Because POSIX sh was, with hindsight, not a particularly well-designed
programming language, if we don't 'set -e', then we'll respond to failure
of a setup command such as cd by carrying on regardless.
Signed-off-by: Simon McVittie <smcv@debian.org>
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2009>
The assumption here seems to be that it's an overlay onto the
current environment which would make sense; but the implementation in
gnome-desktop-testing currently removes all other environment variables
(see GNOME/gnome-desktop-testing#1). This causes test failure when the
tests are run in Debian's autopkgtest framework, possibly because PATH
is cleared.
Signed-off-by: Simon McVittie <smcv@debian.org>
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2009>
Systems with AMD GPUs do not take advantage of Mutter's zero-copy path
when driving DisplayLink screens. This is due to a very slow CPU access
to the zero-copy texture. Instead they fall back on primary GPU doing a
copy of the texture for fast CPU access. This commit accelerates texture
copy by working through damage regions only.
Tests on a 4K screen with windowed applications show significant
reduction of GPU utilisation.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2033>
If one would end up with an actor attached to mapped actor, where the
attached actor doesn't itself have an up to date stage view list while
listening on the stage for updating, when clearing the stage views of
the list, anything that would query the stage views list at this time
would end up accessing freed memory.
This could happen if
1) An actor was added to a newly created container actor attached to
the stage
2) The actor got a timeline attached to it
3) The actor was moved to a container that already was mapped
4) A hotplug happened
After (1) both the container and actor would not have any stage views.
After (2) the timeline would listen on the stage for stage views
updates. After (3) the actor would still listen on the stage for stage
views updates. When (4) happened, the actor would be signalled when the
stage got its stage view cleared, at which point it would traverse up
its actor's tree finding an appropriate stage view to base its animation
on. The problem here would be that it'd query the already mapped
container and its yet-to-be-cleared stage view list, resulting in
use-after free, resulting in for example the following backtrace:
0) g_type_check_instance_cast ()
1) CLUTTER_STAGE_VIEW ()
2) clutter_actor_pick_frame_clock ()
3) clutter_actor_pick_frame_clock ()
4) update_frame_clock ()
5) on_frame_clock_actor_stage_views_changed ()
6) g_closure_invoke ()
7) signal_emit_unlocked_R ()
8) g_signal_emit_valist ()
9) g_signal_emit ()
10) clear_stage_views_cb ()
11) _clutter_actor_traverse_depth ()
12) _clutter_actor_traverse ()
13) clutter_actor_clear_stage_views_recursive ()
14) clutter_stage_clear_stage_views ()
...
Avoid this issue by making sure that we don't emit 'stage-views-changed'
signals while the actor tree is in an invalid state. While we now end up
traversing tree twice, it doesn't change the Big-O notation. It has not
been measured whether this has any noticible performance impact.
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1950
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2025>
Certains keys (such as ~ and |) are in the keyboard map behind the
second shift level. This means in order for them to be input, the
shift key needs to be held down by the user.
The GNOME Shell on-screen keyboard presents these keys separately on
a page of keys that has no shift key. Instead, it relies on mutter
to set a shift latch before the key event is emitted. A shift latch
is a virtual press of the shift key that automatically gets released
after the next key press (in our case the ~ or | key).
The problem is using a shift latch doesn't work very well in the face
of key repeat. The latch is automatically released after the first
press, and subsequent repeats of that press no longer have shift
latched to them.
This commit fixes the problem by using a shift lock instead of a shift
latch. A shift lock is never implicitly released, so it remains
in place for the duration of key repeat.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2045>
The `guess_candidates()` function scores each display that an input
device could be mapped to and then uses the `sort_by_score()` comparator
to find the best option. The function expects the list to be sorted from
best to worst, but the comparator currently sorts them in the opposite
order. This causes the function to end up returning the _worst_ match
rather than the the best. This commit reverses the sort order of the
comparator so that the best display can be returned as intended.
Closes: #1889
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1934>
Mutter already calculates and tracks the damage rectangles to redraw
only areas of the screen that change since the last time a buffer was
used.
This patch extends this by using the EGL_KHR_partial_update extension to
inform the GPU in advance that only those areas will be changed, which
may allow for further optimization.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2023>
This will make clients immediately aware of the output disappearing,
while still allowing for a grace period of 10 seconds for attempting to
bind to it before it turning into a protocol error. This API added as
part of wayland 1.18.
This requires us to not add the output resource to the output resource
list, if the output was made inert. This effectively makes the resource
useless, but that is harmless, since shortly after, the client will
clean it up anyway.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1796>
This will be crucial when we start to remove the global directly when an
output is removed, as that means Xwayland might have removed the output
before we managed to get our queries in.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1796>
We setup Xwayland in an early phase of the X11 display, before we had a
MetaX11Display, and teared down in a couple of places happening when
tearing down the Xwayland integration if the X server died or
terminated. It was a bit hard to follow what happened and when it
happened. Attempt to clean this up a bit, with things being structured
as follows:
* Early during X11 display connection setup, only setup the rudimentary
X11 hooks, being the libX11 error callbacks, and adding the local
user to XHost.
* Move "initialize Xwayland component" code to a new
'x11-display-setup' signal handler. Things setup here are cleaned up
in the 'x11-display-closing' handler.
* Connect to 'x11-display-setup' and 'x11-display-closing' up front,
and stay connected to these two.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1796>
This old handling of session files looked on ~/.mutter, which has
been unused and unsupported for a long time. It also had paths were
the GError was leaked. Fix both by dropping the legacy code, and
falling back to the common error paths.
CID: #1502682
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2061>
When grabbing the devices, there's no error paths that would quit
late enough that both pointer and keyboard would need ungrabbing,
so the keyboard checks were dead code.
Fix this by dropping the boolean variable checks, and adding goto
labels to unroll the operation properly at every stage.
CID: #1418254
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2061>
The monitor orientation tests do a lot of things in sequence. Replace
some of the comments with g_test_message() so that the log from a failed
test gives us a better idea of how far we got.
Signed-off-by: Simon McVittie <smcv@debian.org>
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2049>
Previously, we were waiting up to 300ms for the signal, then proceeding
anyway. However, 300ms is not necessarily long enough to wait on an
autobuilder that might be heavily loaded, particularly if it's a non-x86
with different performance characteristics.
Conversely, if mutter responds to the D-Bus signal from the mock sensor
before we have connected to the signal, then we cannot expect to receive
the signal - it was already emitted, but we missed it. In this case, we
need to avoid waiting.
One remaining use of wait_for_orientation_changes() that would previously
always have timed out was in
meta_test_orientation_manager_has_accelerometer(), which does not
actually expect to see an orientation-changed signal. Make this wait
for the accelerometer to be detected instead.
Resolves: https://gitlab.gnome.org/GNOME/mutter/-/issues/1967
Bug-Debian: https://bugs.debian.org/995929
Signed-off-by: Simon McVittie <smcv@debian.org>
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2049>
When we use gbm together with the NVIDIA driver, we want the EGL/Vulkan
clients to do the same, instead of using the EGLStream paths. To achieve
that, make sure to only initialize the EGLStream controller when we
didn't end up using gbm as the renderer backend.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2052>
This switches the order of what renderer mode is tried first, so that
the gbm renderer mode is preferred on an NVIDIA driver where it is
supported.
We fall back to still try the EGLDevice renderer mode if the created gbm
renderer is not hardware accelerated.
The last fallback is still to use the gbm renderer, even if it is not
hardware accelerated, as this is needed when hardware acceleration isn't
available at all. The original reason for the old order was due to the
fact that a gbm renderer without hardware acceleration would succeed
even on NVIDIA driver that didn't support gbm.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2051>
This replaces functionality that MetaRenderDevice and friends has
learned, e.g. buffer allocation, EGLDisplay creation, with the usage of
those helper objects. The main objective is to shrink
meta-renderer-native.c and by extension meta-onscreen-native.c, moving
its functionality into more isolated objects.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1854>
All render devices that have a device file backing them might be able to
allocate dumb buffers, so add a helper for doing that. Will indirectly
result in an error up front on a surfaceless render device due to lack
of a device file.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1854>
It might not be needed by the user of the buffer, so don't always
require it up front. Instead make sure that any user that needs it first
calls "meta_drm_buffer_ensure_fb_id()" to create the ID.
Only the plain gbm implementation creates the ID lazilly, the other
still does it on construction due to the objects used to create them
only existing during construction.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1854>
Mostly calls into gbm_bo_* API, or something somewhat similar when on
dumb buffers. Added API are:
* get offset for plane
* get bpp (bits per pixel)
* get modifier
This will allow users of MetaDrmBuffer to avoid having to "extract" the
gbm_bo to get these metadata.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1854>
The purpose of MetaRenderDevice is to contain the logics related to a
render device; i.e. e.g. a gbm_device, or an EGLDevice. It's meant to
help abstract away unrelated details from where it's eventually used,
which will be by MetaRendererNative and the MetaOnscreenNative
instances.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1854>
Meant for MetaRenderer and everything related that deals with turning
composited frames, or client buffers, into mode set updates. This is
slightly related to the debug topic 'kms' is meant for the KMS details.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1854>