It turns out that this was wrong because MetaWindow->monitor points to
the old monitor infos and they are needed to position windows in the
new configuration which happens in a monitors-changed handler.
This reverts commit e1704acda4.
The code in MetaMonitorConfig was really complex and was trying to do
way too much, using multiple different variables to determine where
things were stored, and trying to do fancy tricks to transfer
ownership.
Add a refcounting system to help simplify this, and clean up the logic.
Simply along the way, this fixes multiple bugs in the monitor config
logic, most notably bug #734889, which was my original goal to fix.
The X server sends several RRScreenChangeNotify events in a burst when
something happens which, currently, causes us to rebuild our view of
the world as many times and notify the upper layers about it which
causes a lot of bogus repeated work like rebuilding background actors.
We can avoid this extra work by looking at the timestamp in the
XRRScreenResources struct which is updated when an X client (including
us!) last changed something and comparing it with the previous
timestamp.
https://bugzilla.gnome.org/show_bug.cgi?id=738630
meta_monitor_config_match_current() only matches the number of outputs
and if the output connector, vendor, product and serial match.
In the X backend, this means that we can't use it to bypass doing any
work because it won't detect cases where we actually want to update
ourselves like e.g. an output being turned off either by us or by
another X client (e.g. xrandr).
In the native backend, unlike the xrandr backend, we only get called
on real hotplug events and thus should always trigger the common
hotplug code to (possibly) apply a new mode so the check is pointless
anyway.
https://bugzilla.gnome.org/show_bug.cgi?id=738630
In randr events, configTimestamp can be considered the hotplug time,
i.e. whenever the server notices hardware changes, this value will be
updated.
Having that in mind, we can re-work the logic to make it clearer.
There are no semantic changes.
Whoops, I made the code work without it, but forgot to strip it from the
actual list of requires packages.
Spotted-by: Rico Tzschichholz <ricotz@ubuntu.com>
Commit 2f9c601 accidentally changed the logic here, changing the grab
behavior when not using raise-on-click. Fix this.
Spotted-by: Adam Goode <adam@spicenitz.org>
From a quick code search and grep of gnome-themes-standard, none of
the themes that I inspected used this feature. Since it's the last
thing that uses a lot of old legacy GdkPixbuf code, I'd rather just
consider the feature unsupported at this point and clean up everything
I need to.
https://bugzilla.gnome.org/show_bug.cgi?id=662962
Fullscreen windows look weird when they are overlapped by system chrome,
which currently happens when another window is stacked above. We used to
auto-minimize fullscreen windows in that case, which proved to be both
unreliable and unpopular. So instead, keep the system chrome hidden even
when the fullscreen window is not stacked at the top.
https://bugzilla.gnome.org/show_bug.cgi?id=693991
We clip the input region to the client rect, so the client rect should
be up to date before we fetch the input region.
This fixes popup windows not working in GTK+2 under Wayland.
We should also update the shape / input regions when the window is
reconfigured for a complete fix, so that making an O-R window bigger
doesn't confuse mutter, but let's leave that to a future commit.
The constructor would collect windows that are sticky before initializing its state
which would lead to a crash in the case of windows with struts which trigger a work
area recalculation where mutter would assume, due to uninitialized state, that an
existing work area has to be freed.
https://bugzilla.gnome.org/show_bug.cgi?id=738384
Damage coordinates are relative to the drawable not to the screen. So we
have to check whether x and y are 0 and not window_rect.x/y otherwise the
herustic will never trigger for windows on monitors whos x and y are not 0.
https://bugzilla.gnome.org/show_bug.cgi?id=738271
The key event should be interpreted by clients with the modifier state
as it was before the event itself just as in X11 input events.
Achieving this in wayland is a matter of sending the key event first
and the modifiers after (if needed).
This isn't really specified in the wayland protocol but it matches
weston's behavior and should avoid corner cases in clients.
https://bugzilla.gnome.org/show_bug.cgi?id=738238
This reverts commit 33acb5fea0.
The issue here is that the pointer actor does not actually get reset
when the actor's reactivity changes, so we end up with stale picks after
actors are destroyed.
I have a local patch to Clutter for this, but I don't have time to
submit it upstream, so let's just use the ugly code for now.
This reverts commit e496ed50d6.
This was incorrect. wl_surface_destructor actually does the full repick
-- doing it here is dangerous, because the destroy listeners actually
run *before* the destructor, not after, so the surface is still alive.
We never want to send pressed keys to wayland clients on enter. The
protocol says that we should send them, presumably so that clients can
trigger their own key repeat routine in case they are given focus and
a key is physically pressed.
Unfortunately this causes some clients, in particular Xwayland, to
register key events that they really shouldn't handle, e.g. on an
Alt+Tab keybinding, where Alt is released before Tab, clients would
see Tab being pressed on enter followed by a key release event for
Tab, meaning that Tab would be processed by the client when it really
shouldn't.
Since the use case for the pressed keys array on enter seems weak to
us, we'll just fake that there are no pressed keys instead which
should be spec compliant even if it might not be true.
https://bugzilla.gnome.org/show_bug.cgi?id=727178