale picks after
actors are destroyed.
I have a local patch to Clutter for this, but I don't have time to
submit it upstream, so let's just use the ugly code for now.
This reverts commit e496ed50d6.
This was incorrect. wl_surface_destructor actually does the full repick
-- doing it here is dangerous, because the destroy listeners actually
run *before* the destructor, not after, so the surface is still alive.
We never want to send pressed keys to wayland clients on enter. The
protocol says that we should send them, presumably so that clients can
trigger their own key repeat routine in case they are given focus and
a key is physically pressed.
Unfortunately this causes some clients, in particular Xwayland, to
register key events that they really shouldn't handle, e.g. on an
Alt+Tab keybinding, where Alt is released before Tab, clients would
see Tab being pressed on enter followed by a key release event for
Tab, meaning that Tab would be processed by the client when it really
shouldn't.
Since the use case for the pressed keys array on enter seems weak to
us, we'll just fake that there are no pressed keys instead which
should be spec compliant even if it might not be true.
https://bugzilla.gnome.org/show_bug.cgi?id=727178
It only contained a pointer to a wl_resource, which isn't much of
value. Just replace it with the wl_resource instead. Any future private
data should be handled by our future role system.
There's a small window before a window that is being unmanaged is
unregistered with the display. The MetaScreen::window-left-monitor
and MetaWorkspace::window-removed emissions fall right into that
window, so code that runs in that time may well be out of our
control; we can make sure that the method it can use to get an
updated list of windows no longer contains the destroyed window
though, which is a much better option than expecting everyone to
filter the list themselves.
The actor is updated on DnD grab motion events, properly notified
when dragging finishes, and destroyed if the client/surface disappear
below its feet.
This actor is a subclass of MetaFeedbackActor that additionally
implements the "drag failed" animation, snapping back to the drag
origin position in a surface.
This actor is a non-reactive container that autoembeds itself into
the feedback window group in the compositor. The API is meant to
help on creating things attached to pointer/touchpoints, with an
X/Y attachment offset, and following the position of certain events.
Although not strictly a window group... This ClutterActor is
meant to stay always on top, and only show non-reactive actors
created by Mutter itself. Two possible usecases for this layer
are DnD surfaces, and touch spots.
We might also want to move cursors out of an overlay in MetaStage
into here at some point.
Keeping track of the surface will be necessary in case it is destroyed
during DnD, and the coordinates will be useful when figuring out the
snap back coordinates.
In Wayland, popup window types are not override-redirect, and thus can
steal window focus away from their parent window when clicked on.
This means that we need to make sure their appearance is properly
propagated to the parent windows so the parent windows don't lose their
focus while they're propagated.
When grabbing with DND, we need to leave the pointer alone and
under the client's control. The code here was a bit messy before about
when it unset the window cursor -- it did it whenever there was no
current surface after repicking, which is a bit wrong, since it will
fire during a drag grab.
Move the check for this to update_cursor_surface, which is our standard
"sync" API for this, and then call update_cursor_surface after we set
the focus.
During a DND grab, pointer->focus_surface is NULL, since the wl_pointer
doesn't have any focused surface (it's in drag mode). In this case, the
drag interface has control of the focus, and when dragging into a NULL
surface, drag_grab_focus won't get called, properly detaching it from
the previous surface.
Let the interface->focus implementation do the fizzling out.
In the future, we should split out wl_pointer's implementation
(pointer->focus_surface) from the Wayland side of the generic pointer
wrapper (pointer->current) and use our event routing system to determine
or similar whether it should go to wl_pointer or wl_data_device.
The code here was a bit messy with the addition of
hotplug_mode_update, and the comments were a bit confusing and
inaccurate. Clean it up and comment it a bit better to make the flow and
intention more clear.
We need to tell clutter's evdev backend about the desktop's key repeat
settings so that our own key bindings event processing and
gnome-shell's chrome widgets get their fake key events for continuous
key press as they expect.
Note that the wayland frontend filters out these events and thus
wayland clients do not see them as specced.
https://bugzilla.gnome.org/show_bug.cgi?id=728055
The X server applies a default keymap to hotplugged keyboard
devices. To enforce our current settings we must re-upload the keymap
when a new keyboard shows up.
Note that setting the VCK keymap causes the server to propagate it
to all slave keyboard devices.
https://bugzilla.gnome.org/show_bug.cgi?id=737673
Since we now directly expose the reverses bindings directly, we
don't have to have this special-case in do_choose_window.
More importantly, if the backwards binding is pressed and has the Shift
key included, this will actually revert it
This doesn't matter for Alt-Tab in gnome-shell, which already replaces
it with a better Alt-Tab replacement, but it does matter for Alt-Esc,
which switches between windows directly.
Windows are relocated before their workspace is removed, however this
is only necessary for windows that are *only* on that workspace; for
windows on all workspaces, that step is annoying as it will unset the
sticky state requested by the user.
https://bugzilla.gnome.org/show_bug.cgi?id=737625
The workspace MRU lists are updated when windows are managed/unmanaged
or change workspaces. However those updates obviously only apply to
existing workspaces - new workspaces will always start out with an empty
MRU list, despite sticky windows already being "on" that workspace.
As we now assert that the list contains all windows located on the
workspace, we need to initialize it correctly to avoid a crash.
https://bugzilla.gnome.org/show_bug.cgi?id=737581
We only grant requests to set the demands-attention hint if the window
is at least partially obscured; so for non-minimized windows on the
active workspace, we check if any other window on the same workspace
that is higher in the stack overlaps.
However in the case of a sticky window, window->workspace is NULL, so
we end up considering any non-sticky window on a different workspace.
At this point we have already established that the window is showing
on the active workspace, so use that to filter for windows that may
overlap.
Since the introduction of set_workspace_state(), window->workspace
will always be NULL when on_all_workspaces is set - passing that
to a workspace function that does not validate its input will then
result in a crash.
Use the get_workspace() function instead, which will always return
a valid workspace.
Since commit 2eec11b445, windows without a __NET_WM_DESKTOP property
that should be on all workspaces are not added to the active workspace;
this is correct, however not adding them to any workspace is not ...
We overrode the property for PowerSaveMode, which meant that gdbus's
auto-generated PropertiesChanged code wasn't being run.
This really confused gnome-rr and gnome-settings-daemon's power plugin
about the current DPMS state of the display, since they used their
cached PowerSaveMode properties, and never saw a PropertiesChanged being
emitted.
If a display was on, they set it to off, and then set it back on, the
setting back on would never fire, since they thought the display was
already off.
To fix this, remove our custom property override and just respond to
notifications on the object.
Namely, this fixes the DPMS management when receiving notifications so
that it now properly times out.
set_workspace_state () returns early when the desired sticky state
and workspace match the current property values, assuming that the
corresponding MRU lists are already correct in that case.
However that might not be the case when we are setting the initial
state, so don't take the shortcut in that case.
https://bugzilla.gnome.org/show_bug.cgi?id=737178
A window may either be sticky because it has been requested as such,
or because it is placed on a non-primary monitor (and the corresponding
preference is set). While we do take the latter into account, we
currently override the sticky state later during initialization;
be a bit more careful there to get the initial state right.
https://bugzilla.gnome.org/show_bug.cgi?id=737178
Use the new DRM capabilities to figure out the correct cursor size, and
make sure that matches instead of hardcoding 64x64. This fixes incorrect
rendering on some newer AMD cards that support 256x256 cursors.
Based heavily on a patch by:
Alvaro Fernando García <alvarofernandogarcia@gmail.com>
Commit 1af0033368 made a subtle change
regarding how XKeysymToKeycode behaves. It does a depth first search
while XKeysymToKeycode is documented to do a breadth first search:
"this function looks in each column of the core keyboard mapping in
turn and returns the lowest numbered key that matches in the lowest
numbered group" - from the XKB library documentation
Looping over all keycodes for each layout and level index makes us go
back to the previous behavior.
https://bugzilla.gnome.org/show_bug.cgi?id=737134
With the change to how hidden windows are stacked, the position
of the guard window with respect to the hidden windows got flipped
and the guard window was at the bottom of everything; fix it to
be on top of the hidden windows.
https://bugzilla.gnome.org/show_bug.cgi?id=737233
Add commands to request the client to minimize or unminimize the window;
unminimize doesn't currently work for GTK+ because it expects XMapRequest
to be received by the window manager, but the window is already mapped.
https://bugzilla.gnome.org/show_bug.cgi?id=737233
Allow putting '|' into the list of windows for assert_stacking to
represent the position of the guard window. Not present is the same
as at the beginning (bottom) of the list.
https://bugzilla.gnome.org/show_bug.cgi?id=737233
Sometimes (for example with minimization) a request from the client
causes queued work rather than immediate work; so make the test client
'wait' command wait for a full frame cycle.
https://bugzilla.gnome.org/show_bug.cgi?id=737233
Commit 2f229c3928 removed the code to compute the above-tab
keycode and replaced it with a simple constant from linux/input.h.
We obviously cannot depend on linux headers on non-linux systems,
so provide a fallback definition in that case (which is expected
to work assuming the system is using the Xorg xf86-input-keyboard
driver).
https://bugzilla.gnome.org/show_bug.cgi?id=737135
The titlebar rect is in window coordinates, while screen regions are
obviously not. Fix by translating into screen coordinates before
testing for overlaps.
https://bugzilla.gnome.org/show_bug.cgi?id=736915
The coordinates in ConfigureNotify *should* be the coordinates of the
client window; using the coordinates of the frame window compensated for
a problem with the interpretation of StaticGravity for some clients but
broke other clients.
This reverts commit f4f70afe31.
https://bugzilla.gnome.org/show_bug.cgi?id=736719
Some applications, like totem, create keyboard/pointer objects from the
same client, and expect it to work. We made this work a while ago, but
due to an oversight in the code, we increment the serial on button press
for every resource that we need to send events to.
Since operations like move/resize use the grab serial of the devices to
determine whether the operation is exact, we need to make sure the same
serial goes to all devices.
Restructure the code so that all that's in the resource loop is the
sending of the event -- all the calculation that's needed happens
outside.
This fixes moving / resizing the Totem window not working sometimes.
https://bugzilla.gnome.org/show_bug.cgi?id=736840
The fix in d61dde1 regressed the position of popup windows, since the
size was 0x0 when we wanted to do a sole move. Only fizzle out in the
path where we actually *do* resize.
https://bugzilla.gnome.org/show_bug.cgi?id=736812
Going through GSD's settings was done in context of patches that
did not land; it is simpler and more consistent with GTK+ to use
the corresponding XSetting instead.
We only broadcast input to the focus_resource_list, so we need to make
sure it's put in the proper list on startup.
This fixes input not working for windows when they first appear.
Argh. There's always more stuff to fix with keyboard/pointer. Every
single time I think I've fixed it, more stuff pops up.
GTK+ requests get_xdg_surface before attaching a buffer, and since it
might take a long time for GTK+ to get around to attaching a buffer and
committing it, our idle for MOVE_RESIZE will kick in beforehand.
And our idle will try to resize the 0x0 window that currently exists,
constrain it to 1x1, which will send a configure event of 1x1 to the
window while it boots up, causing it to awkwardly resize to the minimum
size of the window.
Make sure that in this case, our idle doesn't cause any problems, and
that we fizzle out any idles like this.
The "proper" way to do this would be to delay the creation of the
MetaWindow until a surface is committed, but that's difficult for a
variety of reasons, and might cause unintended issues with focus.
This prevents issues from happening when processing Enter/Leave events
while in another kind of grab op like a Wayland popup or resizing a
window.
This can't ever really happen except outside of a race condition,
with the X server, since we won't ever pass input events to the
X server in any of these cases, but it can't hurt to be more correct
about what the intended operation is.
GTK+ focuses its own windows with RevertToParent, which means that when
a GTK+ CSD window is destroyed, the X server will set the focus back to
the root window. The event stream that we is an UnmapNotify followed by
a FocusOut event. Our own UnmapNotify-handling code unmanages the window
and forcibly changes the focus to the next default window in the stack.
Since UnmapNotify events don't come with timestamps, we query for one,
and set the window focus using that.
But there's *still* a FocusOut event in the stack, with an older
timestamp and serial than our own focusing. We see this, throw it out
since it's older than the most recent focus, but then our own code that
notices the root has been focused kicks in and tries to focus the
default window... using a timestamp older than our most recent focusing.
meta_display_sanity_check_timestamps notices this, and (rightly so)
puts a warning in our face, telling something is awry.
Only let our workarounds kick in when the event is new enough, otherwise
our code will get confused over old events.
This stops the:
Window manager warning: last_focus_time (367917173) is greater than comparison timestamp (367917170). This most likely represents a buggy client sending inaccurate timestamps in messages such as _NET_ACTIVE_WINDOW. Trying to work around...
warning spam when closing a CSD window.
The last_sent size is effectively what size we should send in configure
requests where the size hasn't changed. Thus, if an app commits a new
size, we need to make sure we respect it and don't reconfigure it with
a size it wasn't expecting when the state changes.
This fixes apps being sent a configure event with 0, 0 on startup,
which was confusing Clutter into displaying a 0x0 viewport.
Restacking the frame for a window while unmanaging the window is
harmless, but for undecorated (in particular, client-side-decorated)
windows, this causes problems because the window is typically
destroyed by the client immediately after withredrawing the window.
Skip windows flagged as being unmanaged when assembling the new
stack and when comparing the old order to the new stack.
Add a stacking test for this.
Windows can be freed at some point after they are unmanaged - because
there is an effect in progress, because a language binding is holding
a reference. Therefore, we need to clean up the later to associate
the xwayland and wayland windows deterministically in an "unamanaged"
handler.
https://bugzilla.gnome.org/show_bug.cgi?id=736694
g_idle_add() makes no guarantee about when it will be run - if Mutter
is busy drawing and blocking glXSwapBuffers() it could happen only
minutes later. Use meta_later_add (META_LATER_BEFORE_REDRAW) instead -
this will deterministically be run after the Wayland socket is read
from but before the next frame is painted.
https://bugzilla.gnome.org/show_bug.cgi?id=736694
We shouldn't scale the cursor size in mutter we g-s-d exports
the correct size on hidpi so use gtk-cursor-theme-size.
This way we also catch changes on resolution updates.
https://bugzilla.gnome.org/show_bug.cgi?id=729337
This reverts commit 4fe66ce0a9.
This is wrong ... we should not scale the cursor size but read
the cursor xsettings that gets exported by gsd. Also this won't update on
resolution changes.
https://bugzilla.gnome.org/show_bug.cgi?id=729337
When restacking the last window alone, we would trigger this off-by-one
error. This would throw us off the end of the array, causing lower_below
warnings for nonsensical values.
Since the last window already is lowered below everything else, we
shouldn't need to lower it.
The merge of the commit af46ef3b 'meta_window_new: clean up error handling'
to the wayland branch accidentally added an extra call to meta_error_trap_push(),
meaning that we leaked one level of error traps for each new window.
Fixes warning:
Gdk-WARNING **: XSetErrorHandler() called with a GDK error trap pushed.
https://bugzilla.gnome.org/show_bug.cgi?id=736589
When the screen resizes, we get a configure event for the composite overlay
window - don't pass that to MetaStackTracker, since the COW isn't in the
stack.
Fixes warning:
mutter-WARNING **: STACK_OP_RAISE_ABOVE: window 0x65 not in stack
We have a quite accurate view of the X stack, so there's no good reason to ask
the X server to do restacking that has no effect. (Restackings that have no
effect on either X windows or Wayland windows were generally optimized out in
the synchronization code, but in other cases like moving an X window that is
only beneath Wayland windows to the top of the stack we would make such
requests.)
Removing such requests:
- Is a small efficiency win in itself
- Allows us to immediately go ahead and apply Wayland changes to the verified stack
- Prevents queued Wayland changes piling up waiting for an X event that will never
be received, since the X server will not send confirmation of no-op restacks.
Since such operations may still have an effect on the relative stacking of X
and Wayland windows, we need to continue applying them to the local stack.
https://bugzilla.gnome.org/show_bug.cgi?id=736559
Now that all actual stack shuffle is handled inside stack-tracker.c, we can make
meta_stack_tracker_record_[raise_above/lower_below] internal to that file and
remove the unused meta_stack_tracker_record_lower().
https://bugzilla.gnome.org/show_bug.cgi?id=736559
stack.c:sync_stack_to_xserver had both code for assembling the desired stack, and
code for enforcing the desired stack on the actual stack of X and Wayland windows;
the latter part is properly the domain of stack-tracker.c; moving the code to
apply the stack there both simplifies it and keeps stack.c more manageable.
https://bugzilla.gnome.org/show_bug.cgi?id=736559
There was still code in stack.c to handle skipping override-redirect windows,
but since quite a while ago, meta_stack_add() is not called for OR windows
since they are outside our stacking control. Add an assertion and remove
unnecessary code.
https://bugzilla.gnome.org/show_bug.cgi?id=736559
stack.c kept it's own record of the last stacking it requested, so that
restacking could be done with minimal moves, but we already have a better
view of the stacking order with the stack tracker, so use that instead.
This allows eliminating the special case for the first restack.
https://bugzilla.gnome.org/show_bug.cgi?id=736559
Since MetaStackTracker is the code that knows about the current X stacking order
and the relationship between X windows and Wayland windows, it's cleaner to
encapsulate stack manipulation in MetaStackTracker rather than have the calling
code make the X calls and only call into MetaStackTracker to inform it about
the changes.
https://bugzilla.gnome.org/show_bug.cgi?id=736559
The step where we requery the stacking order from the server than combine
it in an arbitrary fashion with Wayland windows can be eliminated by observing
that we are the final authority for Wayland window stacking - so if we
apply each X event that we receive from the X server to our stack in a
way that leaves the X windows ordered in the same way as on the server,
and apply events that we have stored locally in a way that doesn't affect
the ordering of X windows, than we have a fully correct ordering of windows.
Ordering this in the order of first applying the X event and then applying the
local portion also means that as long as we had an up-to-date view of the X
stack the composite operation will be identical to what was requested.
https://bugzilla.gnome.org/show_bug.cgi?id=736559
Putting X windows and pointers to MetaWindows into a union had a number of
problems:
- It caused awkward initialization and conditionalization
- There was no way to refer to Wayland windows (represented by
MetaWindow *) in the past, which is necessary for the MetaStackTracker
algorithms
- We never even cleaned up old MetaStackWindow so there could be
records in MetaStackWindow pointing to freed MetaWindow.
Replace MetaStackWindow with a 64-bit "stack ID" which is:
- The XID for X Windows
- a "window stamp" for Wayland windows - window stamps are assigned
for all MetaWindow and are unique across the life of the process.
https://bugzilla.gnome.org/show_bug.cgi?id=736559
Add a basic framework for tests of Mutter handling of client behavior;
mutter-test-runner is a Mutter-based compositor that forks off instances
of mutter-test-client and sends commands to them based on scripts.
The scripts also include assertions.
mutter-test-runner always runs in nested-Wayland mode since the separate
copy of Xwayland is helpful in giving a reliably clean X server to
test against.
Initially the commands and assertions are designed to test the stacking
behavior of Mutter, but the framework should be extensible to test other
parts of client behavior like focus.
The tests are installed according to:
https://wiki.gnome.org/Initiatives/GnomeGoals/InstalledTests
if --enable-installed-tests is passed to configure. You can run them
uninstalled with:
cd src && make run-tests
(Not in 'make check' to avoid breaking 'make distcheck' if Mutter can't be
run nested.)
https://bugzilla.gnome.org/show_bug.cgi?id=736505
For reasons related to interaction between the GTK+ CSS code and the
frame sync protocol, the dummy GtkWindow that MetaUI creates to track
theme properties has to be mapped and have MetaWindow associated with it.
Add a private function so that the test framework can filter this out.
https://bugzilla.gnome.org/show_bug.cgi?id=736505
Add a private hook for the test framework to get XSyncAlarmEvent events -
this will be used to implement XSyncCounter based synchronization
so that the test framework can deterministically wait until Mutter
has seen actions performed by an X11 client.
https://bugzilla.gnome.org/show_bug.cgi?id=736505
Add private functions for the test framework to use to find out the
wayland and x11 display names, so they can set up the environment for
children.
https://bugzilla.gnome.org/show_bug.cgi?id=736505
We'll need this in the wayland frontend to send a modifiers event to
clients.
Note that on X11 this isn't needed because key events include the
group index encoded in modifier state. If we ever want to make the
wayland frontend work with the X11 backend we'll handle it then.
https://bugzilla.gnome.org/show_bug.cgi?id=736433
According to the documentation, the method returns "whether the X window
that the actor was displaying has been destroyed" - that is very much
true when we delay the actual actor destruction for a destroy animation,
so update the method accordingly.
https://bugzilla.gnome.org/show_bug.cgi?id=735927
When a window is destroyed, the corresponding actor may still be
kept around for the destroy effect. But as the actor is removed
from the compositor's stack list immediately, the compositor will
always stack it above "valid" window actors - this is not what we
want, so only update the compositor's list when the actor is
actually destroyed.
https://bugzilla.gnome.org/show_bug.cgi?id=735927
Setting the scaling factor immediately after calling clutter_init()
avoids creating the stage at one size, then later resizing it to
a different size.
https://bugzilla.gnome.org/show_bug.cgi?id=736279
In the case of a nested Wayland compositor inside an X session,
Clutter is managing the toplevel window size, so don't call
XResizeWindow on it - this will confuse Clutter and get the size
and the hints out of sync on the toplevel window.
https://bugzilla.gnome.org/show_bug.cgi?id=736279
It's possible for a released pointer to have repick / set_focus on it as
part of sync_input_focus. When the pointer is actually re-init'd, it
will memset 0, which can cause corruption as our destroy listener has
already been added.
Released devices should be idempotent, so just make sure method calls on
them don't have any effect.
We can enter weird states where get_default_window is called during
window unmanagement, before the window has been fully removed from
the stack. Make sure these windows are *never* returned from
get_default_window, as focusing them can cause an assertion fail,
or worse.
If we add device 2, then add device 254, then remove device 254, then
the max device ID will be 253. Scan through all the devices again on
removal to calculate a new max device ID.
Rather than have the DBus code control this, move this into
MetaBackend. This also lets us destroy idle monitors when appropriate,
rather than leaking them forever.
Not having a paint volume causes every single paint to turn into
full-stage redraw, since otherwise culling won't properly work.
Since we don't paint outside of our allocation, just use the simple
default implementation, but also return TRUE inside it.
Make the vignette options properties so they can be animated;
modify the function-call API for meta_background_actor_set_vignette()
to correspond more closely to the 3 properties.
https://bugzilla.gnome.org/show_bug.cgi?id=735637
Without GLSL, we didn't apply the vignetting, which not only made the
background uniform in color, it made it much lighter. Adjust for this
and make the average brightness with the vignette effect the same
with or without GLSL.
https://bugzilla.gnome.org/show_bug.cgi?id=735637
The old requirement that multiple MetaBackgroundActor objects be
layered on top of each to produce blended backgrounds resulted in
extremely inefficient drawing since the entire framebuffer had
to be read and written multiple times.
* Replace the MetaBackground ClutterContent with a plain GObject
that serves to hold the background parameters and prerender
textures to be used to draw the background. It handles
colors, gradients, and blended images, but does not handle
vignetting
* Add vignetting to MetaBackgroundActor directly.
* Add MetaBackgroundImage and MetaBackgroundImageCache to allow
multiple MetaBackground objects to share the same images
By removing the usage of ClutterContent, the following optimizations
were easy to add:
Blending is turned off when the actor is fully opaque
Nearest-neighbour filtering is used when drawing 1:1
The GLSL vignette code is slightly improved to use a vertex shader
snippet for computing the texture coordinate => position in actor
mapping.
https://bugzilla.gnome.org/show_bug.cgi?id=735637
The old check for using NEAREST by checking clutter_actor_is_in_clone_paint()
and meta_actor_is_untransformed (actor) doesn't work properly since
clutter_actor_is_in_clone_paint() does not look at ancestors of the
actor; it only applies to a direct clone of the actor. Using
meta_actor_painting_untransformed() allows us to check exactly what we
care about rather than using tricky approximations.
https://bugzilla.gnome.org/show_bug.cgi?id=735632
The painting_untransformed() function in MetaWindowGroup is useful
elsewhere, in particular if we want to check whether we can avoid
bilinear filtering when painting a texture 1:1.
https://bugzilla.gnome.org/show_bug.cgi?id=735632
Clutter events include the layout index codified into modifier_state,
unlike XI2 device events, which means that we need to mask it out so
that we can match successfully.
A lot of applications assume that the window is fully positioned when it
gets the MapNotify, especially simple applications. Make sure that the
window is only mapped through the calc_showing logic.
meta_surface_actor_is_argb32 assumes that lack of stex means that a window is
ARGB32. When we unredirect a window we detach the texture so we end up without
a texture. Given that should_unredirect returns FALSE when a window is argb32,
we know that this window is indeed not ARGB32.
Returing TRUE in that case causes us to flip between redirected and
unredirected on every paint.
So fix that by returning FALSE in that case.
A wl_surface may have a wl_subsurface interface, but no buffers attached
yet, even though the geometry calculation code for surfaces/subsurfaces
assumes everything has already a buffer.
Just skip subsurfaces that don't have a buffer, those can't be set
a geometry yet, and right now it's crashing accessing the texture from
the NULL surface->buffer.
https://bugzilla.gnome.org/show_bug.cgi?id=735452
When the blended region was empty, meaning we didn't have to paint
anything blended -- the case for an app update -- was drawing the
entire window blended, because of a think-o in the complex and
complicated logic.
Fix this so that we don't draw anything for the blended region when
empty.
O-R windows appear in workspace->windows, which aren't relocatable,
so we can't simply check if the workspace is empty after relocating
all normal windows, since those windows remain.
Make sure that the only windows we have are those that are
on_all_workspaces.
region first
If we're going to render the entire texture blended, then don't bother
painting the unblended stuff, since we're just going to draw on top
anyway.
We indeed call this function if we're not an X11 compositor, but in this
case we're simply calling it to say that we have no cursor overlay. Make
sure not to assert fail in this case.
This makes it so that MetaSurfaceActorWayland is effectively just a
wrapper actor around MetaShapedTexture with some extra scaling. I think
the MetaSurfaceActor subclassing was a bad idea -- we really should have
these abstractions in much higher levels in the stack than the
compositor.
It doesn't make sense to update it in the surface actor. It's also
theoretically wrong to update the buffer's texture on surface commit,
too, because it's buffer state, not surface state, but I don't think
there's any place we use a wl_buffer without a wl_surface.
This is bad behavior, and can also cause us to get in an infinite loop
if an OR window is mapped and unmapped in quick succession. This
sequence causes a MapNotify followed by an UnmapNotify, and when
processing the events, we'll call XMapWindow, XUnmapWindow, which will
put another set of MapNotify, UnmapNotify events in our queue, which we
then process by calling XMapWindow, XUnmapWindow, and so it goes
forever, or at least some scheduler uncorks us by making us call
XMapWindow when the window is already mapped, or XUnmapWindow when the
window is already unmapped.
We can stop this madness by simply making sure never to call neither
XMapWindow or XUnmapWindow on OR windows, which is the correct thing to
do anyway.
This was the original intention, but it was thought to be easier
to mark this as a combination of all directions. It turned out to
instead cause subtle bugs since code that blindly checked & DIR_WEST or
similar turned out to get it wrong when it was UNKNOWN, so just make
it an explicit flag.
This fixes the cursor appearing in the wrong place when starting a
keyboard resize.
We commonly used the generic, undetailed signal 'changed' to track
changes to preferences. Since we crash on unknown preference types,
this can be dangerous if somebody adds a new setting that has a
type we're unfamiliar with, and something else changes it.
Instead of crashing, just fizzle out doing nothing.
In gnome-shell, we have a feature where the user can unmaximize windows
by dragging them from the panel above the window. With accurate
anchoring, this looks really weird as the cursor is now "detached" from
the window. Detect this case and put the cursor in the middle of the
window titlebar instead.
This seems to be more accurate with what we currently see in
GNOME. Without having the app expose this information to us, it might be
a better idea to use the default frame style for this information instead.
The cursor was anchored wrongly when trying to unmaximize windows from
dragging them from the top of the screen because of a few think-o's and
some code that forgot to be updated when we moved to the frame rect
coordinate system.
The cursor is still offset for windows that start dragging from the top
panel. This is technically correct, but looks wrong. We'll fix this in
the next commit.
RandR's QueryOutputProperty request makes the incredible decision of
throwing a BadName if you pass a property that doesn't exist, which
means that trying to check if a property exists is a royal pain when
using Xlib.
XCB's interface is much more friendly about errors and not having global
state and things like that, so use that instead to query our backlight
property.
If the property doesn't exist, a BadName error will be generated. This
is a terrible API, but it's what we're stuck with. Use
RRGetOutputProperty instead.
The initialization sequence before was quite icky, initializing Clutter
in a few different places depending on what was going on.
Put that all back into main.c
Before, we were using the root window coordinates of the client window,
rather than the toplevel frame window. This caused various Java programs
and programs like VirtualBox and WINE to get confused about where their
window actually is, and make bad ConfigureRequests when trying to
position their windows in the future.
Remove the mass of code here by just using window->rect.
This removes our Xwayland dependency in the native path. The direct
grabs are still there for the X11 backend and are a bit disgusting,
but that's OK. We can refactor it out later.
This introduces some pretty lousy hackery because it depends on
https://github.com/xkbcommon/libxkbcommon/pull/10 , and I really
don't want to wait on that to squash this dep.
Now that the internal mutter bindings and gnome-shell stopped using
META_KEY_BINDING_REVERSES, and after moving the 'adding shift reverses
the keybinding action' logic to gnome-control-center, we can remove
META_KEY_BINDING_REVERSES from mutter.
Plugin API is broken as this constant is removed from the exported
headers. ABI is broken as using this flag is now a noop.
https://bugzilla.gnome.org/show_bug.cgi?id=732385
Currently the bindings for {switch,cycle}.* actions are created with the
META_KEY_BINDING_REVERSES flag so that <shift>+binding triggers the
reverse action. However, gnome-control-center does not know about this
kind of implicit bindings, and, for example, cannot warn when the user
tries to setup a conflicting <shift>+xxx binding.
These backward <shift> bindings are being explicitly set in
gsettings-desktop-schemas, so the META_KEY_BINDING_REVERSES annotation
can be removed for them from mutter.
https://bugzilla.gnome.org/show_bug.cgi?id=732385
MetaKeyBinding can be marked as being reversed
(META_KEY_BINDING_IS_REVERSED), but MetaKeyHandlerFunc callbacks
cannot check whether this flag was set or not on the MetaKeyBinding
which triggered the callback.
https://bugzilla.gnome.org/show_bug.cgi?id=732295
The existing workspace management code is quite hairy, with plenty of
logic inline in all of window.c, workspace.c, and screen.c, making it
hard to understand or make changes to, since you might forget to change
several of the other places the code was around.
Rewrite the internal workspace management logic so that it's
centralized and all in window.c. Document the invariants we need to
maintain, and ensure that these invariants are properly kept, with
asserts in various places.
Extensive testing on gnome-shell did not bring up any issues, and this
is a considerable cleanup.
This will be used to replace some of the hooks that are used to call
into window.c, so that the workspace index property is properly kept up
to date.
We can't name the property "index" since it causes conflicts with the
meta_workspace_index method. This should really be called
meta_workspace_get_index, but oh well.
I accidentally broke this in commit a119ea9. The code was considerably
more complicated than it needs to be, so let's replace it with a
g_list_find and nothing more.
Scanning over the hash table of XIDs is a terrible idea. Not only were
we excluding Wayland windows, but we were also looking at alarms and
barriers, too. We were lucky that that only contained GObjects where
our checks would work.
MetaGrabOp is painful and tedious to work with, because it's a
sequential series of values, meaning we have to use a giant unreadable
switch statement to figure out some basic things about the value.
To solve this, modify the encoding for MetaGrabOp and for the specific
window grab operations so that they're a set of bitflags that we can
easily check.
We've long used a switch statement on the grab operation to determine
where events should go. The issue with MetaGrabOp is that it's a mixture
of a few different things, including event routing, state management,
and the behavior to choose during operations.
This leads to poorly defined event routing and hard-to-follow logic,
since it's sometimes unclear what should point where, and our utility
methods for determining grab operations apart can be poorly named.
To fix this, establish the concept of a "event route", which describes
where events should be routed to.
It turns out that Clutter doesn't actually filter NumLock / ScrollLock /
CapsLock from button events due to its terrible event translation code.
Check only the grab mods to check if it's unmodified.
Popups could not set the cursor image, because the cursor tracker would
ignore window cursors if we had a popup active. The correct condition to
check for is already in should_block_wayland. Rename this to the more
sensible name windows_are_interactable, and use it in the cursor tracker.
Since commit 467465c99c we use meta_stage even on x11 which sets
clutter_stage_set_user_resizable to FALSE.
This messes things up because we ought to ignore the properties on the window
but we apperently didn't.
There is no reason why we'd want to manage the stage window.
https://bugzilla.gnome.org/show_bug.cgi?id=734852
Instead of returning a value based on whether or not we handled it, we
have this logic: either we have taken a grab on the window, in which
case we have a grab op and have handled it ourselves, or we did not take
a grab and *need* to replay the event to the window.
Handle this in events.c by checking the grab operation in the same way
that we check the other grab ops.
This is an accidental regression from 7a109a1. If we mark the event as
handled, then we *need* to set grab_op, or do some other sort of
behavior, since we have a grab.
meta_backend_get_keymap is supposed to return a static keymap, not a new
one every time. Cache it internally. We don't update it when the keymap
changes on the server, but we'll do this soon.
Now that we always use XKB, it's very unlikely that we'll get a
MappingNotifier without a subsequence XkbKeymapNotify event. Just
do all the work always.
This will also help us considerably for the future when we'll be
putting the keymap event in the backend.
This allows creating the stage much earlier than it otherwise would have
been. Our initialization sequence has always been a bit haphazard, with
first the MetaBackend created, then the MetaDisplay, and inside of that,
the MetaScreen and MetaCompositor.
Refactor this out so that the MetaBackend creates the Clutter
stage. Besides the clarity of early initialization, we now have much
easier access to the stage, allowing us to use it for things such as
key focus and beyond.
Mutter depends on the X11 windowing backend of Clutter, unless it's used
as a Wayland display server.
This allows Mutter to run without breaking in case Clutter changes the
order with which windowing backends are selected, like it was the case
for bug https://bugzilla.gnome.org/show_bug.cgi?id=734587
The order of selection of the Clutter backends has not been made public,
so it cannot be relied upon since the introduction of the multiple
backends support; since Mutter requires the X11 backend functionality,
it should select the X11 windowing system, in the same way it selects
the EGL backend when compiled and run as a Wayland display server.
If we for some reason have an error trying to allocate the framebuffer,
we'll still mark the tower as revalidated. Move the validation to the
end of the actual revalidation code to solve this.
It's a deprecated API that can surprise us. Namely, when the internal
format passed is COGL_PIXEL_FORMAT_ANY, it will *always* allocate an
RGBA8888 pixel format texture, even if we only passed it a RGB format
or even an A8 format.
cogl_texture_2d_new_with_data is the newer, better API and doesn't have
these warts.
These methods allow us to set and get xkbcommon keymaps as well as
locking a specific layout in a layout group.
With this, we introduce dependencies on xkeyboard-config, xkbfile,
xkbcommon-x11 and a libX11 new enough to have xcb support.
https://bugzilla.gnome.org/show_bug.cgi?id=734301
At this point there shouldn't be any system capable of running mutter
that doesn't have it and we're introducing functionality like setting
the keymap that has an hard requirement on it.
https://bugzilla.gnome.org/show_bug.cgi?id=734301
Since commit a7b7213017, we rely on the standard property
system to initialize the window type (and likewise for the window
role since commit 031154a400). However as property hooks are
never run for properties that are not set, we end up not initializing
the window type correctly for windows with no _NET_WM_WINDOW_TYPE
property (which includes virtually all OR windows, causing them to
show up in pagers and the Shell overview and resulting in frequent
crashes due to breaking reasonable assumptions all over the place).
Introduce a new FORCE_INIT flag to allow forcing hooks to run
even when the corresponding property is unset, and use it for
both _NET_WM_WINDOW_TYPE and _NET_WM_WINDOW_ROLE.
This way the xserver never paints the frame background, even if
the client window is destroyed. This allows us to have clean
destroy window animation.
There is no problem with interactive resizing because applications
are using the XSync protocol, so we're not painting unless the
client has redrawn.
https://bugzilla.gnome.org/show_bug.cgi?id=734054
Connecting to size-changed is wrong -- size-changed tells us when
we *told* the X server or resize the window. For X11, we're sort of
guaranteed that the surface will be updated at some point before the
next frame, but for Xwayland, we can't be sure that the new surface is
attached at this point.
This fixes weird artifacts when resizing apps like xclock.
This was wrong for subsurfaces that extend beyond the parent's shape,
since the paint volume would be wrong in this case. Instead of using the
shape region which can be out of date and wrong, just use the union of
our children's volumes, which is a lot easier to manage.
Refuse to create a touch resource if we don't have the capability
(for misbehaving clients), and don't attempt to use touch data
structures that are not initialized.
This is a terrible hack. We need to figure out a better way to do
interactive resizes.
This fixes weird resizing from the left bugs when using GTK+, which is
really slow at acking configures.
This is an easy way to get into an infinite loop where we're constantly
re-sending stuff to the window. If it worked once, it probably won't
work again.
We assume in meta_window_wayland_move_resize that the next commit that
changes the geometry will always be for our next pending operation, so
if we have a move pending on a resize, the next commit will trigger the
move. This is, of course, fundamentally wrong.
We broke this assumption even more now that we don't fizzle out calls to
meta_window_move_resize_internal and now call it on every commit, which
means that a simple damage and then commit would complete a pending
move.
This was even broken by apps like weston-terminal, which, when clicking
on the maximize button, first redraws the terminal with the maximize
button state back on hover on press, and would only redraw when it got
the configure event with the coordinates.
To track the correct commit to apply the move for, we implement the
ack_configure request and ignore all move/resizes that happen before
that.
Right now, we actually fizzle out the entire move/resize if there's a
future pending configure we're waiting on.
Sometimes we can get a host event without having the display up and
running yet. Just don't pass it to the compositor in that case, since it
won't be possible for it to have any event that matters.
MetaGestureTracker has been separating the "did I handle an event?" and the
"should the event be filtered out?" questions, merge this and make
handle_event() reply to "should the event be only handled by me?".
If a sequence wasn't accepted yet by the gesture tracker, the event will
go through (eg. not handled exclusively by the gesture tracker) and it'll
still be processed by Clutter, triggering gesture actions, and maybe
changing the sequence into other state.
https://bugzilla.gnome.org/show_bug.cgi?id=733631
The grabbing state is now checked for both pointer/touch devices
within the seat, and the grab start coordinates returned by
meta_wayland_seat_get_grab_info().
https://bugzilla.gnome.org/show_bug.cgi?id=733631
On X11 this works because only emulated pointer events are listened for. On
wayland, the single touch behavior must be enforced in touch events, ignoring
every other sequence.
https://bugzilla.gnome.org/show_bug.cgi?id=733631
This function tells the obvious on X11, and implements a similar mechanism
on wayland to determine the "pointer emulating" sequence, or one to stick
with when implementing single-touch behavior.
https://bugzilla.gnome.org/show_bug.cgi?id=733631
Due to the way the MetaGestureTracker processes every touch event, this
will tell as closely to Clutter as possible the current number of touches
happening on the stage.
Even though, this is subject to windowing behavior, on X11, rejected touches
will be soon followed by a XI_TouchEnd event, so the compositor will stop
seeing touch sequences that are still operating on clients. On wayland, touch
sequences are processed by the compositor during all their lifetime, so these
will stay on the MetaGestureTracker with META_SEQUENCE_PENDING_END state, yet
still tracked.
https://bugzilla.gnome.org/show_bug.cgi?id=733631
On wayland, touches are initially both handled by the compositor and sent
to clients, proceeding to cancellation on clients only after the compositor
claims the sequence for itself. Implement the cancellation detail through
MetaGestureTracker::state-changed.
https://bugzilla.gnome.org/show_bug.cgi?id=733631
The capability flags are determined from the device types of the slave devices
that are currently attached. This also happens whenever a device is added or
removed, so the capabilities are kept up to date, and clients know about these.
On VT switch, all slave devices are temporarily removed, so the cascade of
signals will make the seat end up with capabililities=0 while input is suspended.
https://bugzilla.gnome.org/show_bug.cgi?id=733563
Anytime the keymap is changed, either directly, or indirectly through the
keyboard capability being released/initialized, there should be a
notification of the modifiers being changed too.
https://bugzilla.gnome.org/show_bug.cgi?id=733563
Otherwise the focus_surface_listener list element becomes stale, and then
mangled if the devices' data is initialized again, and the memory memset().
https://bugzilla.gnome.org/show_bug.cgi?id=733563
This doesn't match what Weston does. I don't know of any apps that this
fixes (we don't have any apps that even use non-zero dx/dy, I don't
think), but this is part of a cleanup for window geometry.
This reverts commit 3b85e4b2b9.
This breaks touch support; reverting would break wayland
(is what this patch tried to fix; we should find a better solution
that works on both).
The current GNOME Shell Alt-F2 restart looks very messy and also
provides no indication to the user what is going on. We need to
restart the compositor to switch in and out of stereo mode, so
add a framework for doing this more cleanly:
Additions:
meta_restart(): restarts the compositor with a message
MetaDisplay::show-restart-message: signal the embedding
shell to show a message
MetaDisplay::restart: signal the embedding shell to restart
itself.
meta_is_restart(): indicates whether the current instance is a
restart so we can suppress login animations.
A helper program meta-restart-helper holds the composite overlay
window up during the restart to avoid visual artifacts.
https://bugzilla.gnome.org/show_bug.cgi?id=733026
Use connect_after() to accomodate code in GNOME Shell that,
when benchmarking drawing performance, connects to ::after-paint
and calls glFinish(). The timing information from that will be
more accurate if we hold off until that completes before we signal
apps to begin drawing the next frame. If there are no other
connections to ::after-paint, connect() vs. connect_after() doesn't
matter.
https://bugzilla.gnome.org/show_bug.cgi?id=732350
When a Wayland window acks our arrangement and we don't really have
anything to modify, we'll pass a sole flag of META_IS_WAYLAND_RESIZE
to meta_window_move_resize_internal using a garbage rect. The existing
code to calculate the new rectangle couldn't really handle this case,
and so the garbage rectangle accidentally got stored. Revamp the flag
checks to be more clear about it.
This fixes the weird positioning issues that sometimes appear when
resizing weston-terminal among others.
We really can't do this unless the backend X server is the same as the
frontend X server, as we pass a frontend XID to the backend, which is
only the case when we're not a Wayland compositor.
This code was supposed to refresh our default icons when the theme
changed, but it actually was a no-op, since the default icons are cached
in a static variable in MetaUI.
I'm not sure the fact that the fallback icons don't update when the
theme changes is an important enough use case to keep working, but I'm
keeping the skeleton function there in case somebody wants to actually
fix it properly.
These just spam up our logs, and they aren't getting fixed any time
soon for a variety of reasons. Just disable them to ensure that really
important warnings get noticed and fixed.
This is so we won't poke into the MetaDisplay, which is invalid memory,
and crash. This can sometimes work right now because GSlice might not
deallocate the object immediately, but it's still not a fun thing to do.
Now that we have two connections to the X server, the idea of a
ref-counted server grab that might be held across extended portions
of code is very dangerous since we might try to use the backend
connection while the frontend connection is grabbed.
Replace the only usage (which was local) with direct
XGrabServer/XUngrabServer usage and remove the meta_display_grab()
API.
https://bugzilla.gnome.org/show_bug.cgi?id=733068
There's no obvious reason for grabbing the X server when unmanaging
a screen - the only race conditions a server grab solves are those
related to querying and then acting on the results of the query.
Our shutdown sequence is correctly ordered according to the ICCCM -
we first unselect on the root window, and then we destroy the
window owning WM_S<n> so removing the grab should not cause any
problems when we are being replaced with another window manager.
https://bugzilla.gnome.org/show_bug.cgi?id=733068
Properties like _NET_WM_DESKTOP and _NET_WM_STATE are supposed to be
ignored after the initial map of the window, so ignore any
PropertyNotifies for these.
The only case we have is the case where the two X11 connections are the
same. When on Wayland, the XSync is costly and expensive, and we should
minimize it.
Commit 8100cefd4c fixed a crash during workspace initialization by
tweaking the startup sequence; as a result, the plugin (like gnome-shell)
is now started before workspaces are fully initialized, which breaks
some reasonable assumptions (like always having an active workspace).
This is particularly problematic considering that the code making those
assumptions is not necessarily our own (extensions!), so return to
fully initialize workspaces before the compositor again.
At the same time, make sure to only call meta_workspace_activate()
once during initialization to avoid reintroducing the crash.
https://bugzilla.gnome.org/show_bug.cgi?id=732695
This makes sure that we see them for Wayland clients as well, and don't
time out and crash when we're accessing an invalid window / surface.
Spotted-by: Rui Matos <tiagomatos@gmail.com>
If a sequence moves past a certain distance without being used by a
gesture, reject it so clients may see and react to it ASAP. This makes
gestures to be began by initially quasi-static touchpoints, in addition to
quasi-simultaneous.
When a passive touch grab is rejected over the frame, management is punted to
the frame itself, and pointer events emulated, but the attempt to transfer the
grab from the GDK connection to the Clutter one fails with AlreadyGrabbed, and
will fail until the Clutter connection receives the XI_TouchEnd resulting from
XIRejectTouch, gotten after the XI_ButtonPress on the GDK connection.
In order to bypass this shortcoming, store the current grab operation on the
frame as long as the button is pressed, so it is retried once on the next
motion event happening during frame dragging, that will have a recent enough
timestamp to succeed. If no grabbing succeeded, the current grab operation
data will be reset on GDK_BUTTON_RELEASE.
When a touch sequence is passively grabbed and later rejected, events
will be replayed on the next client in propagation order, although those
events (either transformed to pointer events or not) will contain the
original timestamps, this will make grabs fail with InvalidTime if triggered
from the replayed ButtonPress/TouchBegin handler.
In order to work around this, store the most recent event time (presumably
gotten from the XI_TouchEnd caused by the passive grab being rejected), and
use that time on the events being replayed afterwards and grabs, so we don't
possibly fail with InvalidTime if those events result in a compositor grab.
Touch events will be caught first by the compositor this way,
whenever the MetaGestureTracker notifies of the accepted/rejected
state of a sequence, XIAllowTouchEvents() will be called on it
accordingly, so it is handled exclusively by the compositor or
punted to clients.
This object tracks both touch sequences happening on the stage and
gestures attached to the stage actor. When a gesture emits
::gesture-begin, All triggering sequences and future ones will be
marked as "accepted" by the compositor, and events will be listened
for meanwhile there are active gestures.
If a sequence goes unclaimed for a short time, it will be
automatically "denied", and punted to the client or shell element
below.
Touch events are largely ignored on GdkEvent emulation, so only
make frames receive pointer events, only the pointer emulating
touch will be reported, and any other further touches will be
ignored, which is about the behavior we want. This makes window
dragging possible again on touch.
Since Wayland configures are more of a hint to the client than anything,
we don't want to save the unconstrained rect when we're just hinting to
the client that it should resize, since it could ignore us. This would
get us stuck in a loop, since meta_window_move_resize_now would use the
unconstrained_rect to resize, and we don't remove the resize from the
queue if we have an outstanding request like that.
This fixes a bunch of traffic / CPU usage when trying to resize
weston-terminal.
When frame extents change, we might not update the frame rect, but the
buffer rect still needs to be updated. Split out the check for this to
be independent of the check for the frame rect.
This fixes issues that could happen when the window was maximized while
it was in the top-left corner.
Designers got used to RGBA support in GTK+, so the colors we pick
up from there might well have an alpha channel; update our gradient
rendering to support this - eventually we should probably port that
code to cairo ...
For XWayland, we need to make sure to send out mouse events on O-R
windows, otherwise they won't get motion or button events.
The comment mentions being eaten for the compositor, but we already
bypass the compositor for all events that have a window. The return
value just controls whether we pass them to Wayland.
The output_id is more of an opaque identifier for the monitor, based on
its underlying ID from the windowing system. Since we also use the term
"output_id" for the output's index, rename our use of the opaque cookie
"output_id" to "winsys_id".
When we changed the setting of the buffer rect to be inside the moving
code to make sure it was updated in places we were moving directly
without any round-trip needed, I removed a code to set the buffer rect
without remembering that's where the size of it was updated.
Add back the code to update the buffer rect.
This fixes Wayland windows not appearing.
GTK+ likes to set these, well, _NET_WM_OPAQUE_REGION in particular, to
the same value. Save some expensive and processing when this happens. We
should probably make GTK+ smarter.
The GDK and hence GNOME standard is that keys that begin with XF86 according to
libxkbcommon not prefixed with XF86, though gdk_keyval_from_name() strips XF86
if provided. If libxkbcommon doesn't recognize the accelerator name without
XF86, try again adding XF86 to the start.
This restores compatibility with gnome-settings-daemon, schemas, and existing
user configuration.
https://bugzilla.gnome.org/show_bug.cgi?id=727993
This signal is emitted the first time a frame of contents of the
window is completed by the application and has been drawn on the
screen. This is meant to be used for performance measurement of
application startup.
https://bugzilla.gnome.org/show_bug.cgi?id=732343
It just gets in the way of gnome-shell's log handler (which
includes gjs backtraces optionally), it requires people to understand
what 8 or 16 mean as log levels, and it loses the log domain.
It returns FALSE when button_count is not 0. But grabbing for
move/resize is activated by clicking the button, so this condition
disallows the wayland clients to be moved/resized.
https://bugzilla.gnome.org/show_bug.cgi?id=731237
Some plugins and extensions want to be able to know when the sticky
field of a window changes, so add a property for it and allow them
to connect to the notify::on-all-workspaces signal.
When workspaces-only-on-primary is set and a window is moved back to the
primary, we also move it to the active workspace to avoid the confusion
of a visible window suddenly disappearing when crossing the monitor border.
However when the window is not actually moved by the user, preserving the
workspace makes more sense - we already do this in some cases (e.g. when
moving between primary monitors), but miss others (unplugging the previous
monitor); just add an explicit user_op parameter as used elsewhere to cover
all exceptions.
https://bugzilla.gnome.org/show_bug.cgi?id=731760
Remember the last monitor a window was moved to by user action and
try to move it back on monitor changes; this should match user
expectations much better when a monitor is unplugged temporarily.
https://bugzilla.gnome.org/show_bug.cgi?id=731760
When workspaces-only-on-primary is set, a window can be on all
workspaces either because it is on a non-primary workspace, or
because it was explicitly made sticky. Only the latter is reflected
in _NET_WM_STATE, but both will result in a "magic" _NET_WM_DESKTOP,
which we (and probably other WMs) use to set the initial sticky state.
So to avoid confusing other WMs (or ourselves), make sure to only
have _NET_WM_STATE_STICKY reflected in _NET_WM_DESKTOP when unmanaging.
Window state like maximization and minimization should be preserved
over restarts - in a patch review, this would qualify as "needs-work",
so revert the cleanup until the issues are fixed.
This reverts commit dc6decefb5.
Since GTK+ already clips to the extended region for us, there's no need
to combine the two. This does lose the fast-path, but I don't actually
expect this to fire, as when we're composited, we really won't ever get
partial exposes.
mutter is quite bad at using GTK+ correctly, relying on dumb things
like the single-buffering stuff. Hack up a temporary fix for the
newer GTK+ rendering changes.
Rather than calculate it speculatively with the current properties
which may be too new or too out of date, make sure it always fits
with the proper definition. We update it when we update the toplevel
window for X11, and when a Wayland surface is committed with a newly
attached buffer.
With get_input_region existing, get_input_rect is a misnomer. Really,
it's about the geometry of the output surface, and it's only used that
way in the compositor code.
Way back when in GNOME 3.2, get_input_rect was added when we added
invisible borders. get_outer_rect was always synonymous with server-side
geometry of the toplevel. get_outer_rect was used for both user-side
policy (the "frame rect") and to get the geometry of the window.
Invisible borders were meant to extend the input region of the frame
window silently. Since most users of get_outer_rect cared about the
frame rect, we kept that the same and added a new method, get_input_rect
to get the full rect of the framed window with all invisible borders for
input kept on.
As time went on and CSD and Wayland became a reality, the relationship
between the server-side geometry and the "frame rect" became more
complicated, as can be evidenced by the recent commits. Since clients
don't tend to be framed anymore, they set their own input region.
get_buffer_rect is also sort of a poor name, since X11 doesn't really
have buffers, but we don't really have many other alternatives.
This doesn't change any of the code, nor the meaning. It will always
refer to the rectangle where the toplevel should be placed.
All of the users of get_input_rect don't actually want a synthesized
input rect based off of the current margins. What they really want is
the last-configured size of the toplevel window.
Since we don't properly track this anymore in the generic MetaWindow,
use XGetWindowAttributes to fetch a server-side rectangle. This is a
bad layer violation, but since the window geometry code will have to
be rewritten anyway for the Wayland set_window_geometry, let's just
push a hacky fix for now.
While the comment claims that we may want to keep this around
for optimization purposes, the operations are raw bitmap operations
that would be cleaner done in cairo.
https://bugzilla.gnome.org/show_bug.cgi?id=662962
Struts are defined in terms of screen edges, so expand the rectangles
we get via set_builtin_struts() accordingly. However we do want to
allow chrome on edges between monitors, in which case the expansion
would render an entire monitor unusable - don't expand the rectangles
in that case, which means we will only use them for constraining
windows but ignore them for the client-visible _NET_WORKAREA property.
https://bugzilla.gnome.org/show_bug.cgi?id=730527
Like the _NET_WM_STRUT/_NET_WM_STRUT_PARTIAL client properties,
_NET_WORKAREA is defined in terms of screen geometry rather than
taking individual monitors into account. However we do want to
allow system chrome to be attached to a monitor edge rather than
a screen edges under some circumstances. As not all clients can
be assumed to deal gracefully with the resulting workarea, use
those "struts" only internally for constraining windows, but
ignore them when exporting _NET_WORKAREA.
https://bugzilla.gnome.org/show_bug.cgi?id=730527
Since commit 8b2b65246a, we assume that the compositor always
exists. Alas, the assumption is wrong - the compositor is currently
initialized after the screen, but meta_screen_new() itself may
call a compositor function if initialization involves a workspace
switch (which will happen when meta_workspace_activate() is called
more than once and for different workspaces - or in other words,
when _NET_CURRENT_DESKTOP is set and not 0).
So carefully split out the offending bits and only call them after
the compositor has been initialized.
https://bugzilla.gnome.org/show_bug.cgi?id=731332
If we have a tree of a window, a non-attached dialog, and then an
attached dialog, we want to move the second window, not the attached
dialog or the topmost. In other words, we want to move the first
non-attached window, or the first "freefloating window".
This happens in Firefox, whose Preferences dialog is freefloating,
but suboptions of those are modal dialogs.
There is no way this value will ever be read, because we set the
cursor_surface to NULL, this is set at the same time as cursor_surface,
and it's only read if cursor_surface is non-NULL.
The smallest possible spread corresponds to an unblurred shadow, which
neither grows nor shrinks - thus the spread should be zero not negative
as returned by our current calculation.
https://bugzilla.gnome.org/show_bug.cgi?id=731353
Stupid apps fullscreen themselves by resizing the client window to
monitor size. A monitor-sized frame rect on the other hand is perfectly
normal on monitors without struts - stop force-fullscreening those
and catch the real baddies instead.
https://bugzilla.gnome.org/show_bug.cgi?id=730681
Avoid populating *_VERSION constants through cflags in pkg-config-file
which could be overridden by the project using it. Properly prefix the
defines with META_ to make gi-scanner happy.
Clutter touch events are translated into events being sent down
the interface resource, with the exception of FRAME/CANCEL events,
which are handled directly via an evdev event filter.
The seat now announces invariably the WL_SEAT_CAPABILITY_TOUCH
capability, this should be eventually updated as devices come and
go.
The creation of MetaWaylandTouchSurface structs is dynamic, attached
to the lifetime of first/last touch on the client surface, and only
if the surface requests the wl_touch interface. MetaWaylandTouchInfo
structs are created to track individual touches, and are locked to
a single MetaWaylandTouchSurface (the implicit grab surface) determined
on CLUTTER_TOUCH_BEGIN.
https://bugzilla.gnome.org/show_bug.cgi?id=724442
There's a race here. If an OR window hides itself, moves, and then shows
itself, we will send a ConfigureNotify for the old size of the window
and might receive it after the client moves itself, causing us to show
the window at the wrong location.
Simply not sending the ConfigureNotify is the easiest thing to do.
Before we unmanage, we send a ConfigureNotify to clients to let them
know if their frame is destroyed. We do this for OR windows too, even if
we really probably shouldn't.
This is based off of the client_rect. Since we listen to ConfigureNotify
on OR windows, we'll receive the event. If we don't ever update the
client_rect when moving or resizing OR windows, then we'll send
ourselves a ConfigureNotify for a 0x0 size and then think that the
client chose a new size for itself. Since our get_paint_volume is based
on that rectangle, but the TFP code inside Cogl uses XGetGeometry
itself, we get weird flickering artifacts.
prelit_control is used for both prelight and pressed states, so the early
return in update_prelit_control() misses the case where prelit_control
already matches the control we are updating, but its state is PRESSED
rather than PRELIGHT. Fix the condition to not have pressed controls
linger around erroneously.
https://bugzilla.gnome.org/show_bug.cgi?id=731058
Since window menus have been moved to the compositor, the pressed
state of the corresponding window buttons is messed up, as it is
reset immediately when getting a LeaveNotify event due to the
compositor taking a grab. Fix this by ignoring that particular
event.
https://bugzilla.gnome.org/show_bug.cgi?id=731058
When opening the window menu without an associated control - e.g.
by right-clicking the titlebar or by keyboard - using coordinates
for the menu position is appropriate. However when the menu is
associated with a window button, the expected behavior in the
shell can be implemented much easier with the full button geometry:
the menu will point to the center of the button's bottom edge
rather than align to the left/right side of the titlebar as it
does now, and the clickable area where a release event does not
dismiss the menu will match the actual clickable area in mutter.
So add an additional show_window_menu_for_rect() function and
use it when opening the menu from a button.
https://bugzilla.gnome.org/show_bug.cgi?id=731058
This can happen since we select for events on the root window, and
clients themselves might not select for input, meaning the X server
will bubble up. Just do nothing and ignore the event in this case.
This should hopefully fix some of the
Window manager warning: Log level 8: meta_window_raise: assertion '!window->override_redirect' failed
Window manager warning: Log level 8: meta_window_focus: assertion '!window->override_redirect' failed
spam that people have been seeing.
Smooth scroll event vectors from clutter have the same dimensions as the
ones from from Xi2, i.e. where 1.0 is 1 discrete scroll step. To scale
these to the coordinate space used by wl_pointer.axis
vertical/horizontal scroll events, multiply the vector by 10.
https://bugzilla.gnome.org/show_bug.cgi?id=729601
Since we often call meta_window_move_resize_now immediately after
mapping a window, we need to make sure that the placed coordinates
are saved in the unconstrained_rect. Ideally, placement positions
wouldn't be part of the constraints system, but instead are just
done inside meta_window_move_resize_internal as part of a special
path.
We're still working out the kinks of one large-scale refactor, so
it's best not to do another one while the first is going on. This
would be a great future cleanup, though: untangling constraints
and placement, alongside the force_placement state machine and
friends.
For Wayland, we want to have everything possible in terms of the frame
rect, or "window geometry" as the Wayland protocol calls it, in order
to properly eliminate some flashing when changing states to fullscreen
or similar.
For this, we need to heavily refactor how the code is structured, and
make it so that meta_window_move_resize_internal is specified in terms
of the frame rect coordinate space, and transforming all entry points
to meta_window_move_resize_internal.
This is a big commit that's hard to tear apart. I tried to split it
as best I can, but there's still just a large amount of changes that
need to happen at once.
Expect some regressions from this. Sorry for any temporary regression
that this might cause.
We have two different coordinate spaces here. One is the rectangle
returned by meta_window_get_frame_rect, which is called the "frame
rect" or "the window geometry", which includes visible frame borders
but not invisible frame borders. The other is "frame->rect" which
corresponds to the frame's server geometry. That is, it includes
both visible and invisible frame borders.
These two were of course the same until we introduced invisible
frame borders, and an executive decision was made to make
meta_window_get_frame_rect return the rectangle bounding the
visible portions of the frame.
As time went on, the "frame rect" turned out to be more useful when
making decisions upon, since the user often doesn't think about the
invisible window geometry as part of the window.
We already calculate what amounts to the "frame rect" in the theme
code, so just change META_CORE_GET_FRAME_RECT to consume that
directly.
Since we're going to be calling meta_window_get_frame_rect in here
soon, I'd rather it be one method call, rather than two. We can't
put it at the toplevel, since that might cause infinite recursion
(e.g. meta_core_get calls meta_window_get_frame_rect calls
meta_ui_get_frame_borders calls meta_core_get, ...)
Now that meta_window_move_resize and friends act in frame rect
coordinates, we need to convert the initial grab_anchor_window_pos
storage to be in frame rect coordinates as well.
This makes Alt+F7 / Alt+F8 work respectively under X11 nested mode.
For the native backend implementation, we'll need a special Clutter
function, so don't implement that for now.
The last commit added support for the "appmenu" button in decorations,
but didn't actually implement it. Add a new MetaWindowMenuType parameter
to the show_window_menu () functions and use it to ask the compositor
to display the app menu when the new button is activated.
https://bugzilla.gnome.org/show_bug.cgi?id=730752
We want to synchronize the button layouts of our server side
decorations and GTK+'s client side ones. However each currently
may contain buttons not supported by the other, which makes this
unnecessarily tricky.
So add support for a new "appmenu" button in the layout, to display
the fallback app menu in the decorations.
https://bugzilla.gnome.org/show_bug.cgi?id=730752
meta_window_get_position() returns the client rect position, which
we then pass to meta_window_move_frame. Just use the existing frame
rect coordinates.
The requested_rect is a strange name for it, because it's not actually
the rect that the user or client requested all the time: in the case of
a simple move or a simple resize, we calculate some of the fields
ourselves.
To the MetaWindow subclass implementations, it just means "the rect
before we constrained it", so just use the name unconstrained_rect.
This also makes it match the name of the MetaWindow field.
It looks weird to have Alt+Space pop up under the cursor instead
of the top-left corner of the window, and the Wayland request will
pass through the coordinates as well.
Add it to the compositor interface, and extend the
_GTK_SHOW_WINDOW_MENU ClientMessage to support it as well.
On X, basing the check whether the pointer is on the window on
Clutter events does not work, as the relevant events are handled
by GDK instead.
So add an X-specific window_has_pointer() implementation to also
fix mouse mode when running as X compositor.
https://bugzilla.gnome.org/show_bug.cgi?id=730541
Using clutter_actor_has_pointer() to test whether the pointer is
on the window makes for clean and nice-looking code, but does not
work in practice - ClutterActor:has-pointer is not recursive, so
we miss when the pointer is on the associated surface actor rather
than the actor itself.
Instead, check whether the window actor contains the core pointer's
pointer actor, which actually works.
https://bugzilla.gnome.org/show_bug.cgi?id=730541
We already do it in the theme code, but not the actual WM code. Since
we include the left/right borders, it only seems fair to include the
bottom border.
This effectively makes it so that shading a window means that the
client window "slot" has 0 height.
Otherwise, the X server might read the backend's connection before
GTK+'s, meaning that it sees the XIGrabKeycode requests before the
CreateWindow.
This fixes keybindings on windows not working immediately.
Thanks to Rui Matos <tiagomatos@gmail.com> and
Julien Cristau <jcristau@debian.org> for helping track down the issue.
Realistically, the user rect contains the unconstrained window
rectangle coordinates that we want to be displaying, in case
something in the constraints change.
Rename it to the "unconstrained_rect", and change the code to always
save it, regardless of current state.
When metacity was originally being built, the purpose of the user
rect was a lot less clear. The code only saved it on user actions,
with various other calls to save_user_window_placement() and a force
mechanism sprinkled in to avoid windows being snapped back to odd
places when constraints changed.
This could lead to odd bugs. For instance, if the user uses some
extension which automatically tiles windows and didn't pass
user_action=TRUE, and then the struts changed, the window would be
placed back at the last place a user moved it to, rather than where
the window was tiled to.
The META_IS_USER_ACTION flag is still used in the constraints code
to determine whether we should allow shoving windows offscreen, so
we can't remove it completely, but we should think about splitting
out the constrainment policies it commands for a bit more
fine-grained control.
https://bugzilla.gnome.org/show_bug.cgi?id=726714
This uses David Herrmann's new logind sessions interface to retrieve
fds for input devices, rather than using a custom setuid helper to do
the management. This vastly simplifies the interface.
This requires systemd v210, at least.
https://bugzilla.gnome.org/show_bug.cgi?id=724604
When switching from the stage cursor to the native cursor, we
forgot to repaint the stage to get rid of the old cursor. Fix
this by having the abstract cursor renderer class track whether
we're using the backend, rather than doing chain-up shenanigans.
The default focus interface uses the button count to determine
whether we should update the pointer focused surface. When releasing
an implicit grab, we need to send the button release events to the
implicitly grabbed surface, so we can't reset the focus surface too
soon. We already explicitly set the focus at the end of implicit
grabs, so counting the buttons after is perfectly fine.
Now that we don't have to regrab to change the cursor, since it's
simply the cursor on the root window, all we have to do is update
the cursor on the screen.
We expect that meta_screen_set_cursor while grabbed will properly
set the cursor on the root window. Make sure this works by simply
always using the root cursor when we have an active grab.
If we send out a configure notify for a window and then have some
other kind of state change, we need to make sure that we continue
to send out that new size, rather than the last size the client
sent us a buffer for.
In particular, a client might give us a 250x250 buffer and then
immediately request fullscreen. We send out a configure for the
monitor size and a state that tells it it's full-screen, but then
it takes focus, and since the client hasn't sent us a buffer for
the new size, we tell it it's fullscreen at 250x250.
Fix this.
It isn't necessary. As an X11 compositor, we'll only see the event
if we have the grab on the window, anyway.
This was causing issues moving windows as a Wayland compositor.
When we're a Wayland compositor, we get all the events, no exceptions,
so we don't need to grab.
This was masking focusing and raising issues under nested that showed
up under native.
If we apply a prediction immediately instead of queueing, we should
also free the operation immediately.
If we discard the prediction queue because we resync fully, we
need to free each operation too.
https://bugzilla.gnome.org/show_bug.cgi?id=729732
If we exit early as not handled, then the normal process_event
handler will fire, and trigger the overlay-key binding. As that's
a special binding that doesn't have a handler, trying to trigger
that handler will crash mutter.
Instead of returning early, just check for xdisplay every time
we try to drive the X grab state machine. We really need a better
solution for this on the Wayland side.
We can only apply a configuration if its outputs match the connected
ones, so discard the current configuration if the set of output changes
(for example for hotplug), otherwise we will crash trying to apply
the bogus previous configuration.
https://bugzilla.gnome.org/show_bug.cgi?id=725637
If we attach to a MetaWindow that disappears before the idle fires,
we'll notice that we can't associate the window properly again and
try to access data on the MetaWindow struct, which might crash.
Install a weak ref that ties the lifetime of the idle to the lifetime
of the MetaWindow.
It seems every GTK+ app does this for some reason at startup. This
is really unfortunate, since we'll have to create and destroy a new
MetaWindow really quickly.
Scale surfaces based on output scale and the buffer scale set by them.
We pick the scale factor of the monitor there are mostly on.
We only handle native i.e non xwayland / legacy clients yet.
https://bugzilla.gnome.org/show_bug.cgi?id=728902
Advertise the scale factor on the output and transform pointer and damage
events as well as input and opaque regions for clients
that scale up by themselves i.e use set_buffer_scale.
We do not scale any 'legacy' apps yet.
https://bugzilla.gnome.org/show_bug.cgi?id=728902
Since commit 6e8d1d79d, move operations are always performed for
the (toplevel) parent of all transient, which is just plain silly
if the dialog is not actually attached to its parent (either because
the dialog is not modal or the setting is disabled).
We need the old rect for two purposes: to find the x/y in a resize-only
action, and to pass into the constraints code for nefarious purposes.
The constraints code takes a frame rectangle, so we convert the original
client rect into a frame rect, but never convert it back since it's
unused for the rest of the function.
Instead of playing games with the variables, just have two,
separately-scoped variables. One is the client rect, the other is the
frame rect.