A toplevel window can be unmanaged without the client knowing it (e.g. a
modal dialog being unmapped together with its parent. When this has
happened, take frame callbacks queued on a commit and cache them on the
generic surface queue. If the toplevel is to be remapped because the
surface was reassigned the toplevel role, the cached frame callbacks
will be queued on the surface actor and dispatched accordingly.
https://gitlab.gnome.org/GNOME/mutter/issues/240
A window can be unmanaged without asking the client to do it, for
example as a side effect of a parent window being unmanaged, if the
child window was a attached dialog.
This means that the client might still make requests post updates to it
after that it was unmapped. Handle this gracefully by NULL-checking the
surface's MetaWindow pointer. We're not loosing any state due to this,
as if the client wants to map the same surface again, it needs to either
reassign it the toplevel role, or reset the xdg-toplevel, both resulting
in all state being lost anyway.
https://gitlab.gnome.org/GNOME/mutter/issues/240
A toplevel window can be unmanaged without the client knowing it (e.g. a
modal dialog being unmapped together with its parent. When this has
happened, take frame callbacks queued on a commit and cache them on the
generic surface queue. If the toplevel is to be remapped, either because
the surface was reassigned the toplevel role, or if it was reset and
remapped, the cached frame callbacks will be queued on the surface actor
and dispatched accordingly.
https://gitlab.gnome.org/GNOME/mutter/issues/240
A popup can be reset, and when that happens, window and actor are
destroyed, and won't be created again unless it is reassigned the
popup role.
If a client queued frame callbacks when resetting a popup, the frame
callbacks would be left in the pending state, as they were not queued on
the actor, meaning we'd hit an assert about the frame callbacks not
being handled. Fix this by caching them on the MetaWaylandSurface, so
that they either are cleaned up on destruction, or queued on the actor
would the surface be re-assigned the popup role.
https://gitlab.gnome.org/GNOME/mutter/issues/240
Sometimes it may be useful for roles to put callbacks in the generic
surface frame callback queue. The surface frame callback queue will
either eventually be processed on the next surface role assignment that
places the frame callbacks in a role specific queue, processed at some
other point in time by a role, or cleaned up on surface destruction.
https://gitlab.gnome.org/GNOME/mutter/issues/240
When a xdg-toplevel is reset, the window and actor are recreated, and
all state is cleared. When this happened, we earlied out from the
xdg-toplevel commit handler, which would mean that if the client had
queued frame callbacks when resetting, they'd be left in the pending
commit state, later hitting an assert as they were not handled.
Fix this by queuing the frame callbacks no the new actor, so that they
are emitted whenever the actor is eventually painted.
https://gitlab.gnome.org/GNOME/mutter/issues/240
This was done for input regions in commit 718a89eb2f (Thanks Jonas
for the archaeology!) but opaque regions follow the same scaling.
This brings less evident issues as opaque regions are just used for
culling optimizations.
Commit 6a92c6f83 unintendedly broke input/opaque region calculations
on hidpi. Most visible side effect is that clicking is only allowed
in the upper-left quarter of windows.
The surface coordinates are returned in logical unscaled buffer
size. We're however interested in actor coordinates (thus real
pixels) here.
As it is a bit of a detour how the scale to be applied is calculated,
refactor a meta_wayland_actor_surface_get_geometry_scale() function
that we can use it here, and use it consistently for surface size and
the given regions.
Commit a3da4b8d5b changed updating of
window monitors to always use take affect when it was done from a
non-user operation. This could cause feed back loops when a non-user
driven operation would trigger the changing of a monitor, which itself
would trigger changing of the monitor again due to a window scale
change.
The reason for the change, was that when the window monitor changed due
to a hot plug, if it didn't actually change, eventually the window
monitor pointer would be pointing to freed memory.
Instead of force updating the monitor on all non-user operations, just
do it on hot plugs. This allows for the feedback loop preventing logic
to still do what its supposed to do, without risking dangling pointers
on hot plugs.
Related: https://gitlab.gnome.org/GNOME/mutter/issues/189
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/192
The bool determines whether the call was directly from a user operation
or not. To add more state into the call without having to add more
boolenas, change the boolean to a flag (so far with 'none' and 'user-op'
as possible values). No functional changes were made.
https://gitlab.gnome.org/GNOME/mutter/issues/192
The "backends: Move MetaOutput::crtc field into private struct"
accidentally changed the view transform calculation code to assume that
"MetaCrtc::transform" corresponds to the transform of the CRTC; so is
not the case yet; one must calculate the transform from the logical
monitor, and check whether it is supported by the CRTC using
meta_monitor_manager_is_transform_handled(). This commit restores the
old behaviour that doesn't use MetaCrtc::transform when calculating the
view transform.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/216
A just focused ClutterInputFocus must set itself up correctly on
all situations. Refactor this into a function, so it can be used
for the case where a ClutterText gets editable while focused.
XcursorLibraryLoadCursor can return 'None' if the current cursor theme
is missing the requested icon. If XFreeCursor is then called on this
cursor, it generates a BadCursor error causing gnome-shell to crash.
Fixes https://gitlab.gnome.org/GNOME/mutter/issues/254
We need a way for mutter to exit if no available GPUs are going to work.
For example if gdm starts gnome-shell and we're using a DRM driver that
doesn't work with KMS then we should exit so that GDM can try with Xorg,
rather than operating in headless mode.
Related: https://gitlab.gnome.org/GNOME/mutter/issues/223
As per specification
> The compositor ignores the parts of the input region that
> fall outside of the surface.
> The compositor ignores the parts of the opaque region that
> fall outside of the surface
This fixes culling problems under certain conditions.
`ClutterText` painting for editable single_line_mode actors like `StEntry`
is always clipped by:
`cogl_framebuffer_push_rectangle_clip (fb, 0, 0, alloc_width, alloc_height)`
So it's difficult to get the rectangle wrong. However in cases where the
target framebuffer has changed (`cogl_push_framebuffer`) such as when
updating `ClutterOffscreenEffect` we had the wrong old value of `fb`. And
so would be clipping the wrong framebuffer, effectively not clipping at all.
Currently xdg-shell applies a geometry set with set_window_geometry
unconditionally. But the specification requires:
> When applied, the effective window geometry will be
> the set window geometry clamped to the bounding rectangle of the
> combined geometry of the surface of the xdg_surface and the
> associated subsurfaces.
This is especially important to implement viewporter and
transformation.
By using the shm file when sending the keymap to all clients, we
effectively allows any client to change the keymap, as any client has
the ability to change the content of the file. Sending a read-only file
descriptor, or making the file itself read-only before unlinking, can
be worked around by the client by using chmod(2) and open(2) on
/proc/<pid>/<fd>.
Using memfd could potentially solve this issue, but as the usage of
mmap with MAP_SHARED is wide spread among clients, such a change can
not be introduced without causing wide spread compatibility issues.
So, to avoid allowing clients to interfere with each other, create a
separate shm file for each wl_keyboard resource when sending the
keymap. We could eventually do this per client, but in most cases,
there will only be one wl_keyboard resource per client anyway.
https://bugzilla.gnome.org/show_bug.cgi?id=784206
If a client maps a popup in response to a key-down event, but the
mapping doesn't occur until after the user has already released the same
button, we'd immediately dismiss the popup. This is problematic, as one
often presses and releases a key quite quickly, meaning any popup mapped
on key-down are likely to be dismissed.
Avoid this race condition by accepting serials for key down events, if
the most recent key-up event had the same keycode.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/180
This protocol supersedes the internal gtk_text_input protocol that
was in place. Functionally it is very similar, with just some more
verbosity in both ways (text_change_cause, .done event), and some
improvements wrt the pre-edit text styling.
meta_backend_x11_grab_device is performing X server clock comparison
using the MAX macro, which comes down to a simple greater-than.
Use XSERVER_TIME_IS_BEFORE, which is a better macro for X server
clock comparisons, as it accounts for 32-bit wrap-around.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/174
Sending button events to a ClutterVirtualInputDevice, the API expects
button codes to be of the internal clutter type. The evdev
implementation incorrectly assumed it was already prepared evdev event
codes, which was not the case. Fix the evdev implementation to translate
from the internal representation to evdev before passing it along to
ClutterSeatEvdev.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/190
Commit c0d9b08ef9 replaced the old GBM API calls
with the multi-plane GBM API. However, the call to gbm_bo_get_handle_for_plane
fails for some DRI drivers (in particular i915). Due to missing error checks,
the subsequent call to drmModeAddFB[2] fails and the screen output locks up.
This commit adds the missing error checks and falls back to the old GBM API
(non-planar) if necessary.
v5: test success of gbm_bo_get_handle_for_plane instead of errno
This commit adopts solution proposed by Daniel van Vugt to check the return
value of gbm_bo_get_handle_for_plane on plane 0 and fall back to old
non-planar method if the call fails. This removes the errno check (for
ENOSYS) that could abort if mesa ever sets a different value.
Related to: https://gitlab.gnome.org/GNOME/mutter/issues/127
If the surface is gone before `meta_xwayland_keyboard_grab_end()` is
called, we would bail out early leaving an empty grab, which will cause
a segfault as soon as a key is pressed later on.
Make sure we clean up the keyboard grab even if the surface is gone.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/255