Without doing this, we'd use the same sprite that was last set by
mutter, most likely a leftptr cursor, and fail to update when e.g.
moving the pointer above a text entry and the displayed cursor updated
to a cursor position marker.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1391
On X11 we won't always receive cursor positions, as some other client
might have grabbed the pointer (e.g. for implementing a popup menu). To
make screen casting show a somewhat correct cursor position, we need to
actively poll the X server about the current cursor position.
We only really want to do this when screen casting or taking a
screenshot, so add an API that forces the cursor tracker to track the
cursor position.
On the native backend this is a no-op as we by default always track the
cursor position anyway.
https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1391
Similar to gtk commit f507a790, this ensures that the valist variant of
the marshaller is used. From that commit's message:
```
If we set c_marshaller manually, then g_signal_newv() will not setup a
va_marshaller for us. However, if we provide c_marshaller as NULL, it will
setup both the c_marshaller (to g_cclosure_marshal_VOID__VOID) and
va_marshaller (to g_cclosure_marshal_VOID__VOIDv) for us.
```
https://gitlab.gnome.org/GNOME/mutter/merge_requests/697
By putting `NULL` as the C marshaller in `g_signal_new`, you
automatically get `g_cclosure_marshaller_generic`, which will try to
process its arguments and return value with the help of libffi and
GValue.
Using `glib-genmarshal` and valist_marshallers, we can prevent this so
that we need less instructions for each signal emission.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/697
This is important when using a touchscreen or stylus instead of a mouse
or touchpad. If the cursor only gets hidden and the focus stays the
same, the window will still send hover events to the UI element under
the cursor causing unexpected distractions while interacting with the
touchscreen.
Fix this by emitting a visibility-changed signal from the cursor tracker
which then triggers a focus surface sync and always set the focus
surface to NULL when it's synced while the cursor is hidden.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/448
Allow checking whether the pointer is visible without accessing the
trackers internal is_showing property. While we don't need this just yet
for reading the visibility inside meta-wayland-pointer, it's useful when
implementing the logic to remove Clutter's focus when the cursor goes
hidden later.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/448
The order and way include macros were structured was chaotic, with no
real common thread between files. Try to tidy up the mess with some
common scheme, to make things look less messy.
Remove some X11 compositing manager specific code from the general
purpose cursor tracker into a new MetaCursorSprite based special
purpose XFIXES cursor sprite.
https://gitlab.gnome.org/GNOME/mutter/issues/77
Commit b1a0bf891 broke the previous logic that we would only fallback
to the root cursor if 1) windows are not interactable or 2) no window
cursor is currently set (i.e. not hovering over any window). Now it
will set up the root cursor if it's NULL, which breaks clients
explicitly setting an invisible cursor. This commit restaurates the
previous behavior.
https://bugzilla.gnome.org/show_bug.cgi?id=754806
Just like X11/XFixes behaves, the current cursor is not affected
by its visibility, so it can be queried while invisible (possibly
to be replaced).
For this, keep an extra effective_cursor pointer that will be
either equal to displayed_cursor (maybe a bit of a misnomer now)
or NULL if the cursor is invisible. The MetaCursorRenderer
management is tied to the former, and the ::cursor-changed signal
emission to the latter.
https://bugzilla.gnome.org/show_bug.cgi?id=754806
To be able to render the pointer cursor sprite at sub-(logical)-pixel
positions, track the pointer position using floats instead of ints.
This also requires users of the cursor sprite rect to deal with
floating points, when e.g. finding the logical monitor etc.
https://bugzilla.gnome.org/show_bug.cgi?id=765011
Let the backend initialize the cursor tracker, and change all call
sites to get the cursor tracker from the backend instead of from the
screen. It wasn't associated with the screen anyway, so the API was
missleading.
https://bugzilla.gnome.org/show_bug.cgi?id=777732
Use the correct pointer types for cogl objects. This avoids warnings
when including the cogl headers doesn't result in all the cogl types
being typedefs to void.
https://bugzilla.gnome.org/show_bug.cgi?id=768976
While CoglError is a define to GError, it doesn't follow the convention
of ignoring errors when NULL is passed, but rather treats the error as
fatal :-(
That's clearly unwanted for a compositor, so make sure to always pass
an error parameter where a runtime error is possible (i.e. any CoglError
that is not a malformed blend string).
https://bugzilla.gnome.org/show_bug.cgi?id=765058
This commits refactors cursor handling code and plugs in logic so that
cursor sprites changes appearance as it moves across the screen.
Renderers are adapted to handle the necessary functionality.
The logic for changing the cursor sprite appearance is done outside of
MetaCursorSprite, and actually where depends on what type of cursor it
is. In mutter we now have two types of cursors that may have their
appearance changed:
- Themed cursors (aka root cursors)
- wl_surface cursors
Themed cursors are created by MetaScreen and when created, when
applicable(*), it will extend the cursor via connecting to a signal
which is emitted everytime the cursor is moved. The signal handler will
calculate the expected scale given the monitor it is on and reload the
theme in a correct size when needed.
wl_surface cursors are created when a wl_surface is assigned the
"cursor" role, i.e. when a client calls wl_pointer.set_cursor. A
cursor role object is created which is connected to the cursor object
by the position signal, and will set a correct texture scale given what
monitor the cursor is on and what scale the wl_surface's active buffer
is in. It will also push new buffers to the same to the cursor object
when new ones are committed to the surface.
This commit also makes texture loading lazy, since the renderer doesn't
calculate a rectangle when the cursor position changes.
The native backend is refactored to be triple-buffered; see the comment
in meta-cursor-renderer-native.c for further explanations.
* when we are running as a Wayland compositor
https://bugzilla.gnome.org/show_bug.cgi?id=744932
There is nothing special about the private API which only consists of
getters for renderer specific backing buffer. Lets them to the regular
.h file and treat them as part of the normal API.
https://bugzilla.gnome.org/show_bug.cgi?id=744932
We've long used a switch statement on the grab operation to determine
where events should go. The issue with MetaGrabOp is that it's a mixture
of a few different things, including event routing, state management,
and the behavior to choose during operations.
This leads to poorly defined event routing and hard-to-follow logic,
since it's sometimes unclear what should point where, and our utility
methods for determining grab operations apart can be poorly named.
To fix this, establish the concept of a "event route", which describes
where events should be routed to.