This makes it possible to post KMS updates that will always defer until
just before the scanout deadline. This is useful to allow queuing cursor
updates where we don't want to post them to KMS immediately, but rather
wait until as late as possible to get lower latency.
We cannot delay primary plane compositions however, and this is due to
how the kernel may prioritize GPU work - not until a pipeline gets
attached to a atomic commit will it in some drivers get bumped to high
priority. This means we still need to post any update that depends on
OpenGL pipelines as soon as possible.
To avoid working on compositing, then getting stomped on the feet by the
deadline scheduler, the deadline timer is disarmed whenever there is a
frame currently being painted. This will still allow new cursor updates
to arrive during composition, but will delay the actual KMS commit until
the primary plane update has been posted.
Still, even for cursor-only we still need higher than default timing
capabilities, thus the deadline scheduler depends on the KMS thread
getting real-time scheduling priority. When the thread isn't realtime
scheduled, the KMS thread instead asks the main thread to "flush" the
commit as part of the regular frame update. A flushing update means one
that isn't set to always defer and has a latching CRTC.
The verbose KMS debug logging makes the processing take too long, making
us more likely to miss the deadline. Avoid this by increasing the
evasion length when debug logging is enabled. Not the best, but better
than changing the behavior completely.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2777>
In order to make things more and more asynchronus and to each time we
paint be an isolated event, that can be potentially be applied
individually or together with other updates, make it so that each time
we draw, we use the transient MetaFrameNative (ClutterFrame) instance to
carry a KMS update for us.
For this to work, we also need to restructure how we apply mode sets.
Previously we'd amend the same KMS update each frame during mode set,
then after the last CRTC was composited, we'd apply the update that
contained updates for all CRTC.
Now each CRTC has its own KMS update, and instead we put them in a per
device table, and whenever we finished painting, we'll merge the new
update into any existing one, and then finally once all CRTCs have been
composited, we'll apply an update that contains all the mode sets for all
relevant CRTCs on a device.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2855>
This ensures we don't have any left over cursor GPU buffers (via
gbm_bo's) after destroying the corresponding gbm_device (owned by
MetaRenderDevice).
Fixes crashes with backtraces such as
1) meta_drm_buffer_gbm_finalize at ../src/backends/native/meta-drm-buffer-gbm.c:450
4) invalidate_cursor_gpu_state at ../src/backends/native/meta-cursor-renderer-native.c:1167
9) update_cursor_sprite_texture at ../src/wayland/meta-wayland-cursor-surface.c:70
10) meta_wayland_surface_role_apply_state at ../src/wayland/meta-wayland-surface.c:1869
11) meta_wayland_surface_apply_state at ../src/wayland/meta-wayland-surface.c:832
12) meta_wayland_surface_commit at ../src/wayland/meta-wayland-surface.c:993
13) wl_surface_commit at ../src/wayland/meta-wayland-surface.c:1158
14) ffi_call_unix64 at ../src/x86/unix64.S:76
15) ffi_call at ../src/x86/ffi64.c:525
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2147>
This replaces functionality that MetaRenderDevice and friends has
learned, e.g. buffer allocation, EGLDisplay creation, with the usage of
those helper objects. The main objective is to shrink
meta-renderer-native.c and by extension meta-onscreen-native.c, moving
its functionality into more isolated objects.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1854>
Keep a private MetaDeviceFile instance for the GPU's managed by the
renderer. This is a step towards decoupling rendering from mode setting,
as well as on-demand holding of device file descriptors.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1828>
To get meta-renderer-native.c down to a bit more managable size, and to
isolate "onscreen" functionality from other (at least partly), move out
the things related to CoglOnscreen to meta-onscreen-native.[ch].
A couple of structs are moved to a new shared header file, as
abstracting those types (e.g. (primary, secondary) render devices) will
be dealt with later.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1514>