The stage window is an interface, that added properties, that were only
then actually managed by MetaStageImpl. Shuffle things slightly, and let
the MetaStageImpl object deal with these things itself.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2014>
Following the EGL_KHR_swap_buffers_with_damage specification, the
surface damage used by eglSwapBuffersWithDamage does not need to
contain the damage history.
Rework that to reduce the amount of rectangles that get passed to
the backend.
Also rework some of the regions that were using fb_clip_region and
missing the last scaling to support fractional scaling.
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2089>
Mutter already calculates and tracks the damage rectangles to redraw
only areas of the screen that change since the last time a buffer was
used.
This patch extends this by using the EGL_KHR_partial_update extension to
inform the GPU in advance that only those areas will be changed, which
may allow for further optimization.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2023>