To prevent the MetaSurfaceActor from being destroyed, we normally
unparent it before we unmanage the window. However, this doesn't
work for XWayland windows, which we unmanage when we get UnmapNotify
or DestroyNotify, not when we get the wl_surface_destroy.
To solve this, add an early hook in meta_window_unmanage that
unparents the surface actor if we have one. At the same time, clean
up the destruction code to remove old comments and assumptions about
how wl_shell behaves.
It doesn't work now that we set the pivot point. This breaks the
maximize effect, but it fixes the destroy effect. The maximize effect
looks bad anyway, so it's not too important to me.
This was a bad idea, as ping/pong has moved to a client-specific
request/event pair, rather than a surface-specific one. Revert
the changes we made here and correct the code to make up for it.
This reverts commit aa3643cdde.
If we fail to find the IDLETIME counter, then the alarm variable will be
uninitialised. Most code paths are careful to check this before
submitting XSync calls, but there is one check missing.
https://bugzilla.gnome.org/show_bug.cgi?id=724364
In order for the compositor to properly determine whether a client
is an X11 client or not, we need to wait until XWayland calls
set_window_id to mark the surface as an XWayland client. To prevent
the compositor from getting tripped up over this, make sure that
the window has been fully initialized by the time we call
meta_compositor_add_window.
https://bugzilla.gnome.org/show_bug.cgi?id=720631
Traditionally, WMs unmap windows when minimizing them, and map them
when restoring them or wanting to show them for other reasons, like
upon creation.
However, as metacity morphed into mutter, we optionally chose to keep
windows mapped for the lifetime of the window under the user option
"live-window-previews", which makes the code keep windows mapped so it
can show window preview for minimized windows in other places, like
Alt-Tab and Expose.
I removed this preference two years ago mechanically, by removing all
the if statements, but never went through and cleaned up the code so
that windows are simply mapped for the lifetime of the window -- the
"architecture" of the old code that maps and unmaps on show/hide was
still there.
Remove this now.
The one case we still need to be careful of is shaded windows, in which
we do still unmap the client window. In the future, we might want to
show previews of shaded windows in the overview and Alt-Tab. In that
we'd also keep shaded windows mapped, and could remove all unmap logic,
but we'd need a more complex method of showing the shaded titlebar, such
as using a different actor.
At the same time, simplify the compositor interface by removing
meta_compositor_window_[un]mapped API, and instead adding/removing the
window on-demand.
https://bugzilla.gnome.org/show_bug.cgi?id=720631
Prior to the DisplayConfig merge, we would set _NET_WM_FULLSCREEN_MONITORS
to (unsigned)-1 when unset. After that, we would have invalid
reads inside meta_screen_monitor_index_to_xinerama_index() (called
with -1).
The way I read the specification, the proper way to indicate
that the window is back to fullscreen on all monitors is to
remove the property, so do that.
Also, add an assertion that meta_screne_monitor_index_to_xinerama_index()
is doing the right thing.
https://bugzilla.gnome.org/show_bug.cgi?id=724258
We want to remove a bunch of auxilliary duties from the MetaWindowActor
and MetaSurfaceActor, including some details of how culling is done.
Move the unobscured region culling code to the MetaShapedTexture, which
helps the actor become "more independent".
https://bugzilla.gnome.org/show_bug.cgi?id=720631
When we traversed down to reset the culling state, previously we
would just skip any actors that wanted culling. In order to properly
reset the unobscured_region before painting, we need to traverse down
to these places as well. Do this by calling cull_out with NULL regions
for both arguments, and adapt existing cull_out implementations to
match.
https://bugzilla.gnome.org/show_bug.cgi?id=720631
It seems that this code is trying to transform from "surface coordinates"
(the size of texture that's being displayed) to "actor coordinates"
(the actor's allocation), but I can't find any place where the two are
different. As such, let's just go back to using "surface coordinates"
everywhere and see what breaks.
This is considered "undefined" by upstream. Right now GTK+ does this
a lot, so we shouldn't crash. Let's make them crash instead and send
them an error instead.
The code that prevents the creation of multiple MonitorInfos for clones
wasn't working due to using the wrong index when getting the already
created info so fix that to use the correct one.
https://bugzilla.gnome.org/show_bug.cgi?id=710610
Use our new "surface_mapped" field to delay the showing of XWayland clients
until we have associated together the window's XID and the Wayland surface ID.
This ensures that when we show this window to the compositor, it will properly
use the Wayland surface for rendering, rather than trying to use COMPOSITE and
crash.
https://bugzilla.gnome.org/show_bug.cgi?id=720631
The goal here is to make MetaWindow represent a toplevel, managed window,
regardless of if it's X11 or Wayland, and build an abstraction layer up.
Right now, most of the X11 code is in core/ and the wayland code in wayland/,
but in the future, I want to move a lot of the X11 code to a new toplevel, x11/.
Moving the mouse over weston-terminal, we can see several issues:
* it often updates late, or not at all
* the attachment of the pointer sprite is wrong
These are because we willy-nilly call seat_update_sprite all over the
place, and often in wrong areas. Set up a set_pointer_surface helper
method that will do the right thing for us in all cases, and call it
on transitions.
Currently, set_cursor isn't properly working. Often, the requests look
like this:
cursor_surface = wl_compositor.create_surface()
cursor_buffer = create_cursor_buffer()
cursor_surface.attach(cursor_buffer, 0, 0)
cursor_surface.commit()
wl_pointer.set_cursor(cursor_surface, 7, 14)
But since the surface doesn't "have a role" when the commit comes in,
we ignore it, and don't do anything with the pending buffer. When
set_cursor is called, however, we don't immediately update anything
since it doesn't have a buffer.
This effectively means that set_cursor has unpredictable side effects.
Weston's toy toolkit reuses the same surface for every buffer, so it
only fails the first time. In clients that use a new surface for every
cursor sprite, the cursor is effectively invisible.
To solve this, change the code to always set the buffer for a surface,
even if it doesn't have any real role.
Refactor our commit() implementation out of wl_surface_commit(),
and pass the double-buffered state around to all our implementation
methods. This allows us to drop a few lines destroying and
reinitializing list of frame callbacks. This is a big cleanup for
the next commit, though.
X11 window frames use special UI grab ops, like META_GRAB_OP_CLICKING_MAXIMIZE,
in order to work properly. As the frames in this case are X11 clients, we need
to pass through X events in this case. So, similar to how handle_xevent works,
use two variables, bypass_clutter, and bypass_wayland, and set them when we
handle specific events.
To prevent corruption, our focus listener needs to be removed even when
the surface is destroyed. So, bailing out when pointer->focus->resource
is NULL just isn't good enough.
Ever since the change to create the output window synchronously at startup,
there hasn't been any time where somebody could set a stage region the
output window was ready, so this was effectively dead code.
https://bugzilla.gnome.org/show_bug.cgi?id=720631
I know it's confusing with the triple negative, but unredirected is how
we track it elsewhere: we have an 'unredirected' flag, and 'should_unredirect'.
https://bugzilla.gnome.org/show_bug.cgi?id=720631
Using a full InputOutput window causes us to make a full Wayland surface
for it, and go through the X server. As the goal of the guard window is
a window for us to stack minimized windows under so we can prevent them
from getting input, it makes sense to use an InputOnly window here.
We currently ignore the unobscured region when we have mapped clones in
meta_window_actor_process_damage and meta_window_actor_damage_all but
use it unconditionally when computing the paint volume.
This is wrong. We should ignore it there as well or we will end up with
empty clones if the cloned window is completly obscured
(like the tray icons in gnome-shell).
https://bugzilla.gnome.org/show_bug.cgi?id=721596
Implement support for synchronous subsurfaces commits. This means that
the client can, by calling wl_subsurface.set_sync, cause its surface
state to be commited not until its parent commits.
This will mean there will be will potentially be one more surface state
(regions, buffer) at the same time: the active surface state, the mutable
pending surface state, and the immutable surface state that was pending
on last surface commit.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
https://bugzilla.gnome.org/show_bug.cgi?id=705502