There were lots of code handling the native renderer specific cases;
move these parts to the renderer. Note that this causes the X11 case to
always generate the texture which is a waste of memory, but his
regression will be fixed in a following commit.
The lazy loading of the texture was removed because it was eventually
always loaded anyway indirectly by the renderer to calculate the
current rect.
https://bugzilla.gnome.org/show_bug.cgi?id=744932
There is nothing special about the private API which only consists of
getters for renderer specific backing buffer. Lets them to the regular
.h file and treat them as part of the normal API.
https://bugzilla.gnome.org/show_bug.cgi?id=744932
Before, it used to be in the screen, but now,
meta_cursor_reference_from_theme can never fail. Move it to where we
load the images from the cursor name.
There's a chance the icon will be animated, so store the XcursorImages
instead of the individual XcursorImage, and handle that as a nimages=1
special case.
API to "tick" a cursor animation, and retrieve current frame timing
information has been added.
https://bugzilla.gnome.org/show_bug.cgi?id=752342
It doesn't make sense to load cursor textures that we might not ever
use. Since the code here also uses CoglTexture2D, and cursors tend
to be NPOT textures, then we won't crash users of cards without
NPOT support. At least until they open the magnifier. :)
Use the new DRM capabilities to figure out the correct cursor size, and
make sure that matches instead of hardcoding 64x64. This fixes incorrect
rendering on some newer AMD cards that support 256x256 cursors.
Based heavily on a patch by:
Alvaro Fernando García <alvarofernandogarcia@gmail.com>
Right now this just has all of the files in one directory. We'll
be introducing more structure to this in the future, and build
a proper backend system.