The reason we don't simply use gdk_window_add_filter directly is
because of some twisted idea that any GDK symbol being used from
core/ is a layer violation. While we certainly want to keep any
serious GDK code out of ui/, event handling is quite important
to have in core/, so simply use a GDK event filter directly.
Really, visible_to_compositor means that the window is shown, e.g.
not minimized. We need to be using a boolean tracking whether we've
called meta_compositor_add_window / meta_compositor_remove_window.
This fixes a jump during window placement when a window appears.
visible_to_compositor should always be in sync with show_window /
hide_window calls, even when unmananging.
This fixes a crash where we call sync_window_state when the window
is unmanaging, since we use visible_to_compositor to determine whether
the compositor will crash.
This is actually wrong; we should be using the knowledge about
whether we have called add_window / remove_window. We'll introduce
this with a new boolean next time.
Compositors haven't been able to manage more than one screen for
quite a while. Merge MetaCompScreen into MetaCompositor, and update
the API to match.
We still keep MetaScreen in the public compositor API for compatibility
purposes.
We previously separated out MetaDisplay and MetaScreen. mutter
would only manage one screen, but we still kept a list of screens
for simplicity.
With Wayland support, we no longer care about the ability to
manage more than one screen at a time. Remove this by killing
the list of screens, in favor of having just one MetaScreen
in MetaDisplay.
We also kill off active_screen at the same time, since it's
not necessary anymore.
A future cleanup should merge MetaDisplay and MetaScreen. To avoid
breaking API, we should probably keep MetaScreen around as a dummy
type.
When I refactored this out into a vfunc, I forgot to change the
code that interprets the result flags to actually respect the
new FRAME_SHAPE_CHANGED result flag.
Since we weren't ever clearing the frame bounds, this meant that
the "shadow clip" wasn't ever updated as a result. Since right now
all Wayland surfaces are considered ARGB32, we always clip shadows
under frames, and thus shadows had this weird "punch-out" from the
first frame shape.
While the ICCCM mandates the use of this, it's not necessary under
a composited environment from my understanding, and it's a flat
out no-op under XWayland.
Looking at the other rootless servers like Xwin/Xquartz, it seems
that they contain code for colormap emulation, but they're actually
never used -- a bug prevents the code from ever being called. Given
that it's been this way since 2003, I'm going to hazard a guess that
not many apps using colormaps. Kill them off.
display.c is getting a bit crowded. Move most of the handling
out to another file, events.c.
The long-term goal is to have generic event handling here, with
backend-specific handling for the types of windows and such.
If we have a CLICKING grab op we still need to send events to xwayland
so that we get them back for gtk+ to process thus we can't steer
wayland input focus away from it.
https://bugzilla.gnome.org/show_bug.cgi?id=726123
This ensures that we send the proper leave and enter events to wayland
clients.
Particularly, this solves a bug in SSD xwayland windows where clicking
and dragging on the title bar to move the window only works on the odd
turn (unless the pointer moves away from the title bar between
tries). This happens because xwayland gets a button press but doesn't
see the release so when it gets the next button press it discards it
because its pointer button tracking logic says that the button is
already pressed. Sending the proper wayland pointer leave event fixes
it since wayland clients must forget about button state at that point.
https://bugzilla.gnome.org/show_bug.cgi?id=726123
At one point, it was supported to run mutter without a compositor,
but we don't allow that any longer. A lot of code already assumes
display->compositor exists and doesn't check for a NULL pointer,
so just kill the rest of the checks.
This is specifically about managing X11 windows, not necessarily
running as an X11 compositor. By that I mean that this code is
still used for XWayland windows, and event handling is still and
modesetting / monitor management is still in core/.
This is also a fairly conservative move. We don't move anything
like screen.c or bell.c in here, even though those are really
only for X11 clients.
This is fairly simple and basic for now, with just skip_taskbar /
skip_pager, but eventually a lot of "WM policy" like this, including
move-resize, will be in subclasses for each individual surface.
We try to exempt CSD windows from being forced fullscreen if they are
undecorated and the size of the screen; however, we also catch almost
all windows that *do* need to be forced fullscreen in this check, since
they also have decorations turned off.
Identify actual CSD windows by checking whether _GTK_FRAME_EXTENTS is set -
GTK+ will always set this on CSD windows even if they have no invisible
borders or shadows at the current time.
We explicitly turn off the legacy-fullscreen check for native wayland windows
so we don't start legacy-fullscreening them if the new
meta_window_is_client_decorated() is later made more accurate.
https://bugzilla.gnome.org/show_bug.cgi?id=723029
The user_rect represents the unconstrainted window size, and lots
of code in mutter assumes it can resize to the user_rect at any
time. If we wait for an attach to ACK and save the user rect, we'll
see lots of flickering as code is resizing to the old user_rect
at any time.
Make it a compile-time flag rather than a run-time flag, because
practically any time you're going to be debugging event spewing,
you're going to have to recompile anyway. Remove the WITH_VERBOSE_MODE
checks, too.
Which is used for Wayland popup grabs.
The issue here is that we don't want the code that raises or focuses
windows based on mouse ops to run while a client has a grab.
We still keep the "old" grab infrastructure in place for now, but
ideally we'd replace it eventually with a better grab-op infrastructure.
Clutter's input device initial position defaults to (-1, -1) on most
backends but for the evdev backend we changed it to be inside the
stage to prevent the pointer from wandering outside the stage until it
first enters, after which our constraining callback won't let it go
out.
This makes us be in sync with the real position from the start.
_SVID_SOURCE has been deprecated in newer versions of glibc breaking
-WError; the recommended replacement of _DEFAULT_SOURCE is fairly
new, so switch to _XOPEN_SOURCE instead.
The "original coordinates" passed into meta_window_place() were the
coordinates of the client rectangle not the frame rectangle. When
meta_window_place() didn't place because the window was manually
positioned (e.g., 'xterm -geometry +x+y') that resulted in a window
being offset by the frame dimensions.
https://bugzilla.gnome.org/show_bug.cgi?id=724049
We need to resolve the keycode from the keysym again since the keycode
might have changed if there was a keymap switch between the grab and
the ungrab.
Before starting to use display_get_keybinding() we could compare
MetaKeyBinding.modifiers with MetaKeyCombo.modifiers directly. Now, we
need to resolve the virtual modifiers to match with the mask.
This allows us to look for a match with an O(1) search instead of O(n)
which is nice, particularly when running as a wayland compositor in
which case we have to do this search for every key press event (as
opposed to only when our passive grab triggers in the X compositor
case).
We actually need two hash tables. On one we keep all the keybindings
themselves which allows us to add external grabs without constantly
re-allocating the array we were using previously.
The other hash table is an index of the keybindings in the first table
by their keycodes and mask which is how we actually match the key
press events. This second table thus needs to be rebuilt when the
keymap changes since keycodes have to be resolved then but since we're
only keeping pointers to the first table it's a fast operation.
https://bugzilla.gnome.org/show_bug.cgi?id=725588
Instead of looping over an array of keybindings to find the correct
binding, just use display_get_keybinding().
In the next commit, we'll change the array to be a hash map, so this
helps the patch be cleaner.
https://bugzilla.gnome.org/show_bug.cgi?id=725588
We don't want to match the keysym so that e.g. an accelerator
specified as "<Super>a" works if the current keymap has a keysym other
than 'a' for that keycode which means that the accelerator would
become inaccessible in a non-latin keymap.
This is inconvenient for users that often switch keyboard layouts, or
even have different layouts in different windows, since they expect
system-level keybindings to not be affected by the current layout.
https://bugzilla.gnome.org/show_bug.cgi?id=678001
The only events we handle as XIEvents are FocusIn/Out, Enter and
Leave. Motion, ButtonPress/Release, KeyPress/Release are handled
through clutter instead.
Among other things, this means we don't need to fake motion compression
by peeking over gdk event queue...
Mouse event handling was duplicated, resulting in weird interactions
if clutter was allowed to see certain events (for example under
wayland, where it gets all events). Because now clutter sees all
X events, even when running as an x11 compositor, we can handle
everything using the clutter variants.
At the same time, rewrite a little the passive button grab code,
to make it clear what is being matched on what and why.
We must spoof events to clutter even if they are associated
with a MetaWindow, because keyboard events are always associated
with one (the focus window), and we must process keybindings
for window togheter with the global ones if they include Super,
because we're not going to see them again.
... and individually. It turns out that updating the opaque region
was causing the shape region to be updated, which was causing a new
shape mask to be generated and uploaded to the GPU. Considering
GTK+ regenerates the opaque region on pretty much any focus change,
this is not good.
The handler pointer is dangling in MetaKeyBinding until
rebuild_key_binding_table() is run, so we can't dereference it.
Because we only need the flags at ungrab time, store a copy
in the MetaKeyBinding structure.
https://bugzilla.gnome.org/show_bug.cgi?id=724402
For decorated windows, we don't want to apply any input
shape, because the frame is always rectangular and eats
all the input.
The real check is in meta-window-actor, where we consider
if we need to apply the bounding shape and the input shape
(or the intersection of the two) to the surface-actor,
but as an optimization we avoid querying the server in
meta-window.
Additionally, for undecorated windows, the "has input shape"
check is wrong if the window has a bounding shape but not an
input shape.
It triggers too often, making G_DEBUG=fatal-warnings quite useless.
Owen is going to rewrite this code sometime in the near future, so
I'm just gonna kill this warning for now.
If the last reference of a MetaIdleMonitor is held by the caller, it may
happen that the last reference is lost when calling the GDestroyNotify,
if this happens when the watched DBus name vanishes, the object (and the
watches hashtable) are destroyed while manipulating the watches hashtable,
so bad things may happen then.
Fix this by wrapping the operation by a ref/unref pair, so the object would
be destroyed after operating on the hashtable.
https://bugzilla.gnome.org/show_bug.cgi?id=724969
The rendering logic before was somewhat complex. We had three independent
cases to take into account when doing rendering:
* X11 compositor. In this case, we're a traditional X11 compositor,
not a Wayland compositor. We use XCompositeNameWindowPixmap to get
the backing pixmap for the window, and deal with the COMPOSITE
extension messiness.
In this case, meta_is_wayland_compositor() is FALSE.
* Wayland clients. In this case, we're a Wayland compositor managing
Wayland surfaces. The rendering for this is fairly straightforward,
as Cogl handles most of the complexity with EGL and SHM buffers...
Wayland clients give us the input and opaque regions through
wl_surface.
In this case, meta_is_wayland_compositor() is TRUE and
priv->window->client_type == META_WINDOW_CLIENT_TYPE_WAYLAND.
* XWayland clients. In this case, we're a Wayland compositor, like
above, and XWayland hands us Wayland surfaces. XWayland handles
the COMPOSITE extension messiness for us, and hands us a buffer
like any other Wayland client. We have to fetch the input and
opaque regions from the X11 window ourselves.
In this case, meta_is_wayland_compositor() is TRUE and
priv->window->client_type == META_WINDOW_CLIENT_TYPE_X11.
We now split the rendering logic into two subclasses, which are:
* MetaSurfaceActorX11, which handles the X11 compositor case, in that
it uses XCompositeNameWindowPixmap to get the backing pixmap, and
deal with all the COMPOSITE extension messiness.
* MetaSurfaceActorWayland, which handles the Wayland compositor case
for both native Wayland clients and XWayland clients. XWayland handles
COMPOSITE for us, and handles pushing a surface over through the
xf86-video-wayland DDX.
Frame sync is still in MetaWindowActor, as it needs to work for both the
X11 compositor and XWayland client cases. When Wayland's video display
protocol lands, this will need to be significantly overhauled, as it would
have to work for any wl_surface, including subsurfaces, so we would need
surface-level discretion.
https://bugzilla.gnome.org/show_bug.cgi?id=720631
The input region was set on the shaped texture, but the shaped texture
was never picked properly, as it was never set to be reactive. Move the
pick implementation and reactivity to the MetaSurfaceActor, and update
the code everywhere else to expect a MetaSurfaceActor.
I implemented pinging, but never actually enabled the feature
properly on Wayland surfaces by setting the net_wm_ping hint to
TRUE, causing the fallback path to always be hit.
Rename net_wm_ping to can_ping so it doesn't take on an
implementation-specific meaning, and set it for all Wayland windows.
To prevent the MetaSurfaceActor from being destroyed, we normally
unparent it before we unmanage the window. However, this doesn't
work for XWayland windows, which we unmanage when we get UnmapNotify
or DestroyNotify, not when we get the wl_surface_destroy.
To solve this, add an early hook in meta_window_unmanage that
unparents the surface actor if we have one. At the same time, clean
up the destruction code to remove old comments and assumptions about
how wl_shell behaves.
This was a bad idea, as ping/pong has moved to a client-specific
request/event pair, rather than a surface-specific one. Revert
the changes we made here and correct the code to make up for it.
This reverts commit aa3643cdde.
If we fail to find the IDLETIME counter, then the alarm variable will be
uninitialised. Most code paths are careful to check this before
submitting XSync calls, but there is one check missing.
https://bugzilla.gnome.org/show_bug.cgi?id=724364
In order for the compositor to properly determine whether a client
is an X11 client or not, we need to wait until XWayland calls
set_window_id to mark the surface as an XWayland client. To prevent
the compositor from getting tripped up over this, make sure that
the window has been fully initialized by the time we call
meta_compositor_add_window.
https://bugzilla.gnome.org/show_bug.cgi?id=720631
Traditionally, WMs unmap windows when minimizing them, and map them
when restoring them or wanting to show them for other reasons, like
upon creation.
However, as metacity morphed into mutter, we optionally chose to keep
windows mapped for the lifetime of the window under the user option
"live-window-previews", which makes the code keep windows mapped so it
can show window preview for minimized windows in other places, like
Alt-Tab and Expose.
I removed this preference two years ago mechanically, by removing all
the if statements, but never went through and cleaned up the code so
that windows are simply mapped for the lifetime of the window -- the
"architecture" of the old code that maps and unmaps on show/hide was
still there.
Remove this now.
The one case we still need to be careful of is shaded windows, in which
we do still unmap the client window. In the future, we might want to
show previews of shaded windows in the overview and Alt-Tab. In that
we'd also keep shaded windows mapped, and could remove all unmap logic,
but we'd need a more complex method of showing the shaded titlebar, such
as using a different actor.
At the same time, simplify the compositor interface by removing
meta_compositor_window_[un]mapped API, and instead adding/removing the
window on-demand.
https://bugzilla.gnome.org/show_bug.cgi?id=720631
Prior to the DisplayConfig merge, we would set _NET_WM_FULLSCREEN_MONITORS
to (unsigned)-1 when unset. After that, we would have invalid
reads inside meta_screen_monitor_index_to_xinerama_index() (called
with -1).
The way I read the specification, the proper way to indicate
that the window is back to fullscreen on all monitors is to
remove the property, so do that.
Also, add an assertion that meta_screne_monitor_index_to_xinerama_index()
is doing the right thing.
https://bugzilla.gnome.org/show_bug.cgi?id=724258
The code that prevents the creation of multiple MonitorInfos for clones
wasn't working due to using the wrong index when getting the already
created info so fix that to use the correct one.
https://bugzilla.gnome.org/show_bug.cgi?id=710610
Use our new "surface_mapped" field to delay the showing of XWayland clients
until we have associated together the window's XID and the Wayland surface ID.
This ensures that when we show this window to the compositor, it will properly
use the Wayland surface for rendering, rather than trying to use COMPOSITE and
crash.
https://bugzilla.gnome.org/show_bug.cgi?id=720631
The goal here is to make MetaWindow represent a toplevel, managed window,
regardless of if it's X11 or Wayland, and build an abstraction layer up.
Right now, most of the X11 code is in core/ and the wayland code in wayland/,
but in the future, I want to move a lot of the X11 code to a new toplevel, x11/.
X11 window frames use special UI grab ops, like META_GRAB_OP_CLICKING_MAXIMIZE,
in order to work properly. As the frames in this case are X11 clients, we need
to pass through X events in this case. So, similar to how handle_xevent works,
use two variables, bypass_clutter, and bypass_wayland, and set them when we
handle specific events.
Using a full InputOutput window causes us to make a full Wayland surface
for it, and go through the X server. As the goal of the guard window is
a window for us to stack minimized windows under so we can prevent them
from getting input, it makes sense to use an InputOnly window here.
We no longer unmap the toplevel windows during normal operation. The
toplevel state is tied to the window's lifetime.
Call meta_compositor_add_window / meta_compositor_remove_window instead...
Traditionally, WMs unmap windows when minimizing them, and map them
when restoring them or wanting to show them for other reasons, like
upon creation.
However, as metacity morphed into mutter, we optionally chose to keep
windows mapped for the lifetime of the window under the user option
"live-window-previews", which makes the code keep windows mapped so it
can show window preview for minimized windows in other places, like
Alt-Tab and Expose.
I removed this preference two years ago mechanically, by removing all
the if statements, but never went through and cleaned up the code so
that windows are simply mapped for the lifetime of the window -- the
"architecture" of the old code that maps and unmaps on show/hide was
still there.
Remove this now.
The one case we still need to be careful of is shaded windows, in which
we do still unmap the client window. Theoretically, we might want to
show previews of shaded windows in the overview and Alt-Tab, so we remove
the complex unmap tracking for this later.
This reverts commit ebe6e3180e.
This is wrong, as mutter's controlling TTY may not be the same
as the active VT, and in fact won't be in the case of systemd
spawning us.
The "correct" API for this is to use David Herrmann's
"Session Positions" system to switch to another VT:
http://lists.freedesktop.org/archives/systemd-devel/2013-December/014956.html
cogl_texture_get_format() has been deprecated, so rather than using
it to figure out beforehand whether the buffer format is supported,
just rely on the import failing if it isn't.
https://bugzilla.gnome.org/show_bug.cgi?id=722347
Under some circumstances, for example when the display controller driver
doesn't report back the correct EDID, or under VirtualBox, Mutter
returns suboptimal strings for an output display name, leading to funny
labels like 'Unknown 0"', or '(null) 0"' in the Settings panel.
This commit improves our heuristic in three ways:
- we now avoid putting inches in the display name if either dimension is
zero
- we use the vendor name in case we're not able to lookup its PnP id
from the database. Previously we would have passed over '(null)'
- as a special edge-case, when neither inches nor vendor are known, we
use the string 'Unknown Display'
Finally, we make the combined vendor + inches string translatable, as
different languages might want to move the size part of the string to a
position different than the end.
https://bugzilla.gnome.org/show_bug.cgi?id=721674
When GDK sends an unmaximize _NET_WM_STATE ClientMessage, it tells us to remove
the _NET_WM_STATE_MAXIMIZED_HORZ and _NET_WM_STATE_MAXIMIZED_VERT states. Before
this time, it would independently call:
meta_window_unmaximize (window, META_MAXIMIZE_HORIZONTAL);
meta_window_unmaximize (window, META_MAXIMIZE_VERTICAL);
Which, besides being foolishly inefficient, would also mess up our saved_rect
tracking, causing the window to only look like it was unmaximized vertically.
Make this code more intelligent, so it causes us to unmaximize in one call.
https://bugzilla.gnome.org/show_bug.cgi?id=722108
This grab was added in commit caf43a123fhttps://bugzilla.gnome.org/show_bug.cgi?id=381127
to minimize window flickering when switching workspaces.
While this grab is held, some signals are emitted to the shell,
which can lead to deadlocks (reproduced under Mali binary OpenGLESv2
drivers).
Now that we are a compositing window manager, we do not have to
worry about flickers, this grab should no longer be necessary.
https://bugzilla.gnome.org/show_bug.cgi?id=721709
Remove some obvious server grabs from the window creation codepath,
also ones that are taken at startup.
During startup, there is no need to grab: we install the event handlers
before querying for the already-existing windows, so there is no danger
that we will 'lose' some window. We might try to create a window twice
(if it comes back in the original query and then we get an event for it)
but the code is already protected against such conditions.
When windows are created later, we also do not need grabs, we just need
appropriate error checking as the window may be destroyed at any time
(or it may have already been destroyed).
The stack tracker is unaffected here - as it listens to CreateNotify and
DestroyNotify events and responds directly, the internal stack
representation will always be consistent even if the window goes away while
we are processing MapRequest or similar.
Now that there are no grabs we don't have to worry about explicitly calling
display_notify_window after grabs have been dropped. Fold that into
meta_window_new_shared().
https://bugzilla.gnome.org/show_bug.cgi?id=721345
The return code of XGetWindowAttributes() indicates whether an error
was encountered or not. There is no need to specifically check the error
trap.
The trap around XAddToSaveSet() was superfluous. We have a global error
trap to ignore any errors here, and there is no need to XSync() as GDK
will later ignore the error asynchronously if one is raised.
Also move common error exit path to an error label.
https://bugzilla.gnome.org/show_bug.cgi?id=721345
In meta_screen_manage_all_windows() we can use our own stack
tracker to get the list of windows - no need to query X again.
A copy is needed because the stack gets modified as part of the loop.
Specifically, meta_stack_tracker_get_stack() at this time returns the
predicted stack, and meta_window_new() performs a few operations
(e.g. framing) which cause immediate changes to the predicted stack.
https://bugzilla.gnome.org/show_bug.cgi?id=721345
meta_window_ensure_frame() creates its own grab and has a comment
claiming that it must be called under a grab too.
But the reasoning given in the comment does not seem relevant here.
We only frame non-override-redirect windows, so we are creating
the frame in response to MapRequest. There is no way that the child
could receive a MapNotify at this point, since that only happens
much later, once we go through the CALC_SHOWING queue and call
XMapWindow() from meta_window_show().
Remove the unnecessary grab.
https://bugzilla.gnome.org/show_bug.cgi?id=721345
Server grabs are not as evil as you might expect, but there is agreement
in that their usage should be limited.
Server grabs can cause things to go rather wrong when mutter emits
a signal while it has grabbed the server. If the receiver of that signal
waits for a synchronous action performed by another client, then you
have a deadlock. This happens with Mali binary GLESv2 drivers :(
https://bugzilla.gnome.org/show_bug.cgi?id=721345
The compositor code used to handle X windows that didn't have a
corresponding MetaWindow (see commit d538690b), which is why the
attribute query is separated.
As that doesn't happen any more, we can clean up. No functional changes.
Suggested by Owen Taylor.
https://bugzilla.gnome.org/show_bug.cgi?id=721345
As logind can give us a new FD at any time when it resumes. Theoretically,
this is still technically wrong, as the MetaCursorTracker holds onto it.
We'll fix this after we port to logind.