We fetch a frame clock that we schedule update on when queuing
_NET_WM_FRAME_DRAWN events. In some situations this frame clock is the
one from the stage, and if there are multiple hotplugs in a row, we
failed to update it as there were no stage views changes on the window
actor itself. As an actor updates the stage views list on layout, When a
queue_frame_drawn() call was done (typically from an X11 event) after a
second hotplug, it'd attempt to schedule an update on the frame clock
from the previous hotplug, as it didn't get notified about any
stage-views changes since for itself there was none.
Fix this by not caching the frame clock at all and just fetch it every
time.
In the majority of cases, this fetching means iterating over a very
short list (most often a single entry, rarely more), so it's very
unlikely to be of any relevance. The only situations where it might be a
heavier operation is the short time between a hotplug and a layout, as
it will attempt to traverse up to the stage to find a clock, but that's
likely only a few levels, so even that is unlikely to be an issue.
Closes: https://gitlab.gnome.org/GNOME/gnome-shell/-/issues/4486
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1947>
This was introduced by accident in commit 1467b6b02a
y-inverted textures in combination with shape masks appear to
be only commonly used with EGLstreams. However, as we draw the
shape mask ourselves, we don't want to apply the y-invert to it
as testified by the left over `cogl_pipeline_set_layer_matrix()`.
Note that we still allow to apply viemports and buffer transforms,
as the Xwayland mode setting emulation may use it (in fact only
the former, but it probably does not hurt to leave the later as well).
Closes https://gitlab.gnome.org/GNOME/mutter/-/issues/1792
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1937>
This code sneaked unconditionally, even though we can disable
tracing code with -Dprofiler=false. Add some COGL_HAS_TRACING
checks so that this code is also optionally built.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1951>
When a viewport source rect or destination size is set, `stex->dst_width`
gives us the the cropped and/or scaled size. At this step, we need the
uncropped/unscaled size however.
Note: this is only ever relevant if buffer transform and viewport are
used together - otherwise the values are the same.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1836>
The shadow size is factored into the paint volume MetaWindowActorX11
returns in its get_paint_volume() vfunc override, so we should
invalidate the paint volume every time that shadow might change.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1829>
When using buffer transforms and viewports together, we currently
apply the transformation (read: rotation) first, resulting in
wrong buffer coordinates for viewport source rects.
Flip the order in whitch we apply our matrix transformations.
This can be tested e.g. via:
`weston-simple-damage --use-viewport --transform=flipped-180`
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1832>
Currently when reordering subsurfaces, we un- and reparent all child
actors of the window actor. This is unnecessarily wasteful and
triggers bugs in clutter. While the underlying issue should be fixed
eventually, simply reorder the actors with the tools clutter provides
us with, avoiding those bugs and likely being faster as well.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1831>
When the texture size is invalidated using `invalidate_size()`, the new
size will only get calculated the next time `update_size()` is
called. This happens e.g. in `meta_shaped_texture_get_preferred_size()`
via `ensure_size_valid()`.
`update_size()` can chain up to `clutter_content_invalidate_size()`
as well as emitting a `size-changed` signal. If this happens during
layout, the result is a 'change the layout conditions during layout'
issue, causing heavy breakage in e.g. the Shell overview.
To fix this, expose `ensure_size_valid()` as API so callers can make
sure the texture has a valid size without creating redundant size
invalidations calls.
Note that if a buffer with a new size is attached we already trigger
`update_size()` explicitely, avoiding such situations.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1799>
If only a viewport destination size is set, the noop viewport has
to take the buffer scale into account.
If a viewport source but no viewport destination size is set, the
destination size is that of the viewport source, not of the whole
texture.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1786>
The order of which function argument expressions are executed is
undefined, so don't rely on this for setting the background colors, as
it results in different colors on different architectures.
For example, it has been observed that the order of execution is
reversed comparing x86_64 and aarch64, making these two architectures
having different background color.
Fix this confusion, and also reproduceability in future reference tests,
by making the order of execution predictable.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1698>
The sync ring has an API about "frames", where it is notified about
the end of frames. However, its "insert wait" call is done before
updates, meaning that some "insert waits" will never see the "after
frame" if there was no frame drawn. This will cause mismatching in the
frame counting, causing freezes in the synchronization until something
else triggers an actual frame, effectively "unfreezing" the sync ring.
Fix this by not only notifying the sync ring about frames when there
were actual frames drawn, but also on plain updates which didn't result
in a drawn frame.
Related: https://gitlab.gnome.org/GNOME/mutter/-/issues/1516
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1754>
This concerns only the cases when the presentation timestamp is received
directly from the device (from KMS or from GLX). In the majority of
cases this timestamp is already MONOTONIC. When it isn't, after this
commit, the current value of the MONOTONIC clock is sampled instead.
The alternative is to store the clock id alongside the timestamp, with
possible values of MONOTONIC, REALTIME (from KMS) and GETTIMEOFDAY (from
GLX; this might be the same as REALTIME, I'm not sure), and then
"convert" the timestamp to MONOTONIC when needed. An example of such a
conversion was done in compositor.c (removed in this commit). It would
also be needed for the presentation-time Wayland protocol. However, it
seems that the vast majority of up-to-date systems are using MONOTONIC
anyway, making this effort not justified.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1484>
The cache had the size 9, which was "big enough" in the past, but when
more ways pipelines could be constructed, the size was not enough. The
need to increase the cache size was hard to spot though, since adding
pipeline flag didn't give any hints about the cache being directly tied
to these flag values.
So, when enough flag bits were set when attempting to retrieve and put a
pipeline in the cache, it'd instead overwrite some arbitrary stack
memory, which would sooner or later result in a memory corruption
induced crash. Valgrind could not detect this particular memory
corruption, as it messed up stack memory, not e.g. freed heap memory, so
it instead got confused and thought plain stack values were unreadable.
Fix these two issues by making the cache size the combination of all
pipeline flags + 1, so that we can safely put any flag combination in
the cache.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1747>
GObject signals pass the emitting GObject as the first argument to
signal handler callbacks. When refactoring the grab-op-begin/end signals
to remove MetaScreen with commit 1d5e37050d,
the "screen" argument was replaced with a "display" argument instead of
being removed completely. This made us call the signal handlers with two
identical MetaDisplay arguments, which is very confusing and actually
wasn't handled in a grab-op-begin handler in gnome-shell.
So fix this by not adding the MetaDisplay as an argument to those
signals, GObject will take care of that for us.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1734>
We're going to round the workspace backgrounds in the new overview for
gnome-shell 40.
So far corner-rounding was only possible for StWidgets because the
rounded clipping was done using cairo drawing. We now need rounded
clipping for ClutterActors too because backgrounds are drawn using
ClutterActors (or more specifically a ClutterContent). To implement
that, first a ClutterOffscreenEffect subclass together with a fragment
shader from GSK (see gskSetOutputColor() [1] in the GSK GL renderer
code) was investigated, and while that was generic and worked quite
well, it was extremely slow for the case of drawing wallpapers because
of all the FBOs that had to be allocated.
This is the new, more performant approach: Use the same fragment shader,
but perform the rounded clipping right in MetaBackgroundContent while
we're painting the wallpaper. This has almost no performance impact,
with the downside of not being a generic solution.
To allow for rounded clipping not only at the edges of the wallpaper,
but using any given bounding rectangle, the API exposes not only the
radius, but also a bounding rect.
[1] https://gitlab.gnome.org/GNOME/gtk/-/blob/master/gsk/resources/glsl/preamble.fs.glsl
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1717>
Ensure we issue a motion event for the current pointer position,
as there might be situations where compositor modals get X grabs
from other clients stacked on top, or missed events in between
otherwise.
Ensure the Clutter state is still up-to-date afterwards here. This
replaces some sync_pointer() calls done in GNOME Shell code, always
done after modality changes.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1659>
Do these Wayland operations (that apply on both native and nested backends)
in the MetaCompositorServer subclass. We want to add more backend specific
behavior here in the future.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1659>
Technically this is still wrong if the source actor or dnd actor are
transformed in other ways. However geometry scale is the by far most
common case and we currently lack convenience API in Clutter to
easily compute the right values.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1683>
Mutter freezes Xwayland commits when resizing windows, and thaw them in
the window actors' after_paint() for X11.
Yet, after_paint() could be never called, as when a new window is mapped
while the overview is active in gnome-shell.
As a result, the content of the X11 window will remain invisible to the
overview.
Add a new window actor API to tell whether commits can be frozen. For
Wayland window actors, this always return FALSE, whereas for X11 window
actors, it checks whether the Clutter actor is mapped.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1678>
The monitor texture is the final background image. It doesn't need to
have any alpha channel. Cross-fades (which is the process of rendering
*into* the monitor texture) still work just fine.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1665>
Just because of implementation details, this is only relevant to Wayland,
and is done via ::effects-completed handlers there. Ideally, Clutter should
notice by itself about effects starting, finishing, and affecting picking.
Doing this in generic code seems slightly cleaner in the interim.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1654>
Assert that the region is created, thus we passed a valid enum value
to the get_scaled_region() function. Fixes:
../../../../Source/gnome/mutter/src/compositor/meta-surface-actor.c: In function ‘get_scaled_region’:
../../../../Source/gnome/mutter/src/compositor/meta-surface-actor.c:113:10: warning: ‘scaled_region’ may be used uninitialized in this function [-Wmaybe-uninitialized]
113 | return scaled_region;
| ^~~~~~~~~~~~~
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1624>
In case we only have a single view (or there's only one view left to
check and the actor is visible on previous views) we can take a short-
cut, saving a region allocation and some calculations.
While on it, declare float numbers in '.f' style to make them more
recognizable.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1596>
Our main use case of `is_obscured()` is frame callback emission.
Since we now support stage views running at differt speeds, we
need to know whether an actor is visible on a specific stage view
in order to schedule frame callbacks accordingly.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1468>