* clutter/win32/clutter-event-win32.c (message_translate): The
coordinates in a WM_MOUSEWEEL message are given relative to the
screen so they need to be converted to client coordinates before
use. Thanks to Roman Yazmin.
API. All code to do with positioning the stage has been removed so
the window is left where Windows wants to put it and it can not be
moved with clutter_actor_set_position.
* clutter/win32/clutter-stage-win32.h (ClutterStageWin32): Remove
win_xpos and win_ypos.
* clutter/win32/clutter-event-win32.c (message_translate): Remove
the handler for WM_MOVE because the stage no longer cares where it
is positioned.
signedness of old_xpos and old_ypos to get rid of compiler
warnings.
* clutter/win32/clutter-backend-win32.c
(clutter_backend_win32_get_features): Cast the result of
glGetString to a signed char pointer to avoid compiler warnings.
* clutter/win32/clutter-stage-win32.c
(clutter_stage_win32_request_coords): Don't resize foreign
windows.
(clutter_stage_win32_unrealize): Don't destroy foreign windows.
(clutter_stage_win32_init): Added initialiser for is_foreign_win.
(clutter_win32_get_stage_from_window): Resort to looking in the
stage list if the window isn't the right window class so that it
can still find stages with foreign windows.
(clutter_win32_set_stage_foreign): New public function to set a
foreign window for a stage.
* clutter/win32/clutter-event-win32.c
(clutter_win32_disable_event_retrieval): New public function to
disable event retrieval.
(message_translate): Don't handle WM_SIZE or WM_MOVE for foreign
windows.
* clutter/win32/clutter-backend-win32.h (struct
_ClutterBackendWin32): Added a flag to disable event retrieval
* clutter/win32/clutter-backend-win32.c
(clutter_backend_win32_ensure_context): Update debug note to
include whether the stage is foreign or not.
subclassing code.
* clutter/win32/clutter-stage-win32.h:
* clutter/win32/clutter-stage-win32.c: Now inherits from
ClutterGroup and implements ClutterStageWindow instead of
inheriting directly from ClutterStage.
* clutter/win32/clutter-event-win32.c (message_translate): Now
takes an extra parameter to return whether DefWindowProc should be
called. This is needed to prevent the default WM_CLOSE handler
from destroying the window.
* clutter/win32/clutter-backend-win32.c
(clutter_backend_win32_dispose): Destroy all of the stages using
g_slist_foreach as per bug #871. Now also destroys the GL context.
(clutter_backend_win32_get_features): Added assertions to ensure
there is a valid GL context.
(clutter_backend_win32_ensure_context): Accepts NULL stage. Gets
implementation pointer from the stage.
* clutter/win32/clutter-win32.h:
* clutter/win32/clutter-stage-win32.h:
* clutter/win32/clutter-stage-win32.c:
* clutter/win32/clutter-event-win32.c:
* clutter/win32/clutter-backend-win32.h:
* clutter/win32/clutter-backend-win32.c:
Upgraded for multi-stage support.
* clutter/win32/clutter-stage-win32.c
(clutter_stage_win32_request_coords): Fixed so that it doesn't set
the position or size if it hasn't changed. This was causing
problems when the window was resized using the top left corner. In
that case the window receives resize and move messages separately
which caused the window to flash at a different size or position
while one message was handled before the other.
(clutter_stage_win32_realize): Added PFD_GENERIC_ACCELERATED to
the list of pixel format flags to force it to use hardware
acceleration.
2008-03-30 Neil Roberts <neil@o-hand.com>
* clutter-sections.txt: Added clutter_win32_get_stage_from_window
* clutter/win32/clutter-event-win32.c (clutter_event_check):
Removed the pointless parameter in the call to check_msg_pending.
(check_msg_pending): Fixed to use PeekMessageW instead of
PeekMessage.