Commit Graph

739 Commits

Author SHA1 Message Date
Øyvind Kolås
bf66f7a3ec * clutter/clutter-main.c: (generate_enter_leave_events): synthesize
enter event (without related) and corresponding leave event when the
actor the cursor is over has been destroyed.
* clutter/clutter-event.c: (clutter_event_free): only unref the
related_actor when it actually is set.
2007-12-18 13:03:45 +00:00
Emmanuele Bassi
b14bdfe2bb 2007-12-18 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-main.c:
	(unset_motion_last_actor),
	(generate_enter_leave_events): Attach a callback to the destroy
	signal on the last motion actor, so if it goes away while the
	pointer is in the middle of it we can unset the pointer.

	* clutter/clutter-private.h: Store the last motion actor inside
	the global context.
2007-12-18 10:49:29 +00:00
Emmanuele Bassi
98c537365c 2007-12-17 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c:
	(clutter_actor_should_pick_paint),
	(clutter_actor_apply_transform_to_point): Fix the whitespace.

	(clutter_actor_set_rotation): Clarify that the coordinates of
	the centre of rotation are relative to the anchor point or,
	if not set, to the upper left corner of the bounding box.
2007-12-17 17:45:49 +00:00
Tomas Frydrych
967710c836 2007-12-17 Tomas Frydrych <tf@openedhand.com>
* clutter/clutter-behaviour-ellipse.c:
	* clutter/clutter-behaviour-rotate.c:
	Clamping of start and end angles to <0, 360).
2007-12-17 17:16:49 +00:00
Emmanuele Bassi
c4e9f32034 2007-12-17 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour-path.c: Clarify the equivalence
	between the upper and lower bounds of the ClutterAlpha and
	the position in the path. (#634)
2007-12-17 15:56:35 +00:00
Emmanuele Bassi
b728858cc3 2007-12-17 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-texture.c: Mention the fact that a ClutterTexture
	will scale its contents to fit inside the requested bounding
	box. (#661)
2007-12-17 15:51:30 +00:00
Emmanuele Bassi
4f651833b4 2007-12-17 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c: Fix documentation for
	the ::captured-event signal. (#673)
2007-12-17 15:47:19 +00:00
Emmanuele Bassi
f7606ebb89 2007-12-17 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c: Clarify the set_clip() method
	documentation, pointing out that the clip area origin is
	always the top-left corner of an actor.
2007-12-17 15:08:43 +00:00
Emmanuele Bassi
5eecda2dba 2007-12-15 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c:
	* clutter/clutter-alpha.h:
	* clutter/clutter-event.h:
	* clutter/clutter-fixed.[ch]:
	* clutter/clutter-model.h:
	* clutter/clutter-shader.[ch]:
	* clutter/clutter-stage.c: Documentation fixes.
2007-12-15 14:36:27 +00:00
Emmanuele Bassi
afaa4fe26f 2007-12-15 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-model-default.c:
	(clutter_model_default_iter_next),
	(clutter_model_default_iter_prev): Do not instantiate a new
	iterator, and update the passed one instead, as we say we do
	in the documentation. This avoid leaking tons of iterators.

	* clutter/clutter-model.[ch]: Update the documentation.

	* tests/test-model.c: Prettify some output.
2007-12-15 13:02:06 +00:00
Emmanuele Bassi
6193beb8be 2007-12-14 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour.c:
	(clutter_knot_get_type): Use the I_() macro.

	* clutter/clutter-model.[ch]: Make ClutterModel and ClutterModelIter
	abstract classes; also, provide more virtual functions inside the
	ClutterModel vtable, to allow subclasses and language bindings to
	override the entire ClutterModel using other/native data types
	to store the rows.
	
	* clutter/clutter-model-default.[ch]: ClutterModelDefault is a
	default implementation of ClutterModel and ClutterModelIter using
	GSequence.

	* clutter/Makefile.am:
	* clutter/clutter.h: Build glue for ClutterModelDefault.

	* tests/test-model.c: Update for constructor changes.

	* tests/test-shader.c: Fix a typo.
2007-12-14 17:25:55 +00:00
Matthew Allum
9a2a4ef7b3 2007-12-14 Matthew Allum <mallum@openedhand.com>
* clutter/cogl/gl/cogl-defines.h.in:
        * clutter/cogl/gles/cogl-defines.h:
        Add CLUTTER_COGL_HAS_GL/GLES defines
2007-12-14 12:36:45 +00:00
Øyvind Kolås
5220f68e17 Refined the ClutterShader API based on a patch from Emmanuele Bassi.
* clutter/clutter-actor.c: (clutter_actor_paint),
(clutter_actor_apply_shader): queue a redraw of actor when shader is
set.
* clutter/clutter-actor.h: indentation.
* clutter/clutter-shader.[ch]: made the fragment and vertex shader
sources properties. Report error through GError when binding shaders.
* tests/test-shader.c: modified to use newer API.
2007-12-11 14:49:41 +00:00
Emmanuele Bassi
6e61c0a999 2007-12-10 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-model.c:
	(clutter_model_get_sorting_column): Fix wrong type check.
2007-12-10 16:42:21 +00:00
Emmanuele Bassi
81e908f9fb 2007-12-10 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-model.[ch]: Allow unsorting the model (passing
	-1 as the sorting column)

	(clutter_model_iter_get_valist): Do not initialise twice che
	return value.
2007-12-10 16:22:05 +00:00
Emmanuele Bassi
002adaf305 2007-12-10 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-model.c (clutter_model_iter_get_value): Initialise
	the passed GValue like the other getters do.
2007-12-10 16:02:46 +00:00
Emmanuele Bassi
be8fdbe5c1 2007-12-10 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-model.h:
	* clutter/clutter-model.c:
	(clutter_model_append_value),
	(clutter_model_prepend_value),
	(clutter_model_insert_value): Add a _value() variant for the
	insertion methods, for use of the language bindings.

	(clutter_model_append), 
	(clutter_model_prepend),
	(clutter_model_insert): Do not return a boolean: insertion should
	never fail unless for a programming error, in which case we have
	plenty of warnings.
2007-12-10 15:08:53 +00:00
Emmanuele Bassi
b4bc9f8320 2007-12-10 Emmanuele Bassi,,, <ebassi@sprite>
* clutter/clutter-behaviour-ellipse.c:
	(clutter_behaviour_ellipse_get_angle_tilt),
	(clutter_behaviour_ellipse_get_angle_tiltx),
	(clutter_behaviour_ellipse_set_tilt): Fix a double conversion
	that was messing up the returned results. (#665)
2007-12-10 12:00:08 +00:00
Emmanuele Bassi
0f535537c2 2007-12-10 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c:
	(clutter_actor_set_property),
	(clutter_actor_get_property),
	(clutter_actor_class_init): Add the rotation-* properties,
	controlling the rotation angle and center on each axis. (#614)

	(parse_rotation_array), (parse_rotation),
	(clutter_actor_parse_custom_node),
	(clutter_actor_set_custom_property),
	(clutter_scriptable_iface_init): Add a new "rotation" custom
	property for expressing the rotation along each axis in a
	compact way:

	  "rotation" : [
	    { "x-axis" : [ <angle>, [ <y>, <z> ] ] },
	    { "y-axis" : [ <angle>, [ <x>, <z> ] ] },
	    { "z-axis" : [ <angle>, [ <x>, <y> ] ] }
	  ]

	(clutter_geometry_get_type),(clutter_vertex_get_type),
	(clutter_actor_box_get_type): Use the I_() macro instead of
	directly calling g_intern_static_string().
	
	* clutter/clutter-entry.c (clutter_entry_request_coords):
	* clutter/clutter-label.c (clutter_label_ensure_layout),
	(clutter_label_request_coords): Use CLUTTER_UNITS_FROM_DEVICE()
	instead of CLUTTER_UNITS_FROM_INT(), as "device" means "pixels".

	* clutter/clutter-private.h: Add the I_() macro for intern
	static strings.

	* tests/test-script.json: Test the newly added "rotation"
	custom property.
2007-12-10 11:01:10 +00:00
Tomas Frydrych
797805c6e7 2007-12-07 Tomas Frydrych <tf@openedhand.com>
* clutter/clutter-actor.c:
	(_clutter_actor_apply_modelview_transform):
	Moved offset translation after rotation so that rotation coords
	are also relative to the offset point.
2007-12-10 08:15:10 +00:00
Emmanuele Bassi
bd355346de 2007-12-09 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c: Document the values for full
	transparency and full opacity in the set_opacity()
	method. (#662)

	* clutter/clutter-behaviour-ellipse.c: Improve consistency
	in the apidoc.
2007-12-09 08:47:11 +00:00
Emmanuele Bassi
f476cfbd4c 2007-12-07 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.h:
	* clutter/clutter-actor.c:
	(clutter_actor_get_sizeu),
	(clutter_actor_get_positionu): Add unit-based accessors to
	the size and position.
2007-12-07 15:49:54 +00:00
Tomas Frydrych
a4234ab4cf 2007-12-07 Tomas Frydrych <tf@openedhand.com>
* clutter/clutter-behaviour-ellipse.c:
	(clutter_behaviour_ellipse_set_angle_start):
	(clutter_behaviour_ellipse_set_angle_end):
	(clutter_behaviour_ellipse_set_angle_tilt):
	(clutter_behaviour_ellipse_set_tilt):
	Removed strayed degree -> ClutterAngle conversions left over from
	API changes.

	(clutter_behaviour_ellipse_set_angle_tiltx):
	Removed stray printf.
2007-12-07 11:00:01 +00:00
Tomas Frydrych
57d523c276 2007-12-07 Tomas Frydrych <tf@openedhand.com>
* clutter/clutter-behaviour-ellipse.c:
	Fixed tilt setters and getters.
2007-12-07 07:48:57 +00:00
Tomas Frydrych
58142d7ee7 2007-12-06 Tomas Frydrych <tf@openedhand.com>
* clutter/clutter-fixed.c:
	* clutter/clutter-fixed.h:
	(clutter_sqrti):
	Added extra iteration to the Newton-Rapson algorithm for argumens
	lesser than 342 to improve precission.
2007-12-06 16:21:48 +00:00
Emmanuele Bassi
dad823f123 2007-12-06 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-main.c:
	(clutter_set_motion_events_frequency): Never allow the motion
	events devlivery frequency to exceed the default frame rate.
2007-12-06 12:38:04 +00:00
Emmanuele Bassi
6fae4bcfc9 2007-12-06 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/json/json-parser.[ch]: Use gssize, size we allow -1
	as a length (meaning "use the whole string").

	(json_parser_load_from_data): Use the passed length instead of
	using strlen() all the time.

	* clutter/clutter-script.[ch]: Ditto as above.
2007-12-06 11:25:16 +00:00
Emmanuele Bassi
6cbdff7452 2007-12-06 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/pango/pangoclutter-render.c: Hush a compiler warning
	by removing a unused variable.
2007-12-06 10:55:41 +00:00
Emmanuele Bassi
40df4dee2b 2007-12-06 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-label.c (clutter_label_ensure_layout): If the
	label has a requested size, force it when ensuring the layout.
2007-12-06 10:49:46 +00:00
Matthew Allum
8e44f0613f 2007-12-05 Matthew Allum <mallum@openedhand.com>
* clutter/pango/pangoclutter-render.c:
        Prefer rendering with npots textures over pots textures if
        available (essentially makes applying shaders easier)
        Also convert some float to fixed.
2007-12-05 21:41:43 +00:00
Emmanuele Bassi
4ff25a291c 2007-12-05 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-score.h: Rearrange declarations.

	* clutter/clutter-score.c: More documentation in the long
	description of the ClutterScore section.

	* clutter/clutter-debug.h:
	* clutter/clutter-main.c: Add the CLUTTER_DEBUG_SHADER flag,
	for debugging the shader calls.

	* clutter/clutter-feature.h: Fix the documentation of the
	feature flags.

	* clutter/Makefile.am: Remove trailing whitespace.
2007-12-05 21:15:19 +00:00
Tomas Frydrych
e9d9715dcf 2007-12-05 Tomas Frydrych <tf@openedhand.com>
* clutter/clutter-actor.c:
	* clutter/clutter-actor.h:
	* tests/Makefile.am:
	* tests/test-unproject:
	(clutter_actor_transform_stage_point):
	Added new function for translating stage coordinates into local
	actor coordinates.
2007-12-05 14:54:15 +00:00
Emmanuele Bassi
dabe850551 2007-12-04 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-score.c: Better document ClutterScore
	and its API.
2007-12-04 16:56:53 +00:00
Emmanuele Bassi
51a0d5a80f 2007-12-04 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-score.[ch]: Reimplement ClutterScore using
	a N-ary tree to store the timelines. Remove clutter_score_add():
	the same functionality can be achieved by passing a NULL
	parent to clutter_score_append().

	* tests/test-score.c: Update ClutterScore test unit, and add
	debug printouts.
2007-12-04 16:26:19 +00:00
Øyvind Kolås
094c5f77b8 * clutter/clutter-shader.c: (bind_glsl_shader): use gchar instead of
GLcharARB.
2007-12-04 09:13:06 +00:00
Øyvind Kolås
4de11937e6 * clutter/clutter-shader.[ch]: do not include GL.h. 2007-12-03 17:14:49 +00:00
Øyvind Kolås
e92b864dff Support for shaders in clutter. At the moment limited to drivers
providing GLSL support.
* clutter/cogl/cogl.h: added rather direct binding of needed for glsl
shaders.
* clutter/cogl/gl/cogl-defines.h.in:
* clutter/cogl/gl/cogl.c:
* clutter/cogl/gles/cogl-defines.h: added stubs.
* clutter/cogl/gles/cogl.c: added stubs.
* clutter/glx/clutter-stage-glx.c:
(clutter_stage_glx_realize): unrelated memory management sanity fix.
(clutter_stage_glx_unrealize): unbind all shaders on stage unrealize.
* clutter/Makefile.am: added clutter-shader.[ch]
* clutter/clutter-actor.[ch]: adding shader capability to 
actors.
* clutter/clutter-feature.h: added CLUTTER_FEATURE_SHADERS_GLSL
* clutter/clutter-private.h: added stack of shaders to context.
* clutter/clutter-shader.[ch]: new.
* tests/Makefile.am: added shader test.
* tests/test-shader.c: (frame_cb), (main): simple shader test,
cycle through the inline shader with right/left mouse buttons.
2007-12-03 16:29:18 +00:00
Øyvind Kolås
ace69e71b3 * clutter/glx/clutter-stage-glx.c: for extra sanity, set
stage_x11->xvisinfo = NULL after XFree. Makes using the root window
as foreign window possible.
2007-12-03 16:16:41 +00:00
Øyvind Kolås
3def17d9d2 * clutter/clutter-timeline.c: (clutter_timeline_get_delta): return the
number of milliseconds passed between new-frame events instead of
since new-frame events, thus making sure that the sum of _get_delta's
returned for all new-frame events is equal to total time elapsed.
2007-11-30 17:07:08 +00:00
Emmanuele Bassi
97631bffd5 2007-11-30 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c (parse_units),
	(clutter_actor_parse_custom_node): Do not allow using percentages
	of the stage on the stage itself, as it makes little to no
	sense.

	* clutter/clutter-script.c:
	(clutter_script_construct_object): Rearrange code.

	* tests/test-script.json: Do not set the size of the stage, to
	test for the stage size percentage.
2007-11-30 14:36:07 +00:00
Emmanuele Bassi
640b9aa07b 2007-11-30 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-model.h: Complete the documentation of
	the ClutterModelClass structure members.
2007-11-30 13:22:03 +00:00
Emmanuele Bassi
9628df5ca9 2007-11-30 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-timeline.h:
	* clutter/clutter-timeline.c
	(timeline_timeout_func),
	(clutter_timeline_get_delta): Add a function for retrieving
	the number of frames and the time (in milliseconds) elapsed
	since the last timeline ::new-frame signal. This can be useful
	for implementing a physics engine or just for knowing how if
	and how many frames have been skipped.
2007-11-30 13:20:15 +00:00
Emmanuele Bassi
f04a0a4645 2007-11-30 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c (parse_units),
	(clutter_actor_parse_custom_node),
	(clutter_scriptable_iface_init): Override the parsing code
	for the x, y, width and height properties of ClutterActor,
	to allow strings with modifiers when defining the position
	and/or the dimensions of an actor. Bare integers are assumed
	as pixels; floating point values in the [0, 1] interval are
	assumed as percentages; strings can have these modifiers:

	  - px - pixels
	  - mm - millimeters
	  - pt - points (at the current resolution)
	  - %  - percentage of the stage

	* clutter/clutter-units.h: Fix the conversion macros

	* tests/test-script.json: Test the new values.
2007-11-30 09:27:10 +00:00
Emmanuele Bassi
687561dfe2 2007-11-29 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-model.[ch]: Slight API change in the constructor
	functions for ClutterModel: clutter_model_new() now takes a list
	of GType/string pairs for both the column type and the column name.

	(clutter_model_set_n_columns),
	(clutter_model_set_names),
	(clutter_model_set_types): Subclasses of ClutterModel will be able
	to call clutter_model_set_types() and clutter_model_set_names() in
	any order, provided that they don't call each function more than
	once.

	* tests/test-model.c: Update the test case.
2007-11-29 15:01:21 +00:00
Tomas Frydrych
9c77b0ab13 2007-11-29 Tomas Frydrych <tf@openedhand.com>
* clutter/clutter-actor.h:
        * clutter/clutter-actor.c:
	Converted depth and rotation offsets to ClutterUnit.

	(clutter_actor_set_depthu):
	(clutter_actor_get_depthu):
	Additional ClutterUnit API.

	(_clutter_actor_apply_modelview_transform):
	Use cogl_translatex() in place of cogl_translate().
2007-11-29 13:47:37 +00:00
Matthew Allum
aebf79829a 2007-11-29 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-main.c: (generate_enter_leave_events):
        Minor formatting tweak.
        * configure.ac:
        Typo fix from Damien Lespiau (via mailing list)
2007-11-28 23:57:26 +00:00
Emmanuele Bassi
9800eb0639 2007-11-28 Emmanuele Bassi <ebassi@openedhand.com>
Add more introspection capabilities to the base model class

	* clutter/clutter-model.h:
	* clutter/clutter-model.c:
	(clutter_model_finalize): Do no leak the column types array.

	(clutter_model_get_n_columns): Function for getting the number
	of columns inside a model.

	(clutter_model_set_names): Add API for setting the names of the
	columns.

	(clutter_model_get_column_name),
	(_model_get_column_type): Add API for getting each column's name
	and the default implementation for ClutterModel.

	(clutter_model_get_column_type),
	(_model_get_iter_at_row): Add API for getting each column's type
	and the default implementation for ClutterModel.

	* clutter.symbols: Add ClutterModel and ClutterModelIter symbols,
	and keep the symbols file sorted.
2007-11-28 18:04:24 +00:00
Tomas Frydrych
132296dcc3 2007-11-28 Tomas Frydrych <tf@openedhand.com>
* clutter/clutter-actor.c:
        * clutter/clutter-actor.h:
	(clutter_actor_set_positionu):
	(clutter_actor_set_sizeu):
	(clutter_actor_get_widthu):
	(clutter_actor_get_heightu):
	(clutter_actor_set_widthu):
	(clutter_actor_set_heightu):
	(clutter_actor_get_xu):
	(clutter_actor_get_yu):
	(clutter_actor_set_xu):
	(clutter_actor_set_yu):
	Expanded ClutterActor API with new ClutterUnit-base functions.

        * clutter/clutter-stage.c:
        * clutter/clutter-stage.h:
	(clutter_stage_get_resolution):
	(clutter_stage_get_resolutionx):
	New function to query stage resolution (floating and fixed point
	versions).

        * clutter/clutter-units.h:
	(CLUTTER_UNITS_FROM_STAGE_WIDTH_PERCENTAGE):
	(CLUTTER_UNITS_FROM_STAGE_HEIGHT_PERCENTAGE):
	(CLUTTER_UNITS_FROM_PARENT_WIDTH_PERCENTAGE):
	(CLUTTER_UNITS_FROM_PARENT_HEIGHT_PERCENTAGE):
	(CLUTTER_UNITS_FROM_MM):
	(CLUTTER_UNITS_FROM_MMX):
	(CLUTTER_UNITS_FROM_POINTS):
	(CLUTTER_UNITS_FROM_POINTSX):
	New macros for conversions to ClutterUnits.

	* clutter.symbols:
	Added:
	        ClutterActor anchor_point functions,
                clutter_stage_get_resolution functions.

	Removed:
                clutter_actor_scale_with_gravity functions.
2007-11-28 15:31:41 +00:00
Emmanuele Bassi
f4817f279a 2007-11-28 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.[ch]: Documentation fixes.
2007-11-28 14:16:37 +00:00
Emmanuele Bassi
4976be12ca 2007-11-28 Emmanuele Bassi <ebassi@openedhand.com>
Remove the layout containers: they will be moved to a
	high-level library.

	* clutter/clutter.h:
	* clutter/Makefile.am: Remove layout and boxes from the
	build.

	* clutter/clutter-layout.[ch]: Remove the ClutterLayout
	interface.
	
	* clutter/clutter-box.[ch]:
	* clutter/clutter-hbox.[ch]:
	* clutter/clutter-vbox.[ch]: Remove ClutterBox and its
	subclasses.
	
	* clutter/clutter-label.c: Remove ClutterLayout implementation

	* clutter/clutter-script-private.h:
	* clutter/clutter-script-parser.c:
	* clutter/clutter-script.c:
	(clutter_script_parse_node): Remove special parsing for
	ClutterMargin and ClutterPadding.

	* clutter/clutter-types.h: Remove ClutterPadding and ClutterMargin.

	* tests/Makefile.am:
	* tests/test-boxes.c: Remove the boxes test case.
2007-11-28 13:50:24 +00:00
Tomas Frydrych
20a9bf142c 2007-11-28 Tomas Frydrych <tf@openedhand.com>
* clutter/NEWS:
	Started 0.6.0 section with comment on actor anchor point.

        * clutter/clutter/clutter-actor.c:
        * clutter/clutter/clutter-actor.h:
        * clutter/clutter/clutter-behaviour-scale.c:
        * clutter/clutter/clutter-deprecated.h:
	(clutter_actor_set_anchor_point):
	(clutter_actor_set_anchor_pointu):
	(clutter_actor_get_anchor_point):
	(clutter_actor_get_anchor_pointu):
	(clutter_actor_set_anchor_point_from_gravity):
	New anchor point API deprecating old gravity scaling, added
	comments on modelview matrix construction to ClutterActor
	documentation.

	(clutter_actor_set_scale_with_gravity):
	(clutter_actor_set_scale_with_gravityx):
	Deprecated; use clutter_actor_set_anchor_point_from_gravity() instead.
2007-11-28 12:23:31 +00:00
Emmanuele Bassi
04afb1066c 2007-11-28 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-effect.[ch]: Add clutter_effect_template_construct()
	function, for language bindings that need to set the alpha function
	but cannot call the clutter_effect_template_new() ctor themselves.
2007-11-28 10:27:33 +00:00
Tomas Frydrych
55d53acc8f 2007-11-27 Tomas Frydrych <tf@openedhand.com>
* clutter/clutter-behaviour-ellipse.c:
        * clutter/clutter-behaviour-ellipse.h:
	(clutter_behaviour_ellipse_get_angle_startx):
	(clutter_behaviour_ellipse_set_angle_startx):
	(clutter_behaviour_ellipse_get_angle_endx):
	(clutter_behaviour_ellipse_set_angle_endx):
	(clutter_behaviour_ellipse_get_angle_tiltx):
	(clutter_behaviour_ellipse_set_angle_tiltx):
	Changed to take and return angles in degrees represented as
	ClutterFixed.
2007-11-27 12:34:28 +00:00
Emmanuele Bassi
ceecc23a02 2007-11-27 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c (clutter_actor_destroy): Remove the
	reference we hold on the actor, as it was preventing the finalization
	of every child on the stage.
2007-11-27 11:05:26 +00:00
Emmanuele Bassi
69bc9516f9 2007-11-26 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/x11/clutter-stage-x11.c:
	(clutter_stage_x11_set_cursor_visible): Restore the XFixes usage,
	as it now seems to be have been fixed.
2007-11-26 12:10:20 +00:00
Emmanuele Bassi
a02e20a14a 2007-11-26 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c:
	(clutter_actor_real_show),
	(clutter_actor_real_hide): Do not set the MAPPED flag on the actor
	if it is a top-level one (like ClutterStage); the backends are
	responsible for setting that flag, as it might be the result of an
	asynchronous operation (e.g. on X11).
	
	* clutter/eglnative/clutter-stage-egl.c:
	(clutter_stage_egl_show),
	(clutter_stage_egl_hide): Set/unset the CLUTTER_ACTOR_MAPPED flag
	on show and hide respectively.

	* clutter/osx/clutter-stage-osx.c:
	(clutter_stage_osx_show),
	(clutter_stage_osx_hide): Ditto as above.

	* clutter/sdl/clutter-stage-sdl.c:
	(clutter_stage_sdl_show),
	(clutter_stage_sdl_hide): Ditto as above, plus chain up to the
	parent class show/hide virtual functions.

	* clutter/x11/clutter-event-x11.c (event_translate): Use the MapNotify
	and UnmapNotify events to call the X11 stage map/unmap functions.

	* clutter/x11/clutter-stage-x11.[ch]:
	(clutter_stage_x11_set_fullscreen): Set the fullscreen_on_map flag
	with the fullscreen value.

	(clutter_stage_x11_map), (clutter_stage_x11_unmap): Set the MAPPED
	flag on the stage actor and redraw; also, if the fullscreen_on_map
	flag was set, call clutter_stage_fullscreen() as well. (#648)

	* tests/Makefile.am:
	* tests/test-fullscreen.c: Add a fullscreen test case for checking
	whether fullscreen works on every backend/platform.
2007-11-26 12:07:25 +00:00
Emmanuele Bassi
c4f89675e0 2007-11-23 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c:
	(clutter_actor_real_request_coords),
	(clutter_actor_request_coords),
	(clutter_actor_class_init): Provide a default ::request_coords()
	implementation in ClutterActor and use it to store the bounding
	box passed to clutter_actor_request_coords(). This makes the code
	more reliable and clean, and avoids a call to the subclass
	request_coords() method if the bounding box did not change. Now,
	every class overriding ClutterActor::request_coords() *must* chain
	up to the parent class method or the bounding box will not be
	saved inside the ClutterActor structure.
	
	* clutter/clutter-entry.c:
	* clutter/clutter-group.c:
	* clutter/clutter-hbox.c:
	* clutter/clutter-label.c:
	* clutter/clutter-texture.c:
	* clutter/clutter-vbox.c: Chain up to the parent class
	request_coords() method.
2007-11-23 17:12:27 +00:00
Emmanuele Bassi
b0446d66fe 2007-11-23 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-event.h: Add more documentation.
2007-11-23 17:07:46 +00:00
Emmanuele Bassi
07079204ac 2007-11-23 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c:
	* clutter/clutter-alpha.c:
	* clutter/clutter-effect.c:
	* clutter/clutter-event.c:
	* clutter/clutter-event.h:
	* clutter/clutter-group.h:
	* clutter/clutter-model.c:,
	* clutter/clutter-script.c:
	* clutter/clutter-scriptable.h:
	* clutter/clutter-stage.c: Documentation fixes.

	* clutter/clutter-score.c: Fix implementation.
2007-11-23 13:11:10 +00:00
Emmanuele Bassi
7c7b9d0568 2007-11-23 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/x11/clutter-stage-x11.c: Chain up the hide and show
	to the parent's implementation.
2007-11-23 13:07:04 +00:00
Emmanuele Bassi
2b447c3b48 2007-11-23 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-effect.[ch]: Update the effects API to remove
	the start value for most of them.

	(clutter_effect_move): Make it a simple "move from current
	position to new coordinates" effect.

	(clutter_effect_path): Rename from clutter_effect_move().

	(clutter_effect_rotate): Sync up with the new actor rotation API.

	* tests/test-effects.c: Regression test for the effects.

	* tests/Makefile.am: Build glue for test-effects

	* tests/test-behave.c: Emulate a full ramp by using a looping
	timeline changing its direction when reaching the last frame.
2007-11-23 11:23:19 +00:00
Emmanuele Bassi
e57b42ae52 2007-11-23 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c (clutter_actor_destroy): Bail out
	if clutter_actor_destroy() was called on the stage: the stage
	is not for the user to destroy.

	* clutter/x11/clutter-backend-x11.c:
	* clutter/eglnative/clutter-backend-egl.c:
	* clutter/sdl/clutter-backend-sdl.c:
	* clutter/osx/clutter-backend-osx.c: Unset the top-level private
	flag on the stage when disposing it, so the backends can safely
	call clutter_actor_destroy().

	* clutter/clutter-private.h: Tweak the private flags accessors,
	to avoid the typecheck.
2007-11-23 11:20:14 +00:00
Emmanuele Bassi
8039922802 2007-11-22 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-label.c (clutter_label_new_full): Set the
	terminating NULL which was removed when applying patch for
	fixing #606. (#645, Gwenole Beauchesne)
2007-11-22 13:41:00 +00:00
Øyvind Kolås
c7292a0d8b * clutter/clutter-actor.c: mended a couple of typos in documentation. 2007-11-21 23:25:56 +00:00
Øyvind Kolås
7fca77fa5e * clutter/clutter-actor.c: mended a couple of typos in documentation. 2007-11-21 23:25:30 +00:00
Matthew Allum
24d43aee02 2007-11-21 Matthew Allum <mallum@openedhand.com>
* clutter/cogl/gles/cogl.c: (cogl_fog_set):
        Minor fixes for fog on GLES.
2007-11-21 12:30:50 +00:00
Emmanuele Bassi
99acb8e9c1 2007-11-21 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/cogl/cogl.h: Add cogl_fog_set() abstracting the
	glFog() functions and enabling the GL_FOG flag.

	* clutter/cogl/gl/cogl.c: Add GL implementation of cogl_fog_set().
	
	* clutter/cogl/gles/cogl.c: Add GL/ES implementation of
	cogl_fog_set().

	* clutter.symbols: Add new symbols.

	* clutter/clutter-stage.h: Add API to enable depth cueing on
	the stage using a linear GL fog, and to set the parameters
	for it (#637).

	* clutter/clutter-stage.c (clutter_stage_paint): Enable the
	GL fog if the ClutterStage:use-fog property is true.

	* tests/test-depth.c: Test the new stage API.
2007-11-21 11:55:26 +00:00
Øyvind Kolås
a770e57193 * clutter/clutter-main.c: (event_click_count_generate): generalized
click_count generation code.
* tests/test-events.c: (input_cb): extended test to report click_count
for release and scroll events as well as press events.
2007-11-20 17:14:05 +00:00
Øyvind Kolås
08f841304a reverted accidental commit 2007-11-20 17:06:23 +00:00
Øyvind Kolås
80ef0db622 reverted accidental commit 2007-11-20 17:05:23 +00:00
Øyvind Kolås
4320c354a3 * clutter/clutter-main.c: (clutter_do_event): avoid computing source
of events if it is already set (for synthetic events.)
* clutter/clutter-event.c: Add more information to the documentation
of clutter_event_put.
2007-11-20 17:03:53 +00:00
Emmanuele Bassi
9955b06542 2007-11-20 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.c::
	* clutter/clutter-behaviour-opacity.c:
	* clutter/clutter-clone-texture.c:
	* clutter/clutter-effect.c:
	* clutter/clutter-label.c: Remove the usage of G_PARAM_CONSTRUCT
	without an override for the ::construct virtual function; using
	G_PARAM_CONSTRUCT to set the default value of a property is not
	the recommended approach; default values are set inside the
	instance init function.
2007-11-20 16:05:56 +00:00
Emmanuele Bassi
6cb35639e7 2007-11-20 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-texture.c (clutter_texture_init): Set filter-quality
	value to 1, to fix the regression caused when applying the patch for
	buf #616.
2007-11-20 15:45:59 +00:00
Emmanuele Bassi
caa56dadd4 2007-11-19 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-label.[ch]: Fix ClutterLabel size allocation when
	no bounding box has been provided, and store the box set by the
	user so that it can be reused when recomputing the layout. (#600)

	(clutter_label_class_init),
	(clutter_label_init): Set the :wrap property default to FALSE.
	
	* clutter/clutter-units.h: Add ClutterUnit-to-PangoUnit conversion
	macro.

	* tests/test-rotate.c: Fix string.
2007-11-19 21:14:16 +00:00
Emmanuele Bassi
531be399b7 2007-11-19 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-behaviour-bspline.c:
	* clutter/clutter-behaviour-depth.c:
	* clutter/clutter-behaviour-ellipse.c:
	* clutter/clutter-behaviour-opacity.c:
	* clutter/clutter-behaviour-path.c:
	* clutter/clutter-behaviour-rotate.c:
	* clutter/clutter-behaviour-scale.c: Fix gtk-doc short description.
2007-11-19 16:35:46 +00:00
Emmanuele Bassi
75d047ed4d Do not forget files when committing 2007-11-19 16:35:11 +00:00
Emmanuele Bassi
b676210545 2007-11-19 Emmanuele Bassi <ebassi@openedhand.com>
* clutter.symbols: Update

	* clutter/clutter-actor.h: Rename the angle argument for
	set_rotationx() to avoid gtk-doc complaining

	* clutter/clutter-main.h:
	* clutter/clutter-main.c:
	(clutter_set_motion_events_enabled): Rename for consistency

	(clutter_get_motion_events_frequency),
	(clutter_set_motion_events_frequency): Add accessors for the default
	motion events deliver frequency.
	
	(clutter_do_event): Throttle down motion events delivery using the
	motion events frequency setting, to avoid excessive redraws. (#608)

	(clutter_context_get_default): Enable per-actor motion events, at
	least for now.

	* tests/test-events.c (red_button_cb):
	* tests/test-grab.c (green_press_cb): Update.
2007-11-19 16:30:56 +00:00
Emmanuele Bassi
976df38630 2007-11-19 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-timeline.c (timeline_timeout_func): Do not emit the
	::new-frame signal twice for the last frame. (#531)
2007-11-19 15:25:56 +00:00
Øyvind Kolås
990d0e90a5 * clutter/clutter-actor.[ch]: (clutter_actor_set_rotationx),
(clutter_actor_set_rotation): swapped axis and angle around,
the new argument order is: (axis, angle, x, y, z). Also removed
deprecated rotation functions from header.
Updated use of clutter_actor_set_rotation? in the following files:
* clutter/clutter-behaviour-rotate.c: 
* clutter/clutter-effect.c: 
* tests/test-actors.c: 
* tests/test-project.c:
2007-11-19 11:43:20 +00:00
Emmanuele Bassi
521162a01c 2007-11-19 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-label.[ch]: Constify the color argument
	for the ClutterLabel ctor. (#604)
2007-11-19 00:02:13 +00:00
Matthew Allum
382852f921 2007-11-18 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c:
        * clutter/clutter-actor.h:
        * clutter/clutter-group.c:
        * clutter/clutter-main.c:
        * clutter/clutter-stage.c:
        * tests/test-events.c:
        Parent Actors no longer need to be set reactive for reactive
        children to get events. Also makes groups now pickable.
        (#597, #423)

        * clutter/clutter-texture.c:
        Handle case when 1x1 tiled texture is created,
        falling 'back' to being non tiled. (#596)

        * clutter/eglx/clutter-backend-egl.c:
        Call EglTerminate on backend shutdown.
2007-11-18 23:24:55 +00:00
Emmanuele Bassi
fd0e52848b 2007-11-18 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-model.c: Add gtk-doc section for
	ClutterModelIter

	* clutter/clutter-script.h: Fix argument name.

	* clutter/x11/clutter-x11.h:
	* clutter/x11/clutter-event-x11.c:
	* clutter/x11/clutter-backend-x11.c: Document functions and
	types.
2007-11-18 15:41:47 +00:00
Emmanuele Bassi
7495848f14 2007-11-18 Emmanuele Bassi <ebassi@openedhand.com>
* clutter.symbols: Update exported symbols.

	* clutter/clutter-actor.[ch]: Remove clutter_actor_rotate_*
	and clutter_actor_get_rx* and provide a simpler rotation API:
	clutter_actor_set_rotation() and clutter_actor_get_rotation().

	* clutter/clutter-deprecated.h: Deprecate the old rotation API.

	* clutter/clutter-behaviour-bspline.c:
	* clutter/clutter-behaviour-rotate.c:
	* clutter/clutter-effect.c: Update internal usage of the
	rotation API.

	* tests/test-project.c: Ditto as above.
2007-11-18 15:36:04 +00:00
Emmanuele Bassi
b7a79cf198 2007-11-17 Emmanuele Bassi <ebassi@openedhand.com>
Optimise Atoms usage in the X11 and X11-based backends.

	* clutter/x11/clutter-backend-x11.c:
2007-11-17 18:11:14 +00:00
Øyvind Kolås
3c0897a102 * clutter/clutter-main.c: (emit_event): renamed from deliver_event,
(emit_pointer_event): utility function to emit pointer event signals
(which takes pointer grab into account).
(emit_keyboard_event): utility function to emit keyboard event signals
(which takes keyboard grab into account).
(clutter_do_event): use the above utility functions, also reindented
the source.
2007-11-16 13:41:07 +00:00
Øyvind Kolås
3b4f603368 * clutter/clutter-main.[ch]: added clutter_grab_keyboard,
clutter_ungrab_keyboard and clutter_get_keyboard_grab, in
clutter_do_event deliver keyboard related events only to the
actor with the keyboard grab if a grab exists.
* clutter/clutter-private.h: added keyboard_grab_actor to context.
* tests/test-grab.c: added testing for testing the keyboard grab.
2007-11-15 18:00:24 +00:00
Emmanuele Bassi
c640b05182 2007-11-15 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-texture.c:
	(clutter_texture_request_coords), (clutter_texture_class_init),
	(clutter_texture_init): Unset :sync-size if explicitly setting
	the texture size. (#616)
2007-11-15 17:38:40 +00:00
Emmanuele Bassi
75d186c3f9 2007-11-15 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.[ch]: Massive API clean-ups. Initial
	fixes for bugs #614 and #628.

	* clutter/clutter-main.c:
	* clutter/clutter-stage.c: Update internal usage of the actor
	API.

	* tests/test-events.c: Update test suite.
2007-11-15 17:35:47 +00:00
Øyvind Kolås
d060b3bdd7 fixing commited conflict due to interrupted commit 2007-11-15 17:34:49 +00:00
Øyvind Kolås
36c6189405 * clutter/clutter-main.c: (generate_enter_leave_events),
(clutter_do_event): moved the generation of enter/leave events
to a utility function.
2007-11-15 17:32:09 +00:00
Øyvind Kolås
266315c486 * clutter/clutter-main.c: (generate_enter_leave_events),
(clutter_do_event): moved the generation of enter/leave events
to a utility function.
2007-11-15 17:30:30 +00:00
Neil J. Patel
35cecde0c8 2007-11-15 Neil J. Patel <njp@o-hand.com>
* clutter/clutter-model.c:
	Added some more examples to the documentation, plus explained how the
	iters work internally.
2007-11-15 17:10:12 +00:00
Øyvind Kolås
53ec33f34c * clutter/clutter-main.[ch]: added clutter_grab_pointer,
clutter_ungrab_pointer and clutter_get_pointer_grab, in
clutter_do_event deliver pointer related events only to the
actor with the pointer grab if a grab exists.
* clutter/clutter-private.h: added pointer_grab_actor to context.
* tests/Makefile.am:
* tests/test-grab.c: added test for testing the pointer grab.
2007-11-15 17:08:48 +00:00
Emmanuele Bassi
0d082df3a5 2007-11-15 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-timeline.[ch]: Add ClutterTimeline:direction
	property, defining the direction (forward or backward) of the
	timeline.

	* tests/test-timeline.c: Test the direction property.

	* clutter.symbols: Update exported symbols
2007-11-15 17:03:55 +00:00
Emmanuele Bassi
768d85dcea 2007-11-15 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-effect.h:
	* clutter/clutter-effect.c:
	(clutter_effect_template_new_for_duration): Add a simple constructor
	for implicitly creating a ClutterTimeline with a given duration.
2007-11-15 15:38:04 +00:00
Emmanuele Bassi
960619b9e3 2007-11-15 Emmanuele Bassi <ebassi@openedhand.com>
* clutter.symbols: Update with the new public symbols

	* clutter/clutter-script.h:
	* clutter/clutter-script-private.h:
	* clutter/clutter-script.c:
	(parse_signals), (json_object_end),
	(signal_info_free), (object_info_free): Parse the "signals"
	member for GObjects.

	(clutter_script_connect_signals),
	(clutter_script_connect_signals_full): Add new API for autoconnecting
	signal handlers using the UI definition files.

	* tests/test-script.c:
	* tests/test-script.json: Test signal autoconnection.
2007-11-15 15:24:43 +00:00
Matthew Allum
3607a470aa 2007-11-15 Matthew Allum <mallum@openedhand.com>
* clutter/Makefile.am:
        * clutter/eglx/Makefile.am:
        * clutter/eglx/clutter-backend-egl.c:
        * clutter/eglx/clutter-backend-egl.h:
        * clutter/eglx/clutter-eglx.h:
        * clutter/eglx/clutter-event-egl.c:
        * clutter/eglx/clutter-stage-egl.c:
        * clutter/eglx/clutter-stage-egl.h:
        * clutter/glx/Makefile.am:
        * clutter/glx/clutter-backend-glx.c:
        * clutter/glx/clutter-backend-glx.h:
        * clutter/glx/clutter-event-glx.c:
        * clutter/glx/clutter-glx.h:
        * clutter/glx/clutter-stage-glx.c:
        * clutter/glx/clutter-stage-glx.h:
        * clutter/x11/Makefile.am:
        * clutter/x11/clutter-backend-x11-private.h:
        * clutter/x11/clutter-backend-x11.c:
        * clutter/x11/clutter-backend-x11.h:
        * clutter/x11/clutter-event-x11.c:
        * clutter/x11/clutter-stage-x11.c:
        * clutter/x11/clutter-stage-x11.h:
        * clutter/x11/clutter-x11.h:
        Create a new X11 backend class of which EGL and GLX 'real' backends
        then subclass. Effectively shares all X11 code between both backends
        avoids code duplication and brings many missing features to EGL X
        backend. Requires some cleanup and testing. (#518)

        * clutter/cogl/gles/cogl.c: (cogl_color):
        Add define to use color4ub only if configure finds it.
        If not fall back to old code.

        * configure.ac:
        Drop support for vincent checks.
        Drop sdles backend.
        Specifically check for color4ub call.
2007-11-15 14:45:27 +00:00
Neil J. Patel
70e09ab9df 2007-11-15 Neil J. Patel <njp@o-hand.com>
* clutter/Makefile.am:
	* clutter/clutter-model.c: 
	* clutter/clutter-model.h:
	* clutter/clutter.h:
	* tests/Makefile.am:
	* tests/test-model.c:
	Merged ClutterModel, which closes #443.
2007-11-15 10:02:25 +00:00
Emmanuele Bassi
baad0f5b0d 2007-11-14 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-clone-texture.c (set_parent_texture): Hide the
	clone texture only if it was visible, and show it again if we
	are adding a visible texture.

	* tests/test-script.json: Test the CloneTexture actor.
2007-11-14 13:36:31 +00:00
Emmanuele Bassi
4de1adb04a 2007-11-14 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.[ch]: Rename clutter_actor_get_id() to
	clutter_actor_get_gid().

	(clutter_actor_set_parent): Use GUINT_TO_POINTER().

	* clutter/clutter-deprecated.h: Add a replacement warning for
	clutter_actor_get_id().

	* clutter/clutter-texture.c (texture_upload_data): Use
	clutter_actor_get_gid(), and don't leak the filename string.
2007-11-14 11:43:18 +00:00