Commit Graph

214 Commits

Author SHA1 Message Date
Jasper St. Pierre
9fdf487da1 pointer: Actually do change the focus during window ops
Whenever the compositor takes a grab, we're supposed send leave/enter
events to the current surface, which makes sense, as the compositor
has stolen the pointer from the client.

I forget why I added the special case in the first place, but it's
likely a bug that's since been fixed.

This actually fixes a bug: it prevents the need to double-click on
X11 application titlebars when grabbing them.
2014-11-26 15:32:18 -08:00
Jasper St. Pierre
c5033616e9 pointer: Sync the focus surface instead of calling set_focus directly
set_focus is really meant to be an internal function, and
sync_focus_surface should be able to be called at any time and get
things right.
2014-11-26 15:29:42 -08:00
Jasper St. Pierre
a0e038f34b pointer: Forcibly steal pointer focus when the compositor has a grab 2014-11-26 15:29:25 -08:00
Jasper St. Pierre
0015963457 pointer: Make sure to always update the focus surface after repicking
Our current and focus surfaces might get out of sync during destruction,
which is odd, but just always do this to satisfy it.
2014-11-22 17:06:42 -08:00
Carlos Garnacho
7c5989c978 wayland: Avoid MetaWindow call on non window-backed surfaces
Crossing events may also be gotten on subsurfaces.

https://bugzilla.gnome.org/show_bug.cgi?id=738890
2014-10-23 16:53:44 +02:00
Jasper St. Pierre
ead79f834c Revert "wayland-pointer: Just use the pointer actor instead of doing a full repick"
This reverts commit 33acb5fea0.

The issue here is that the pointer actor does not actually get reset
when the actor's reactivity changes, so we end up with stale picks after
actors are destroyed.

I have a local patch to Clutter for this, but I don't have time to
submit it upstream, so let's just use the ugly code for now.
2014-10-08 13:43:57 -07:00
Jasper St. Pierre
7e431bd6bc Revert "pointer: Repick after the focused surface is destroyed"
This reverts commit e496ed50d6.

This was incorrect. wl_surface_destructor actually does the full repick
-- doing it here is dangerous, because the destroy listeners actually
run *before* the destructor, not after, so the surface is still alive.
2014-10-08 12:38:56 -07:00
Jasper St. Pierre
33acb5fea0 wayland-pointer: Just use the pointer actor instead of doing a full repick
The full repick is unnecessary -- Clutter already does it for us.
2014-10-07 21:30:15 -07:00
Jasper St. Pierre
c1613a16c0 wayland: Put the MetaWaylandBuffer implementation in a new file 2014-10-07 20:42:27 -07:00
Jasper St. Pierre
acd928044f wayland-surface: Remove MetaWaylandSurfaceExtension
It only contained a pointer to a wl_resource, which isn't much of
value. Just replace it with the wl_resource instead. Any future private
data should be handled by our future role system.
2014-10-07 11:23:45 -07:00
Jasper St. Pierre
e496ed50d6 pointer: Repick after the focused surface is destroyed
Having a null focus is incorrect -- we want to pick the surface that's
under the new pointer position.
2014-10-06 16:30:09 -07:00
Jasper St. Pierre
a127d05790 pointer: Make sure to update the focus after ending a grab
Otherwise, we might not reset it after the grab has ended.
2014-10-06 16:19:30 -07:00
Jasper St. Pierre
607730e96c pointer: Fix the behavior of the pointer under DND
When grabbing with DND, we need to leave the pointer alone and
under the client's control. The code here was a bit messy before about
when it unset the window cursor -- it did it whenever there was no
current surface after repicking, which is a bit wrong, since it will
fire during a drag grab.

Move the check for this to update_cursor_surface, which is our standard
"sync" API for this, and then call update_cursor_surface after we set
the focus.
2014-10-06 15:48:42 -07:00
Jasper St. Pierre
9203db0655 pointer: Don't fizzle out surface changes too soon
During a DND grab, pointer->focus_surface is NULL, since the wl_pointer
doesn't have any focused surface (it's in drag mode). In this case, the
drag interface has control of the focus, and when dragging into a NULL
surface, drag_grab_focus won't get called, properly detaching it from
the previous surface.

Let the interface->focus implementation do the fizzling out.

In the future, we should split out wl_pointer's implementation
(pointer->focus_surface) from the Wayland side of the generic pointer
wrapper (pointer->current) and use our event routing system to determine
or similar whether it should go to wl_pointer or wl_data_device.
2014-10-06 14:31:16 -07:00
Jasper St. Pierre
48dfde2073 keyboard/pointer: Calculate the serial once per event
Some applications, like totem, create keyboard/pointer objects from the
same client, and expect it to work. We made this work a while ago, but
due to an oversight in the code, we increment the serial on button press
for every resource that we need to send events to.

Since operations like move/resize use the grab serial of the devices to
determine whether the operation is exact, we need to make sure the same
serial goes to all devices.

Restructure the code so that all that's in the resource loop is the
sending of the event -- all the calculation that's needed happens
outside.

This fixes moving / resizing the Totem window not working sometimes.

https://bugzilla.gnome.org/show_bug.cgi?id=736840
2014-09-18 09:15:13 -06:00
Jasper St. Pierre
276df8f18d keyboard/pointer: Make sure to move focused resources into the list
We only broadcast input to the focus_resource_list, so we need to make
sure it's put in the proper list on startup.

This fixes input not working for windows when they first appear.

Argh. There's always more stuff to fix with keyboard/pointer. Every
single time I think I've fixed it, more stuff pops up.
2014-09-16 21:25:26 -06:00
Jasper St. Pierre
ac6ec168da pointer: Make coding style similar to keyboard 2014-09-16 18:55:49 -06:00
Jasper St. Pierre
4d75de006c wayland: Don't set_focus when the device has been released
It's possible for a released pointer to have repick / set_focus on it as
part of sync_input_focus. When the pointer is actually re-init'd, it
will memset 0, which can cause corruption as our destroy listener has
already been added.

Released devices should be idempotent, so just make sure method calls on
them don't have any effect.
2014-09-05 18:05:44 -07:00
Jasper St. Pierre
e19516ec5a wayland: Don't set_focus for new resources
Otherwise, we can re-add the destroy listener, which can cause
corruption.

Instead, split out the broadcast function, and use that.
2014-09-05 17:58:15 -07:00
Jasper St. Pierre
9feb9d6bca events: Update the pointer position here
Rather than in the Wayland front-end, since it's really a core operation.
2014-08-21 17:00:55 -04:00
Jasper St. Pierre
53876d2b62 wayland-pointer: Squash warning
This should never happen.
2014-08-16 15:38:25 -04:00
Jasper St. Pierre
2b63b17327 wayland-pointer: Insert missing break;s 2014-08-16 15:38:15 -04:00
Jasper St. Pierre
0e758a9e65 display: Establish a separate state variable for routing events
We've long used a switch statement on the grab operation to determine
where events should go. The issue with MetaGrabOp is that it's a mixture
of a few different things, including event routing, state management,
and the behavior to choose during operations.

This leads to poorly defined event routing and hard-to-follow logic,
since it's sometimes unclear what should point where, and our utility
methods for determining grab operations apart can be poorly named.

To fix this, establish the concept of a "event route", which describes
where events should be routed to.
2014-08-15 16:08:49 -04:00
Jasper St. Pierre
71a4fe746e pointer: Update an old function reference
We renamed this and I forgot to rename it here.
2014-08-15 13:49:40 -04:00
Jasper St. Pierre
ab53c0e943 wayland: Simplify slave version management
Slave objects should always be the same version as their parent
constructor, except for the generic wl_registry.bind.
2014-08-04 10:25:20 -04:00
Carlos Garnacho
1677a068ce wayland: Unset keyboard/pointer focus when releasing the data for these devices
Otherwise the focus_surface_listener list element becomes stale, and then
mangled if the devices' data is initialized again, and the memory memset().

https://bugzilla.gnome.org/show_bug.cgi?id=733563
2014-07-22 18:01:29 +02:00
Jasper St. Pierre
e49bbe2ed8 cursor-tracker: Don't require a screen
This allows us to do initialization earlier and not have to poke into
Wayland internals from the cursor tracker.
2014-07-22 11:10:14 -04:00
Marek Chalupa
b2183dfda7 wayland-pointer: fix condition for grabbing
It returns FALSE when button_count is not 0. But grabbing for
move/resize is activated by clicking the button, so this condition
disallows the wayland clients to be moved/resized.

https://bugzilla.gnome.org/show_bug.cgi?id=731237
2014-06-26 10:50:29 -04:00
Jasper St. Pierre
21d7c1a850 wayland-pointer: Remove useless initialization
There is no way this value will ever be read, because we set the
cursor_surface to NULL, this is set at the same time as cursor_surface,
and it's only read if cursor_surface is non-NULL.
2014-06-11 15:15:58 -04:00
Jonas Ådahl
048f035d30 wayland: Scale smooth scroll events to pointer motion coordinate space
Smooth scroll event vectors from clutter have the same dimensions as the
ones from from Xi2, i.e. where 1.0 is 1 discrete scroll step. To scale
these to the coordinate space used by wl_pointer.axis
vertical/horizontal scroll events, multiply the vector by 10.

https://bugzilla.gnome.org/show_bug.cgi?id=729601
2014-05-31 14:22:10 +02:00
Jasper St. Pierre
6408e59c7c wayland: Move checks for grabbing into a central location
This means that we won't have as much work to do to introduce similar
checks for touch.
2014-05-22 10:58:07 -04:00
Jasper St. Pierre
8d9653dece pointer: Update the button count after repicking
The default focus interface uses the button count to determine
whether we should update the pointer focused surface. When releasing
an implicit grab, we need to send the button release events to the
implicitly grabbed surface, so we can't reset the focus surface too
soon. We already explicitly set the focus at the end of implicit
grabs, so counting the buttons after is perfectly fine.
2014-05-15 13:59:28 -04:00
Adel Gadllah
f9bffae9fd wayland: Scale native surfaces for hidpi
Scale surfaces based on output scale and the buffer scale set by them.
We pick the scale factor of the monitor there are mostly on.

We only handle native i.e non xwayland / legacy clients yet.

https://bugzilla.gnome.org/show_bug.cgi?id=728902
2014-05-03 10:11:55 +02:00
Adel Gadllah
31c925c602 wayland: Add basic hidpi support
Advertise the scale factor on the output and transform pointer and damage
events as well as input and opaque regions for clients
that scale up by themselves i.e use set_buffer_scale.

We do not scale any 'legacy' apps yet.

https://bugzilla.gnome.org/show_bug.cgi?id=728902
2014-05-03 10:11:51 +02:00
Jasper St. Pierre
d1619e4f53 wayland-pointer: Remove the conditional around the surface actor too
The actor should always exist.
2014-04-27 10:39:19 -04:00
Adel Gadllah
657318d4d3 meta-wayland-pointer: Remove the surface->window conditional 2014-04-25 20:38:24 +02:00
Adel Gadllah
f051e05b0a meta-wayland-pointer: Transform coordinates relative to the surface_actor
Not the window_actor ..
2014-04-25 20:36:46 +02:00
Jasper St. Pierre
b501ca5a24 cursor: Remove cursor tracker from API 2014-04-23 12:15:11 -04:00
Jasper St. Pierre
b6a80934d6 backend: Move pointer constrainment code to native backend 2014-04-21 21:05:23 -04:00
Jasper St. Pierre
d09116ebce display: Rename meta_grab_op_is_mouse to is_moving_or_resizing
is_mouse actually checks for all combinations of moving/resizing
grab ops, which is quite confusing. Just rename it.
2014-04-20 12:03:24 -04:00
Jasper St. Pierre
e55dd4e3f4 display: Rename META_GRAB_OP_WAYLAND_CLIENT to WAYLAND_POPUP
We're going to introduce other grab ops soon.
2014-04-20 12:03:24 -04:00
Jasper St. Pierre
3f375c9426 pointer: Remove get_focus_surface
Yeah, I was wrong, it doesn't improve code clarity.
2014-04-20 12:03:24 -04:00
Jasper St. Pierre
258112d6a7 display: Remove COMPOSITOR from mouse/keyboard grab ops
Looking at the code paths where is_mouse / is_keyboard are used,
all of them should never be run when dealing with a COMPOSITOR
grab op, since they're filtered out above or the method is just
never run during that time.

It's confusing that COMPOSITOR is in here, and requires us to
be funny with other places in code, so just take it out.
2014-04-20 12:03:24 -04:00
Jasper St. Pierre
ceb0f1005d pointer: Repick on update, not on handle_event
pointer->current needs to always be the surface under the pointer,
even when we have a grab. We do need to make sure we keep the focus
surface the same even when we have a grab, though, so add logic
for that.
2014-04-20 12:03:24 -04:00
Jasper St. Pierre
c9e99ebbbf pointer: Move update up
It seems that I forgot or messed this up in one of my reshufflings.
2014-04-18 18:56:01 -04:00
Jasper St. Pierre
020f209c45 pointer: Split out the code that gets the proper focus surface as well 2014-04-18 18:56:01 -04:00
Jasper St. Pierre
45df3e41c5 pointer: Split out the code that sets the focus surface 2014-04-18 18:56:01 -04:00
Jasper St. Pierre
1a723954fc pointer: Only the focus_surface should only be influenced by the grab
... not the normal current. That should *always* be the surface under
the pointer, regardless of events.
2014-04-18 18:56:01 -04:00
Jasper St. Pierre
3e554efc70 pointer: Clean up repick_for_event a bit 2014-04-18 18:56:01 -04:00
Jasper St. Pierre
d68da0b8cf pointer: Merge update_current_focus and repick_for_event
In order to correctly fix the issue to make sure we only set the
focused surface to NULL during a grab, but not the current surface,
we need to merge update_current_surface back into repick_for_event
so we have more control over the behavior here.
2014-04-18 18:56:01 -04:00
Jasper St. Pierre
de7a644656 pointer: Unset the window cursor when we do a pick
... not when we do an update.

We only repick when we handle events, not when we update. Perhaps
this is a mistake.

Since update runs before handle_event, this means that when we
drop a grab, update will notice the NULL surface, since we haven't
repicked after the event, and then we'll repick the correct surface.
The end result is that you see a root cursor after a grab ends,
rather than the correct window cursor.

This doesn't fix it, since the current surface becomes NULL when
we start the grab. But it does make the code here more correct when
we fix that bug.
2014-04-18 18:56:01 -04:00
Jasper St. Pierre
16bcbd1a34 pointer: Reindent 2014-04-18 18:56:01 -04:00
Jasper St. Pierre
2748661f63 pointer: Remove our own position tracking
Use the coords inside ClutterInputDevice instead.
2014-04-18 12:26:31 -04:00
Jasper St. Pierre
5f29b8c206 pointer/keyboard: Rearrange slightly 2014-04-18 12:26:30 -04:00
Jasper St. Pierre
45a8a3f490 seat: Move pointer event handling to MetaWaylandPointer as well
Now everything that deals with the pointer is inside meta-wayland-pointer.c
2014-04-17 19:15:53 -04:00
Jasper St. Pierre
bdf55bc674 seat: Rewrite event handling in terms of MetaWaylandPointer 2014-04-17 19:15:53 -04:00
Jasper St. Pierre
4b7d77864a seat: Move update_pointer to MetaWaylandPointer 2014-04-17 19:15:52 -04:00
Jasper St. Pierre
1abdd7be10 seat: Move pointer interface over to MetaWaylandPointer 2014-04-17 19:15:52 -04:00
Jasper St. Pierre
4510b82361 seat: Move set_cursor_surface and all that tracking to MetaWaylandPointer 2014-04-17 19:15:52 -04:00
Jasper St. Pierre
ae0853ed86 seat: Move cursor storage to MetaWaylandPointer 2014-04-17 19:15:52 -04:00
Jasper St. Pierre
8c0ef829c9 pointer/keyboard: Unset the entire focus when the surface is destroyed
Otherwise, we'll end up with dangling parts in our resource list.
2014-04-16 19:04:58 -04:00
Jasper St. Pierre
339a78718d pointer/keyboard: Support more than one focused resource
Sophisticated clients, like those using ClutterGtk, will have more
than one focused resource per client, as both Clutter and GDK will
ask for a wl_pointer / wl_keyboard. Support this naturally using
the same "hack" as Weston: multiple resource lists, where we move
elements from one to the other.
2014-04-16 15:31:53 -04:00
Jasper St. Pierre
f1034d0459 pointer/keyboard: Remove focus_resource_listener
In order to support multiple pointers for the same client, we're
going to need to kill it.

This will cause crashes for now, but will be fixed by the next
commit.
2014-04-16 15:30:42 -04:00
Jasper St. Pierre
edfaf3de49 pointer/keyboard: Stop using focus_resource for anything unessential 2014-04-16 15:30:41 -04:00
Jasper St. Pierre
bbec66c2d8 pointer/keyboard: Surfaces should always have resources
There's no possible way that they shouldn't.
2014-04-16 15:27:08 -04:00
Jasper St. Pierre
339b856d84 pointer: Clean up a tiny bit 2014-04-16 15:27:07 -04:00
Jasper St. Pierre
7560aaee73 pointer: Make sure to care about FFM even if the client didn't get a
resource
2014-04-16 15:27:03 -04:00
Jasper St. Pierre
c9d2a5bee2 pointer: Don't use default_grab_focus in popup grabs
default_grab_focus tries to add implicit grab semantics where
focus won't take effect if there's a pointer button down. This
is not what we want for popup grabs at all, as it's perfectly
valid to want to drag on a menu while there's a button down.
2014-04-12 00:31:21 -07:00
Rui Matos
8968501031 wayland-seat: Don't send pointer enter/leave events during a GRAB_OP
meta_wayland_seat_repick() can be called in various cases while mutter
has a GRAB_OP ongoing which means we could be sending wrong pointer
enter/leave events.

https://bugzilla.gnome.org/show_bug.cgi?id=726123
2014-03-20 17:08:53 +01:00
Rui Matos
62e45b6d5e wayland-pointer: Drop unused arg from focus grab interface method
https://bugzilla.gnome.org/show_bug.cgi?id=726123
2014-03-17 11:06:58 +01:00
Jasper St. Pierre
81eb7d9537 Add META_GRAB_OP_WAYLAND_CLIENT
Which is used for Wayland popup grabs.

The issue here is that we don't want the code that raises or focuses
windows based on mouse ops to run while a client has a grab.

We still keep the "old" grab infrastructure in place for now, but
ideally we'd replace it eventually with a better grab-op infrastructure.
2014-03-10 15:11:03 -04:00
Jasper St. Pierre
dd8d8e436d wayland: Remove special code for modal grabs
Since we never pass any Clutter events to Wayland, it's not needed.
2014-03-10 15:10:44 -04:00
Rui Matos
0313b38dd6 wayland: Don't try to disconnect the listener from the signal handler
This is not needed since the instance is being destroyed and in fact
actively harmful when code called from other handlers disconnects us
for other reasons. In that case we might crash because the
disconnection doesn't prevent other handlers from running in the
current signal emission and thus we try to remove ourselves from an
empty list.
2014-02-28 13:20:42 -05:00
Jasper St. Pierre
86c1c30245 wayland: Add back wl_shell support 2014-02-28 08:32:14 -05:00
Jasper St. Pierre
ff8c4b1bcf pointer/keyboard: Fix segfault once more
If the resource is destroyed before the surface, then we'll kill
ourselves. Why can I never seem to write these correctly...
2014-02-23 10:00:31 -05:00
Jasper St. Pierre
337c69e223 pointer/keyboard: Unset focus_resource when the surface is destroyed
focus_resource is supposed to be set only if focus_surface is
as well.
2014-02-22 18:15:53 -05:00
Jasper St. Pierre
7ebf5aa69a pointer/keyboard: Properly handle destruction
If the client destroys the pointer resource, we shouldn't unfocus the
surface, and we should regrab it when the client gets the pointer
resource again.

This also fixes a crash at surface destruction because of the unchecked
wl_link_remove that will happen on both pointer and surface destroy.
2014-02-20 11:35:01 -05:00
Marek Chalupa
17462c21e8 pointer/keyboard: fix setting focus
Set focus to NULL after using the variable
2014-02-19 10:24:36 -05:00
Jasper St. Pierre
48f7232492 pointer: Don't send modifiers on mouse enter
I talked to Kristian about this. It should be enough to simply
send it when we activate the surface and give it keyboard focus.
2014-02-18 23:21:06 -05:00
Jasper St. Pierre
ff5867e4d3 pointer: Make the code here a bit clearer 2014-02-18 23:21:06 -05:00
Jasper St. Pierre
a5d950f453 pointer/keyboard: Fix focus setting once again
Yet another large-scale restructuring... this is some messy code.
2014-02-18 23:21:06 -05:00
Jasper St. Pierre
4c621cc30f pointer/keyboard: Make sure to clean up the destroy listeners when releasing 2014-02-18 18:39:19 -05:00
Jasper St. Pierre
756a412436 pointer: Make nested grabs work
Something noticed on code inspection. If we have a popup grab,
it will always return FALSE. The code here clearly meant to continue
if we had an existing popup grab from an existing client.
2014-02-18 18:06:55 -05:00
Jasper St. Pierre
be16c2fe71 pointer: Reindent 2014-02-18 18:06:17 -05:00
Jasper St. Pierre
a364c2a96b pointer/keyboard: Make sure not to get stale on client resources as well
Both the pointer/keyboard resource and surface resource can be destroyed
at any point in the destruction process, so we need to have destroy
listeners on both. To make the code easier to follow, rename ->focus
to ->focus_surface at the same time, and rearrange the code so that
the two of them are always grouped together.
2014-02-18 18:03:31 -05:00
Jasper St. Pierre
304a525744 wayland: Remove is_native from seat
We can easily do this with a Clutter backend check instead...
2014-02-17 20:49:04 -05:00
Jasper St. Pierre
b65649186d pointer/keyboard: Put the destroy listener on the right resource
We care about when the surface is destroyed, not when the wl_pointer
slash wl_keyboard resource is destroyed.
2014-02-17 19:22:30 -05:00
Jasper St. Pierre
515dc08a97 pointer/keyboard: Do a series of renames to our listener as well 2014-02-17 19:22:30 -05:00
Jasper St. Pierre
10fead9ba1 wayland-pointer: Fix infinite loop when leaving focus from a destroyed surface
To prevent corruption, our focus listener needs to be removed even when
the surface is destroyed. So, bailing out when pointer->focus->resource
is NULL just isn't good enough.
2014-01-31 18:21:04 -05:00
Jasper St. Pierre
602307e694 Revert "pointer: Remove focus listener"
This reverts commit a8ac2cc275.
2013-12-03 11:45:50 -05:00
Rui Matos
461f74ef18 wayland: Fix setting keyboard/pointer focus for new clients
When we have a new client, we potentially set the focus on one of its
surfaces when we map it but the client might not have called
wl_seat.get_keyboard/pointer yet. When it finally calls
get_keyboard/pointer we must then register its resource as the
focus_resource which means that we can only return early if
focus_resource is already set.

https://bugzilla.gnome.org/show_bug.cgi?id=719725
2013-12-03 15:56:15 +01:00
Jasper St. Pierre
abd368be00 pointer: Don't send leave events to dying surfaces
It's invalid and will crash the client.
2013-11-19 20:26:03 -05:00
Jasper St. Pierre
a8ac2cc275 pointer: Remove focus listener
It's added too late to matter -- by the time we've destroyed the
resource, we've already repicked and re-set the focus.
2013-11-19 20:26:03 -05:00
Jasper St. Pierre
2930612e64 pointer: Remove dead and incorrect code
Now that we can never pick a destroying actor, we can remove these
bad asserts.
2013-11-19 19:35:34 -05:00
Jasper St. Pierre
594b15abf1 pointer: Fix crash when we have the pointer over nothing during a popup grab 2013-11-19 18:51:30 -05:00
Jasper St. Pierre
bbe3641844 wayland-surface: Add support for xdg_popup 2013-11-19 18:44:21 -05:00
Jasper St. Pierre
5959457c73 wayland-surface: Embed MetaWaylandSurfaceExtension in MetaWaylandSurface
This makes it easier to support xdg_surface.destroy, which we're
going to add support for next commit...
2013-11-19 17:48:19 -05:00
Jasper St. Pierre
23ba3e527f wayland: Support alternative focus modes like focus-follows-mouse
Use the existing code for MetaWindow focus-follows-mouse to support this.
2013-11-12 16:53:15 -05:00
Jasper St. Pierre
ab080e3e6b Add support for xdg-shell
Replace our existing support for wl_shell with xdg_shell, the new proposal
for how Wayland surfaces should work.
2013-11-12 16:53:13 -05:00
Jasper St. Pierre
21d511e50f wayland: Remove meta_wayland_pointer_set_current
It's unused. The current field is filled in by meta_wayland_seat_repick.
2013-10-16 00:31:51 -04:00
Giovanni Campagna
c0e7f6d9bf wayland: remove some wl_signal usage
It was a left-over from the initial code import from weston.

https://bugzilla.gnome.org/show_bug.cgi?id=707863
2013-09-16 14:51:13 +02:00
Giovanni Campagna
9a13b857f4 wayland: implement stacked popups
Allow multiple popups from the same clients to be stacked under
the same pointer grab.
This is necessary to implement submenus.

https://bugzilla.gnome.org/show_bug.cgi?id=707863
2013-09-16 14:51:13 +02:00
Giovanni Campagna
776a86a65f wayland: heavily refactor pointer grabs
Grabs are now slice allocated structures that are handled by
whoever starts the grab. They contain a generic grab structure
with the interface and a backpointer to the MetaWaylandPointer.
The grab interface has been changed to pass full clutter events,
which allowed to remove the confusion between grab->focus and
pointer->focus. Invidual grabs are now required to keep their
focus, and choose whoever gets the events.

https://bugzilla.gnome.org/show_bug.cgi?id=707863
2013-09-16 14:51:12 +02:00
Giovanni Campagna
76e2455d1b wayland: implement support for popup surfaces
Popup surfaces are mapped into override_redirect surfaces
of a DROPDOWN_MENU type, with the addition of a special pointer
grab.

https://bugzilla.gnome.org/show_bug.cgi?id=707863
2013-09-16 14:51:12 +02:00
Giovanni Campagna
a6dc454c49 wayland: constraint the pointer onto visible monitors when running on evdev
Use the new Clutter hook to make sure the pointer never enters
the dead area caused by the different monitor sizes.

You don't realize how much X is doing for you until you lose it...

https://bugzilla.gnome.org/show_bug.cgi?id=706655
2013-09-09 12:08:47 +02:00
Giovanni Campagna
806d5939e3 wayland: split headers and distribute structure definitions
Instead of having all structures in one huge headers, move them
in the appropriate place, and create one header for surface state.

https://bugzilla.gnome.org/show_bug.cgi?id=707128
2013-09-03 10:57:28 -04:00
Giovanni Campagna
ad4053ab84 wayland: fix pointer focus for destroyed surfaces
We had an assertion in meta_wayland_surface_free() that after
a repick() we would not choose the freed surface, but that didn't
consider surfaces destroyed while holding the implicit pointer
grab (ie, because the user clicked on the X button). In that case,
we need to bypass the grab infrastructure and explicitly unfocus
the dead surface.

https://bugzilla.gnome.org/show_bug.cgi?id=706982
2013-08-30 16:07:00 +02:00
Giovanni Campagna
7eb4bfbea3 wayland: implement support for plugin modality
Calling XIGrabDevice has no effect under wayland, because the
xserver is getting events from us. Instead, we need to use our
own interfaces for grabs.
At the same time, we can simplify the public API, as plugins
should always listen for events using clutter.

https://bugzilla.gnome.org/show_bug.cgi?id=705917
2013-08-30 10:37:25 +02:00
Giovanni Campagna
59b274f12f MetaWaylandKeyboard: use the new clutter-evdev support for xkbcommon
We need to track the full xkb_state to have the necessary information
to send to the clients, otherwise they may get confused and lock
or invert the modifiers. In the evdev backend, we just retrieve the
same state object that clutter is using, while in the other backends
we fake the state using what clutter is providing (which is a subset
of what X11 provides, which would be necessary to have full state)

https://bugzilla.gnome.org/show_bug.cgi?id=705862
2013-08-30 10:37:25 +02:00
Giovanni Campagna
7d9141c56f Revert "MetaWaylandKeyboard: use the new clutter-evdev support for xkbcommon"
This reverts commit 519a06b93d.
Depends on unreviewed stuff and breaks the build.
2013-08-28 18:04:01 +02:00
Giovanni Campagna
519a06b93d MetaWaylandKeyboard: use the new clutter-evdev support for xkbcommon
We need to track the full xkb_state to have the necessary information
to send to the clients, otherwise they may get confused and lock
or invert the modifiers. In the evdev backend, we just retrieve the
same state object that clutter is using, while in the other backends
we fake the state using what clutter is providing (which is a subset
of what X11 provides, which would be necessary to have full state)

https://bugzilla.gnome.org/show_bug.cgi?id=705862
2013-08-28 17:45:25 +02:00
Giovanni Campagna
d26f248b0f wayland: fix a compiler warning
Implicit declaration of memset

https://bugzilla.gnome.org/show_bug.cgi?id=706363
2013-08-20 14:13:49 +02:00
Giovanni Campagna
9a5f243f73 wayland: refactor window destruction and focus
The previous code was leaving focus fields dirty in MetaWaylandPointer
and MetaWaylandKeyboard at time (which could crash the X server
because of invalid object IDs)
The new code is more tighly integrated in the normal X11 code
for handling keyboard focus (meaning that the core idea of input
focus is also correct now), so that meta_window_unmanage() can
do the right thing. As a side benefit, clicking on wayland clients
now unfocus X11 clients.
For the mouse focus, we need to clear the surface pointer when
the metawindowactor is destroyed (even if the actual actor is
kept alive for effects), so that a repick finds a different pointer
focus.

https://bugzilla.gnome.org/show_bug.cgi?id=705859
2013-08-13 09:42:55 +02:00
Neil Roberts
268ebb1b18 wayland: Add basic input support
This copies the basic input support from the Clayland demo compositor.
It adds a basic wl_seat implementation which can convert Clutter mouse
events to Wayland events. For this to work all of the wayland surface
actors need to be made reactive.

The wayland keyboard input focus surface is updated whenever Mutter
sees a FocusIn event so that it will stay in synch with whatever
surface Mutter wants as the focus. Wayland surfaces don't get this
event so for now it will just give them focus whenever they are
clicked as a hack to test the code.

Authored-by: Neil Roberts <neil@linux.intel.com>
Authored-by: Giovanni Campagna <gcampagna@src.gnome.org>
2013-08-10 19:13:49 -04:00