Threaded swap wait was added for using together with the Nvidia GLX
driver due to the lack of anything equivalent to the INTEL_swap_event
GLX extension. The purpose was to avoid inhibiting the invocation of
idle callbacks when constantly rendering, as the combination of
throttling on swap-interval 1 and glxSwapBuffers() and the frame clock
source having higher priority than the default idle callback sources
meant they would never be invoked.
This was solved in gbz#779039 by introducing a thread that took care of
the vsync waiting, pushing frame completion events to the main thread
meaning the main thread could go idle while waiting to draw the next
frame instead of blocking on glxSwapBuffers().
As of https://gitlab.gnome.org/GNOME/mutter/merge_requests/363, the
main thread will instead use prediction to estimate when the next frame
should be drawn. A side effect of this is that even without
INTEL_swap_event, we would not block as much, or at all, on
glxSwapBuffers(), as at the time it is called, we have likely already
hit the vblank, or will hit it soon.
After having introduced the swap waiting thread, it was observed that
the Nvidia driver used a considerable amount of CPU waiting for the
vblank, effectively wasting CPU time. The need to call glFinish() was
also problematic as it would wait for the frame to finish, before
continuing. Due to this, remove the threaded swap wait, and rely only on
the frame clock not scheduling frames too early.
Fixes: https://bugzilla.gnome.org/show_bug.cgi?id=781835
Related: https://gitlab.gnome.org/GNOME/mutter/issues/700
[jadahl: Rewrote commit message]
https://gitlab.gnome.org/GNOME/mutter/merge_requests/602
The end goal is to have all clutter backend code in src/backends. Input
is the larger chunk of it, which is now part of our specific
MutterClutterBackendX11, this extends to device manager, input devices,
tools and keymap.
This was supposed to be nice and incremental, but there's no sane way
to cut this through. As a result of the refactor, a number of private
Clutter functions are now exported for external backends to be possible.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/672
Introduce MetaCompositorX11, dealing with being a X11 compositor, and
MetaCompositorServer, being a compositor while also being the display
server itself, e.g. a Wayland display server.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/727
XkbNewKeyboardNotify informs the client that there is a new keyboard
driving the VCK. It is essentially meant to notify that the keyboard
possibly has a different range of HW keycodes and/or a different
geometry.
But the translation of those keycodes remain the same, and we don't
do range checks or geometry checks (beyond using KEY_GRAVE as "key
under Esc", but that is hardly one). It seems we can avoid the
busywork that is releasing all our passive grabs, reloading the keymap
and regenerating the keycombos and restoring the passive grabs.
Closes: https://gitlab.gnome.org/GNOME/mutter/issues/398
DPMS is configured from a bit all over the place: via D-Bus, via X11 and
when reading the current KMS state. Each of these places did it slightly
differently, directly poking at the field in MetaMonitorManager.
To make things a bit more managable, move the field into a new
MetaMonitorManagerPrivate, and add helpers to get and set the current
value. Prior to this, there were for example situations where the DPMS
setting was changed, but without signal listeners being notified about
it.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/506
A clutter actor might be painted on a stage view with a view scale
other than 1. In this case, to show the content in full resolution, the
actor must use a higher resolution resource (e.g. texture), which will
be down scaled to the stage coordinate space, then scaled up again to
the stage view framebuffer scale.
Use a 'resource-scale' property to save information and notify when it
changes.
The resource scale is the ceiled value of the highest stage view scale a
actor is visible on. The value is ceiled because using a higher
resolution resource consistently results in better output quality. One
reason for this is that rendering is often not perfectly pixel aligned,
meaning even if we load a resource with a suitable size, due to us still
scaling ever so slightly, the quality is affected. Using a higher
resolution resource avoids this problem.
For situations inside clutter where the actual maximum view scale is
needed, a function _clutter_actor_get_real_resource_scale() is provided,
which returns the non-ceiled value.
Make sure we ignore resource scale computation requests during size
requests or allocation while ensure we've proper resource-scale on
pre-paint.
https://bugzilla.gnome.org/show_bug.cgi?id=765011https://gitlab.gnome.org/GNOME/mutter/merge_requests/3
Commit 25f416c13d added additional compilation warnings, including
-Werror=return-type. There are several places where this results
in build failures if `g_assert_not_reached()` is disabled at compile
time and the compiler misses a return value.
https://gitlab.gnome.org/GNOME/mutter/issues/447
Make meson link libmutter using -fvisibility=hidden, and introduce META_EXPORT
and META_EXPORT_TEST defines to mark a symbols as visible.
The TEST version is meant to be used to flag symbols that are only used
internally by mutter tests, but that should not be considered public API.
This allows us to be more precise in selecting what is exported and what is
not, without the need of a version-script file that would be more complicated
to maintain.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/395
The nested stage tries to emulate how CRTCs are drawn, but fails to do
this when a stage view is scaled as it didn't adapt the viewport size
according to the stage view scale.
https://bugzilla.gnome.org/show_bug.cgi?id=786663
Modal ungrabs may be followed by other clients trying to grab themselves,
flush the connection so we ensure the right order of events on the Xserver
side.
An example of this is js/ui/modalDialog.js in gnome-shell, as the alt-F2
dialog may launch X11 clients trying to grab themselves, commit a40daa3c22
in gnome-shell handled the case and added a gdk_display_sync() call to
ensure no grab existed at the time of executing.
This commit aims to achieve the same built in MetaBackend. A full sync
seems excessive though, as we just need to make sure the server got the
messages queued before the other side tries to grab, a XFlush seems
sufficient for this.
The nested backend used the value from udev, meaning that one couldn't
configure the fake monitor if the laptop panel of the host was closed.
Avoid this annoyance by always having the nested backend claiming the
lid is open.
While leaving the runtime checks in place, requiring xrandr 1.5 at build
time allows us to remove some seemingly unnecessary conditional
inclusion of functionality.
The order and way include macros were structured was chaotic, with no
real common thread between files. Try to tidy up the mess with some
common scheme, to make things look less messy.
Previously, trackballs were detected based on the presence of the
substring "trackball" in the device name. This had the downside of
missing devices, such as the Kensington Expert Mouse, which don't have
"trackball" in their names.
Rather than depending on the device name, use the ID_INPUT_TRACKBALL
property from udev to determine whether or not to treat a device as a
trackball.
This adds a new function, `is_trackball_device`, to MetaInputEvents, and
eliminates the `meta_input_device_is_trackball` function.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/258
The "backends: Move MetaOutput::crtc field into private struct"
accidentally changed the view transform calculation code to assume that
"MetaCrtc::transform" corresponds to the transform of the CRTC; so is
not the case yet; one must calculate the transform from the logical
monitor, and check whether it is supported by the CRTC using
meta_monitor_manager_is_transform_handled(). This commit restores the
old behaviour that doesn't use MetaCrtc::transform when calculating the
view transform.
Fixes: https://gitlab.gnome.org/GNOME/mutter/issues/216
meta_backend_x11_grab_device is performing X server clock comparison
using the MAX macro, which comes down to a simple greater-than.
Use XSERVER_TIME_IS_BEFORE, which is a better macro for X server
clock comparisons, as it accounts for 32-bit wrap-around.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/174
Force update the cursor renderer after theme or size changes; otherwise
we'll be stuck with the old theme and/or size until something else
triggers resetting of the cursor.
- Stop using CurrentTime, introduce META_CURRENT_TIME
- Use g_get_monotonic_time () instead of relying on an
X server running and making roundtrip to it
https://bugzilla.gnome.org/show_bug.cgi?id=759538
They are X11 specific functions, used for X11 code. They have been
improved per jadahl's suggestion to use gdk_x11_lookup_xdisplay and
gdk_x11_display_error_trap_* functions, instead of current code.
https://bugzilla.gnome.org/show_bug.cgi?id=759538
- Moved xdisplay, name and various atoms from MetaDisplay
- Moved xroot, screen_name, default_depth and default_xvisual
from MetaScreen
- Moved some X11 specific functions from screen.c and display.c
to meta-x11-display.c
https://bugzilla.gnome.org/show_bug.cgi?id=759538
The end goal here is to being able to realize at any point in time
through a single API, so start by moving state into the cursor sprite
implementation.
https://gitlab.gnome.org/GNOME/mutter/issues/77
Remove some X11 compositing manager specific code from the general
purpose cursor tracker into a new MetaCursorSprite based special
purpose XFIXES cursor sprite.
https://gitlab.gnome.org/GNOME/mutter/issues/77