Commit Graph

4 Commits

Author SHA1 Message Date
Robert Mader
6e00e5e6e7 wayland/subsurface: Avoid placement ops for detached subsurfaces
If a subsurface first gets reordered and afterwards detached from
the parent before the parent surface got commited, we currently
would end up reattaching the subsurface to its previous parent.

While clients should avoid this behaviour, it's legit according
to the spec.

We already prevent similar cases where the subsurface is destroyed -
extend that check to detaching, which includes the destroy case.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1831>
2021-04-19 11:55:49 +00:00
Robert Mader
ba8499f9ec wayland/subsurface: Move placement ops to the parents pending state
Unlike other subsurface state, placement operations need to get
applied in order. As per spec:

```
Requests are handled in order and applied immediately to a pending
state. The final pending state is copied to the active state the
next time the state of the parent surface is applied.
```

Having placement operations being part of the subsurface state
makes it difficult to support arbitrary orderings. Make them
part of the parents surface pending state instead.

Closes https://gitlab.gnome.org/GNOME/mutter/-/issues/1691

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1768>
2021-03-14 00:38:18 +01:00
Jonas Ådahl
44624736c5 wayland: Push actor state instead of itself pulling
Make the Wayland objects push the state relevant to their role to the
MetaSurfaceActor instead of MetaSurfaceActorWayland pulling the state
from the associated surface.

This makes the relationship between the actor and the objects that
constructs it more clear; the actor is a drawable that the protocol
objects control, not the other way around.

This will make it easier to "detach" a surface actor from a surface,
which is necessary when unmapping a window while the underlying surface
is yet to be destroyed and potentially reused.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/5
https://bugzilla.gnome.org/show_bug.cgi?id=791938
2018-02-23 18:57:47 +08:00
Jonas Ådahl
704b73b041 wayland: Restructure surface role building blocks code
This commit moves out non-core wl_surface related code into separate
code units, while renaming types to fit a common scheme. The changes
done are:

 * ClutterActor based surface roles built upon
   MetaWalyandSurfaceRoleActorSurface. This object has been renamed to
   MetaWaylandActorSurface and related functionality has moved into
   meta-wayland-actor-surface.c.

 * The code related to roles backed by a MetaWindow (i.e. built upon
   MetaWaylandShellSurface) was moved into meta-wayland-shell-surface.c

 * The majority of subsurface related code was moved into into
   meta-wayland-subsurface.c and the object was renamed
   MetaWaylandSubsurface.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/5
https://bugzilla.gnome.org/show_bug.cgi?id=791938
2018-02-23 18:57:40 +08:00