When running headless, only the invalid modifiers are advertised.
That breaks with the NVIDIA proprietary driver which then rejects the
buffers created with the invalid modifier, and that kills Xwayland,
meaning that running Xwayland on top of a mutter based compositor
headless is not possible.
The reason the modifiers are not sent is because AddFb2 is not supported
when running headless.
Other compositors (weston, wlroots) would still send the modifiers even
without AddFb2, and Xwayland works fine on those compositors when
running headless.
Remove the requirement for AddFb2 to send the modifiers, so that
Xwayland can work fine on top of mutter headless with the NVIDIA
proprietary driver.
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/3060
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3320>
If we queued a mode set, but didn't end up compositing all frames, we'll
have pending mode sets in a hash table waiting to be applied. If we
before all monitors again try to reconfigure things we should drop the
old pending mode sets and start fresh.
We already do this when we're doing so when generating views, but when
just unsetting modes, we didn't, so fix that.
Related: https://bugzilla.redhat.com/show_bug.cgi?id=2242612
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3318>
We had a function called "reset_modes()" on MetaRendererNative, but what
it expected to do was to unset all modes on all CRTCs. Despite this, it
had code to unset modes on unconfigured CRTCs, probably because it was
used for multiple things in the past.
Make this a bit easier to follow by renaming the function
"unset_modes()" and fold the function doing the unsetting into the
function itself.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3318>
If we are making an update that only disables CRTCs, we would not
actually post it, but just drop it then post nothing, as it wasn't ever
added to the mode set update hash table. This resulted in hotplugs where
we loose the all the connectors we had, where we want to disable all
CRTCs and enable nothing, to fail to disable said CRTCs.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3073>
We need to trigger a mode set when power-save changes to 'on' if it's
purely about power saving, but when they arrive as part of a hotplug
event, we'll handle all that later, in the monitors-changed handling,
that contains the new configuration.
This avoids a crash that happens due to the mode set being queued on now
disabled connectors.
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/2985
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3233>
We can change power save mode for two reasons: gsd-power told us to, or
we saw a hotplug event. Sometimes it's useful to be able to make the
distinction to why a power save mode changed, so add a reason to the
signal.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3233>
In future commits, we will want to create DMA-BUFs with pixel
formats other than COGL_PIXEL_FORMAT_BGRX_8888. In preparation
for that, let's start passing a new pixel format parameter to
this function, and the corresponding winsys vfunc.
All callers of this function pass COGL_PIXEL_FORMAT_BGRX_8888
for now. Next commits will change that.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3175>
So they can be derived from the DRM format as well.
While updating the users, ensure we don't announce support for
DRM formats in zwp_linux_dmabuf_v1 if the MetaMultiTextureFormat is
INVALID. This will be used for YUV subformats in following commits.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2191>
1. Move into the new 'common' folder and build for Wayland as well
so we will be able to share the code in follow-up commits.
2. Rename to cogl-drm-formats to make it more obvious that the format
map is more than an utility these days.
3. Drop the unused CoglTextureComponents part (see also previous
commit).
4. Move the map to the header, simplifying some future use-cases.
5. Sync formats with MetaWaylandBuffer and MetaWaylandDmaBufBuffer and
also use newly introduced opaque formats where appropriate.
This avoids duplicated code, ensures that new drm-formats added to
the dmabuf protocol have an adequate representation in Cogl from which
information like alpha support can be easily derived and finally
ensures we don't crash if the mappings got out of sync.
6. Remove some likely untested formats. In case some of these are
actually needed on certain hardware, we can test whether we got
the correct mapping by also adding support for the corresponding
wl_shm_format in MetaWaylandBuffer by extending the gradient test in
https://gitlab.freedesktop.org/jadahl/wayland-test-clients
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3065>
This removes the old hardware cursor management code and outsources it
to MetaKmsCursorManager. What the native cursor renderer still does,
however, is the preprocessing i.e. rotating/scaling cursor that wouldn't
otherwise be fit for a cursor plane.
The cursor DRM buffers are instead of being per cursor sprite now per
CRTC, meaning we don't need to stop doing hardware cursors if part of
the cursor is on an output that doesn't support it. This is why the
whole scale/transform code changed from being per GPU to per CRTC.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2777>
This makes it possible to post KMS updates that will always defer until
just before the scanout deadline. This is useful to allow queuing cursor
updates where we don't want to post them to KMS immediately, but rather
wait until as late as possible to get lower latency.
We cannot delay primary plane compositions however, and this is due to
how the kernel may prioritize GPU work - not until a pipeline gets
attached to a atomic commit will it in some drivers get bumped to high
priority. This means we still need to post any update that depends on
OpenGL pipelines as soon as possible.
To avoid working on compositing, then getting stomped on the feet by the
deadline scheduler, the deadline timer is disarmed whenever there is a
frame currently being painted. This will still allow new cursor updates
to arrive during composition, but will delay the actual KMS commit until
the primary plane update has been posted.
Still, even for cursor-only we still need higher than default timing
capabilities, thus the deadline scheduler depends on the KMS thread
getting real-time scheduling priority. When the thread isn't realtime
scheduled, the KMS thread instead asks the main thread to "flush" the
commit as part of the regular frame update. A flushing update means one
that isn't set to always defer and has a latching CRTC.
The verbose KMS debug logging makes the processing take too long, making
us more likely to miss the deadline. Avoid this by increasing the
evasion length when debug logging is enabled. Not the best, but better
than changing the behavior completely.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2777>
While the default when passing NULL will be the main context of the main
thread, make it possible to specify another main context, so that
result handlers can be invoked on the right thread.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2777>
In order to make things more and more asynchronus and to each time we
paint be an isolated event, that can be potentially be applied
individually or together with other updates, make it so that each time
we draw, we use the transient MetaFrameNative (ClutterFrame) instance to
carry a KMS update for us.
For this to work, we also need to restructure how we apply mode sets.
Previously we'd amend the same KMS update each frame during mode set,
then after the last CRTC was composited, we'd apply the update that
contained updates for all CRTC.
Now each CRTC has its own KMS update, and instead we put them in a per
device table, and whenever we finished painting, we'll merge the new
update into any existing one, and then finally once all CRTCs have been
composited, we'll apply an update that contains all the mode sets for all
relevant CRTCs on a device.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2855>
MetaRendererViewNative is a MetaRendererView which contains logic
specific to views of the native backend. It will be used by following
commits.
In the future, per-view logic from MetaRendererNative can be moved to
MetaRendererViewNative where it makes more sense to have it.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2855>
Instead of using the "discarded" page flip callback when the
"discarding" happened during actual immediate processing, communicate
the same via the KMS update feedback.
The "discarded" page flip callback is instead used only for when a
posted page flip is discarded. In the atomic backend, this only happens
on shutdown, while in the simple backend, this also happens when a
asynchronous retry sequence eventually is abandoned.
This allows further improvements making KMS handling fully async.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2854>
With detach meaning having the onscreen stop listening on configuration
changes on the corresponding backing mode setting objects. We need to do
this as there is a time between rebuilding the views, and that the new
mode sets are called, where the old onscreen is kept alive, but the
stage view is gone. At this point in time, if privacy screen or gamma
configuration changes, e.g. by the night light temperature changing, the
onscreen would attempt to schedule an update on the now gone stage view.
This commit also renames the "keep onscreen alive" to "detached
onscreens" to more clearly communicate that it's detached onscreens from
their corresponding mode setting objects.
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/2621
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2863>
This means objects have an owner, where the chain eventually always
leads to a MetaContext. This also means that all objects can find their
way to other object instances via the chain, instead of scattered global
singletons.
This is a squashed commit originally containing the following:
cursor-tracker: Don't get backend from singleton
idle-manager: Don't get backend from singleton
input-device: Pass pointer to backend during construction
The backend is needed during construction to get the wacom database.
input-mapper: Pass backend when constructing
monitor: Don't get backend from singleton
monitor-manager: Get backend directly from monitor manager
remote: Get backend from manager class
For the remote desktop and screen cast implementations, replace getting
the backend from singletons with getting it via the manager classes.
launcher: Pass backend during construction
device-pool: Pass backend during construction
Instead of passing the (maybe null) launcher, pass the backend, and get
the launcher from there. That way we always have a way to some known
context from the device pool.
drm-buffer/gbm: Get backend via device pool
cursor-renderer: Get backend directly from renderer
input-device: Get backend getter
input-settings: Add backend construct property and getter
input-settings/x11: Don't get backend from singleton
renderer: Get backend from renderer itself
seat-impl: Add backend getter
seat/native: Get backend from instance struct
stage-impl: Get backend from stage impl itself
x11/xkb-a11y: Don't get backend from singleton
backend/x11/nested: Don't get Wayland compositor from singleton
crtc: Add backend property
Adding a link to the GPU isn't enough; the virtual CRTCs of virtual
monitors doesn't have one.
cursor-tracker: Don't get display from singleton
remote: Don't get display from singleton
seat: Don't get display from singleton
backend/x11: Don't get display from singleton
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2718>
The type of render device used for a specific GPU affects the mode
setting backend that can be used, more specifically, when the render
device is an EGLStream based one, atomic mode setting isn't possible, as
page flipping is done via EGL, not via atomic mode setting commits.
Preparing the render devices before KMS devices means can make a more
informed decision whether to deny-list atomic mode setting for when
a certain GPU uses a EGLStream based render device instance.
This also means we need to translate mode setting devices to render node
devices when creating the render device itself, as doing it later when
creating the mode setting device is already too late.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2578>
We disable modifiers for two reasons: an udev rule saying so, or the
lack of a working drmModeAddFB2(). However, to the users, this is not
granular enough. While the current user, whether to enable modifiers in
MetaRendererNative, doesn't need more granularity, we want to send
modifiers to Wayland clients even if the onscreen framebuffers should
still be allocated without modifiers.
Prepare for differentiating between how Wayland DMA buffers work and how
onscreen buffer allocation work by separating the relevant device flags.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2546>
Returns TRUE if the active renderer backend can allocate DMA buffers.
This is the case hardware accelerated GBM backends, but FALSE for
surfaceless (i.e. no render node) and EGLDevice (legacy NVIDIA paths).
While software based gbm devices can allocate DMA buffers, we don't want
to allocate them for offscreen rendering, as we really only use these
for inter process transfers, and as buffers allocated for scanout
doesn't use the relevant API, making it return FALSE for these solves
that.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1939>
Privacy screen events on connector are handled as notification events
that won't cause any monitors reconfiguration but will emit monitors
changed on DBus, so that the new value can be fetched.
We monitor the hardware state so that we can also handle the case of
devices with hw-switchers only.
In case a software state is available it means we can also support
changing the state, and if so expose the state as unlocked.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1952>
If there are any pending updates, for example if we painted one of
multiple monitors but without having posted the update due to waiting
for another monitor to be painted, but before we paint all of them and
post the update, another hotplug event happens, we'd have stale pending
KMS update. When that update eventually would be processed, we'd try to
apply out-of-date updates which may contain freed memory.
Fix this by discarding any update when we're rebuilding the views. We
can be sure not to need any of the old updates since we're rebuilding
the whole content anyway.
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1928
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2216>
An incorrect assumption that after mode set there would be no pending
page flips was made. This meant that if there was a mode set, followed
by a page flip, if that page flip was for a CRTC on a now unused GPU,
we'd crash due to the renderer GPU data having already been freed. This
commit avoids that by keeping it alive as long as the page flips are
still in the air. It fixes crashes with backtraces such as
0) meta_render_device_get_egl_display (render_device=0x0)
at ../src/backends/native/meta-render-device.c:320
1) secondary_gpu_state_free (secondary_gpu_state=0x1c8cc30)
at ../src/backends/native/meta-onscreen-native.c:560
2) meta_onscreen_native_dispose (object=0x1cb65e0)
at ../src/backends/native/meta-onscreen-native.c:2168
3) g_object_unref (_object=<optimized out>)
at ../gobject/gobject.c:3540
4) g_object_unref (_object=0x1cb65e0)
at ../gobject/gobject.c:3470
5) clutter_stage_view_finalize (object=0x1cbb450)
at ../clutter/clutter/clutter-stage-view.c:1412
6) g_object_unref (_object=<optimized out>)
at ../gobject/gobject.c:3578
7) g_object_unref (_object=0x1cbb450)
at ../gobject/gobject.c:3470
8) meta_kms_page_flip_closure_free (closure=0x1d47e60)
at ../src/backends/native/meta-kms-page-flip.c:76
9) g_list_foreach (list=<optimized out>, func=0x7fb3ada67111 <meta_kms_page_flip_closure_free>, user_data=0x0)
at ../glib/glist.c:1090
10) g_list_free_full (list=0x1cb4d20 = {...}, free_func=<optimized out>)
at ../glib/glist.c:244
11) meta_kms_page_flip_data_unref (page_flip_data=0x1c65510)
at ../src/backends/native/meta-kms-page-flip.c:109
12) meta_kms_callback_data_free (callback_data=0x227ebf0)
at ../src/backends/native/meta-kms.c:372
13) flush_callbacks (kms=0x18e2630)
at ../src/backends/native/meta-kms.c:391
14) callback_idle (user_data=0x18e2630)
at ../src/backends/native/meta-kms.c
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2147>
This ensures we don't have any left over cursor GPU buffers (via
gbm_bo's) after destroying the corresponding gbm_device (owned by
MetaRenderDevice).
Fixes crashes with backtraces such as
1) meta_drm_buffer_gbm_finalize at ../src/backends/native/meta-drm-buffer-gbm.c:450
4) invalidate_cursor_gpu_state at ../src/backends/native/meta-cursor-renderer-native.c:1167
9) update_cursor_sprite_texture at ../src/wayland/meta-wayland-cursor-surface.c:70
10) meta_wayland_surface_role_apply_state at ../src/wayland/meta-wayland-surface.c:1869
11) meta_wayland_surface_apply_state at ../src/wayland/meta-wayland-surface.c:832
12) meta_wayland_surface_commit at ../src/wayland/meta-wayland-surface.c:993
13) wl_surface_commit at ../src/wayland/meta-wayland-surface.c:1158
14) ffi_call_unix64 at ../src/x86/unix64.S:76
15) ffi_call at ../src/x86/ffi64.c:525
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2147>
The GBM support in the NVIDIA driver is fairly new, and to make it
easier to identify whether a problem encountered is related to using GBM
instead of EGLStreams, add a debug environment variable to force using
EGLStream instead of GBM.
To force using EGLStream instead of GBM, use
MUTTER_DEBUG_FORCE_EGL_STREAM=1
Related: https://gitlab.gnome.org/GNOME/mutter/-/issues/2045
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2132>
When we use gbm together with the NVIDIA driver, we want the EGL/Vulkan
clients to do the same, instead of using the EGLStream paths. To achieve
that, make sure to only initialize the EGLStream controller when we
didn't end up using gbm as the renderer backend.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2052>
This switches the order of what renderer mode is tried first, so that
the gbm renderer mode is preferred on an NVIDIA driver where it is
supported.
We fall back to still try the EGLDevice renderer mode if the created gbm
renderer is not hardware accelerated.
The last fallback is still to use the gbm renderer, even if it is not
hardware accelerated, as this is needed when hardware acceleration isn't
available at all. The original reason for the old order was due to the
fact that a gbm renderer without hardware acceleration would succeed
even on NVIDIA driver that didn't support gbm.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2051>
This replaces functionality that MetaRenderDevice and friends has
learned, e.g. buffer allocation, EGLDisplay creation, with the usage of
those helper objects. The main objective is to shrink
meta-renderer-native.c and by extension meta-onscreen-native.c, moving
its functionality into more isolated objects.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1854>