5 Commits

Author SHA1 Message Date
Giovanni Campagna
9c102b7c51 Rework the interaction between the Cogl and GDK / X11 backends.
Previously, the Cogl backend was at times a subclass of the X11
backend, and at times a standalone one. Now it is the other way
round, with GDK and X11 backends providing the concrete classes,
layered on top of the generic Cogl backend. A new EglNative backend
was introduced for direct to framebuffer rendering. This greatly
simplifies the API design (at the expense of some casts needed)
and reduces the amount of #ifdefs, without duplicating code.

https://bugzilla.gnome.org/show_bug.cgi?id=657434
2011-11-03 13:45:17 +00:00
Robert Bragg
2d8083bab8 unify egl and glx backends as "cogl" backend
Since GLX and EGL are abstracted by Cogl the two backends are both
implementing everything using the Cogl API and they are almost
identical.

This updates the egl backend to support everything that the glx backend
supports. Now that EGL and GLX are abstracted by Cogl, the plan is that
we will squash the clutter-egl/glx backends into one. Since the EGL
backend in clutter can conditionally not depend on X11 we will use the
EGL backend as the starting point of our common backend.

https://bugzilla.gnome.org/show_bug.cgi?id=649826
2011-06-14 20:35:18 +01:00
Emmanuele Bassi
3e5aa9ed63 Add private header for event-related API 2011-02-18 16:35:36 +00:00
Emmanuele Bassi
0f56abf569 */event: Never manipulate the event queue directly
Always use _clutter_event_push() instead.
2011-01-21 10:25:45 +00:00
Robert Bragg
d45ac12628 egl: Consolidates eglx and eglnative into one "egl" winsys
This remove quite a lot of redundant code by consolidating the eglx and
eglnative window system backends.
2010-06-18 17:38:41 +01:00