Commit Graph

6 Commits

Author SHA1 Message Date
Carlos Garnacho
e736b04deb clutter: Remove "source" event union fields
These are no longer used, drop the last places that modify those
in event structs and remove them.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2311>
2022-03-04 10:58:28 +00:00
Jonas Ådahl
3f65837e0d clutter, core: Stop using the Cogl framebuffer stack
The Cogl framebuffer stack is going away; replace all its uses by the
framebuffer stack carried by the paint context.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
8c7ec44681 tests/clutter: Port to using non-implicit framebuffer Cogl API
Port tests to use API such as cogl_framebuffer_push_matrix() instead of
cogl_push_matrix() all over the Clutter tests, with one exception:
cogl_polygon(). It'll be ported over in a separate commit, as it is less
straight forward.

Implicitly set CoglMaterial properties are changed to explicitly created
and destructed CoglPipelines with the equivalent properties set.
cogl_push|pop_framebuffer() is replaced by explicitly passing the right
framebuffer, but tests still rely on cogl_get_draw_framebuffer() to get
the target framebuffer.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Jonas Ådahl
49c8d42317 clutter: Introduce paint contexts
When painting, actors rely on semi global state tracked by the state to
get various things needed for painting, such as the current draw
framebuffer. Having state hidden in such ways can be very deceiving as
it's hard to follow changes spread out, and adding more and more state
that should be tracked during a paint gets annoying as they will not
change in isolation but one by one in their own places. To do this
better, introduce a paint context that is passed along in paint calls
that contains the necessary state needed during painting.

The paint context implements a framebuffer stack just as Cogl works,
which is currently needed for offscreen rendering used by clutter.

The same context is passed around for paint nodes, contents and effects
as well.

In this commit, the context is only introduced, but not used. It aims to
replace the Cogl framebuffer stack, and will allow actors to know what
view it is currently painted on.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/935
2019-12-03 19:02:14 +00:00
Carlos Garnacho
cc7e843c44 tests: Move clutter-test-utils.[ch] to src/tests
And add the necessary glue so those initialize a X11 clutter backend.
This should get Clutter tests that are dependent on windowing to work
again, thus they were enabled back again.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/672
2019-08-24 08:59:08 +00:00
Carlos Garnacho
cfb8f18cef clutter: Move tests to src/tests
Clutter doesn't hold anymore backend implementations, move tests where
we have one that we may assign.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/672
2019-08-24 08:59:08 +00:00