Commit Graph

70 Commits

Author SHA1 Message Date
Jasper St. Pierre
c9e99ebbbf pointer: Move update up
It seems that I forgot or messed this up in one of my reshufflings.
2014-04-18 18:56:01 -04:00
Jasper St. Pierre
020f209c45 pointer: Split out the code that gets the proper focus surface as well 2014-04-18 18:56:01 -04:00
Jasper St. Pierre
45df3e41c5 pointer: Split out the code that sets the focus surface 2014-04-18 18:56:01 -04:00
Jasper St. Pierre
1a723954fc pointer: Only the focus_surface should only be influenced by the grab
... not the normal current. That should *always* be the surface under
the pointer, regardless of events.
2014-04-18 18:56:01 -04:00
Jasper St. Pierre
3e554efc70 pointer: Clean up repick_for_event a bit 2014-04-18 18:56:01 -04:00
Jasper St. Pierre
d68da0b8cf pointer: Merge update_current_focus and repick_for_event
In order to correctly fix the issue to make sure we only set the
focused surface to NULL during a grab, but not the current surface,
we need to merge update_current_surface back into repick_for_event
so we have more control over the behavior here.
2014-04-18 18:56:01 -04:00
Jasper St. Pierre
de7a644656 pointer: Unset the window cursor when we do a pick
... not when we do an update.

We only repick when we handle events, not when we update. Perhaps
this is a mistake.

Since update runs before handle_event, this means that when we
drop a grab, update will notice the NULL surface, since we haven't
repicked after the event, and then we'll repick the correct surface.
The end result is that you see a root cursor after a grab ends,
rather than the correct window cursor.

This doesn't fix it, since the current surface becomes NULL when
we start the grab. But it does make the code here more correct when
we fix that bug.
2014-04-18 18:56:01 -04:00
Jasper St. Pierre
16bcbd1a34 pointer: Reindent 2014-04-18 18:56:01 -04:00
Jasper St. Pierre
2748661f63 pointer: Remove our own position tracking
Use the coords inside ClutterInputDevice instead.
2014-04-18 12:26:31 -04:00
Jasper St. Pierre
5f29b8c206 pointer/keyboard: Rearrange slightly 2014-04-18 12:26:30 -04:00
Jasper St. Pierre
45a8a3f490 seat: Move pointer event handling to MetaWaylandPointer as well
Now everything that deals with the pointer is inside meta-wayland-pointer.c
2014-04-17 19:15:53 -04:00
Jasper St. Pierre
bdf55bc674 seat: Rewrite event handling in terms of MetaWaylandPointer 2014-04-17 19:15:53 -04:00
Jasper St. Pierre
4b7d77864a seat: Move update_pointer to MetaWaylandPointer 2014-04-17 19:15:52 -04:00
Jasper St. Pierre
1abdd7be10 seat: Move pointer interface over to MetaWaylandPointer 2014-04-17 19:15:52 -04:00
Jasper St. Pierre
4510b82361 seat: Move set_cursor_surface and all that tracking to MetaWaylandPointer 2014-04-17 19:15:52 -04:00
Jasper St. Pierre
ae0853ed86 seat: Move cursor storage to MetaWaylandPointer 2014-04-17 19:15:52 -04:00
Jasper St. Pierre
8c0ef829c9 pointer/keyboard: Unset the entire focus when the surface is destroyed
Otherwise, we'll end up with dangling parts in our resource list.
2014-04-16 19:04:58 -04:00
Jasper St. Pierre
339a78718d pointer/keyboard: Support more than one focused resource
Sophisticated clients, like those using ClutterGtk, will have more
than one focused resource per client, as both Clutter and GDK will
ask for a wl_pointer / wl_keyboard. Support this naturally using
the same "hack" as Weston: multiple resource lists, where we move
elements from one to the other.
2014-04-16 15:31:53 -04:00
Jasper St. Pierre
f1034d0459 pointer/keyboard: Remove focus_resource_listener
In order to support multiple pointers for the same client, we're
going to need to kill it.

This will cause crashes for now, but will be fixed by the next
commit.
2014-04-16 15:30:42 -04:00
Jasper St. Pierre
edfaf3de49 pointer/keyboard: Stop using focus_resource for anything unessential 2014-04-16 15:30:41 -04:00
Jasper St. Pierre
bbec66c2d8 pointer/keyboard: Surfaces should always have resources
There's no possible way that they shouldn't.
2014-04-16 15:27:08 -04:00
Jasper St. Pierre
339b856d84 pointer: Clean up a tiny bit 2014-04-16 15:27:07 -04:00
Jasper St. Pierre
7560aaee73 pointer: Make sure to care about FFM even if the client didn't get a
resource
2014-04-16 15:27:03 -04:00
Jasper St. Pierre
c9d2a5bee2 pointer: Don't use default_grab_focus in popup grabs
default_grab_focus tries to add implicit grab semantics where
focus won't take effect if there's a pointer button down. This
is not what we want for popup grabs at all, as it's perfectly
valid to want to drag on a menu while there's a button down.
2014-04-12 00:31:21 -07:00
Rui Matos
8968501031 wayland-seat: Don't send pointer enter/leave events during a GRAB_OP
meta_wayland_seat_repick() can be called in various cases while mutter
has a GRAB_OP ongoing which means we could be sending wrong pointer
enter/leave events.

https://bugzilla.gnome.org/show_bug.cgi?id=726123
2014-03-20 17:08:53 +01:00
Rui Matos
62e45b6d5e wayland-pointer: Drop unused arg from focus grab interface method
https://bugzilla.gnome.org/show_bug.cgi?id=726123
2014-03-17 11:06:58 +01:00
Jasper St. Pierre
81eb7d9537 Add META_GRAB_OP_WAYLAND_CLIENT
Which is used for Wayland popup grabs.

The issue here is that we don't want the code that raises or focuses
windows based on mouse ops to run while a client has a grab.

We still keep the "old" grab infrastructure in place for now, but
ideally we'd replace it eventually with a better grab-op infrastructure.
2014-03-10 15:11:03 -04:00
Jasper St. Pierre
dd8d8e436d wayland: Remove special code for modal grabs
Since we never pass any Clutter events to Wayland, it's not needed.
2014-03-10 15:10:44 -04:00
Rui Matos
0313b38dd6 wayland: Don't try to disconnect the listener from the signal handler
This is not needed since the instance is being destroyed and in fact
actively harmful when code called from other handlers disconnects us
for other reasons. In that case we might crash because the
disconnection doesn't prevent other handlers from running in the
current signal emission and thus we try to remove ourselves from an
empty list.
2014-02-28 13:20:42 -05:00
Jasper St. Pierre
86c1c30245 wayland: Add back wl_shell support 2014-02-28 08:32:14 -05:00
Jasper St. Pierre
ff8c4b1bcf pointer/keyboard: Fix segfault once more
If the resource is destroyed before the surface, then we'll kill
ourselves. Why can I never seem to write these correctly...
2014-02-23 10:00:31 -05:00
Jasper St. Pierre
337c69e223 pointer/keyboard: Unset focus_resource when the surface is destroyed
focus_resource is supposed to be set only if focus_surface is
as well.
2014-02-22 18:15:53 -05:00
Jasper St. Pierre
7ebf5aa69a pointer/keyboard: Properly handle destruction
If the client destroys the pointer resource, we shouldn't unfocus the
surface, and we should regrab it when the client gets the pointer
resource again.

This also fixes a crash at surface destruction because of the unchecked
wl_link_remove that will happen on both pointer and surface destroy.
2014-02-20 11:35:01 -05:00
Marek Chalupa
17462c21e8 pointer/keyboard: fix setting focus
Set focus to NULL after using the variable
2014-02-19 10:24:36 -05:00
Jasper St. Pierre
48f7232492 pointer: Don't send modifiers on mouse enter
I talked to Kristian about this. It should be enough to simply
send it when we activate the surface and give it keyboard focus.
2014-02-18 23:21:06 -05:00
Jasper St. Pierre
ff5867e4d3 pointer: Make the code here a bit clearer 2014-02-18 23:21:06 -05:00
Jasper St. Pierre
a5d950f453 pointer/keyboard: Fix focus setting once again
Yet another large-scale restructuring... this is some messy code.
2014-02-18 23:21:06 -05:00
Jasper St. Pierre
4c621cc30f pointer/keyboard: Make sure to clean up the destroy listeners when releasing 2014-02-18 18:39:19 -05:00
Jasper St. Pierre
756a412436 pointer: Make nested grabs work
Something noticed on code inspection. If we have a popup grab,
it will always return FALSE. The code here clearly meant to continue
if we had an existing popup grab from an existing client.
2014-02-18 18:06:55 -05:00
Jasper St. Pierre
be16c2fe71 pointer: Reindent 2014-02-18 18:06:17 -05:00
Jasper St. Pierre
a364c2a96b pointer/keyboard: Make sure not to get stale on client resources as well
Both the pointer/keyboard resource and surface resource can be destroyed
at any point in the destruction process, so we need to have destroy
listeners on both. To make the code easier to follow, rename ->focus
to ->focus_surface at the same time, and rearrange the code so that
the two of them are always grouped together.
2014-02-18 18:03:31 -05:00
Jasper St. Pierre
304a525744 wayland: Remove is_native from seat
We can easily do this with a Clutter backend check instead...
2014-02-17 20:49:04 -05:00
Jasper St. Pierre
b65649186d pointer/keyboard: Put the destroy listener on the right resource
We care about when the surface is destroyed, not when the wl_pointer
slash wl_keyboard resource is destroyed.
2014-02-17 19:22:30 -05:00
Jasper St. Pierre
515dc08a97 pointer/keyboard: Do a series of renames to our listener as well 2014-02-17 19:22:30 -05:00
Jasper St. Pierre
10fead9ba1 wayland-pointer: Fix infinite loop when leaving focus from a destroyed surface
To prevent corruption, our focus listener needs to be removed even when
the surface is destroyed. So, bailing out when pointer->focus->resource
is NULL just isn't good enough.
2014-01-31 18:21:04 -05:00
Jasper St. Pierre
602307e694 Revert "pointer: Remove focus listener"
This reverts commit a8ac2cc275.
2013-12-03 11:45:50 -05:00
Rui Matos
461f74ef18 wayland: Fix setting keyboard/pointer focus for new clients
When we have a new client, we potentially set the focus on one of its
surfaces when we map it but the client might not have called
wl_seat.get_keyboard/pointer yet. When it finally calls
get_keyboard/pointer we must then register its resource as the
focus_resource which means that we can only return early if
focus_resource is already set.

https://bugzilla.gnome.org/show_bug.cgi?id=719725
2013-12-03 15:56:15 +01:00
Jasper St. Pierre
abd368be00 pointer: Don't send leave events to dying surfaces
It's invalid and will crash the client.
2013-11-19 20:26:03 -05:00
Jasper St. Pierre
a8ac2cc275 pointer: Remove focus listener
It's added too late to matter -- by the time we've destroyed the
resource, we've already repicked and re-set the focus.
2013-11-19 20:26:03 -05:00
Jasper St. Pierre
2930612e64 pointer: Remove dead and incorrect code
Now that we can never pick a destroying actor, we can remove these
bad asserts.
2013-11-19 19:35:34 -05:00