Commit Graph

14 Commits

Author SHA1 Message Date
Rui Matos
fc8de3d0c8 clutter/stage: Fix framebuffer capture origin offset (again)
Commit 5fbb479301 was wrong too. What we
really want to do here is getting view relative coordinates given the
view's and the rectangle's global coordinates so we need to subtract
the view's origin from the rectangle's.

https://bugzilla.gnome.org/show_bug.cgi?id=771502
2016-10-17 13:47:20 +02:00
Rui Matos
5fbb479301 clutter/stage: Fix framebuffer capture origin offset
Commit f36fa53b0e had the offset math
wrong and the reviewer didn't notice it.

https://bugzilla.gnome.org/show_bug.cgi?id=771502
2016-09-19 22:28:05 +02:00
Jonas Ådahl
219d2304e0 clutter: Let the stage window translate dirty pixel according to view
Otherwise if buffer age is not supported the dirty pixel would be
shifted potentially in unpaintable position.

https://bugzilla.gnome.org/show_bug.cgi?id=770672
2016-09-15 10:14:20 +08:00
Jonas Ådahl
fb6b0de48b clutter: Use non-deprecated pixel reading function when picking
This wont fix anything, it just one small step away from using
deprecated cogl functions.

https://bugzilla.gnome.org/show_bug.cgi?id=770672
2016-09-15 10:14:20 +08:00
Jonas Ådahl
d893adb290 clutter: Compress instead of discard motion events
Clutter discards any motion event if next event happens to also be a
motion event. This is problematic when the motion event carries
relative motion deltas, since the information about them is completely
lost.

Until we have moved away made the stage stop discarding motion events,
lets work around the issue by compressing them, effectively adding
multiple relative motion deltas together, would one be discarded.

https://bugzilla.gnome.org/show_bug.cgi?id=771049
2016-09-09 10:03:34 +08:00
Jonas Ådahl
f36fa53b0e clutter/stage: Offset framebuffer capture origin by view layout
The rectangle passed to capture_view() is in stage coordinate space;
thus, to translate to framebuffer coordinate space, the origin need to
be translated by the view layout position.

This fixes capturing views not at position (0, 0).

https://bugzilla.gnome.org/show_bug.cgi?id=770127
2016-09-06 14:59:36 +08:00
Jonas Ådahl
ff6186f1ec clutter: Add capture API for reading stage pixels
clutter_stage_capture should be used instead of directly utilizing
cogl's read_pixels API's.

https://bugzilla.gnome.org/show_bug.cgi?id=768978
2016-07-20 14:23:48 +08:00
Jonas Ådahl
28a898a22f Use signals instead of onscreen framebuffer frame callbacks
CoglFrameInfo is a frame info container associated with a single
onscreen framebuffer. The clutter stage will eventually support drawing
a stage frame with multiple onscreen framebuffers, thus needs its own
frame info container.

This patch introduces a new stage signal 'presented' and a accompaning
ClutterFrameInfo and adapts the stage windows and past onscreen frame
callbacks users to use the signal and new info container.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
566c28bdaf Introduce regional stage rendering
Add support for drawing a stage using multiple framebuffers each making
up one part of the stage. This works by the stage backend
(ClutterStageWindow) providing a list of views which will be for
splitting up the stage in different regions.

A view layout, for now, is a set of rectangles. The stage window (i.e.
stage "backend" will use this information when drawing a frame, using
one framebuffer for each view. The scene graph is adapted to explictly
take a view when painting the stage. It will use this view, its
assigned framebuffer and layout to offset and clip the drawing
accordingly.

This effectively removes any notion of "stage framebuffer", since each
stage now may consist of multiple framebuffers. Therefore, API
involving this has been deprecated and made no-ops; namely
clutter_stage_ensure_context(). Callers are now assumed to either
always use a framebuffer reference explicitly, or push/pop the
framebuffer of a given view where the code has not yet changed to use
the explicit-buffer-using cogl API.

Currently only the nested X11 backend supports this mode fully, and the
per view framebuffers are all offscreen. Upon frame completion, it'll
blit each view's framebuffer onto the onscreen framebuffer before
swapping.

Other backends (X11 CM and native/KMS) are adapted to manage a
full-stage view. The X11 CM backend will continue to use this method,
while the native/KMS backend will be adopted to use multiple view
drawing.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
7f0e6b9b4b compositor: Don't access use the onscreen framebuffer directly
Instead of assuming there is a single onscreen framebuffer, use the
helper functions for setting the frame callback and getting the frame
counter.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
767e12125b ClutterStageCogl: Let the sub-classes handle the onscreen
In preperation for having allowing drawing onto multiple onscreen
framebuffers, move the onscreen framebuffer handling to the
corresponding winsys dependent backends.

Currently the onscreen framebuffer is still accessed, but, as can seen
by the usage of "legacy" in the accessor name, it should be considered
the legacy method. Eventually only the X11 Compositing Manager backend
will make use of the legacy single onscreen framebuffer API.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Jonas Ådahl
bf71cb2e3c Don't use config.h in clutter and cogl
In cogl use cogl-config.h and in clutter use clutter-build-config.h. We
can't use clutter-config.h in clutter because its already used and
installed.

https://bugzilla.gnome.org/show_bug.cgi?id=768976
2016-07-20 14:23:48 +08:00
Carlos Garnacho
b63e73e422 events: Add proximity events
These events will be sent on tool proximity of tablet events.
2016-05-03 13:05:06 +02:00
Rui Matos
9710e4a8c0 move everything into a clutter/ directory 2016-04-12 20:04:26 +02:00