Marking the the depth/stencil as discarded before swapping buffers for
the screen signals the GPU that we don't need to keep them around for
the future.
This helps performance by reducing memory bandwidth usage in some GPUs
which may optimize to not write those buffers back to memory at all
after rendering, when they would just be cleared right after that
anyway.
It is not necessary to mark buffers as discarded after swapping buffers.
This should have no effect according to the spec (since that is going to
be followed by new rendering commands which make the buffer valid again)
and removing that has shown no impact in performance tests.
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2091>
Add support for a cogl function to set the damage_region on an onscreen
framebuffer.
The goal of this is to enable using the EGL_KHR_partial_update extension
which can potentially reduce memory bandwidth usage by some GPUs,
particularly on embedded GPUs that operate on a tiling rendering model.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2023>
Mutter needs to fetch the X11 Window ID from the onscreen and did that
by using an X11 specific API on the CoglOnscreen, where the X11 type was
"expanded" (Window -> uint32_t). Change this by introducing an interface
called CoglX11Onscreen, implemented by both the Xlib and GLX onscreen
implementations, that keeps the right type (Window), while avoiding X11
specific API for CoglOnscreen.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1514>
Mutter didn't use the APIs for resizeability of CoglOnscreens but
managed the size itself. For the native backend we don't ever resize
onscreens. Thus, remove this unused functionality.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1514>
Instead of calling "init_onscreen()" on two different separate vtables
from the allocate() funtion, just have the CoglOnscreen sub types
themself implement allocate() and initialize in there.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1514>
Thins means that e.g. MetaOnscreenNative now inherits CoglOnscreenEgl,
which inherits CoglOnscreen which inherits CoglFramebuffer, all being
the same GObject instance.
This makes it necessary to the one creating the onscreen to know what it
wants to create. For the X11 backend, the type of renderer (Xlib EGL or
GLX) determines the type, and for the native backend, it's currently
always MetaOnscreenNative.
The "winsys" vfunc entries related to onscreens hasn't been moved yet,
that will come later.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1514>
We will soon need to use CoglOnscreen frame events communicate cursor
plane changes; this means we need to have a way to queue them without
going through any of the current APIs that can do so, i.e. the swap
buffer functions and direct scanout.
Add a function that just adds a frame info to the queue. The one who
adds it is responsible for emitting it too.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1488>
Don't mode set each CRTC in separate KMS updates, as reconfiguring one
CRTC might cause other CRTCs to be implicitly reset thus as well,
causing KMS return EBUSY if using atomic modesetting.
Prepare for this by compositing each CRTC first including adding steps
to the KMS update, but wait until all views has rendered at least once
before posting the initial update. After this each CRTC is posted
separately.
Using EGLStreams instead of normal page flipping seems to fail when
doing this though, so handle that the old way for the EGLStream case,
i.e. eglSwapBuffers() -> mode set with dumb buffer -> eglStream
"acquire" (resulting in page flip under the hood).
For this we also introduce a new error code so that we don't use client
buffers when doing mode sets, which could accidentally configure the
CRTC in a way that is incompatible with the primary plane buffers.
Do the same also when we're in power save mode, to only have one special
case path for this scenario in the regular swap-buffer path.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1488>
This argument is intended to be used by clutter to be able to
communicate with the onscreen backend, that happens to be the native
backend. It will be used to pass a ClutterFrame pointer, where the
result of page flips, mode sets etc can be communicated whenever it is
available.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1488>
This allows profilers to trace the callers of whatever is spending the
most time on the GPU, and to measure render times more accurately.
Previously such information was hidden as it completed in the
background (asynchronously) after we call swap buffers.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1327>
A first step towards abandoning the CoglObject type system: convert
CoglFramebuffer, CoglOffscreen and CoglOnscreen into GObjects.
CoglFramebuffer is turned into an abstract GObject, while the two others
are currently final. The "winsys" and "platform" are still sprinkled
'void *' in the the non-abstract type instances however.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1496
This resolves a couple of FIXMEs. The FIXME comments were right in
stating that not *all* journals needed flushing, only the one we
are trying to put on screen needs flushing.
However we can't eliminate all flushes because the winsys swap calls
that follow go directly into OpenGL which knows nothing about cogl
journalling. So the journal *must* be flushed before the swap, to give
OpenGL the correct state.
P.S. If this turns out to cause any bugs then the next best answer is
to just remove the FIXME comments. Because flushing is still the right
thing to do.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1362
Even when a direct client buffer has a compatible format, stride and
modifier for direct scanout, drmModePageFlip() may still fail sometimes.
From testing, it has been observed that it may seemingly randomly fail
with ENOSPC, where all subsequent attempts later on the same CRTC
failing with EBUSY.
Handle this by falling back to flipping after having composited a full
frame again.
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1410
We currently have mutter set a global frame counter on the frame info in
the native backend, but in order to do this from clutter, change the
frame info construction from being implicitly done so when swapping
buffers to having the caller create the frame info and passing that to
the swap buffers call.
While this commit doesn't introduce any other changes than the API, the
intention is later to have the caller be able to pass it's own state
(e.g. the global frame count) along with the frame info.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1285
Instead of always swapping buffers and flipping the back buffer, make it
possible to scan out a provided buffer directly without swapping any EGL
buffers.
A buffer is passed as an object implementing the empty CoglScanout
interface. It is only possible to do this in the native backend; and the
interface is implemented by MetaDrmBufferGbm. When directly scanned out,
instead of calling gbm_surface_lock_front_buffer() to get the gbm_bo and
fbid, get it directly from the MetaDrmBufferGbm, and use that to create
the page flip KMS update.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/798
Midscene tracking was used at a time that some Cogl users
could call random OpenGL API without going through Cogl.
That is not allowed anymore, and certainly not done by
Mutter and GNOME Shell.
Remove midscene tracking from CoglFramebuffer.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/402
This basically reverts commit 54735dec, which tried to avoid the
GLib-defined types in favor the standard C ones. One exception to this
is the bool type, for which the commit introduces a new type CoglBool.
Let's just get rid of this type in favor of having consistency with the
GLib types. Note by the way that neither CoglBool nor gboolean (which
has a size of `int`) are completely compatible with bool (size `char`).
https://gitlab.gnome.org/GNOME/mutter/merge_requests/321
Since now we don't set the swap throttled value based
on sync-to-vblank, we can effectively remove it from
Cogl. Throttling swap buffers in Cogl is as much a
historical artifact as sync-to-vblank. Furthermore,
it doesn't make sense to disable it on a compositor,
which is the case with the embedded Cogl.
In addition to that, the winsys vfunc for updating
whenever swap throttling changes could also be removed,
since swap throttling is always enabled now.
Removing it means less code, less branches when running,
and one less config option to deal with.
This also removes the micro-perf test, since it doesn't
make sense for the case where Cogl is embedded into the
compositor.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/191
In cogl use cogl-config.h and in clutter use clutter-build-config.h. We
can't use clutter-config.h in clutter because its already used and
installed.
https://bugzilla.gnome.org/show_bug.cgi?id=768976