3 Commits

Author SHA1 Message Date
Jonas Ådahl
97004e6114 cogl: Remove ARBfp pipeline support
As with fixed pipelines, we require the use of the GLSL pipeline in
mutter, and no point in supporting ARBfp anyway.
2018-11-06 17:17:36 +01:00
Owen W. Taylor
690b232258 For NVIDIA proprietary drivers, implement sync events with a thread
It's a good guess that the buffer swap will occur at the next vblank,
so use glXWaitVideoSync in a separate thread to deliver a sync event
rather than just letting the client block when frame drawing, which
can signficantly change app logic as compared to the INTEL_swap_event
case.

https://bugzilla.gnome.org/show_bug.cgi?id=779039
2017-02-21 16:25:01 -05:00
Rui Matos
2d2835f02a move everything into a cogl/ directory 2016-04-22 16:44:31 +02:00