* clutter/clutter.h: include clutter-deprecated.h
* clutter/clutter-deprecated.h: added file containing macros that
provides more meaningful errors when compiling clutter using code that
uses deprecated functions.
* clutter/Makefile.am:
* clutter/clutter.h:
* clutter/clutter-scriptable.[ch]: Add the ClutterScriptable
interface; by implementing this interface, a class can
override the UI definition parsing and transform complex data
types into GObject properties, or allow custom properties.
* clutter/clutter-script.c:
* clutter/clutter-script-parser.c:
* clutter/clutter-script-private.h: Rearrange the code and
use the ClutterScriptable interface to parse and build the
custom properties. This cleans up the code and also it makes
it more reliable (the complex type parsing is now done using
the target type and not just the name of the property).
Initial implementation of the UI definition files. (#424)
* clutter/json/Makefile.am:
* clutter/json/*.[ch]: In-tree copy of JSON-GLib, a GLib-based
JSON parser/generator library. We use it in-tree because we might
need to change the API. Ideally, we'd depend on it.
* clutter/clutter.h:
* clutter/clutter-script-private.h:
* clutter/clutter-script.[ch]: ClutterScript, the scenegraph
generator class. It parses JSON streams in form of buffers and
files and builds the scene.
* clutter/clutter-debug.h:
* clutter/clutter-main.c: Add a "script" debug flag
* clutter/Makefile.am: Build glue.
* tests/Makefile.am:
* tests/test-script.c: Add a test case for the ClutterScript.
* configure.ac: Depend on GLib 2.14, so we can use the
g_hash_table_get_key() and g_hash_table_get_values() functions
for the time being; we can probably reimplement those, but we
are going to need 2.14 anyway if we are going to implement a
list model using GSequence.
* clutter/clutter.h:
* clutter/Makefile.am: ClutterBackend is marked as public API,
so install the clutter-backend.h header and include it when
including clutter.h.
* clutter/clutter-box.[ch]: Base class for layout containers.
* clutter/clutter-hbox.[ch]: Horizontal box actor.
* clutter/clutter-vbox.[ch]: Vertical box actor.
* clutter/clutter.h:
* clutter/Makefile.am: Build glue
* tests/Makefile.am:
* tests/test-boxes.c: Test suite for ClutterBox API and
implementations.
* clutter/clutter-container.[ch]: Add a generic actor container
interface, for actors to implement without subclassing ClutterGroup.
* clutter/clutter-group.[ch]: Make ClutterGroup implement the
ClutterContainer interface, and deprecate the colliding methods.
* clutter/clutter-layout.[ch]: Add extended layout interface.
Actors and containers requiring or honouring complex layout
management should implement this interface and provide at least
one of the available layout types: width for height, height for
width, natural size, iterative size request.
* clutter/clutter-label.c: A ClutterLabel requires height for
width layout management, so it implements the ClutterLayout
interface.
* clutter/Makefile.am: Add new files to the build.
* tests/*.c:
* examples/*.c: Update tests and examples code to use the
new ClutterContainer API instead of ClutterGroup.
Add initial implementation of a rotate behaviour; this behaviour rotates
actors along a chosen axis, with a chosen direction, between two angles.
Missing: API documentation and the implementation for the angle boundaries
setters (double and fixed API).
* clutter/Makefile.am:
* clutter/clutter.h:
* clutter/clutter-version.h.in: Auto-generated versioning macros.
* clutter/clutter-actor.h:
* clutter/clutter-actor.c: Add a ClutterActor::parent-set signal,
for notificating changes of an actor's parent; add api-doc for
the actor's properties; add the ClutterActor "name" property; clean
up a bit some functions; emit the "parent-set" signal when setting
te parent and when unparenting; better warnings when lowering
and raising an actor.
* configure.ac:
* clutter/Makefile.am: Add a --enable-debug configure option,
with three levels of debugging: no, minimum and yes; default
for development releases (odd minor version) is "yes"; update
the version m4 defines; update the libtool macros: now just
changed the clutter_interface_age when releasing will update
everything else.
* clutter/clutter-alpha.h:
* clutter/clutter-alpha.c: Add a data parameter to
the ClutterAlphaFunc; add a data+destroy parameter
to clutter_alpha_set_func() and to clutter_alpha_new(),
and turned the latter into clutter_alpha_new_full();
add a simple, empty constructor clutter_alpha_new().
These changes makes writing bindings a tad more easy,
as bindings require passing their own functions in
order to call the real alpha function.
* clutter/clutter-behaviour.h: Clean up the header.
* clutter/clutter-behaviours.[ch]:
* clutter/clutter-behaviour-opacity.[ch]:
* clutter/clutter-behaviour-path.[ch]:
* clutter/clutter-behaviour-scale.[ch]: Split the
ClutterBehaviourPath, ClutterBehaviourOpacity and
ClutterBehaviourScale into their own files as they
have been growing a bit. Fix ClutterBehaviourPath
API.
* clutter/clutter-media.h: Remove the commented
"metadata_available" signal: gtk-doc chokes up on that.
* clutter/clutter-timeline.h:
* clutter/clutter-timeline.c: Remove the useless
ClutterTimelineAlphaFunc signature; add missing accessor
methods for the properties; clean up a bit.
* clutter/clutter-util.h:
* clutter/clutter-util.c: Remove unneeded function
clutter_util_can_create_texture().
* clutter/clutter-feature.h: Sync the name of
clutter_feature_get_all() with the name declared
in clutter-feature.h.
* clutter/Makefile.am:
* clutter/clutter.h: Update.
* examples/behave.c: Update to the new ClutterAlpha
constructor.
* examples/super-oh.c: Use the right pointer and avoid
the compiler making a fuss about it.